Merge branch 'master' into Playerbot
This commit is contained in:
@@ -13,8 +13,12 @@ jobs:
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if: github.repository == 'liyunfan1223/azerothcore-wotlk'
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steps:
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- uses: actions/checkout@v4
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- name: Setup python
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uses: actions/setup-python@v4
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with:
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python-version: '3.10'
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- name: AzerothCore codestyle
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run: source ./apps/ci/ci-codestyle.sh
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run: python ./apps/codestyle/codestyle.py
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- name: C++ Advanced
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run: |
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sudo apt update -y
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@@ -1,40 +0,0 @@
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#!/bin/bash
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set -e
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echo "Codestyle check script:"
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echo
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declare -A singleLineRegexChecks=(
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["LOG_.+GetCounter"]="Use ObjectGuid::ToString().c_str() method instead of ObjectGuid::GetCounter() when logging. Check the lines above"
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["[[:blank:]]$"]="Remove whitespace at the end of the lines above"
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["\t"]="Replace tabs with 4 spaces in the lines above"
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)
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for check in ${!singleLineRegexChecks[@]}; do
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echo " Checking RegEx: '${check}'"
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if grep -P -r -I -n ${check} src; then
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echo
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echo "${singleLineRegexChecks[$check]}"
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exit 1
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fi
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done
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declare -A multiLineRegexChecks=(
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["LOG_[^;]+GetCounter"]="Use ObjectGuid::ToString().c_str() method instead of ObjectGuid::GetCounter() when logging. Check the lines above"
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["\n\n\n"]="Multiple blank lines detected, keep only one. Check the files above"
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)
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for check in ${!multiLineRegexChecks[@]}; do
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echo " Checking RegEx: '${check}'"
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if grep -Pzo -r -I ${check} src; then
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echo
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echo
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echo "${multiLineRegexChecks[$check]}"
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exit 1
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fi
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done
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echo
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echo "Everything looks good"
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@@ -0,0 +1,148 @@
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import io
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import os
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import sys
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# Get the src directory of the project
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src_directory = os.path.join(os.getcwd(), 'src')
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# Global variables
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error_handler = False
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results = {
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"Multiple blank lines check": "Passed",
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"Trailing whitespace check": "Passed",
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"GetCounter() check": "Passed",
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"GetTypeId() check": "Passed",
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"NpcFlagHelpers check": "Passed"
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}
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# Main function to parse all the files of the project
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def parsing_file(directory: str) -> None:
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for root, _, files in os.walk(directory):
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for file in files:
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if not file.endswith('.ico'): # Skip .ico files that cannot be read
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file_path = os.path.join(root, file)
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file_name = file
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try:
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with open(file_path, 'r', encoding='utf-8') as file:
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multiple_blank_lines_check(file, file_path)
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trailing_whitespace_check(file, file_path)
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get_counter_check(file, file_path)
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if file_name != 'Object.h':
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get_typeid_check(file, file_path)
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if file_name != 'Unit.h':
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npcflags_helpers_check(file, file_path)
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except UnicodeDecodeError:
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print(f"\nCould not decode file {file_path}")
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sys.exit(1)
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# Output the results
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print("")
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for check, result in results.items():
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print(f"{check} : {result}")
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if error_handler:
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print("\nPlease fix the codestyle issues above.")
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sys.exit(1)
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else:
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print(f"\nEverything looks good")
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# Codestyle patterns checking for multiple blank lines
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def multiple_blank_lines_check(file: io, file_path: str) -> None:
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global error_handler, results
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file.seek(0) # Reset file pointer to the beginning
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check_failed = False
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consecutive_blank_lines = 0
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# Parse all the file
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for line_number, line in enumerate(file, start = 1):
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if line.strip() == '':
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consecutive_blank_lines += 1
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if consecutive_blank_lines > 1:
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print(f"Multiple blank lines found in {file_path} at line {line_number - 1}")
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check_failed = True
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else:
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consecutive_blank_lines = 0
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# Additional check for the end of the file
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if consecutive_blank_lines >= 1:
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print(f"Multiple blank lines found at the end of: {file_path}")
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check_failed = True
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# Handle the script error and update the result output
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if check_failed:
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error_handler = True
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results["Multiple blank lines check"] = "Failed"
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|
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# Codestyle patterns checking for whitespace at the end of the lines
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def trailing_whitespace_check(file: io, file_path: str) -> None:
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global error_handler, results
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file.seek(0) # Reset file pointer to the beginning
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# Parse all the file
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for line_number, line in enumerate(file, start = 1):
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if line.endswith(' \n'):
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print(f"Trailing whitespace found: {file_path} at line {line_number}")
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if not error_handler:
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error_handler = True
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results["Trailing whitespace check"] = "Failed"
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# Codestyle patterns checking for ObjectGuid::GetCounter()
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def get_counter_check(file: io, file_path: str) -> None:
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global error_handler, results
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file.seek(0) # Reset file pointer to the beginning
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# Parse all the file
|
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for line_number, line in enumerate(file, start = 1):
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if 'ObjectGuid::GetCounter()' in line:
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print(f"Please use ObjectGuid::ToString().c_str() instead ObjectGuid::GetCounter(): {file_path} at line {line_number}")
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if not error_handler:
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error_handler = True
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results["GetCounter() check"] = "Failed"
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# Codestyle patterns checking for GetTypeId()
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def get_typeid_check(file: io, file_path: str) -> None:
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global error_handler, results
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file.seek(0) # Reset file pointer to the beginning
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check_failed = False
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# Parse all the file
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for line_number, line in enumerate(file, start = 1):
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if 'GetTypeId() == TYPEID_PLAYER' in line:
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print(f"Please use IsPlayer() instead GetTypeId(): {file_path} at line {line_number}")
|
||||
check_failed = True
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||||
if 'GetTypeId() == TYPEID_ITEM' in line:
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print(f"Please use IsItem() instead GetTypeId(): {file_path} at line {line_number}")
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||||
check_failed = True
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||||
if 'GetTypeId() == TYPEID_DYNOBJECT' in line:
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||||
print(f"Please use IsDynamicObject() instead GetTypeId(): {file_path} at line {line_number}")
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||||
check_failed = True
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||||
# Handle the script error and update the result output
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||||
if check_failed:
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||||
error_handler = True
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results["GetTypeId() check"] = "Failed"
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||||
|
||||
# Codestyle patterns checking for NpcFlag helpers
|
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def npcflags_helpers_check(file: io, file_path: str) -> None:
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global error_handler, results
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file.seek(0) # Reset file pointer to the beginning
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||||
check_failed = False
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# Parse all the file
|
||||
for line_number, line in enumerate(file, start = 1):
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if 'GetUInt32Value(UNIT_NPC_FLAGS)' in line:
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print(
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f"Please use GetNpcFlags() instead GetUInt32Value(UNIT_NPC_FLAGS): {file_path} at line {line_number}")
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check_failed = True
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||||
if 'HasFlag(UNIT_NPC_FLAGS,' in line:
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||||
print(
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f"Please use HasNpcFlag() instead HasFlag(UNIT_NPC_FLAGS, ...): {file_path} at line {line_number}")
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check_failed = True
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if 'SetUInt32Value(UNIT_NPC_FLAGS,' in line:
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print(
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f"Please use ReplaceAllNpcFlags() instead SetUInt32Value(UNIT_NPC_FLAGS, ...): {file_path} at line {line_number}")
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check_failed = True
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||||
if 'SetFlag(UNIT_NPC_FLAGS,' in line:
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||||
print(
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||||
f"Please use SetNpcFlag() instead SetFlag(UNIT_NPC_FLAGS, ...): {file_path} at line {line_number}")
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||||
check_failed = True
|
||||
if 'RemoveFlag(UNIT_NPC_FLAGS,' in line:
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||||
print(
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f"Please use RemoveNpcFlag() instead RemoveFlag(UNIT_NPC_FLAGS, ...): {file_path} at line {line_number}")
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||||
# Handle the script error and update the result output
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||||
if check_failed:
|
||||
error_handler = True
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||||
results["NpcFlagHelpers check"] = "Failed"
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|
||||
# Main function
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parsing_file(src_directory)
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@@ -4,26 +4,41 @@ fi
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||||
UBUNTU_VERSION=$(lsb_release -sr);
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case $UBUNTU_VERSION in
|
||||
"22.04")
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||||
;;
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||||
"24.04")
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||||
;;
|
||||
*)
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||||
echo "########## ########## ##########"
|
||||
echo ""
|
||||
echo " using unsupported Ubuntu version " $UBUNTU_VERSION
|
||||
echo " please update to Ubuntu 22.04 or later"
|
||||
echo ""
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||||
echo "########## ########## ##########"
|
||||
;;
|
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esac
|
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|
||||
sudo apt update
|
||||
|
||||
# shared deps
|
||||
sudo apt-get -y install ccache clang cmake curl google-perftools libmysqlclient-dev make unzip
|
||||
sudo DEBIAN_FRONTEND="noninteractive" \
|
||||
apt-get -y install ccache clang cmake curl google-perftools libmysqlclient-dev make unzip
|
||||
|
||||
if [[ $CONTINUOUS_INTEGRATION || $DOCKER ]]; then
|
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# TODO: update CI / Docker section for Ubuntu 22.04+
|
||||
sudo add-apt-repository -y ppa:mhier/libboost-latest && sudo apt update && sudo apt-get -y install build-essential cmake-data \
|
||||
libboost1.74-dev libbz2-dev libncurses5-dev libmysql++-dev libgoogle-perftools-dev libreadline6-dev libssl-dev libtool \
|
||||
openssl zlib1g-dev
|
||||
else
|
||||
case $UBUNTU_VERSION in
|
||||
"20.04")
|
||||
sudo apt-get install -y g++ gdb gdbserver gcc git \
|
||||
libboost-all-dev libbz2-dev libncurses-dev libreadline-dev \
|
||||
libssl-dev mysql-server
|
||||
;;
|
||||
*)
|
||||
sudo add-apt-repository -y ppa:mhier/libboost-latest && sudo apt update && sudo apt-get install -y g++ gdb gdbserver gcc git \
|
||||
libboost-all-dev libbz2-dev libncurses-dev libreadline-dev \
|
||||
libssl-dev mysql-server
|
||||
;;
|
||||
esac
|
||||
sudo DEBIAN_FRONTEND="noninteractive" \
|
||||
apt-get install -y g++ gdb gdbserver gcc git \
|
||||
libboost-all-dev libbz2-dev libncurses-dev libreadline-dev \
|
||||
libssl-dev
|
||||
|
||||
# run noninteractive install for MYSQL 8.4 LTS
|
||||
wget https://dev.mysql.com/get/mysql-apt-config_0.8.32-1_all.deb
|
||||
sudo DEBIAN_FRONTEND="noninteractive" dpkg -i ./mysql-apt-config_0.8.32-1_all.deb
|
||||
sudo apt-get update
|
||||
sudo DEBIAN_FRONTEND="noninteractive" apt-get install -y mysql-server
|
||||
fi
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
-- DB update 2024_08_26_01 -> 2024_08_26_02
|
||||
-- Pilot Bellowfiz Smart Ai
|
||||
|
||||
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 1378;
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 1378);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(1378, 0, 0, 0, 1, 0, 100, 0, 240000, 240000, 240000, 240000, 0, 0, 63, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Pilot Bellowfiz - Out of Combat - Add 1 to Counter Id 1'),
|
||||
(1378, 0, 1, 0, 77, 0, 100, 0, 1, 1, 0, 0, 0, 0, 80, 137800, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Pilot Bellowfiz - On Counter 1 Set To 1 - Run Script'),
|
||||
(1378, 0, 2, 0, 77, 0, 100, 0, 1, 2, 0, 0, 0, 0, 80, 137801, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Pilot Bellowfiz - On Counter 1 Set To 2 - Run Script'),
|
||||
(1378, 0, 3, 0, 77, 0, 100, 0, 1, 3, 0, 0, 0, 0, 80, 137802, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Pilot Bellowfiz - On Counter 1 Set To 3 - Run Script'),
|
||||
(1378, 0, 4, 0, 77, 0, 100, 0, 1, 4, 0, 0, 0, 0, 80, 137803, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Pilot Bellowfiz - On Counter 1 Set To 4 - Run Script'),
|
||||
(1378, 0, 5, 0, 25, 0, 100, 0, 0, 0, 0, 0, 0, 0, 63, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'On reset - Self: Set script counter_1 to 0');
|
||||
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 137800);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(137800, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Self: Talk 0 to invoker'),
|
||||
(137800, 9, 1, 0, 0, 0, 100, 0, 7000, 7000, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 19, 1377, 15, 0, 0, 0, 0, 0, 0, ' Closest alive creature Pilot Stonegear (1377) in 15 yards: Talk 0 to invoker'),
|
||||
(137800, 9, 2, 0, 0, 0, 100, 0, 7000, 7000, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Self: Talk 1 to invoker'),
|
||||
(137800, 9, 3, 0, 0, 0, 100, 0, 6000, 6000, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 19, 1377, 15, 0, 0, 0, 0, 0, 0, 'Closest alive creature Pilot Stonegear (1377) in 15 yards: Talk 1 to invoker'),
|
||||
(137800, 9, 4, 0, 0, 0, 100, 0, 7000, 7000, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Self: Talk 2 to invoker');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 137801);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(137801, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 19, 1377, 15, 0, 0, 0, 0, 0, 0, 'Closest alive creature Pilot Stonegear (1377) in 10 yards: Talk 2 to invoker'),
|
||||
(137801, 9, 1, 0, 0, 0, 100, 0, 7000, 7000, 0, 0, 0, 0, 1, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Self: Talk 3 to invoker'),
|
||||
(137801, 9, 2, 0, 0, 0, 100, 0, 7000, 7000, 0, 0, 0, 0, 1, 3, 0, 0, 0, 0, 0, 19, 1377, 15, 0, 0, 0, 0, 0, 0, 'Closest alive creature Pilot Stonegear (1377) in 15 yards: Talk 3 to invoker'),
|
||||
(137801, 9, 3, 0, 0, 0, 100, 0, 7000, 7000, 0, 0, 0, 0, 1, 4, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Self: Talk 4 to invoker'),
|
||||
(137801, 9, 4, 0, 0, 0, 100, 0, 7000, 7000, 0, 0, 0, 0, 1, 4, 0, 0, 0, 0, 0, 19, 1377, 15, 0, 0, 0, 0, 0, 0, 'Closest alive creature Pilot Stonegear (1377) in 15 yards: Talk 4 to invoker');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 137802);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(137802, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 5, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Self: Talk 5 to invoker'),
|
||||
(137802, 9, 1, 0, 0, 0, 100, 0, 7000, 7000, 0, 0, 0, 0, 1, 5, 0, 0, 0, 0, 0, 19, 1377, 15, 0, 0, 0, 0, 0, 0, 'Closest alive creature Pilot Stonegear (1377) in 15 yards: Talk 5 to invoker'),
|
||||
(137802, 9, 2, 0, 0, 0, 100, 0, 6000, 6000, 0, 0, 0, 0, 1, 6, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Self: Talk 6 to invoker'),
|
||||
(137802, 9, 3, 0, 0, 0, 100, 0, 7000, 7000, 0, 0, 0, 0, 1, 6, 0, 0, 0, 0, 0, 19, 1377, 15, 0, 0, 0, 0, 0, 0, 'Closest alive creature Pilot Stonegear (1377) in 15 yards: Talk 6 to invoker'),
|
||||
(137802, 9, 4, 0, 0, 0, 100, 0, 6000, 6000, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Self: Talk 7 to invoker'),
|
||||
(137802, 9, 5, 0, 0, 0, 100, 0, 7000, 7000, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 19, 1377, 15, 0, 0, 0, 0, 0, 0, 'Closest alive creature Pilot Stonegear (1377) in 15 yards: Talk 7 to invoker');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 137803);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(137803, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 8, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Self: Talk 8 to invoker'),
|
||||
(137803, 9, 1, 0, 0, 0, 100, 0, 6000, 6000, 0, 0, 0, 0, 1, 8, 0, 0, 0, 0, 0, 19, 1377, 15, 0, 0, 0, 0, 0, 0, 'Closest alive creature Pilot Stonegear (1377) in 15 yards: Talk 8 to invoker'),
|
||||
(137803, 9, 2, 0, 0, 0, 100, 0, 6000, 6000, 0, 0, 0, 0, 1, 9, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Self: Talk 9 to invoker'),
|
||||
(137803, 9, 3, 0, 0, 0, 100, 0, 7000, 7000, 0, 0, 0, 0, 1, 9, 0, 0, 0, 0, 0, 19, 1377, 15, 0, 0, 0, 0, 0, 0, 'Closest alive creature Pilot Stonegear (1377) in 15 yards: Talk 9 to invoker'),
|
||||
(137803, 9, 4, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 63, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Self: Set script counter_1 to 0');
|
||||
@@ -0,0 +1,2 @@
|
||||
-- DB update 2024_08_26_02 -> 2024_08_27_00
|
||||
UPDATE `creature_template` SET `minlevel` = 73, `maxlevel` = 73 WHERE `entry` = 22952;
|
||||
@@ -0,0 +1,2 @@
|
||||
-- DB update 2024_08_27_00 -> 2024_08_27_01
|
||||
UPDATE `creature_template` SET `unit_class` = 1 WHERE `entry` = 22917;
|
||||
@@ -0,0 +1,11 @@
|
||||
-- DB update 2024_08_27_01 -> 2024_08_27_02
|
||||
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` = 13 AND `SourceGroup` = 1 AND `SourceEntry` IN (41333, 41342) AND `SourceId` = 0 AND `ElseGroup` IN (0, 1, 2, 3) AND `ConditionTypeOrReference` = 31 AND `ConditionValue2` IN (22949, 22950, 22951, 22952, 23426);
|
||||
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
|
||||
(13, 1, 41333, 0, 1, 31, 0, 3, 22949, 0, 0, 0, 0, '', 'Spell \'Empyreal Equivalency\' can hit \'Gathios the Shatterer\''),
|
||||
(13, 1, 41333, 0, 2, 31, 0, 3, 22950, 0, 0, 0, 0, '', 'Spell \'Empyreal Equivalency\' can hit \'High Nethermancer Zerevor\''),
|
||||
(13, 1, 41333, 0, 3, 31, 0, 3, 22951, 0, 0, 0, 0, '', 'Spell \'Empyreal Equivalency\' can hit \'Lady Malande\''),
|
||||
(13, 1, 41333, 0, 0, 31, 0, 3, 22952, 0, 0, 0, 0, '', 'Spell \'Empyreal Equivalency\' can hit \'Veras Darkshadow\''),
|
||||
(13, 1, 41342, 0, 0, 31, 0, 3, 23426, 0, 0, 0, 0, '', 'Spell \'Shared Rule\' can hit \'The illidari Council\'');
|
||||
|
||||
DELETE FROM `spell_script_names` WHERE `spell_id` = 41333;
|
||||
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES (41333, 'spell_illidari_council_empyreal_equivalency');
|
||||
@@ -0,0 +1,5 @@
|
||||
-- DB update 2024_08_27_02 -> 2024_08_27_03
|
||||
--
|
||||
DELETE FROM `spell_script_names` WHERE `spell_id` = 41357;
|
||||
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
|
||||
(41357, 'spell_gen_select_target_count_15_3');
|
||||
@@ -0,0 +1,4 @@
|
||||
-- DB update 2024_08_27_03 -> 2024_08_27_04
|
||||
--
|
||||
DELETE FROM `spell_script_names` WHERE `spell_id` = 64765;
|
||||
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES (64765, 'spell_gen_absorb0_hitlimit1');
|
||||
@@ -0,0 +1,23 @@
|
||||
-- DB update 2024_08_27_04 -> 2024_08_27_05
|
||||
-- Warlord Zim'bo smart ai
|
||||
SET @ENTRY := 26544;
|
||||
UPDATE `creature_template` SET `AIName` = 'SmartAI', `ScriptName` = '' WHERE `entry` = @ENTRY;
|
||||
DELETE FROM `smart_scripts` WHERE `source_type` = 0 AND `entryOrGuid` = @ENTRY;
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(@ENTRY, 0, 0, 0, 4, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'On aggro - Self: Talk 0 to invoker'),
|
||||
(@ENTRY, 0, 1, 0, 8, 0, 100, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'On any spell hit - Self: Talk 1 to invoker'),
|
||||
(@ENTRY, 0, 2, 0, 2, 0, 100, 1, 0, 80, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Warlord Zim\'bo - Between 0-80% Health - Say Line 2 (No Repeat)'),
|
||||
(@ENTRY, 0, 3, 0, 2, 0, 100, 1, 0, 60, 0, 0, 0, 0, 1, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Warlord Zim\'bo - Between 0-60% Health - Say Line 3 (No Repeat)'),
|
||||
(@ENTRY, 0, 4, 0, 6, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 4, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'On death - Self: Talk 4 to invoker'),
|
||||
(@ENTRY, 0, 5, 0, 0, 0, 100, 0, 30000, 30000, 30000, 30000, 0, 0, 11, 3551, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Warlord Zim\'bo - In Combat - Cast \'Skull Crack\''),
|
||||
(@ENTRY, 0, 6, 0, 0, 0, 100, 0, 2000, 4000, 2000, 4000, 0, 0, 11, 52283, 32, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Warlord Zim\'bo - In Combat - Cast \'Warlord Roar\''),
|
||||
(@ENTRY, 0, 7, 0, 5, 0, 100, 0, 0, 0, 1, 0, 0, 0, 1, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Warlord Zim\'bo - On Killed Unit - Say Line 5');
|
||||
|
||||
DELETE FROM `creature_text` WHERE `CreatureID` = 26544;
|
||||
INSERT INTO `creature_text` (`CreatureID`, `GroupID`, `ID`, `Text`, `Type`, `Language`, `Probability`, `Emote`, `Duration`, `Sound`, `BroadcastTextId`, `TextRange`, `comment`) VALUES
|
||||
(26544, 0, 0, 'For Drak\'Tharon!', 12, 0, 100, 0, 0, 0, 27331, 0, 'Warlord Zim\'bo'),
|
||||
(26544, 1, 0, 'Zim\'bo must live to slay our betrayer!', 12, 0, 100, 0, 0, 0, 27332, 0, 'Warlord Zim\'bo'),
|
||||
(26544, 2, 0, 'Zim\'bo cannot be stopped! Da keep must be liberated!', 12, 0, 100, 0, 0, 0, 27333, 0, 'Warlord Zim\'bo'),
|
||||
(26544, 3, 0, 'You be dyin\' along with all dese scourge!', 12, 0, 100, 0, 0, 0, 27334, 0, 'Warlord Zim\'bo'),
|
||||
(26544, 4, 0, 'Betrayed by one of our own we were. Disgraced....', 12, 0, 100, 0, 0, 0, 27335, 0, 'Warlord Zim\'bo'),
|
||||
(26544, 5, 0, 'Ah, more essence to capture...', 12, 0, 100, 0, 0, 0, 27336, 0, 'Warlord Zim\'bo');
|
||||
@@ -0,0 +1,7 @@
|
||||
-- DB update 2024_08_27_05 -> 2024_08_28_00
|
||||
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 3584) AND (`source_type` = 0) AND (`id` IN (2, 3, 9, 10));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(3584, 0, 2, 3, 40, 0, 100, 0, 20, 3584, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Therylune - On WP 20 - Say Line 1'),
|
||||
(3584, 0, 3, 0, 61, 0, 100, 512, 0, 0, 0, 0, 0, 0, 15, 945, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Therylune - On WP 20 - Quest Credit'),
|
||||
(3584, 0, 9, 10, 61, 0, 100, 512, 0, 0, 0, 0, 0, 0, 83, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Therylune - On Quest \'Therylune\'s Escape\' Taken - Remove npc flag'),
|
||||
(3584, 0, 10, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 'Therylune - On Quest \'Therylune\'s Escape\' Taken - Store Targetlist');
|
||||
@@ -0,0 +1,6 @@
|
||||
-- DB update 2024_08_28_00 -> 2024_08_28_01
|
||||
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 3692) AND (`source_type` = 0) AND (`id` IN (0, 3, 11));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(3692, 0, 0, 1, 19, 0, 100, 512, 994, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 'Volcor - On Quest \'Escape Through Force\' Taken - Store Targetlist'),
|
||||
(3692, 0, 3, 4, 19, 0, 100, 512, 995, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 'Volcor - On Quest \'Escape Through Stealth\' Taken - Store Targetlist'),
|
||||
(3692, 0, 11, 0, 61, 0, 100, 512, 0, 0, 0, 0, 0, 0, 11, 6298, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Volcor - On Waypoint 2 Reached (Path 369200) - Cast Spell \'Form of the Moonstalker\'');
|
||||
@@ -0,0 +1,13 @@
|
||||
-- DB update 2024_08_28_01 -> 2024_08_28_02
|
||||
UPDATE `smart_scripts`
|
||||
SET `link` = 28
|
||||
WHERE `entryorguid` = 9520 AND `source_type` = 0 AND `id` = 3;
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 9520) AND (`source_type` = 0) AND (`id` IN (28));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(9520, 0, 28, 0, 61, 0, 100, 512, 0, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 'On Quest Accept - Store Party Targetlist');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 952001) AND (`source_type` = 9) AND (`id` IN (11, 12));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(952001, 9, 11, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 15, 4121, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Script9 - Complete Quest'),
|
||||
(952001, 9, 12, 0, 0, 0, 100, 0, 4000, 4000, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Script9 - Despawn');
|
||||
@@ -0,0 +1,490 @@
|
||||
-- DB update 2024_08_28_02 -> 2024_08_28_03
|
||||
-- Scryers
|
||||
SET @CGUID := 52417;
|
||||
|
||||
DELETE FROM `creature` WHERE `guid` BETWEEN @CGUID+0 AND @CGUID+18 AND `id1` IN (23435, 23440);
|
||||
INSERT INTO `creature` (`guid`, `id1`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `VerifiedBuild`) VALUES
|
||||
(@CGUID+0 , 23435, 530, 3520, 3938, 1, 1, 1, -4063.517333984375, 1079.0699462890625, 32.32865142822265625, 5.462880611419677734, 0 /* spawntimesecs */, 0, 0, 19626, 0, 0, 0, 0, 0, 52237), -- 23435 (Area: 3938 - Difficulty: 0) CreateObject2
|
||||
(@CGUID+1 , 23435, 530, 3520, 3938, 1, 1, 1, -4086.240478515625, 1060.3443603515625, 31.09149932861328125, 5.305800914764404296, 0 /* spawntimesecs */, 0, 0, 20283, 0, 0, 0, 0, 0, 52237), -- 23435 (Area: 3938 - Difficulty: 0) CreateObject2
|
||||
(@CGUID+2 , 23435, 530, 3520, 3938, 1, 1, 1, -4077.014404296875, 1070.7025146484375, 31.12168502807617187, 5.375614166259765625, 0 /* spawntimesecs */, 0, 0, 19626, 0, 0, 0, 0, 0, 52237), -- 23435 (Area: 3938 - Difficulty: 0) CreateObject2
|
||||
(@CGUID+3 , 23435, 530, 3520, 3938, 1, 1, 1, -4070.817626953125, 1074.8057861328125, 31.39684104919433593, 5.393067359924316406, 0 /* spawntimesecs */, 0, 0, 20958, 0, 0, 0, 0, 0, 52237), -- 23435 (Area: 3938 - Difficulty: 0) CreateObject2
|
||||
(@CGUID+4 , 23435, 530, 3520, 3938, 1, 1, 1, -4084.223876953125, 1066.301025390625, 31.44091796875, 5.427973747253417968, 0 /* spawntimesecs */, 0, 0, 20958, 0, 0, 0, 0, 0, 52237), -- 23435 (Area: 3938 - Difficulty: 0) CreateObject2
|
||||
(@CGUID+5 , 23435, 530, 3520, 3938, 1, 1, 1, -4056.84033203125, 1079.5728759765625, 32.50324630737304687, 5.567600250244140625, 0 /* spawntimesecs */, 0, 0, 19626, 0, 0, 0, 0, 0, 52237), -- 23435 (Area: 3938 - Difficulty: 0) CreateObject2 (Auras: )
|
||||
(@CGUID+6 , 23435, 530, 3520, 3938, 1, 1, 1, -4074.188720703125, 1076.3873291015625, 31.96249771118164062, 5.358160972595214843, 0 /* spawntimesecs */, 0, 0, 20958, 0, 0, 0, 0, 0, 52237), -- 23435 (Area: 3938 - Difficulty: 0) CreateObject2
|
||||
(@CGUID+7 , 23435, 530, 3520, 3938, 1, 1, 1, -4064.421875, 1074.611328125, 31.13295936584472656, 5.323254108428955078, 0 /* spawntimesecs */, 0, 0, 19626, 0, 0, 0, 0, 0, 52237), -- 23435 (Area: 3938 - Difficulty: 0) CreateObject2
|
||||
(@CGUID+8 , 23435, 530, 3520, 3938, 1, 1, 1, -4078.46435546875, 1065.28515625, 31.173919677734375, 5.358160972595214843, 0 /* spawntimesecs */, 0, 0, 20283, 0, 0, 0, 0, 0, 52237), -- 23435 (Area: 3938 - Difficulty: 0) CreateObject2 (Auras: )
|
||||
(@CGUID+9 , 23435, 530, 3520, 3938, 1, 1, 1, -4071.4462890625, 1070.081787109375, 30.65686798095703125, 5.358160972595214843, 0 /* spawntimesecs */, 0, 0, 19626, 0, 0, 0, 0, 0, 52237), -- 23435 (Area: 3938 - Difficulty: 0) CreateObject2
|
||||
(@CGUID+10, 23440, 530, 3520, 3938, 1, 1, 1, -4063.1006, 963.11896, 61.477966, 1.549625277519226074, 0 /* spawntimesecs */, 0, 0, 0, 0, 0, 0, 0, 0, 52237),
|
||||
(@CGUID+11, 23440, 530, 3520, 3938, 1, 1, 1, -4050.1597, 963.0414, 53.95147, 1.311231613159179687, 0 /* spawntimesecs */, 0, 0, 0, 0, 0, 0, 0, 0, 52237),
|
||||
(@CGUID+12, 23440, 530, 3520, 3938, 1, 1, 1, -4020.2585, 970.38385, 60.901543, 0.900896310806274414, 0 /* spawntimesecs */, 0, 0, 0, 0, 0, 0, 0, 0, 52237),
|
||||
(@CGUID+13, 23440, 530, 3520, 3938, 1, 1, 1, -3999.5762, 981.1174, 50.560707, 4.405356407165527343, 0 /* spawntimesecs */, 0, 0, 0, 0, 0, 0, 0, 0, 52237),
|
||||
(@CGUID+14, 23440, 530, 3520, 3938, 1, 1, 1, -4038.3103, 965.81195, 56.55157, 1.584519624710083007, 0 /* spawntimesecs */, 0, 0, 0, 0, 0, 0, 0, 0, 52237),
|
||||
(@CGUID+15, 23440, 530, 3520, 3938, 1, 1, 1, -4088.2646, 962.83264, 60.189224, 1.564426898956298828, 0 /* spawntimesecs */, 0, 0, 0, 0, 0, 0, 0, 0, 52237),
|
||||
(@CGUID+16, 23440, 530, 3520, 3938, 1, 1, 1, -4114.435, 973.54456, 70.249596, 1.752815127372741699, 0 /* spawntimesecs */, 0, 0, 0, 0, 0, 0, 0, 0, 52237),
|
||||
(@CGUID+17, 23440, 530, 3520, 3938, 1, 1, 1, -4074.8384, 962.56665, 54.436428, 1.432607769966125488, 0 /* spawntimesecs */, 0, 0, 0, 0, 0, 0, 0, 0, 52237),
|
||||
(@CGUID+18, 23440, 530, 3520, 3938, 1, 1, 1, -4100.3086, 965.0279, 64.35575, 1.525284409523010253, 0 /* spawntimesecs */, 0, 0, 0, 0, 0, 0, 0, 0, 52237);
|
||||
|
||||
DELETE FROM `waypoint_data` WHERE `id` = 234341;
|
||||
INSERT INTO `waypoint_data` (`id`, `point`, `position_x`, `position_y`, `position_z`, `orientation`, `move_type`, `delay`) VALUES
|
||||
(234341, 1, -4075.5479, 1081.4083, 33.318653, NULL, 1, 0),
|
||||
(234341, 2, -4066.6372, 1067.3375, 30.281086, NULL, 1, 0),
|
||||
(234341, 3, -4066.6372, 1067.3375, 30.281086, 2.234021425247192382, 0, 2400);
|
||||
|
||||
DELETE FROM `creature_text` WHERE (`CreatureID` = 23434);
|
||||
INSERT INTO `creature_text` (`CreatureID`, `GroupID`, `ID`, `Text`, `Type`, `Language`, `Probability`, `Emote`, `Duration`, `Sound`, `BroadcastTextId`, `TextRange`, `comment`) VALUES
|
||||
(23434, 0, 0, 'Defenders, show these mongrels the fury of a Scryer!', 14, 0, 100, 22, 0, 0, 21632, 0, 'Commander Hobb'),
|
||||
(23434, 1, 0, 'Stand tall, soldiers. Show them no quarter!', 14, 0, 100, 1, 0, 0, 0, 0, 'Commander Hobb'),
|
||||
(23434, 2, 0, 'Victory to the Scryers! The Dragonmaw have been defeated!', 14, 0, 100, 0, 0, 0, 21663, 0, 'Commander Hobb');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 23434);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(23434, 0, 0 , 0, 19, 0, 100, 512, 11097, 0, 0, 0, 0, 0, 80, 2343400, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - On Quest \'The Deadliest Trap Ever Laid\' Taken - Run Script (Start Quest Event)'),
|
||||
(23434, 0, 1 , 0, 11, 0, 100, 512, 0, 0, 0, 0, 0, 0, 81, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - On Respawn - Set Npc Flags Questgiver'),
|
||||
(23434, 0, 2 , 0, 0, 0, 100, 0, 1000, 1000, 2000, 2000, 0, 0, 11, 41440, 64, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - In Combat - Cast \'Shoot\''),
|
||||
(23434, 0, 3 , 0, 0, 0, 100, 0, 6000, 6000, 12000, 12000, 0, 0, 11, 38370, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - In Combat - Cast \'Aimed Shot\''),
|
||||
(23434, 0, 4 , 0, 0, 0, 100, 0, 8000, 8000, 15000, 15000, 0, 0, 11, 41448, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - In Combat - Cast \'Multi-Shot\''),
|
||||
(23434, 0, 5 , 0, 4, 0, 100, 0, 0, 0, 0, 0, 0, 0, 39, 15, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - On Aggro - Call For Help'),
|
||||
(23434, 0, 6 , 7, 6, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 2343401, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - On Just Died - Run Script (Fail Quest)'),
|
||||
(23434, 0, 7 , 8, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 226, 0, 0, 0, 0, 0, 0, 9, 23435, 0, 100, 0, 0, 0, 0, 0, 'Commander Hobb - On Just Died - Disable Quest Creatures'),
|
||||
(23434, 0, 8 , 9, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 226, 0, 0, 0, 0, 0, 0, 9, 23440, 0, 150, 0, 0, 0, 0, 0, 'Commander Hobb - On Just Died - Disable Quest Creatures'),
|
||||
(23434, 0, 9 , 10, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 6, 11097, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - On Just Died - Fail Quest \'The Deadliest Trap Ever Laid\''),
|
||||
(23434, 0, 10, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - On Just Died - Despawn Self Instant (I\'m having issues with Home Pos and Evade)'),
|
||||
(23434, 0, 11, 0, 77, 0, 100, 0, 1, 20, 0, 0, 0, 0, 80, 2343402, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - On 20 Enemies Killed - Run Script (Complete Quest)'),
|
||||
(23434, 0, 12, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 40, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - On Respawn - Set Sheath Melee');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 2343400);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(2343400, 9, 0 , 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 83, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Remove Npc Flags Questgiver'),
|
||||
(2343400, 9, 1 , 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 63, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Reset Counter'),
|
||||
(2343400, 9, 2 , 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Store Targetlist Party'),
|
||||
(2343400, 9, 3 , 0, 0, 0, 100, 0, 2200, 2200, 0, 0, 0, 0, 226, 1, 0, 0, 0, 0, 0, 9, 23435, 0, 100, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Spawn In Sanctum Defenders'),
|
||||
(2343400, 9, 4 , 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Say Line 0'),
|
||||
(2343400, 9, 5 , 0, 0, 0, 100, 0, 3200, 3200, 0, 0, 0, 0, 232, 234341, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Start Path 234341'),
|
||||
(2343400, 9, 6 , 0, 0, 0, 100, 0, 11400, 11400, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Say Line 1'),
|
||||
(2343400, 9, 7 , 0, 0, 0, 100, 0, 2400, 2400, 0, 0, 0, 0, 66, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 5.340707302093506, 'Commander Hobb - Actionlist - Set Orientation'),
|
||||
(2343400, 9, 8 , 0, 0, 0, 100, 0, 1200, 1200, 0, 0, 0, 0, 40, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Set Sheath Ranged'),
|
||||
(2343400, 9, 9 , 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Play Emote 48 (OneShotReadyBow)'),
|
||||
(2343400, 9, 10, 0, 0, 0, 100, 0, 2100, 2100, 0, 0, 0, 0, 226, 2, 1, 1, 5, 5, 0, 9, 23440, 0, 150, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Start Spawning Dragonmaw Skybreakers'),
|
||||
(2343400, 9, 11, 0, 0, 0, 100, 0, 1200, 1200, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 19, 23440, 150, 0, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Say Line 0 (Dragonmaw Skybreaker)');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 2343402);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(2343402, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 226, 0, 0, 0, 0, 0, 0, 9, 23435, 0, 100, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Disable Quest Creatures'),
|
||||
(2343402, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 226, 0, 0, 0, 0, 0, 0, 9, 23440, 0, 150, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Disable Quest Creatures'),
|
||||
(2343402, 9, 2, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 26, 11097, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Quest Credit \'The Deadliest Trap Ever Laid\''),
|
||||
(2343402, 9, 3, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Say Line 2'),
|
||||
(2343402, 9, 4, 0, 0, 0, 100, 0, 2400, 2400, 0, 0, 0, 0, 101, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Reset Home Position'),
|
||||
(2343402, 9, 5, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - Actionlist - Evade'),
|
||||
(2343402, 9, 6, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Hobb - On Just Died - Despawn Self Instant');
|
||||
|
||||
UPDATE `creature_template_addon` SET `emote` = 376 WHERE (`entry` = 23435);
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 23435);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(23435, 0, 0, 0, 0, 0, 100, 0, 1000, 1000, 3500, 3500, 0, 0, 11, 41440, 64, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Sanctum Defender - In Combat - Cast Shoot'),
|
||||
(23435, 0, 1, 0, 37, 0, 100, 257, 0, 0, 0, 0, 0, 0, 226, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Sanctum Defender - On Initialize - Disable Respawn');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 23440);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(23440, 0, 0, 0, 0, 0, 100, 0, 1000, 1000, 3500, 3500, 0, 0, 11, 41440, 64, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - In Combat - Cast Shoot'),
|
||||
(23440, 0, 1, 0, 0, 0, 100, 0, 6000, 6000, 12000, 12000, 0, 0, 11, 38370, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - In Combat - Cast Aimed Shot'),
|
||||
(23440, 0, 2, 0, 0, 0, 100, 0, 8000, 8000, 15000, 15000, 0, 0, 11, 41448, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - In Combat - Cast Multi-Shot'),
|
||||
(23440, 0, 3, 0, 6, 0, 100, 512, 0, 0, 0, 0, 0, 0, 63, 1, 1, 0, 0, 0, 0, 10, 1011, 23434, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Just Died - Add 1 to Commander Hobb Kill Counter'),
|
||||
(23440, 0, 4, 0, 4, 0, 15, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Aggro - Say Line 1'),
|
||||
(23440, 0, 5, 0, 37, 0, 100, 257, 0, 0, 0, 0, 0, 0, 226, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Initialize - Disable Respawn');
|
||||
|
||||
DELETE FROM `creature_text` WHERE (`CreatureID` = 23440);
|
||||
INSERT INTO `creature_text` (`CreatureID`, `GroupID`, `ID`, `Text`, `Type`, `Language`, `Probability`, `Emote`, `Duration`, `Sound`, `BroadcastTextId`, `TextRange`, `comment`) VALUES
|
||||
(23440, 0, 0, 'BURN IT DOWN!', 14, 0, 100, 0, 0, 0, 21656, 0, 'Dragonmaw Skybreaker'),
|
||||
(23440, 0, 1, 'KILL THEM ALL!', 14, 0, 100, 0, 0, 0, 1690, 0, 'Dragonmaw Skybreaker'),
|
||||
(23440, 1, 0, 'For the Dragonmaw!', 12, 0, 100, 0, 0, 0, 1937, 0, 'Dragonmaw Skybreaker'),
|
||||
(23440, 1, 1, 'Long live the Dragonmaw! Die you worthless $N!', 12, 0, 100, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker'),
|
||||
(23440, 1, 2, 'Your bones will break under my boot, $N', 12, 0, 100, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker');
|
||||
|
||||
DELETE FROM `waypoint_data` WHERE `id` BETWEEN 234401 AND 234409;
|
||||
INSERT INTO `waypoint_data` (`id`, `point`, `position_x`, `position_y`, `position_z`, `orientation`, `move_type`) VALUES
|
||||
-- [1] Position: X: -4063.1006 Y: 963.11896 Z: 61.477966
|
||||
-- [1] Orientation: 1.549625277519226074
|
||||
-- (234401, 1, -4063.3423, 928.9622, 82.92392, NULL, 2),
|
||||
(234401, 1, -4063.14, 960.33984, 63.31019, NULL, 2),
|
||||
(234401, 2, -4062.9375, 991.71747, 43.696457, NULL, 2),
|
||||
(234401, 3, -4068.4714, 1033.1897, 43.69646, NULL, 2),
|
||||
(234401, 4, -4063.366, 1066.3694, 36.36312, NULL, 2),
|
||||
(234401, 5, -4063.366, 1066.3694, 36.36312, NULL, 2),
|
||||
|
||||
-- [2] Position: X: -4050.1597 Y: 963.0414 Z: 53.95147
|
||||
-- [2] Orientation: 1.311231613159179687
|
||||
-- (234402, 1, -4059.524, 924.002, 65.44735, NULL, 2),
|
||||
(234402, 1, -4050.9375, 959.96356, 54.90167, NULL, 2),
|
||||
(234402, 2, -4042.351, 995.9251, 44.355988, NULL, 2),
|
||||
(234402, 3, -4043.5217, 1043.2762, 44.355988, NULL, 2),
|
||||
(234402, 4, -4053.7783, 1066.186, 35.717106, NULL, 2),
|
||||
(234402, 5, -4053.7783, 1066.186, 35.717106, NULL, 2),
|
||||
|
||||
-- [3] Position: X: -4020.2585 Y: 970.38385 Z: 60.901543
|
||||
-- [3] Orientation: 0.900896310806274414
|
||||
-- (234403, 1, -4037.4287, 946.79236, 83.177536, NULL, 2),
|
||||
(234403, 1, -4021.8472, 968.2917, 63.01559, NULL, 2),
|
||||
(234403, 2, -4006.2656, 989.791, 42.853645, NULL, 2),
|
||||
(234403, 3, -3996.3499, 1025.583, 42.853645, NULL, 2),
|
||||
(234403, 4, -4003.674, 1055.279, 42.853645, NULL, 2),
|
||||
(234403, 5, -4028.947, 1082.6088, 42.853645, NULL, 2),
|
||||
(234403, 6, -4045.464, 1078.8114, 39.575867, NULL, 2),
|
||||
(234403, 7, -4045.464, 1078.8114, 39.575867, NULL, 2),
|
||||
|
||||
-- [4] Position: X: -3999.5762 Y: 981.1174 Z: 50.560707
|
||||
-- [4] Orientation: 4.405356407165527343
|
||||
-- (234404, 1, -3996.5837, 984.6102, 39.35212, NULL, 2),
|
||||
(234404, 1, -3998.6301, 983.61804, 49.09008, NULL, 2),
|
||||
(234404, 2, -3999.1016, 983.38947, 51.333473, NULL, 2),
|
||||
(234404, 3, -3990.658, 1017.7838, 56.139027, NULL, 2),
|
||||
(234404, 4, -4006.1025, 1049.133, 55.555695, NULL, 2),
|
||||
(234404, 5, -4019.0344, 1080.7048, 35.305683, NULL, 2),
|
||||
(234404, 6, -4053.2844, 1074.483, 33.611267, NULL, 2),
|
||||
(234404, 7, -4053.2844, 1074.483, 33.611267, NULL, 2),
|
||||
|
||||
-- [5] Position: X: -4038.3103 Y: 965.81195 Z: 56.55157
|
||||
-- [5] Orientation: 1.584519624710083007
|
||||
-- (234405, 1, -4037.4302, 934.6457, 40.033707, NULL, 2),
|
||||
(234405, 1, -4038.25, 962.934, 54.8684, NULL, 2),
|
||||
(234405, 2, -4039.0698, 991.22235, 69.703094, NULL, 2),
|
||||
(234405, 3, -4044.9453, 1026.4785, 51.564217, NULL, 2),
|
||||
(234405, 4, -4046.6675, 1054.0055, 34.70309, NULL, 2),
|
||||
(234405, 5, -4054.3298, 1074.1635, 32.84199, NULL, 2),
|
||||
(234405, 6, -4054.3298, 1074.1635, 32.84199, NULL, 2),
|
||||
|
||||
-- [6] Position: X: -4088.2646 Y: 962.83264 Z: 60.189224
|
||||
-- [6] Orientation: 1.564426898956298828
|
||||
-- (234406, 1, -4088.8037, 925.66644, 67.038666, NULL, 2),
|
||||
(234406, 1, -4088.2986, 959.6094, 60.73994, NULL, 2),
|
||||
(234406, 2, -4087.7935, 993.5523, 54.441216, NULL, 2),
|
||||
(234406, 3, -4083.7122, 1036.6643, 35.0801, NULL, 2),
|
||||
(234406, 4, -4081.1072, 1055.6353, 31.913435, NULL, 2),
|
||||
(234406, 5, -4081.1072, 1055.6353, 31.913435, NULL, 2),
|
||||
|
||||
-- [7] Position: X: -4114.435 Y: 973.54456 Z: 70.249596
|
||||
-- [7] Orientation: 1.752815127372741699
|
||||
-- (234407, 1, -4108.9116, 938.1812, 94.50812, NULL, 2),
|
||||
(234407, 1, -4113.9756, 970.84375, 72.16011, NULL, 2),
|
||||
(234407, 2, -4119.0396, 1003.5063, 49.8121, NULL, 2),
|
||||
(234407, 3, -4113.9204, 1050.867, 36.728764, NULL, 2),
|
||||
(234407, 4, -4099.3726, 1059.4963, 33.645435, NULL, 2),
|
||||
(234407, 5, -4093.058, 1059.0251, 31.534332, NULL, 2),
|
||||
(234407, 6, -4093.058, 1059.0251, 31.534332, NULL, 2),
|
||||
|
||||
-- [8] Position: X: -4074.8384 Y: 962.56665 Z: 54.436428
|
||||
-- [8] Orientation: 1.432607769966125488
|
||||
-- (234408, 1, -4079.2244, 931.53033, 76.49546, NULL, 2),
|
||||
(234408, 1, -4075.2153, 959.8802, 56.398266, NULL, 2),
|
||||
(234408, 2, -4071.2063, 988.23004, 36.30107, NULL, 2),
|
||||
(234408, 3, -4066.255, 1017.4882, 29.634405, NULL, 2),
|
||||
(234408, 4, -4060.89, 1066.7999, 31.106628, NULL, 2),
|
||||
(234408, 5, -4060.89, 1066.7999, 31.106628, NULL, 2),
|
||||
|
||||
-- [9] Position: X: -4100.3086 Y: 965.0279 Z: 64.35575
|
||||
-- [9] Orientation: 1.525284409523010253
|
||||
-- (234409, 1, -4101.632, 942.9062, 58.775528, NULL, 2),
|
||||
(234409, 1, -4100.46, 962.17706, 63.36372, NULL, 2),
|
||||
(234409, 2, -4099.288, 981.44794, 67.95191, NULL, 2),
|
||||
(234409, 3, -4094.4888, 1028.0123, 51.118576, NULL, 2),
|
||||
(234409, 4, -4088.3276, 1055.0275, 41.36858, NULL, 2),
|
||||
(234409, 5, -4088.3276, 1055.0275, 41.36858, NULL, 2);
|
||||
|
||||
UPDATE `creature_template` SET `flags_extra` = `flags_extra`|134217728 WHERE (`entry` = 23440);
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`entryorguid` IN (-(@CGUID+10),-(@CGUID+11),-(@CGUID+12),-(@CGUID+13),-(@CGUID+14),-(@CGUID+15),-(@CGUID+16),-(@CGUID+17),-(@CGUID+18))) AND (`source_type` = 0) AND (`id` IN (1000));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(-(@CGUID+10), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234401, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234401'),
|
||||
(-(@CGUID+11), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234402, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234402'),
|
||||
(-(@CGUID+12), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234403, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234403'),
|
||||
(-(@CGUID+13), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234404, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234404'),
|
||||
(-(@CGUID+14), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234405, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234405'),
|
||||
(-(@CGUID+15), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234406, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234406'),
|
||||
(-(@CGUID+16), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234407, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234407'),
|
||||
(-(@CGUID+17), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234408, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234408'),
|
||||
(-(@CGUID+18), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234409, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234409');
|
||||
|
||||
-- Aldor
|
||||
DELETE FROM `creature_text` WHERE (`CreatureID` = 23441);
|
||||
INSERT INTO `creature_text` (`CreatureID`, `GroupID`, `ID`, `Text`, `Type`, `Language`, `Probability`, `Emote`, `Duration`, `Sound`, `BroadcastTextId`, `TextRange`, `comment`) VALUES
|
||||
(23441, 0, 0, 'BURN IT DOWN!', 14, 0, 100, 0, 0, 0, 21656, 0, 'Dragonmaw Skybreaker'),
|
||||
(23441, 0, 1, 'KILL THEM ALL!', 14, 0, 100, 0, 0, 0, 1690, 0, 'Dragonmaw Skybreaker'),
|
||||
(23441, 1, 0, 'For the Dragonmaw!', 12, 0, 100, 0, 0, 0, 1937, 0, 'Dragonmaw Skybreaker'),
|
||||
(23441, 1, 1, 'Long live the Dragonmaw! Die you worthless $N!', 12, 0, 100, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker'),
|
||||
(23441, 1, 2, 'Your bones will break under my boot, $N', 12, 0, 100, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker');
|
||||
|
||||
DELETE FROM `creature_text` WHERE (`CreatureID` = 23452);
|
||||
INSERT INTO `creature_text` (`CreatureID`, `GroupID`, `ID`, `Text`, `Type`, `Language`, `Probability`, `Emote`, `Duration`, `Sound`, `BroadcastTextId`, `TextRange`, `comment`) VALUES
|
||||
(23452, 0, 0, 'The Dragonmaw must be stopped...', 14, 0, 100, 22, 0, 0, 21685, 0, 'Commander Arcus to Player'),
|
||||
(23452, 1, 0, 'Stand tall, soldiers. Show them no quarter!', 12, 0, 100, 5, 0, 0, 21633, 0, 'Commander Arcus to Player'),
|
||||
(23452, 2, 0, 'Victory to the Aldor! The Dragonmaw have been defeated!', 14, 0, 100, 0, 0, 0, 21728, 0, 'Commander Arcus to Commander Arcus');
|
||||
|
||||
SET @CGUID := 52437;
|
||||
|
||||
DELETE FROM `creature` WHERE `guid` BETWEEN @CGUID+0 AND @CGUID+18 AND `id1` IN (23453, 23441);
|
||||
INSERT INTO `creature` (`guid`, `id1`, `map`, `zoneId`, `areaId`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `VerifiedBuild`, `CreateObject`, `Comment`) VALUES
|
||||
(@CGUID+0, 23453, 530, 3520, 3754, 1, -3083.6, 687.388, -17.0363, 3.08923, 0, 55639, 2, NULL),
|
||||
(@CGUID+1, 23453, 530, 3520, 3754, 1, -3085.62, 692.253, -17.6563, 3.08923, 0, 55639, 2, NULL),
|
||||
(@CGUID+2, 23453, 530, 3520, 3754, 1, -3088.42, 684.481, -17.5697, 3.14159, 0, 55639, 2, NULL),
|
||||
(@CGUID+3, 23453, 530, 3520, 3754, 1, -3086.17, 680.568, -15.9425, 2.98451, 0, 55639, 2, NULL),
|
||||
(@CGUID+4, 23453, 530, 3520, 3754, 1, -3096.63, 667.763, -13.7902, 2.77507, 0, 55639, 2, NULL),
|
||||
(@CGUID+5, 23453, 530, 3520, 3754, 1, -3093.32, 673.408, -15.203, 2.87979, 0, 55639, 2, NULL),
|
||||
(@CGUID+6, 23453, 530, 3520, 3754, 1, -3091.12, 678.402, -16.3597, 3.03687, 0, 55639, 2, NULL),
|
||||
(@CGUID+7, 23453, 530, 3520, 3754, 1, -3094.99, 662.722, -12.762, 2.58309, 0, 55639, 2, NULL),
|
||||
(@CGUID+8, 23453, 530, 3520, 3754, 1, -3091.11, 668.166, -14.1371, 2.74017, 0, 55639, 2, NULL),
|
||||
(@CGUID+9, 23453, 530, 3520, 3754, 1, -3088.57, 674.317, -14.8953, 2.75762, 0, 55639, 2, NULL),
|
||||
|
||||
(@CGUID+10, 23441, 530, 3520, 3754, 1, -3259.4226, 708.5354, 38.91116, 6.233379364013671875, 0, 55639, 2, NULL),
|
||||
(@CGUID+11, 23441, 530, 3520, 3754, 1, -3006.4463, 564.1875, 48.472195, 2.211099624633789062, 0, 55639, 2, NULL),
|
||||
(@CGUID+12, 23441, 530, 3520, 3754, 1, -3247.2795, 681.7934, 46.758705, 6.047158718109130859, 0, 55639, 2, NULL),
|
||||
(@CGUID+13, 23441, 530, 3520, 3754, 1, -3271.6199, 722.7448, 48.811226, 6.087714672088623046, 0, 55639, 2, NULL),
|
||||
(@CGUID+14, 23441, 530, 3520, 3754, 1, -3030.6301, 557.1302, 34.245502, 2.113452434539794921, 0, 55639, 2, NULL),
|
||||
(@CGUID+15, 23441, 530, 3520, 3754, 1, -3268.5156, 750.7678, 33.435238, 5.964546680450439453, 0, 55639, 2, NULL),
|
||||
(@CGUID+16, 23441, 530, 3520, 3754, 1, -3268.2517, 731.8698, 32.24829, 6.274892807006835937, 0, 55639, 2, NULL),
|
||||
(@CGUID+17, 23441, 530, 3520, 3754, 1, -2987.5417, 575.9792, 58.821465, 2.240255117416381835, 0, 55639, 2, NULL),
|
||||
(@CGUID+18, 23441, 530, 3520, 3754, 1, -3260.4463, 692.08856, 43.37934, 6.01873016357421875, 0, 55639, 2, NULL);
|
||||
|
||||
DELETE FROM `waypoint_data` WHERE `id` = 234521;
|
||||
INSERT INTO `waypoint_data` (`id`, `point`, `position_x`, `position_y`, `position_z`, `orientation`, `delay`, `move_type`) VALUES
|
||||
(234521, 1, -3043.0544, 759.7127, -10.093901, NULL, 0, 1),
|
||||
(234521, 2, -3048.7854, 739.1032, -9.660838, NULL, 0, 1),
|
||||
(234521, 3, -3047.9675, 718.32794, -10.502778, NULL, 0, 1),
|
||||
(234521, 4, -3060.013, 682.91296, -13.024189, NULL, 0, 1),
|
||||
(234521, 5, -3080.6594, 675.9093, -13.976298, NULL, 0, 1),
|
||||
(234521, 6, -3096.214, 680.7059, -17.963423, NULL, 4200, 1),
|
||||
(234521, 7, -3096.214, 680.7059, -17.963423, 5.969026088714599609, 4800, 0),
|
||||
(234521, 8, -3096.214, 680.7059, -17.963423, 2.94960641860961914, 0, 0);
|
||||
|
||||
UPDATE `creature_template` SET `flags_extra` = `flags_extra`|134217728 WHERE (`entry` = 23441);
|
||||
DELETE FROM `smart_scripts` WHERE (`entryorguid` IN (-(@CGUID+10),-(@CGUID+11),-(@CGUID+12),-(@CGUID+13),-(@CGUID+14),-(@CGUID+15),-(@CGUID+16),-(@CGUID+17),-(@CGUID+18))) AND (`source_type` = 0) AND (`id` IN (1000));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(-(@CGUID+10), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234411, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234411'),
|
||||
(-(@CGUID+11), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234412, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234412'),
|
||||
(-(@CGUID+12), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234413, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234413'),
|
||||
(-(@CGUID+13), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234414, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234414'),
|
||||
(-(@CGUID+14), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234415, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234415'),
|
||||
(-(@CGUID+15), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234416, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234416'),
|
||||
(-(@CGUID+16), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234417, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234417'),
|
||||
(-(@CGUID+17), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234418, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234418'),
|
||||
(-(@CGUID+18), 0, 1000, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 232, 234419, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Respawn - Start Path 234419');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 23441);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(23441, 0, 0, 0, 0, 0, 100, 0, 1000, 1000, 3500, 3500, 0, 0, 11, 41440, 64, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - In Combat - Cast Shoot'),
|
||||
(23441, 0, 1, 0, 0, 0, 100, 0, 6000, 6000, 12000, 12000, 0, 0, 11, 38370, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - In Combat - Cast Aimed Shot'),
|
||||
(23441, 0, 2, 0, 0, 0, 100, 0, 8000, 8000, 15000, 15000, 0, 0, 11, 41448, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - In Combat - Cast Multi-Shot'),
|
||||
(23441, 0, 3, 0, 6, 0, 100, 512, 0, 0, 0, 0, 0, 0, 63, 1, 1, 0, 0, 0, 0, 10, 13564, 23452, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Just Died - Add 1 to Commander Arcus Kill Counter'),
|
||||
(23441, 0, 4, 0, 4, 0, 15, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Aggro - Say Line 1'),
|
||||
(23441, 0, 5, 0, 37, 0, 100, 257, 0, 0, 0, 0, 0, 0, 226, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dragonmaw Skybreaker - On Initialize - Disable Respawn');
|
||||
|
||||
UPDATE `creature_template_addon` SET `emote` = 376 WHERE (`entry` = 23453);
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 23453);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(23453, 0, 0, 0, 0, 0, 100, 0, 1000, 1000, 3500, 3500, 0, 0, 11, 41440, 64, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Altar Defender - In Combat - Cast Shoot'),
|
||||
(23453, 0, 1, 0, 37, 0, 100, 257, 0, 0, 0, 0, 0, 0, 226, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Altar Defender - On Initialize - Disable Respawn');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 23452);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(23452, 0, 0 , 0, 19, 0, 100, 512, 11101, 0, 0, 0, 0, 0, 80, 2345200, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - On Quest \'The Deadliest Trap Ever Laid\' Taken - Run Script (Start Quest Event)'),
|
||||
(23452, 0, 1 , 0, 11, 0, 100, 512, 0, 0, 0, 0, 0, 0, 81, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - On Respawn - Set Npc Flags Questgiver'),
|
||||
(23452, 0, 2 , 0, 0, 0, 100, 0, 1000, 1000, 2000, 2000, 0, 0, 11, 41440, 64, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - In Combat - Cast \'Shoot\''),
|
||||
(23452, 0, 3 , 0, 0, 0, 100, 0, 6000, 6000, 12000, 12000, 0, 0, 11, 38370, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - In Combat - Cast \'Aimed Shot\''),
|
||||
(23452, 0, 4 , 0, 0, 0, 100, 0, 8000, 8000, 15000, 15000, 0, 0, 11, 41448, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - In Combat - Cast \'Multi-Shot\''),
|
||||
(23452, 0, 5 , 0, 4, 0, 100, 0, 0, 0, 0, 0, 0, 0, 39, 15, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - On Aggro - Call For Help'),
|
||||
(23452, 0, 6 , 7, 6, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 2345201, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - On Just Died - Run Script (Fail Quest)'),
|
||||
(23452, 0, 7 , 8, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 226, 0, 0, 0, 0, 0, 0, 9, 23453, 0, 100, 0, 0, 0, 0, 0, 'Commander Arcus - On Just Died - Disable Quest Creatures'),
|
||||
(23452, 0, 8 , 9, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 226, 0, 0, 0, 0, 0, 0, 9, 23441, 0, 200, 0, 0, 0, 0, 0, 'Commander Arcus - On Just Died - Disable Quest Creatures'),
|
||||
(23452, 0, 9 , 10, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 6, 11101, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - On Just Died - Fail Quest \'The Deadliest Trap Ever Laid\''),
|
||||
(23452, 0, 10, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - On Just Died - Despawn Self Instant'),
|
||||
(23452, 0, 11, 0, 77, 0, 100, 0, 1, 20, 0, 0, 0, 0, 80, 2345202, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - On 20 Enemies Killed - Run Script (Complete Quest)'),
|
||||
(23452, 0, 12, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 40, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - On Respawn - Set Sheath Melee'),
|
||||
(23452, 0, 13, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - On Respawn - Set Emote State 0');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 2345200);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(2345200, 9, 0 , 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 83, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Remove Npc Flags Questgiver'),
|
||||
(2345200, 9, 1 , 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 63, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Reset Counter'),
|
||||
(2345200, 9, 2 , 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Store Targetlist Party'),
|
||||
(2345200, 9, 3 , 0, 0, 0, 100, 0, 2900, 2900, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Say Line 0'),
|
||||
(2345200, 9, 4 , 0, 0, 0, 100, 0, 3100, 3100, 0, 0, 0, 0, 232, 234521, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Start Path 234521'),
|
||||
(2345200, 9, 5 , 0, 0, 0, 100, 0, 26000, 26000, 0, 0, 0, 0, 226, 1, 0, 0, 0, 0, 0, 9, 23453, 0, 100, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Spawn In Altar Defenders'),
|
||||
(2345200, 9, 6 , 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Say Line 1'),
|
||||
(2345200, 9, 7 , 0, 0, 0, 100, 0, 3100, 3100, 0, 0, 0, 0, 40, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Set Sheath Ranged'),
|
||||
(2345200, 9, 8 , 0, 0, 0, 100, 0, 1600, 1600, 0, 0, 0, 0, 17, 214, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Set EmoteState 214'),
|
||||
(2345200, 9, 9 , 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 226, 2, 1, 1, 5, 5, 0, 9, 23441, 0, 200, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Start Spawning Dragonmaw Skybreakers'),
|
||||
(2345200, 9, 10, 0, 0, 0, 100, 0, 1200, 1200, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 19, 23441, 200, 0, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Say Line 0 (Dragonmaw Skybreaker)');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 2345202);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(2345202, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 226, 0, 0, 0, 0, 0, 0, 9, 23453, 0, 100, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Disable Quest Creatures'),
|
||||
(2345202, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 226, 0, 0, 0, 0, 0, 0, 9, 23441, 0, 200, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Disable Quest Creatures'),
|
||||
(2345202, 9, 2, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 26, 11101, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Quest Credit \'The Deadliest Trap Ever Laid\''),
|
||||
(2345202, 9, 3, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Say Line 2'),
|
||||
(2345202, 9, 4, 0, 0, 0, 100, 0, 2400, 2400, 0, 0, 0, 0, 101, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Reset Home Position'),
|
||||
(2345202, 9, 5, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - Actionlist - Evade'),
|
||||
(2345202, 9, 6, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Commander Arcus - On Just Died - Despawn Self Instant');
|
||||
|
||||
DELETE FROM `waypoint_data` WHERE `id` BETWEEN 234411 AND 234419;
|
||||
INSERT INTO `waypoint_data` (`id`, `point`, `position_x`, `position_y`, `position_z`, `orientation`, `move_type`) VALUES
|
||||
-- [0] Position: X: -3259.4226, 708.5354, 38.91116
|
||||
-- [0] Orientation: 6.233379364013671875
|
||||
(234411, 1, -3242.5364, 707.69366, 52.700848, NULL, 2),
|
||||
(234411, 2, -3219.2295, 703.29517, 52.700848, NULL, 2),
|
||||
(234411, 3, -3185.632, 695.4233, 37.25641, NULL, 2),
|
||||
(234411, 4, -3147.6853, 685.7768, 19.589731, NULL, 2),
|
||||
(234411, 5, -3107.8901, 674.2289, 6.561962, NULL, 2),
|
||||
-- [1] Position: X: -3006.4463, 564.1875, 48.472195
|
||||
-- [1] Orientation: 2.211099624633789062
|
||||
(234412, 1, -3006.4463, 564.1875, 48.472195, NULL, 2),
|
||||
(234412, 2, -3020.0957, 582.5085, 26.582497, NULL, 2),
|
||||
(234412, 3, -3037.433, 610.57153, 8.026941, NULL, 2),
|
||||
(234412, 4, -3054.981, 636.631, 1.888052, NULL, 2),
|
||||
(234412, 5, -3081.3538, 670.811, -6.723061, NULL, 2),
|
||||
-- [2] Position: X: -3247.2795, 681.7934, 46.758705
|
||||
-- [2] Orientation: 6.047158718109130859
|
||||
(234413, 1, -3247.2795, 681.7934, 46.758705, NULL, 2),
|
||||
(234413, 2, -3224.905, 676.4121, 60.397457, NULL, 2),
|
||||
(234413, 3, -3197.4385, 662.9752, 60.397453, NULL, 2),
|
||||
(234413, 4, -3175.9648, 654.6516, 60.397453, NULL, 2),
|
||||
(234413, 5, -3159.4307, 646.17004, 60.397453, NULL, 2),
|
||||
(234413, 6, -3121.3748, 624.6077, 37.00856, NULL, 2),
|
||||
(234413, 7, -3101.5295, 653.33734, 2.008561, NULL, 2),
|
||||
-- [3] Position: X: -3271.6199, 722.7448, 48.811226
|
||||
-- [3] Orientation: 6.087714672088623046
|
||||
(234414, 1, -3271.6199, 722.7448, 48.811226, NULL, 2),
|
||||
(234414, 2, -3255.2827, 719.5101, 46.016747, NULL, 2),
|
||||
(234414, 3, -3222.5205, 717.1377, 45.511993, NULL, 2),
|
||||
(234414, 4, -3198.0264, 711.52374, 35.567757, NULL, 2),
|
||||
(234414, 5, -3167.2495, 706.08527, 16.984415, NULL, 2),
|
||||
(234414, 6, -3126.632, 691.3753, -8.571138, NULL, 2),
|
||||
(234414, 7, -3099.939, 682.7796, -15.793356, NULL, 2),
|
||||
-- [4] Position: X: -3030.6301, 557.1302, 34.245502
|
||||
-- [4] Orientation: 2.113452434539794921
|
||||
(234415, 1, -3030.6301, 557.1302, 34.245502, NULL, 2),
|
||||
(234415, 2, -3044.279, 579.7635, 47.477497, NULL, 2),
|
||||
(234415, 3, -3056.1836, 615.40344, 25.783052, NULL, 2),
|
||||
(234415, 4, -3071.745, 646.99536, 5.366384, NULL, 2),
|
||||
(234415, 5, -3085.0522, 661.14874, -9.10583, NULL, 2),
|
||||
(234415, 6, -3085.0522, 661.14874, -9.10583, NULL, 2),
|
||||
-- [5] Position: X: -3268.5156, 750.7678, 33.435238
|
||||
-- [5] Orientation: 5.964546680450439453
|
||||
(234416, 1 , -3268.5156, 750.7678, 33.435238, NULL, 2),
|
||||
(234416, 2 , -3243.4297, 742.4925, 22.651155, NULL, 2),
|
||||
(234416, 3 , -3213.966, 746.05066, 22.651155, NULL, 2),
|
||||
(234416, 4 , -3189.9797, 744.0554, 26.484491, NULL, 2),
|
||||
(234416, 5 , -3150.6821, 757.67755, 29.956709, NULL, 2),
|
||||
(234416, 6 , -3120.7246, 761.84796, 35.484493, NULL, 2),
|
||||
(234416, 7 , -3104.629, 754.38446, 29.567825, NULL, 2),
|
||||
(234416, 8 , -3082.1396, 720.24805, 3.762264, NULL, 2),
|
||||
(234416, 9 , -3085.2312, 701.88586, -12.293289, NULL, 2),
|
||||
(234416, 10, -3089.7302, 692.963, -16.515514, NULL, 2),
|
||||
-- [6] Position: X: -3268.2517, 731.8698, 32.24829
|
||||
-- [6] Orientation: 6.274892807006835937
|
||||
(234417, 1, -3268.2517, 731.8698, 32.24829, NULL, 2),
|
||||
(234417, 2, -3249.601, 731.71515, 36.61551, NULL, 2),
|
||||
(234417, 3, -3226.119, 729.245, 36.61551, NULL, 2),
|
||||
(234417, 4, -3200.4783, 728.32074, 36.61551, NULL, 2),
|
||||
(234417, 5, -3154.492, 724.6342, 28.42106, NULL, 2),
|
||||
(234417, 6, -3122.896, 709.35486, 13.365505, NULL, 2),
|
||||
(234417, 7, -3108.9421, 698.5323, 0.143284, NULL, 2),
|
||||
-- [7] Position: X: -2987.5417, 575.9792, 58.821465
|
||||
-- [7] Orientation: 2.240255117416381835
|
||||
(234418, 1, -2987.5417, 575.9792, 58.821465, NULL, 2),
|
||||
(234418, 2, -3021.1553, 618.4541, 25.290438, NULL, 2),
|
||||
(234418, 3, -3036.0618, 656.704, 4.762658, NULL, 2),
|
||||
(234418, 4, -3075.4192, 678.96826, -13.154009, NULL, 2),
|
||||
(234418, 5, -3083.369, 683.91406, -15.12623, NULL, 2),
|
||||
-- [8] Position: X: -3260.4463, 692.08856, 43.37934
|
||||
-- [8] Orientation: 6.01873016357421875
|
||||
(234419, 1, -3260.4463, 692.08856, 43.37934, NULL, 2),
|
||||
(234419, 2, -3243.889, 687.60486, 51.14147, NULL, 2),
|
||||
(234419, 3, -3202.3489, 669.66095, 51.14147, NULL, 2),
|
||||
(234419, 4, -3183.1746, 660.77405, 51.14147, NULL, 2),
|
||||
(234419, 5, -3155.9106, 659.907, 33.113697, NULL, 2),
|
||||
(234419, 6, -3132.411, 658.95215, 3.419254, NULL, 2),
|
||||
(234419, 7, -3111.927, 665.25214, -7.941859, NULL, 2),
|
||||
(234419, 8, -3101.4766, 664.6626, -10.552968, NULL, 2);
|
||||
|
||||
DELETE FROM `creature_template_movement` WHERE (`CreatureId` = 23441);
|
||||
INSERT INTO `creature_template_movement` (`CreatureId`, `Ground`, `Swim`, `Flight`, `Rooted`, `Chase`, `Random`, `InteractionPauseTimer`) VALUES
|
||||
(23441, 1, 0, 1, 0, 0, 0, 0);
|
||||
|
||||
-- Converting the older systems
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` IN (10, 11));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(10, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 47, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Generic - Actionlist - Set Visibility Off'),
|
||||
(10, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 18, 768, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Generic - Actionlist - Set Flags Immune To Players & Immune To NPC\'s'),
|
||||
(11, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 47, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Generic - Actionlist - Set Visibility On'),
|
||||
(11, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 19, 768, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Generic - Actionlist - Remove Flags Immune To Players & Immune To NPC\'s');
|
||||
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151291 AND `source_type`=0 AND `id`=1000;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151290 AND `source_type`=0 AND `id`=1000;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151289 AND `source_type`=0 AND `id`=1000;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151288 AND `source_type`=0 AND `id`=1000;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151287 AND `source_type`=0 AND `id`=1000;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151286 AND `source_type`=0 AND `id`=1000;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151285 AND `source_type`=0 AND `id`=1000;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151284 AND `source_type`=0 AND `id`=1000;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151034 AND `source_type`=0 AND `id`=1001;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151033 AND `source_type`=0 AND `id`=1001;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151032 AND `source_type`=0 AND `id`=1001;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151031 AND `source_type`=0 AND `id`=1001;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151030 AND `source_type`=0 AND `id`=1001;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151029 AND `source_type`=0 AND `id`=1006;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151028 AND `source_type`=0 AND `id`=1001;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151027 AND `source_type`=0 AND `id`=1001;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151026 AND `source_type`=0 AND `id`=1001;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151025 AND `source_type`=0 AND `id`=1001;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151023 AND `source_type`=0 AND `id`=1001;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151022 AND `source_type`=0 AND `id`=1001;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151021 AND `source_type`=0 AND `id`=1001;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=10 WHERE `entryorguid`=-151020 AND `source_type`=0 AND `id`=1001;
|
||||
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151291 AND `source_type`=0 AND `id`=1001 AND `link`=1002;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151290 AND `source_type`=0 AND `id`=1001 AND `link`=1002;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151289 AND `source_type`=0 AND `id`=1001 AND `link`=1002;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151288 AND `source_type`=0 AND `id`=1001 AND `link`=1002;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151287 AND `source_type`=0 AND `id`=1001 AND `link`=1002;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151286 AND `source_type`=0 AND `id`=1001 AND `link`=1002;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151285 AND `source_type`=0 AND `id`=1001 AND `link`=1002;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151284 AND `source_type`=0 AND `id`=1001 AND `link`=1002;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151034 AND `source_type`=0 AND `id`=1002 AND `link`=1003;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151033 AND `source_type`=0 AND `id`=1002 AND `link`=1003;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151032 AND `source_type`=0 AND `id`=1002 AND `link`=1003;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151031 AND `source_type`=0 AND `id`=1002 AND `link`=1003;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151030 AND `source_type`=0 AND `id`=1002 AND `link`=1003;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151029 AND `source_type`=0 AND `id`=1008 AND `link`=1009;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151028 AND `source_type`=0 AND `id`=1002 AND `link`=1003;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151027 AND `source_type`=0 AND `id`=1002 AND `link`=1003;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151026 AND `source_type`=0 AND `id`=1002 AND `link`=1003;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151025 AND `source_type`=0 AND `id`=1002 AND `link`=1003;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151023 AND `source_type`=0 AND `id`=1002 AND `link`=1003;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151022 AND `source_type`=0 AND `id`=1002 AND `link`=1003;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151021 AND `source_type`=0 AND `id`=1002 AND `link`=1003;
|
||||
UPDATE `smart_scripts` SET `action_type`=80, `action_param1`=11 WHERE `entryorguid`=-151020 AND `source_type`=0 AND `id`=1002 AND `link`=1003;
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = -151019);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(-151019, 0, 1001, 0, 25, 0, 100, 0, 0, 0, 0, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - On Reset - Set Event Phase 1 (Allow Add to Spawn)'),
|
||||
(-151019, 0, 1002, 0, 82, 0, 100, 0, 17083, 0, 0, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - On Summoned Add Dies - Set Event Phase 1 (Allow Add to Spawn)'),
|
||||
(-151019, 0, 1003, 1004, 38, 1, 100, 0, 1, 1, 0, 0, 0, 0, 1, 6, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - On Data Set 1 1 - Say Line 6 (Phase 1)'),
|
||||
(-151019, 0, 1004, 1005, 61, 1, 100, 0, 0, 0, 0, 0, 0, 0, 12, 17083, 4, 300000, 0, 0, 0, 8, 0, 0, 0, 0, 89.4649, 187.334, -13.1455, 3.39256, 'Shattered Hand Legionnaire - On Data Set 1 1 - Summon Creature \'Fel Orc Convert\' (Phase 1)'),
|
||||
(-151019, 0, 1005, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 22, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - On Data Set 1 1 - Set Event Phase 2 (Do Not Allow Adds to Spawn)'),
|
||||
(-151019, 0, 1006, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 10, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - On Respawn - Disable'),
|
||||
(-151019, 0, 1007, 1008, 77, 0, 100, 0, 1, 2, 0, 0, 0, 0, 47, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - On Counter 2/2 - Enable'),
|
||||
(-151019, 0, 1008, 1009, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 19, 768, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - On Counter 2/2 - Enable'),
|
||||
(-151019, 0, 1009, 1010, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 45, 3, 1, 0, 0, 0, 0, 9, 0, 0, 60, 1, 0, 0, 0, 0, 'Shattered Hand Legionnaire - Linked - Set Data 3 1 to Start Group 1 Spawn'),
|
||||
(-151019, 0, 1010, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 1670011, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - Linked - Run Script'),
|
||||
(-151019, 0, 1011, 0, 58, 0, 100, 0, 0, 1670002, 0, 0, 0, 0, 80, 1670013, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - On Waypoint Finished - Run Script');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = -151024);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(-151024, 0, 1001, 0, 25, 0, 100, 0, 0, 0, 0, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - On Reset - Set Event Phase 1 (Allow Add to Spawn)'),
|
||||
(-151024, 0, 1002, 0, 82, 0, 100, 0, 17083, 0, 0, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - On Summoned Add Dies - Set Event Phase 1 (Allow Add to Spawn)'),
|
||||
(-151024, 0, 1003, 1004, 38, 1, 100, 0, 1, 1, 0, 0, 0, 0, 1, 9, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - On Data Set 1 1 - Say Line 9 (Phase 1)'),
|
||||
(-151024, 0, 1004, 1005, 61, 1, 100, 0, 0, 0, 0, 0, 0, 0, 12, 17083, 4, 300000, 0, 0, 0, 8, 0, 0, 0, 0, 79.7924, 218.84, -13.1506, 3.98455, 'Shattered Hand Legionnaire - On Data Set 1 1 - Summon Creature \'Fel Orc Convert\' (Phase 1)'),
|
||||
(-151024, 0, 1005, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 22, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - On Data Set 1 1 - Set Event Phase 2 (Do Not Allow Adds to Spawn)'),
|
||||
(-151024, 0, 1006, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 10, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - On Respawn - Disable'),
|
||||
(-151024, 0, 1007, 1008, 38, 0, 100, 0, 3, 2, 0, 0, 0, 0, 47, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - On Data Set 3 2 - Enable'),
|
||||
(-151024, 0, 1008, 1009, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 19, 768, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - On Data Set 3 2 - Enable'),
|
||||
(-151024, 0, 1009, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 1670012, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - Linked - Run Script'),
|
||||
(-151024, 0, 1010, 0, 40, 0, 100, 0, 4, 1670004, 0, 0, 0, 0, 80, 1670014, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shattered Hand Legionnaire - On Waypoint Finished - Run Script');
|
||||
@@ -0,0 +1,11 @@
|
||||
-- DB update 2024_08_28_03 -> 2024_08_28_04
|
||||
-- Removes creature reference to broadcast text
|
||||
/*
|
||||
https://www.azerothcore.org/wiki states that broadcast text table contains only confirmed retail data.
|
||||
So to avoid polluting the table issue #19480 is being fixed in creature_text table instead.
|
||||
More info in issue #19480 and PR #19542
|
||||
*/
|
||||
UPDATE `creature_text` SET
|
||||
`BroadcastTextId` = 0,
|
||||
`comment` = CONCAT(`comment`, ', removed BroadcastTextId 12690 (more info in PR#19542)')
|
||||
WHERE `CreatureID` IN (16325, 16326);
|
||||
@@ -0,0 +1,2 @@
|
||||
-- DB update 2024_08_28_04 -> 2024_08_28_05
|
||||
UPDATE `waypoint_data` SET `move_type` = 0 WHERE `id` IN (1486850, 1486860, 1486870, 1486880);
|
||||
@@ -0,0 +1,57 @@
|
||||
-- DB update 2024_08_28_05 -> 2024_08_28_06
|
||||
-- Calvin Montague smart ai
|
||||
SET @ENTRY := 6784;
|
||||
UPDATE `creature_template` SET `AIName` = 'SmartAI', `ScriptName` = '' WHERE `entry` = @ENTRY;
|
||||
DELETE FROM `smart_scripts` WHERE `source_type` = 0 AND `entryOrGuid` = @ENTRY;
|
||||
DELETE FROM `smart_scripts` WHERE `source_type` = 9 AND `entryOrGuid` IN (678400, 678401);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(@ENTRY, 0, 0, 1, 19, 0, 100, 0, 590, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'On player accepted quest A Rogue\'s Deal (590) - Set event phase to phase 1'),
|
||||
(@ENTRY, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 'On player accepted quest A Rogue\'s Deal (590) - Self: storedTarget[0] = Player who accepted quest'),
|
||||
(@ENTRY, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 2, 14, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'On player accepted quest A Rogue\'s Deal (590) - Self: Set faction to Monster (14)'),
|
||||
(@ENTRY, 0, 3, 4, 61, 0, 100, 0, 0, 0, 0, 0, 83, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'On player accepted quest A Rogue\'s Deal (590) - Self: Remove npc flags QUESTGIVER'),
|
||||
(@ENTRY, 0, 4, 5, 61, 0, 100, 0, 0, 0, 0, 0, 19, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'On player accepted quest A Rogue\'s Deal (590) - Self: Remove UNIT_FLAGS to IMMUNE_TO_PC'),
|
||||
(@ENTRY, 0, 5, 6, 61, 0, 100, 0, 0, 0, 0, 0, 18, 2048, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'On player accepted quest A Rogue\'s Deal (590) - Self: Set UNIT_FLAGS to PET_IN_COMBAT'),
|
||||
(@ENTRY, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 8, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'On player accepted quest A Rogue\'s Deal (590) - Self: Set react state to Aggressive'),
|
||||
(@ENTRY, 0, 7, 8, 61, 0, 100, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 'On player accepted quest A Rogue\'s Deal (590) - Self: Attack Player who accepted quest'),
|
||||
(@ENTRY, 0, 8, 9, 61, 0, 100, 0, 0, 0, 0, 0, 42, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'On player accepted quest A Rogue\'s Deal (590) - Self: Set invincibility to 1 HP'),
|
||||
(@ENTRY, 0, 9, 0, 61, 0, 100, 0, 0, 0, 0, 0, 211, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'On player accepted quest A Rogue\'s Deal (590) - Self: Disallow SAI phase reset'),
|
||||
(@ENTRY, 0, 10, 11, 2, 1, 100, 513, 0, 30, 0, 0, 22, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - When health between 0%-30%% (once phase 1) - Set event phase to phase 2'),
|
||||
(@ENTRY, 0, 11, 12, 61, 0, 100, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - When health between 0%-30%% (once phase 1) - Reset faction'),
|
||||
(@ENTRY, 0, 12, 13, 61, 0, 100, 0, 0, 0, 0, 0, 28, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - When health between 0%-30%% (once phase 1) - Remove all auras'),
|
||||
(@ENTRY, 0, 13, 14, 61, 0, 100, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - When health between 0%-30%% (once phase 1) - Stop combat'),
|
||||
(@ENTRY, 0, 14, 0, 61, 0, 100, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - When health between 0%-30%% (once phase 1) - Evade'),
|
||||
(@ENTRY, 0, 15, 16, 7, 1, 100, 0, 0, 0, 0, 0, 19, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - On evade(phase 1) - Remove UNIT_FLAGS to IMMUNE_TO_PC'),
|
||||
(@ENTRY, 0, 16, 0, 61, 0, 100, 0, 0, 0, 0, 0, 8, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - On evade (phase 1)- Set react state to Defensive'),
|
||||
(@ENTRY, 0, 17, 0, 21, 1, 100, 0, 0, 0, 0, 0, 80, 678400, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - On home reached (phase 1) - Self: Start timed action list id #Calvin Montague #0 (678400) (update out of combat) override existing // -inline'),
|
||||
(@ENTRY * 100, 9, 0, 0, 0, 0, 100, 0, 150000, 150000, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Reset faction'),
|
||||
(@ENTRY * 100, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 18, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Set UNIT_FLAGS to IMMUNE_TO_PC'),
|
||||
(@ENTRY * 100, 9, 2, 0, 0, 0, 100, 0, 0, 0, 0, 0, 82, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Add npc flags QUESTGIVER'),
|
||||
(@ENTRY * 100, 9, 3, 0, 0, 0, 100, 0, 0, 0, 0, 0, 90, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Set stand state to STAND'),
|
||||
(@ENTRY * 100, 9, 4, 0, 0, 0, 100, 0, 0, 0, 0, 0, 40, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Set sheath to Melee'),
|
||||
(@ENTRY * 100, 9, 5, 0, 0, 0, 100, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - storedTarget[0] = None'),
|
||||
(@ENTRY * 100, 9, 6, 0, 0, 0, 100, 0, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Set invincibility to 0 HP'),
|
||||
(@ENTRY * 100, 9, 7, 0, 0, 0, 100, 0, 0, 0, 0, 0, 211, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Allow SAI phase reset'),
|
||||
(@ENTRY * 100, 9, 8, 0, 0, 0, 100, 0, 0, 0, 0, 0, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Set event phase to default (0)'),
|
||||
(@ENTRY, 0, 18, 0, 21, 2, 100, 0, 0, 0, 0, 0, 80, 678401, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - On home reached (phase 2) - Start timed action list id #Calvin Montague #1 (678401) (update out of combat) override existing // -inline'),
|
||||
(@ENTRY * 100 + 1, 9, 0, 0, 0, 0, 100, 0, 1000, 1000, 0, 0, 66, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Look at storedTarget[0]'),
|
||||
(@ENTRY * 100 + 1, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 5, 14, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Play emote ONESHOT_RUDE(DNR) (14)'),
|
||||
(@ENTRY * 100 + 1, 9, 2, 0, 0, 0, 100, 0, 4000, 4000, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Talk 0 to invoker'),
|
||||
(@ENTRY * 100 + 1, 9, 3, 0, 0, 0, 100, 0, 6300, 6300, 0, 0, 11, 7737, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Cast spell Food(7737) on Self'),
|
||||
(@ENTRY * 100 + 1, 9, 4, 0, 0, 0, 100, 0, 0, 0, 0, 0, 26, 590, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - storedTarget[0]: Call group event happened from quest A Rogue\'s Deal (590)'),
|
||||
(@ENTRY * 100 + 1, 9, 5, 0, 0, 0, 100, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Reset faction'),
|
||||
(@ENTRY * 100 + 1, 9, 6, 0, 0, 0, 100, 0, 0, 0, 0, 0, 18, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Set UNIT_FLAGS to IMMUNE_TO_PC'),
|
||||
(@ENTRY * 100 + 1, 9, 7, 0, 0, 0, 100, 0, 0, 0, 0, 0, 82, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Add npc flags QUESTGIVER'),
|
||||
(@ENTRY * 100 + 1, 9, 8, 0, 0, 0, 100, 0, 0, 0, 0, 0, 19, 2048, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Remove UNIT_FLAGS to PET_IN_COMBAT'),
|
||||
(@ENTRY * 100 + 1, 9, 9, 0, 0, 0, 100, 0, 0, 0, 0, 0, 91, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Remove stand state SIT'),
|
||||
(@ENTRY * 100 + 1, 9, 10, 0, 0, 0, 100, 0, 0, 0, 0, 0, 40, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Set sheath to Melee'),
|
||||
(@ENTRY * 100 + 1, 9, 11, 0, 0, 0, 100, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - storedTarget[0] = None'),
|
||||
(@ENTRY * 100 + 1, 9, 12, 0, 0, 0, 100, 0, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Set invincibility to 0 HP'),
|
||||
(@ENTRY * 100 + 1, 9, 13, 0, 0, 0, 100, 0, 0, 0, 0, 0, 211, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Allow SAI phase reset'),
|
||||
(@ENTRY * 100 + 1, 9, 14, 0, 0, 0, 100, 0, 0, 0, 0, 0, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Calvin Montague - action list - Set event phase to default (0)');
|
||||
|
||||
DELETE
|
||||
FROM `quest_details`
|
||||
WHERE `ID` IN (590,8);
|
||||
INSERT INTO `quest_details` (`ID`, `Emote1`, `Emote2`, `Emote3`, `Emote4`, `EmoteDelay1`, `EmoteDelay2`, `EmoteDelay3`, `EmoteDelay4`, `VerifiedBuild`) VALUES
|
||||
(8, 2, 1, 1, 0, 0, 0, 0, 0, 52237),
|
||||
(590, 6, 1, 14, 0, 0, 0, 0, 0, 52237);
|
||||
@@ -0,0 +1,5 @@
|
||||
-- DB update 2024_08_28_06 -> 2024_08_29_00
|
||||
--
|
||||
UPDATE `gossip_menu_option` SET `OptionBroadcastTextID`=5316 WHERE `MenuID`=10043 AND `OptionID`=1;
|
||||
UPDATE `gossip_menu_option` SET `OptionBroadcastTextID`=3428 WHERE `MenuID`=10043 AND `OptionID`=7;
|
||||
UPDATE `gossip_menu_option` SET `OptionBroadcastTextID`=4895 WHERE `MenuID`=10043 AND `OptionID`=10;
|
||||
@@ -0,0 +1,2 @@
|
||||
-- DB update 2024_08_29_00 -> 2024_08_29_01
|
||||
UPDATE `creature_template` SET `speed_walk` = 2.5 WHERE `entry` = 23394;
|
||||
@@ -0,0 +1,3 @@
|
||||
-- DB update 2024_08_29_01 -> 2024_08_30_00
|
||||
DELETE FROM `spell_script_names` WHERE `spell_id` = 41455;
|
||||
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES (41455, 'spell_illidari_council_circle_of_healing');
|
||||
@@ -19,6 +19,7 @@
|
||||
#define _STRING_FORMAT_H_
|
||||
|
||||
#include "Define.h"
|
||||
#include <fmt/chrono.h>
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/printf.h>
|
||||
#include <locale>
|
||||
|
||||
@@ -1289,20 +1289,6 @@ Visibility.Distance.Continents = 90
|
||||
Visibility.Distance.Instances = 120
|
||||
Visibility.Distance.BGArenas = 180
|
||||
|
||||
#
|
||||
# Visibility.Notify.Period.OnContinents
|
||||
# Visibility.Notify.Period.InInstances
|
||||
# Visibility.Notify.Period.InBGArenas
|
||||
# Description: Time (in milliseconds) for visibility update period. Lower values may have
|
||||
# performance impact.
|
||||
# Default: 1000 - (Visibility.Notify.Period.OnContinents)
|
||||
# 1000 - (Visibility.Notify.Period.InInstances)
|
||||
# 1000 - (Visibility.Notify.Period.InBGArenas)
|
||||
|
||||
Visibility.Notify.Period.OnContinents = 1000
|
||||
Visibility.Notify.Period.InInstances = 1000
|
||||
Visibility.Notify.Period.InBGArenas = 1000
|
||||
|
||||
#
|
||||
# Visibility.ObjectSparkles
|
||||
# Description: Whether or not to display sparkles on gameobjects related to active quests.
|
||||
@@ -1721,15 +1707,6 @@ PlayerStart.MapsExplored = 0
|
||||
|
||||
InstantLogout = 1
|
||||
|
||||
#
|
||||
# CastUnstuck
|
||||
# Description: Allow casting the Unstuck spell using .start or unstuck button in client
|
||||
# help options.
|
||||
# Default: 1 - (Enabled)
|
||||
# 0 - (Disabled)
|
||||
|
||||
CastUnstuck = 1
|
||||
|
||||
#
|
||||
###################################################################################################
|
||||
|
||||
@@ -2103,7 +2080,6 @@ Rate.Talent.Pet = 1
|
||||
# Rate.RunicPower.Loss
|
||||
# Rate.Focus
|
||||
# Rate.Energy
|
||||
# Rate.Loyalty
|
||||
# Description: Multiplier to configure health, mana, incoming rage, loss of rage, focus
|
||||
# energy and loyalty increase or decrease.
|
||||
# Default: 1 - (Rate.Health)
|
||||
@@ -2114,7 +2090,6 @@ Rate.Talent.Pet = 1
|
||||
# 1 - (Rate.RunicPower.Loss)
|
||||
# 1 - (Rate.Focus)
|
||||
# 1 - (Rate.Energy)
|
||||
# 1 - (Rate.Loyalty)
|
||||
|
||||
Rate.Health = 1
|
||||
Rate.Mana = 1
|
||||
|
||||
@@ -253,6 +253,9 @@ SpellCastResult UnitAI::DoCastAOE(uint32 spellId, bool triggered)
|
||||
return me->CastSpell((Unit*)nullptr, spellId, triggered);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Cast the spell on a random unit from the threat list
|
||||
*/
|
||||
SpellCastResult UnitAI::DoCastRandomTarget(uint32 spellId, uint32 threatTablePosition, float dist, bool playerOnly, bool triggered, bool withTank)
|
||||
{
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, threatTablePosition, dist, playerOnly, withTank))
|
||||
|
||||
@@ -198,14 +198,14 @@ public:
|
||||
virtual ~UnitAI() {}
|
||||
|
||||
virtual bool CanAIAttack(Unit const* /*target*/) const { return true; }
|
||||
virtual void AttackStart(Unit* /*target*/);
|
||||
virtual void AttackStart(Unit* /*target*/); /// @brief Use to start attacking a target. Called just before JustEngagedWith()
|
||||
virtual void UpdateAI(uint32 /*diff*/) = 0;
|
||||
|
||||
virtual void InitializeAI() { if (!me->isDead()) Reset(); }
|
||||
|
||||
virtual void Reset() {};
|
||||
|
||||
// Called when unit is charmed
|
||||
/// @brief Called when unit is charmed
|
||||
virtual void OnCharmed(bool apply) = 0;
|
||||
|
||||
// Pass parameters between AI
|
||||
@@ -258,16 +258,16 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
// Select the best (up to) <num> targets (in <targetType> order) from the threat list that fulfill the following:
|
||||
// - Not among the first <offset> entries in <targetType> order (or SelectTargetMethod::MaxThreat order,
|
||||
// if <targetType> is SelectTargetMethod::Random).
|
||||
// - Within at most <dist> yards (if dist > 0.0f)
|
||||
// - At least -<dist> yards away (if dist < 0.0f)
|
||||
// - Is a player (if playerOnly = true)
|
||||
// - Not the current tank (if withTank = false)
|
||||
// - Has aura with ID <aura> (if aura > 0)
|
||||
// - Does not have aura with ID -<aura> (if aura < 0)
|
||||
// The resulting targets are stored in <targetList> (which is cleared first).
|
||||
/** @brief Select the best (up to) <num> targets (in <targetType> order) from the threat list that fulfill the following:
|
||||
* - Not among the first <offset> entries in <targetType> order (or SelectTargetMethod::MaxThreat order, if <targetType> is SelectTargetMethod::Random).
|
||||
* - Within at most <dist> yards (if dist > 0.0f)
|
||||
* - At least -<dist> yards away (if dist < 0.0f)
|
||||
* - Is a player (if playerOnly = true)
|
||||
* - Not the current tank (if withTank = false)
|
||||
* - Has aura with ID <aura> (if aura > 0)
|
||||
* - Does not have aura with ID -<aura> (if aura < 0)
|
||||
* The resulting targets are stored in <targetList> (which is cleared first).
|
||||
*/
|
||||
void SelectTargetList(std::list<Unit*>& targetList, uint32 num, SelectTargetMethod targetType, uint32 position = 0, float dist = 0.0f, bool playerOnly = false, bool withTank = true, int32 aura = 0);
|
||||
|
||||
// Select the best (up to) <num> targets (in <targetType> order) satisfying <predicate> from the threat list and stores them in <targetList> (which is cleared first).
|
||||
@@ -345,7 +345,7 @@ public:
|
||||
|
||||
/**
|
||||
* @brief Called when the unit enters combat
|
||||
* (NOTE: Creature engage logic should NOT be here, but in JustEngagedWith, which happens once threat is established!)
|
||||
* @note NOTE: Creature engage logic should NOT be here, but in JustEngagedWith, which happens once threat is established!)
|
||||
*
|
||||
* @todo Never invoked right now. Preparation for Combat Threat refactor
|
||||
*/
|
||||
@@ -358,28 +358,30 @@ public:
|
||||
*/
|
||||
virtual void JustExitedCombat() { }
|
||||
|
||||
// Called at any Damage to any victim (before damage apply)
|
||||
/// @brief Called at any Damage to any victim (before damage apply)
|
||||
virtual void DamageDealt(Unit* /*victim*/, uint32& /*damage*/, DamageEffectType /*damageType*/) { }
|
||||
|
||||
// Called at any Damage from any attacker (before damage apply)
|
||||
// Note: it for recalculation damage or special reaction at damage
|
||||
// for attack reaction use AttackedBy called for not DOT damage in Unit::DealDamage also
|
||||
/** @brief Called at any Damage from any attacker (before damage apply)
|
||||
*
|
||||
* @note It use for recalculation damage or special reaction at damage
|
||||
* for attack reaction use AttackedBy called for non DOT damage in Unit::DealDamage also
|
||||
*/
|
||||
virtual void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/, DamageEffectType /*damagetype*/, SpellSchoolMask /*damageSchoolMask*/) {}
|
||||
|
||||
// Called when the creature receives heal
|
||||
/// @brief Called when the creature receives heal
|
||||
virtual void HealReceived(Unit* /*done_by*/, uint32& /*addhealth*/) {}
|
||||
|
||||
// Called when the creature power updates
|
||||
/// @brief Called when the creature power updates
|
||||
virtual void OnPowerUpdate(Powers /*power*/, int32 /*updateVal*/, int32 /*gain*/, uint32 /*currPower*/) {}
|
||||
|
||||
// Called when the unit heals
|
||||
/// @brief Called when the unit heals
|
||||
virtual void HealDone(Unit* /*done_to*/, uint32& /*addhealth*/) {}
|
||||
|
||||
// Called during damage calculations
|
||||
/// @brief Called during damage calculations
|
||||
virtual void OnCalculateMeleeDamageReceived(uint32& /*damage*/, Unit* /*attacker*/) {}
|
||||
virtual void OnCalculateSpellDamageReceived(int32& /*damage*/, Unit* /*attacker*/) {}
|
||||
|
||||
// Called during calculation when receiving periodic healing or damage (DoT or HoT)
|
||||
/// @brief Called during calculation when receiving periodic healing or damage (DoT or HoT)
|
||||
virtual void OnCalculatePeriodicTickReceived(uint32& /*damage*/, Unit* /*attacker*/) {}
|
||||
|
||||
void AttackStartCaster(Unit* victim, float dist);
|
||||
@@ -387,13 +389,13 @@ public:
|
||||
SpellCastResult DoAddAuraToAllHostilePlayers(uint32 spellid);
|
||||
SpellCastResult DoCast(uint32 spellId);
|
||||
SpellCastResult DoCast(Unit* victim, uint32 spellId, bool triggered = false);
|
||||
SpellCastResult DoCastSelf(uint32 spellId, bool triggered = false) { return DoCast(me, spellId, triggered); }
|
||||
SpellCastResult DoCastSelf(uint32 spellId, bool triggered = false) { return DoCast(me, spellId, triggered); } /// @brief To specify the caster as target if the spell is self-cast
|
||||
SpellCastResult DoCastToAllHostilePlayers(uint32 spellid, bool triggered = false);
|
||||
SpellCastResult DoCastVictim(uint32 spellId, bool triggered = false);
|
||||
SpellCastResult DoCastAOE(uint32 spellId, bool triggered = false);
|
||||
SpellCastResult DoCastRandomTarget(uint32 spellId, uint32 threatTablePosition = 0, float dist = 0.0f, bool playerOnly = true, bool triggered = false, bool withTank = true);
|
||||
|
||||
// Cast spell on the top threat target, which may not be the current victim.
|
||||
/// @brief Cast spell on the top threat target, which may not be the current victim.
|
||||
SpellCastResult DoCastMaxThreat(uint32 spellId, uint32 threatTablePosition = 0, float dist = 0.0f, bool playerOnly = true, bool triggered = false);
|
||||
|
||||
float DoGetSpellMaxRange(uint32 spellId, bool positive = false);
|
||||
@@ -405,7 +407,7 @@ public:
|
||||
static AISpellInfoType* AISpellInfo;
|
||||
static void FillAISpellInfo();
|
||||
|
||||
// Called when a summon reaches a waypoint or point movement finished.
|
||||
/// @brief Called when a summon reaches a waypoint or point movement finished.
|
||||
virtual void SummonMovementInform(Creature* /*creature*/, uint32 /*motionType*/, uint32 /*point*/) { }
|
||||
|
||||
virtual void sGossipHello(Player* /*player*/) {}
|
||||
|
||||
@@ -720,9 +720,18 @@ void BossAI::DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*
|
||||
{
|
||||
if (!_healthCheckEvents.empty())
|
||||
{
|
||||
for (auto& check : _healthCheckEvents)
|
||||
{
|
||||
if (check._valid && me->HealthBelowPctDamaged(check._healthPct, damage))
|
||||
{
|
||||
check._exec();
|
||||
check._valid = false;
|
||||
}
|
||||
}
|
||||
|
||||
_healthCheckEvents.remove_if([&](HealthCheckEventData data) -> bool
|
||||
{
|
||||
return _ProccessHealthCheckEvent(data._healthPct, damage, data._exec);
|
||||
return !data._valid;
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -746,17 +755,6 @@ void BossAI::ScheduleHealthCheckEvent(std::initializer_list<uint8> healthPct, st
|
||||
}
|
||||
}
|
||||
|
||||
bool BossAI::_ProccessHealthCheckEvent(uint8 healthPct, uint32 damage, std::function<void()> exec) const
|
||||
{
|
||||
if (me->HealthBelowPctDamaged(healthPct, damage))
|
||||
{
|
||||
exec();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// WorldBossAI - for non-instanced bosses
|
||||
|
||||
WorldBossAI::WorldBossAI(Creature* creature) :
|
||||
|
||||
@@ -449,10 +449,11 @@ private:
|
||||
|
||||
struct HealthCheckEventData
|
||||
{
|
||||
HealthCheckEventData(uint8 healthPct, std::function<void()> exec) : _healthPct(healthPct), _exec(exec) { };
|
||||
HealthCheckEventData(uint8 healthPct, std::function<void()> exec, bool valid = true) : _healthPct(healthPct), _exec(exec), _valid(valid) { };
|
||||
|
||||
uint8 _healthPct;
|
||||
std::function<void()> _exec;
|
||||
bool _valid;
|
||||
};
|
||||
|
||||
class BossAI : public ScriptedAI
|
||||
@@ -497,7 +498,6 @@ protected:
|
||||
void _JustDied();
|
||||
void _JustReachedHome() { me->setActive(false); }
|
||||
void _EnterEvadeMode(EvadeReason why = EVADE_REASON_OTHER);
|
||||
[[nodiscard]] bool _ProccessHealthCheckEvent(uint8 healthPct, uint32 damage, std::function<void()> exec) const;
|
||||
|
||||
void TeleportCheaters();
|
||||
|
||||
|
||||
@@ -70,6 +70,8 @@ SmartAI::SmartAI(Creature* c) : CreatureAI(c)
|
||||
|
||||
mJustReset = false;
|
||||
|
||||
mcanSpawn = true;
|
||||
|
||||
// Xinef: Vehicle conditions
|
||||
m_ConditionsTimer = 0;
|
||||
if (me->GetVehicleKit())
|
||||
@@ -1166,6 +1168,7 @@ void SmartAI::OnSpellClick(Unit* clicker, bool& /*result*/)
|
||||
void SmartAI::PathEndReached(uint32 /*pathId*/)
|
||||
{
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_DATA_ENDED, nullptr, 0, me->GetWaypointPath());
|
||||
me->LoadPath(0);
|
||||
}
|
||||
|
||||
void SmartGameObjectAI::SummonedCreatureDies(Creature* summon, Unit* /*killer*/)
|
||||
|
||||
@@ -207,6 +207,9 @@ public:
|
||||
|
||||
void PathEndReached(uint32 pathId) override;
|
||||
|
||||
bool CanRespawn() override { return mcanSpawn; };
|
||||
void SetCanRespawn(bool canSpawn) { mcanSpawn = canSpawn; }
|
||||
|
||||
// Xinef
|
||||
void SetWPPauseTimer(uint32 time) { mWPPauseTimer = time; }
|
||||
|
||||
@@ -249,6 +252,8 @@ private:
|
||||
uint32 mEscortInvokerCheckTimer;
|
||||
bool mJustReset;
|
||||
|
||||
bool mcanSpawn;
|
||||
|
||||
// Xinef: Vehicle conditions
|
||||
void CheckConditions(const uint32 diff);
|
||||
ConditionList conditions;
|
||||
|
||||
@@ -2940,15 +2940,64 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SMART_ACTION_DISABLE:
|
||||
case SMART_ACTION_SCRIPTED_SPAWN:
|
||||
{
|
||||
for (WorldObject* target : targets)
|
||||
// Enable Scripted Spawns
|
||||
switch (e.action.scriptSpawn.state)
|
||||
{
|
||||
if (IsUnit(target))
|
||||
case 0: // Disable Respawn
|
||||
{
|
||||
for (WorldObject* target : targets)
|
||||
{
|
||||
target->ToUnit()->SetImmuneToAll(!e.action.disable.state);
|
||||
target->ToUnit()->SetVisible(e.action.disable.state);
|
||||
if (Creature* c = target->ToCreature())
|
||||
{
|
||||
CAST_AI(SmartAI, c->AI())->SetCanRespawn(false);
|
||||
if (!e.action.scriptSpawn.dontDespawn)
|
||||
c->DespawnOrUnsummon();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 1: // Respawn Once
|
||||
{
|
||||
for (WorldObject* target : targets)
|
||||
{
|
||||
if (Creature* c = target->ToCreature())
|
||||
{
|
||||
CAST_AI(SmartAI, c->AI())->SetCanRespawn(true);
|
||||
c->Respawn(true);
|
||||
CAST_AI(SmartAI, c->AI())->SetCanRespawn(false);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 2: // Enable Respawning
|
||||
{
|
||||
for (WorldObject* target : targets)
|
||||
{
|
||||
if (Creature* c = target->ToCreature())
|
||||
{
|
||||
CAST_AI(SmartAI, c->AI())->SetCanRespawn(true);
|
||||
|
||||
// If 0, respawn immediately
|
||||
if (e.action.scriptSpawn.spawnTimerMax)
|
||||
c->SetRespawnTime(urand(e.action.scriptSpawn.spawnTimerMin, e.action.scriptSpawn.spawnTimerMax));
|
||||
else
|
||||
c->Respawn(true);
|
||||
|
||||
// If 0, use DB values
|
||||
if (e.action.scriptSpawn.respawnDelay)
|
||||
c->SetRespawnDelay(e.action.scriptSpawn.respawnDelay);
|
||||
|
||||
// If 0, use default
|
||||
if (e.action.scriptSpawn.corpseDelay)
|
||||
c->SetCorpseDelay(e.action.scriptSpawn.corpseDelay);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -766,7 +766,7 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e)
|
||||
case SMART_ACTION_LOAD_GRID: return NO_PARAMS;
|
||||
case SMART_ACTION_MUSIC: return sizeof(SmartAction::music);
|
||||
case SMART_ACTION_SET_GUID: return sizeof(SmartAction::setGuid);
|
||||
case SMART_ACTION_DISABLE: return sizeof(SmartAction::disable);
|
||||
case SMART_ACTION_SCRIPTED_SPAWN: return sizeof(SmartAction::scriptSpawn);
|
||||
case SMART_ACTION_SET_SCALE: return sizeof(SmartAction::setScale);
|
||||
case SMART_ACTION_SUMMON_RADIAL: return sizeof(SmartAction::radialSummon);
|
||||
case SMART_ACTION_PLAY_SPELL_VISUAL: return sizeof(SmartAction::spellVisual);
|
||||
@@ -1949,7 +1949,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
|
||||
case SMART_ACTION_ATTACK_STOP:
|
||||
case SMART_ACTION_PLAY_CINEMATIC:
|
||||
case SMART_ACTION_SET_GUID:
|
||||
case SMART_ACTION_DISABLE:
|
||||
case SMART_ACTION_SCRIPTED_SPAWN:
|
||||
case SMART_ACTION_SET_SCALE:
|
||||
case SMART_ACTION_SUMMON_RADIAL:
|
||||
case SMART_ACTION_PLAY_SPELL_VISUAL:
|
||||
|
||||
@@ -716,7 +716,7 @@ enum SMART_ACTION
|
||||
SMART_ACTION_DO_ACTION = 223, // ActionId
|
||||
SMART_ACTION_ATTACK_STOP = 224, //
|
||||
SMART_ACTION_SET_GUID = 225, // Sends the invoker's or the base object's own ObjectGuid to target
|
||||
SMART_ACTION_DISABLE = 226, // state
|
||||
SMART_ACTION_SCRIPTED_SPAWN = 226, // state, spawnTimerMin, spawnTimerMax, respawnDelay, corpseDelay, dontDespawn
|
||||
SMART_ACTION_SET_SCALE = 227, // scale
|
||||
SMART_ACTION_SUMMON_RADIAL = 228, // summonEntry, summonDuration, repetitions, startAngle, stepAngle, dist
|
||||
SMART_ACTION_PLAY_SPELL_VISUAL = 229, // visualId, visualIdImpact
|
||||
@@ -1411,7 +1411,12 @@ struct SmartAction
|
||||
struct
|
||||
{
|
||||
SAIBool state;
|
||||
} disable;
|
||||
uint32 spawnTimerMin;
|
||||
uint32 spawnTimerMax;
|
||||
uint32 respawnDelay;
|
||||
uint32 corpseDelay;
|
||||
SAIBool dontDespawn;
|
||||
} scriptSpawn;
|
||||
|
||||
struct
|
||||
{
|
||||
|
||||
@@ -1946,11 +1946,21 @@ bool Creature::CanStartAttack(Unit const* who) const
|
||||
return IsWithinLOSInMap(who);
|
||||
}
|
||||
|
||||
void Creature::setDeathState(DeathState s, bool despawn)
|
||||
/**
|
||||
* @brief A creature can be in 4 different states: Alive, JustDied, Corpse, and JustRespawned. The cycle follows the next order:
|
||||
* - Alive: The creature is alive and has spawned in the world
|
||||
* - JustDied: The creature has just died. This is the state just before his body appeared
|
||||
* - Corpse: The creature has been removed from the world, and this corpse has been spawned
|
||||
* - JustRespawned: The creature has just respawned. Follow when the corpse disappears and the respawn timer is finished
|
||||
*
|
||||
* @param state Specify one of 4 states above
|
||||
* @param despawn Despawn the creature immediately, without waiting for any movement to finish
|
||||
*/
|
||||
void Creature::setDeathState(DeathState state, bool despawn)
|
||||
{
|
||||
Unit::setDeathState(s, despawn);
|
||||
Unit::setDeathState(state, despawn);
|
||||
|
||||
if (s == DeathState::JustDied)
|
||||
if (state == DeathState::JustDied)
|
||||
{
|
||||
_lastDamagedTime.reset();
|
||||
|
||||
@@ -1961,10 +1971,10 @@ void Creature::setDeathState(DeathState s, bool despawn)
|
||||
if (GetMap()->IsDungeon() || isWorldBoss() || GetCreatureTemplate()->rank >= CREATURE_ELITE_ELITE)
|
||||
SaveRespawnTime();
|
||||
|
||||
SetTarget(); // remove target selection in any cases (can be set at aura remove in Unit::setDeathState)
|
||||
SetTarget(); // remove target selection in any cases (can be set at aura remove in Unit::setDeathState)
|
||||
ReplaceAllNpcFlags(UNIT_NPC_FLAG_NONE);
|
||||
|
||||
Dismount(); // if creature is mounted on a virtual mount, remove it at death
|
||||
Dismount(); // if creature is mounted on a virtual mount, remove it at death
|
||||
|
||||
setActive(false);
|
||||
|
||||
@@ -1986,10 +1996,8 @@ void Creature::setDeathState(DeathState s, bool despawn)
|
||||
|
||||
Unit::setDeathState(DeathState::Corpse, despawn);
|
||||
}
|
||||
else if (s == DeathState::JustRespawned)
|
||||
else if (state == DeathState::JustRespawned)
|
||||
{
|
||||
//if (IsPet())
|
||||
// setActive(true);
|
||||
SetFullHealth();
|
||||
SetLootRecipient(nullptr);
|
||||
ResetPlayerDamageReq();
|
||||
@@ -2017,6 +2025,9 @@ void Creature::setDeathState(DeathState s, bool despawn)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param force Force the respawn by killing the creature.
|
||||
*/
|
||||
void Creature::Respawn(bool force)
|
||||
{
|
||||
if (force)
|
||||
@@ -2041,7 +2052,7 @@ void Creature::Respawn(bool force)
|
||||
}
|
||||
|
||||
bool allowed = !IsAIEnabled || AI()->CanRespawn(); // First check if there are any scripts that prevent us respawning
|
||||
if (!allowed && !force) // Will be rechecked on next Update call
|
||||
if (!allowed && !force) // Will be rechecked on next Update call
|
||||
return;
|
||||
|
||||
ObjectGuid dbtableHighGuid = ObjectGuid::Create<HighGuid::Unit>(m_creatureData ? m_creatureData->id1 : GetEntry(), m_spawnId);
|
||||
@@ -2083,8 +2094,7 @@ void Creature::Respawn(bool force)
|
||||
|
||||
setDeathState(DeathState::JustRespawned);
|
||||
|
||||
// MDic - Acidmanifesto
|
||||
// Do not override transform auras
|
||||
// MDic - Acidmanifesto: Do not override transform auras
|
||||
if (GetAuraEffectsByType(SPELL_AURA_TRANSFORM).empty())
|
||||
{
|
||||
CreatureModel display(GetNativeDisplayId(), GetNativeObjectScale(), 1.0f);
|
||||
@@ -2103,7 +2113,7 @@ void Creature::Respawn(bool force)
|
||||
{
|
||||
//reset the AI to be sure no dirty or uninitialized values will be used till next tick
|
||||
AI()->Reset();
|
||||
TriggerJustRespawned = true;//delay event to next tick so all creatures are created on the map before processing
|
||||
TriggerJustRespawned = true; //delay event to next tick so all creatures are created on the map before processing
|
||||
}
|
||||
|
||||
uint32 poolid = m_spawnId ? sPoolMgr->IsPartOfAPool<Creature>(m_spawnId) : 0;
|
||||
@@ -2121,7 +2131,7 @@ void Creature::Respawn(bool force)
|
||||
UpdateObjectVisibility(false);
|
||||
|
||||
}
|
||||
else // the master is dead
|
||||
else // the master is dead
|
||||
{
|
||||
ObjectGuid targetGuid = sObjectMgr->GetLinkedRespawnGuid(dbtableHighGuid);
|
||||
if (targetGuid == dbtableHighGuid) // if linking self, never respawn (check delayed to next day)
|
||||
@@ -2149,7 +2159,7 @@ void Creature::ForcedDespawn(uint32 timeMSToDespawn, Seconds forceRespawnTimer)
|
||||
if (IsAlive())
|
||||
setDeathState(DeathState::JustDied, true);
|
||||
|
||||
// Xinef: set new respawn time, ignore corpse decay time...
|
||||
// Xinef: Set new respawn time, ignore corpse decay time...
|
||||
RemoveCorpse(true);
|
||||
|
||||
if (forceRespawnTimer > Seconds::zero())
|
||||
@@ -2195,8 +2205,6 @@ void Creature::InitializeReactState()
|
||||
SetReactState(REACT_PASSIVE);
|
||||
else
|
||||
SetReactState(REACT_AGGRESSIVE);
|
||||
/*else if (IsCivilian())
|
||||
SetReactState(REACT_DEFENSIVE);*/
|
||||
}
|
||||
|
||||
bool Creature::HasMechanicTemplateImmunity(uint32 mask) const
|
||||
@@ -2358,8 +2366,7 @@ SpellInfo const* Creature::reachWithSpellCure(Unit* victim)
|
||||
float range = spellInfo->GetMaxRange(true);
|
||||
float minrange = spellInfo->GetMinRange(true);
|
||||
float dist = GetDistance(victim);
|
||||
//if (!isInFront(victim, range) && spellInfo->AttributesEx)
|
||||
// continue;
|
||||
|
||||
if (dist > range || dist < minrange)
|
||||
continue;
|
||||
if (spellInfo->PreventionType == SPELL_PREVENTION_TYPE_SILENCE && HasUnitFlag(UNIT_FLAG_SILENCED))
|
||||
@@ -2371,7 +2378,9 @@ SpellInfo const* Creature::reachWithSpellCure(Unit* victim)
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// select nearest hostile unit within the given distance (regardless of threat list).
|
||||
/**
|
||||
* @brief Select nearest hostile unit within the given distance (regardless of threat list).
|
||||
*/
|
||||
Unit* Creature::SelectNearestTarget(float dist, bool playerOnly /* = false */) const
|
||||
{
|
||||
if (dist == 0.0f)
|
||||
@@ -2387,7 +2396,9 @@ Unit* Creature::SelectNearestTarget(float dist, bool playerOnly /* = false */) c
|
||||
return target;
|
||||
}
|
||||
|
||||
// select nearest hostile unit within the given attack distance (i.e. distance is ignored if > than ATTACK_DISTANCE), regardless of threat list.
|
||||
/**
|
||||
* @brief Select nearest hostile unit within the given attack distance (i.e. distance is ignored if > than ATTACK_DISTANCE), regardless of threat list.
|
||||
*/
|
||||
Unit* Creature::SelectNearestTargetInAttackDistance(float dist) const
|
||||
{
|
||||
if (dist < ATTACK_DISTANCE)
|
||||
@@ -2630,7 +2641,7 @@ bool Creature::CanCreatureAttack(Unit const* victim, bool skipDistCheck) const
|
||||
return false;
|
||||
|
||||
// cannot attack if is during 5 second grace period, unless being attacked
|
||||
if (m_respawnedTime && (GameTime::GetGameTime().count() - m_respawnedTime) < 5 && victim->getAttackers().empty())
|
||||
if (m_respawnedTime && (GameTime::GetGameTime().count() - m_respawnedTime) < 5 && !GetLastDamagedTime())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -2781,6 +2792,9 @@ void Creature::SendZoneUnderAttackMessage(Player* attacker)
|
||||
sWorld->SendGlobalMessage(&data, nullptr, (attacker->GetTeamId() == TEAM_ALLIANCE ? TEAM_HORDE : TEAM_ALLIANCE));
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Set in combat all units in the dungeon/raid. Affect only units with IsAIEnabled.
|
||||
*/
|
||||
void Creature::SetInCombatWithZone()
|
||||
{
|
||||
if (IsAIEnabled)
|
||||
@@ -3147,6 +3161,9 @@ bool Creature::IsImmuneToKnockback() const
|
||||
return cinfo && (cinfo->flags_extra & CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Enable or disable the creature's walk mode by removing: MOVEMENTFLAG_WALKING. Infom also the client
|
||||
*/
|
||||
bool Creature::SetWalk(bool enable)
|
||||
{
|
||||
if (!Unit::SetWalk(enable))
|
||||
@@ -3158,6 +3175,9 @@ bool Creature::SetWalk(bool enable)
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Enable or disable the creature's fly mode by adding or removing: MOVEMENTFLAG_FLYING. Infom also the client
|
||||
*/
|
||||
bool Creature::SetDisableGravity(bool disable, bool packetOnly /*= false*/, bool updateAnimationTier /*= true*/)
|
||||
{
|
||||
//! It's possible only a packet is sent but moveflags are not updated
|
||||
|
||||
@@ -40,7 +40,7 @@ class CreatureGroup;
|
||||
// max different by z coordinate for creature aggro reaction
|
||||
#define CREATURE_Z_ATTACK_RANGE 3
|
||||
|
||||
#define MAX_VENDOR_ITEMS 150 // Limitation in 3.x.x item count in SMSG_LIST_INVENTORY
|
||||
#define MAX_VENDOR_ITEMS 150 // Limitation in 3.x.x item count in SMSG_LIST_INVENTORY
|
||||
|
||||
class Creature : public Unit, public GridObject<Creature>, public MovableMapObject
|
||||
{
|
||||
@@ -67,7 +67,7 @@ public:
|
||||
|
||||
[[nodiscard]] ObjectGuid::LowType GetSpawnId() const { return m_spawnId; }
|
||||
|
||||
void Update(uint32 time) override; // overwrited Unit::Update
|
||||
void Update(uint32 time) override; // overwrited Unit::Update
|
||||
void GetRespawnPosition(float& x, float& y, float& z, float* ori = nullptr, float* dist = nullptr) const;
|
||||
|
||||
void SetCorpseDelay(uint32 delay) { m_corpseDelay = delay; }
|
||||
@@ -88,9 +88,15 @@ public:
|
||||
MovementGeneratorType GetDefaultMovementType() const override { return m_defaultMovementType; }
|
||||
void SetDefaultMovementType(MovementGeneratorType mgt) { m_defaultMovementType = mgt; }
|
||||
|
||||
void SetReactState(ReactStates st) { m_reactState = st; }
|
||||
/**
|
||||
* @brief A creature can have 3 ReactStates : Agressive, Passive, Neutral
|
||||
* - Agressive : The creature will attack any non friend units in sight
|
||||
* - Passive : The creature will not attack anyone
|
||||
* - Neutral : The creature will attack only if attacked
|
||||
*/
|
||||
void SetReactState(ReactStates state) { m_reactState = state; }
|
||||
[[nodiscard]] ReactStates GetReactState() const { return m_reactState; }
|
||||
[[nodiscard]] bool HasReactState(ReactStates state) const { return (m_reactState == state); }
|
||||
[[nodiscard]] bool HasReactState(ReactStates state) const { return (m_reactState == state); } /// @brief Check if the creature has the specified ReactState
|
||||
void InitializeReactState();
|
||||
|
||||
///// @todo RENAME THIS!!!!!
|
||||
@@ -209,14 +215,14 @@ public:
|
||||
// override WorldObject function for proper name localization
|
||||
[[nodiscard]] std::string const& GetNameForLocaleIdx(LocaleConstant locale_idx) const override;
|
||||
|
||||
void setDeathState(DeathState s, bool despawn = false) override; // override virtual Unit::setDeathState
|
||||
void setDeathState(DeathState s, bool despawn = false) override; // override virtual Unit::setDeathState
|
||||
|
||||
bool LoadFromDB(ObjectGuid::LowType guid, Map* map, bool allowDuplicate = false) { return LoadCreatureFromDB(guid, map, false, allowDuplicate); }
|
||||
bool LoadCreatureFromDB(ObjectGuid::LowType guid, Map* map, bool addToMap = true, bool allowDuplicate = false);
|
||||
void SaveToDB();
|
||||
// overriden in Pet
|
||||
virtual void SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask);
|
||||
virtual void DeleteFromDB(); // overriden in Pet
|
||||
|
||||
virtual void SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask); // overriden in Pet
|
||||
virtual void DeleteFromDB(); // overriden in Pet
|
||||
|
||||
Loot loot;
|
||||
[[nodiscard]] ObjectGuid GetLootRecipientGUID() const { return m_lootRecipient; }
|
||||
@@ -224,7 +230,7 @@ public:
|
||||
[[nodiscard]] ObjectGuid::LowType GetLootRecipientGroupGUID() const { return m_lootRecipientGroup; }
|
||||
[[nodiscard]] Group* GetLootRecipientGroup() const;
|
||||
[[nodiscard]] bool hasLootRecipient() const { return m_lootRecipient || m_lootRecipientGroup; }
|
||||
bool isTappedBy(Player const* player) const; // return true if the creature is tapped by the player or a member of his party.
|
||||
bool isTappedBy(Player const* player) const; // return true if the creature is tapped by the player or a member of his party.
|
||||
[[nodiscard]] bool CanGeneratePickPocketLoot() const;
|
||||
void SetPickPocketLootTime();
|
||||
void ResetPickPocketLootTime() { lootPickPocketRestoreTime = 0; }
|
||||
@@ -266,7 +272,7 @@ public:
|
||||
bool _IsTargetAcceptable(Unit const* target) const;
|
||||
[[nodiscard]] bool CanIgnoreFeignDeath() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH) != 0; }
|
||||
|
||||
// pussywizard: updated at faction change, disable move in line of sight if actual faction is not hostile to anyone
|
||||
// pussywizard: Updated at faction change, disable move in line of sight if actual faction is not hostile to anyone
|
||||
void UpdateMoveInLineOfSightState();
|
||||
bool IsMoveInLineOfSightDisabled() { return m_moveInLineOfSightDisabled; }
|
||||
bool IsMoveInLineOfSightStrictlyDisabled() { return m_moveInLineOfSightStrictlyDisabled; }
|
||||
@@ -299,8 +305,8 @@ public:
|
||||
|
||||
void DoImmediateBoundaryCheck() { m_boundaryCheckTime = 0; }
|
||||
|
||||
uint32 m_groupLootTimer; // (msecs)timer used for group loot
|
||||
uint32 lootingGroupLowGUID; // used to find group which is looting corpse
|
||||
uint32 m_groupLootTimer; // (msecs)timer used for group loot
|
||||
uint32 lootingGroupLowGUID; // used to find group which is looting corpse
|
||||
|
||||
void SendZoneUnderAttackMessage(Player* attacker);
|
||||
|
||||
@@ -310,8 +316,8 @@ public:
|
||||
[[nodiscard]] bool hasInvolvedQuest(uint32 quest_id) const override;
|
||||
|
||||
bool isRegeneratingHealth() { return m_regenHealth; }
|
||||
void SetRegeneratingHealth(bool c) { m_regenHealth = c; }
|
||||
void SetRegeneratingPower(bool c) { m_regenPower = c; }
|
||||
void SetRegeneratingHealth(bool enable) { m_regenHealth = enable; }
|
||||
void SetRegeneratingPower(bool enable) { m_regenPower = enable; }
|
||||
[[nodiscard]] virtual uint8 GetPetAutoSpellSize() const { return MAX_SPELL_CHARM; }
|
||||
[[nodiscard]] virtual uint32 GetPetAutoSpellOnPos(uint8 pos) const
|
||||
{
|
||||
@@ -398,20 +404,17 @@ public:
|
||||
|
||||
/**
|
||||
* @brief Helper to resume chasing current victim.
|
||||
*
|
||||
* */
|
||||
*/
|
||||
void ResumeChasingVictim() { GetMotionMaster()->MoveChase(GetVictim()); };
|
||||
|
||||
/**
|
||||
* @brief Returns true if the creature is able to cast the spell.
|
||||
*
|
||||
* */
|
||||
*/
|
||||
bool CanCastSpell(uint32 spellID) const;
|
||||
|
||||
/**
|
||||
* @brief Helper to get the creature's summoner GUID, if it is a summon
|
||||
*
|
||||
* */
|
||||
* @brief Helper to get the creature's summoner GUID, if it is a summon
|
||||
*/
|
||||
[[nodiscard]] ObjectGuid GetSummonerGUID() const;
|
||||
|
||||
// Used to control if MoveChase() is to be used or not in AttackStart(). Some creatures does not chase victims
|
||||
@@ -474,11 +477,11 @@ protected:
|
||||
|
||||
bool DisableReputationGain;
|
||||
|
||||
CreatureTemplate const* m_creatureInfo; // in difficulty mode > 0 can different from sObjectMgr->GetCreatureTemplate(GetEntry())
|
||||
CreatureTemplate const* m_creatureInfo; // in difficulty mode > 0 can different from sObjectMgr->GetCreatureTemplate(GetEntry())
|
||||
CreatureData const* m_creatureData;
|
||||
|
||||
float m_detectionDistance;
|
||||
uint16 m_LootMode; // bitmask, default LOOT_MODE_DEFAULT, determines what loot will be lootable
|
||||
uint16 m_LootMode; // bitmask, default LOOT_MODE_DEFAULT, determines what loot will be lootable
|
||||
|
||||
[[nodiscard]] bool IsInvisibleDueToDespawn() const override;
|
||||
bool CanAlwaysSee(WorldObject const* obj) const override;
|
||||
@@ -489,11 +492,11 @@ private:
|
||||
|
||||
[[nodiscard]] bool CanPeriodicallyCallForAssistance() const;
|
||||
|
||||
//WaypointMovementGenerator vars
|
||||
// WaypointMovementGenerator variable
|
||||
uint32 m_waypointID;
|
||||
uint32 m_path_id;
|
||||
|
||||
//Formation var
|
||||
// Formation variable
|
||||
CreatureGroup* m_formation;
|
||||
bool TriggerJustRespawned;
|
||||
|
||||
|
||||
@@ -13595,6 +13595,7 @@ uint32 Player::CalculateTalentsPoints() const
|
||||
}
|
||||
|
||||
talentPointsForLevel += m_extraBonusTalentCount;
|
||||
sScriptMgr->OnCalculateTalentsPoints(this, talentPointsForLevel);
|
||||
return uint32(talentPointsForLevel * sWorld->getRate(RATE_TALENT));
|
||||
}
|
||||
|
||||
|
||||
@@ -1141,6 +1141,9 @@ uint32 Unit::DealDamage(Unit* attacker, Unit* victim, uint32 damage, CleanDamage
|
||||
return damage;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Interrupt the unit cast for all the current spells
|
||||
*/
|
||||
void Unit::CastStop(uint32 except_spellid, bool withInstant)
|
||||
{
|
||||
for (uint32 i = CURRENT_FIRST_NON_MELEE_SPELL; i < CURRENT_MAX_SPELL; i++)
|
||||
@@ -3034,6 +3037,10 @@ void Unit::SendMeleeAttackStart(Unit* victim, Player* sendTo)
|
||||
LOG_DEBUG("entities.unit", "WORLD: Sent SMSG_ATTACKSTART");
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Send to the client SMSG_ATTACKSTOP but doesn't clear UNIT_STATE_MELEE_ATTACKING on server side
|
||||
* or interrupt spells. Unless you know exactly what you're doing, use AttackStop() or RemoveAllAttackers() instead
|
||||
*/
|
||||
void Unit::SendMeleeAttackStop(Unit* victim)
|
||||
{
|
||||
// pussywizard: calling SendMeleeAttackStop without clearing UNIT_STATE_MELEE_ATTACKING and then AttackStart the same player may spoil npc rotating!
|
||||
@@ -10348,6 +10355,10 @@ bool Unit::Attack(Unit* victim, bool meleeAttack)
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Force the unit to stop attacking. This will clear UNIT_STATE_MELEE_ATTACKING,
|
||||
* Interrupt current spell, AI assistance, and call SendMeleeAttackStop() to the client
|
||||
*/
|
||||
bool Unit::AttackStop()
|
||||
{
|
||||
if (!m_attacking)
|
||||
@@ -10424,6 +10435,9 @@ bool Unit::isAttackingPlayer() const
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Remove all units in m_attackers list and send them AttackStop()
|
||||
*/
|
||||
void Unit::RemoveAllAttackers()
|
||||
{
|
||||
while (!m_attackers.empty())
|
||||
@@ -16617,7 +16631,7 @@ void Unit::ResumeMovement(uint32 timer /* = 0*/, uint8 slot /* = 0*/)
|
||||
movementGenerator->Resume(timer);
|
||||
}
|
||||
|
||||
void Unit::StopMovingOnCurrentPos() // pussywizard
|
||||
void Unit::StopMovingOnCurrentPos()
|
||||
{
|
||||
ClearUnitState(UNIT_STATE_MOVING);
|
||||
|
||||
@@ -20518,6 +20532,12 @@ bool Unit::SetSwim(bool enable)
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Add the movement flag: MOVEMENTFLAGCAN_FLY. Generaly only use by players, allowing
|
||||
* them to fly by pressing space for example. For creatures, please look for DisableGravity().
|
||||
*
|
||||
* Doesn't inform the client.
|
||||
*/
|
||||
bool Unit::SetCanFly(bool enable, bool /*packetOnly = false */)
|
||||
{
|
||||
if (enable == HasUnitMovementFlag(MOVEMENTFLAG_CAN_FLY))
|
||||
@@ -20536,6 +20556,10 @@ bool Unit::SetCanFly(bool enable, bool /*packetOnly = false */)
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Allow to walk on water. Doesn't inform the client.
|
||||
* Need to use SendMovementWaterWalking() if it's for players.
|
||||
*/
|
||||
bool Unit::SetWaterWalking(bool enable, bool /*packetOnly = false*/)
|
||||
{
|
||||
if (enable == HasUnitMovementFlag(MOVEMENTFLAG_WATERWALKING))
|
||||
|
||||
@@ -717,6 +717,7 @@ public:
|
||||
return nullptr;
|
||||
}
|
||||
bool Attack(Unit* victim, bool meleeAttack);
|
||||
|
||||
void CastStop(uint32 except_spellid = 0, bool withInstant = true);
|
||||
bool AttackStop();
|
||||
void RemoveAllAttackers();
|
||||
@@ -821,10 +822,10 @@ public:
|
||||
void SetUInt32Value(uint16 index, uint32 value);
|
||||
|
||||
UnitFlags GetUnitFlags() const { return UnitFlags(GetUInt32Value(UNIT_FIELD_FLAGS)); }
|
||||
bool HasUnitFlag(UnitFlags flags) const { return HasFlag(UNIT_FIELD_FLAGS, flags); }
|
||||
void SetUnitFlag(UnitFlags flags) { SetFlag(UNIT_FIELD_FLAGS, flags); }
|
||||
void RemoveUnitFlag(UnitFlags flags) { RemoveFlag(UNIT_FIELD_FLAGS, flags); }
|
||||
void ReplaceAllUnitFlags(UnitFlags flags) { SetUInt32Value(UNIT_FIELD_FLAGS, flags); }
|
||||
bool HasUnitFlag(UnitFlags flags) const { return HasFlag(UNIT_FIELD_FLAGS, flags); } /// @brief UnitFlags available in UnitDefines.h
|
||||
void SetUnitFlag(UnitFlags flags) { SetFlag(UNIT_FIELD_FLAGS, flags); } /// @brief UnitFlags available in UnitDefines.h
|
||||
void RemoveUnitFlag(UnitFlags flags) { RemoveFlag(UNIT_FIELD_FLAGS, flags); } /// @brief Remove the Unit flag specify only
|
||||
void ReplaceAllUnitFlags(UnitFlags flags) { SetUInt32Value(UNIT_FIELD_FLAGS, flags); } /// @brief Remove all UnitFlags and set new ones. UnitFlags available in UnitDefines.h
|
||||
|
||||
UnitFlags2 GetUnitFlags2() const { return UnitFlags2(GetUInt32Value(UNIT_FIELD_FLAGS_2)); }
|
||||
bool HasUnitFlag2(UnitFlags2 flags) const { return HasFlag(UNIT_FIELD_FLAGS_2, flags); }
|
||||
@@ -1609,7 +1610,7 @@ public:
|
||||
|
||||
[[nodiscard]] bool IsStopped() const { return !(HasUnitState(UNIT_STATE_MOVING)); }
|
||||
void StopMoving();
|
||||
void StopMovingOnCurrentPos();
|
||||
void StopMovingOnCurrentPos(); /// @brief Disable the unit movement by clearing UNIT_STATE_MOVING and stopping the spline.
|
||||
virtual void PauseMovement(uint32 timer = 0, uint8 slot = 0); // timer in ms
|
||||
void ResumeMovement(uint32 timer = 0, uint8 slot = 0);
|
||||
|
||||
|
||||
@@ -236,9 +236,11 @@ void MotionMaster::MoveIdle()
|
||||
Mutate(GetIdleMovementGenerator(), MOTION_SLOT_IDLE);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Enable a random movement in desired range around the unit. Doesn't work with UNIT_FLAG_DISABLE_MOVE
|
||||
*/
|
||||
void MotionMaster::MoveRandom(float wanderDistance)
|
||||
{
|
||||
// Xinef: do not allow to move with UNIT_FLAG_DISABLE_MOVE
|
||||
if (_owner->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE))
|
||||
return;
|
||||
|
||||
@@ -249,6 +251,11 @@ void MotionMaster::MoveRandom(float wanderDistance)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief The unit will return this initial position (owner for pets and summoned creatures). Doesn't work with UNIT_FLAG_DISABLE_MOVE
|
||||
*
|
||||
* @param walk The unit will run by default, but you can set it to walk
|
||||
*/
|
||||
void MotionMaster::MoveTargetedHome(bool walk /*= false*/)
|
||||
{
|
||||
Clear(false);
|
||||
@@ -261,7 +268,7 @@ void MotionMaster::MoveTargetedHome(bool walk /*= false*/)
|
||||
else if (_owner->GetTypeId() == TYPEID_UNIT && _owner->ToCreature()->GetCharmerOrOwnerGUID())
|
||||
{
|
||||
_owner->ClearUnitState(UNIT_STATE_EVADE);
|
||||
// Xinef: do not allow to move with UNIT_FLAG_DISABLE_MOVE
|
||||
|
||||
if (_owner->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE))
|
||||
return;
|
||||
|
||||
@@ -279,6 +286,9 @@ void MotionMaster::MoveTargetedHome(bool walk /*= false*/)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Enable the confusion movement. Doesn't work with UNIT_FLAG_DISABLE_MOVE
|
||||
*/
|
||||
void MotionMaster::MoveConfused()
|
||||
{
|
||||
// Xinef: do not allow to move with UNIT_FLAG_DISABLE_MOVE
|
||||
@@ -297,9 +307,11 @@ void MotionMaster::MoveConfused()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Force the unit to chase this target. Doesn't work with UNIT_FLAG_DISABLE_MOVE
|
||||
*/
|
||||
void MotionMaster::MoveChase(Unit* target, std::optional<ChaseRange> dist, std::optional<ChaseAngle> angle)
|
||||
{
|
||||
// Xinef: do not allow to move with UNIT_FLAG_DISABLE_MOVE
|
||||
// ignore movement request if target not exist
|
||||
if (!target || target == _owner || _owner->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE))
|
||||
return;
|
||||
@@ -391,9 +403,11 @@ void MotionMaster::MoveCircleTarget(Unit* target)
|
||||
init.Launch();
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief The unit will follow this target. Doesn't work with UNIT_FLAG_DISABLE_MOVE
|
||||
*/
|
||||
void MotionMaster::MoveFollow(Unit* target, float dist, float angle, MovementSlot slot, bool inheritWalkState)
|
||||
{
|
||||
// Xinef: do not allow to move with UNIT_FLAG_DISABLE_MOVE
|
||||
// ignore movement request if target not exist
|
||||
if (!target || target == _owner || _owner->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE))
|
||||
{
|
||||
@@ -415,9 +429,13 @@ void MotionMaster::MoveFollow(Unit* target, float dist, float angle, MovementSlo
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief The unit will move to a specific point. Doesn't work with UNIT_FLAG_DISABLE_MOVE
|
||||
*
|
||||
* For transition movement between the ground and the air, use MoveLand or MoveTakeoff instead.
|
||||
*/
|
||||
void MotionMaster::MovePoint(uint32 id, float x, float y, float z, bool generatePath, bool forceDestination, MovementSlot slot, float orientation /* = 0.0f*/)
|
||||
{
|
||||
// Xinef: do not allow to move with UNIT_FLAG_DISABLE_MOVE
|
||||
if (_owner->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE))
|
||||
return;
|
||||
|
||||
@@ -464,9 +482,11 @@ void MotionMaster::MoveSplinePath(uint32 path_id)
|
||||
MoveSplinePath(points);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Use to move the unit from the air to the ground. Doesn't work with UNIT_FLAG_DISABLE_MOVE
|
||||
*/
|
||||
void MotionMaster::MoveLand(uint32 id, Position const& pos, float speed /* = 0.0f*/)
|
||||
{
|
||||
// Xinef: do not allow to move with UNIT_FLAG_DISABLE_MOVE
|
||||
if (_owner->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE))
|
||||
return;
|
||||
|
||||
@@ -488,15 +508,20 @@ void MotionMaster::MoveLand(uint32 id, Position const& pos, float speed /* = 0.0
|
||||
Mutate(new EffectMovementGenerator(id), MOTION_SLOT_ACTIVE);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Use to move the unit from the air to the ground. Doesn't work with UNIT_FLAG_DISABLE_MOVE
|
||||
*/
|
||||
void MotionMaster::MoveLand(uint32 id, float x, float y, float z, float speed /* = 0.0f*/)
|
||||
{
|
||||
Position pos = {x, y, z, 0.0f};
|
||||
MoveLand(id, pos, speed);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Use to move the unit from the ground to the air. Doesn't work with UNIT_FLAG_DISABLE_MOVE
|
||||
*/
|
||||
void MotionMaster::MoveTakeoff(uint32 id, Position const& pos, float speed /* = 0.0f*/)
|
||||
{
|
||||
// Xinef: do not allow to move with UNIT_FLAG_DISABLE_MOVE
|
||||
if (_owner->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE))
|
||||
return;
|
||||
|
||||
@@ -518,6 +543,9 @@ void MotionMaster::MoveTakeoff(uint32 id, Position const& pos, float speed /* =
|
||||
Mutate(new EffectMovementGenerator(id), MOTION_SLOT_ACTIVE);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Use to move the unit from the air to the ground. Doesn't work with UNIT_FLAG_DISABLE_MOVE
|
||||
*/
|
||||
void MotionMaster::MoveTakeoff(uint32 id, float x, float y, float z, float speed /* = 0.0f*/)
|
||||
{
|
||||
Position pos = {x, y, z, 0.0f};
|
||||
@@ -550,6 +578,9 @@ void MotionMaster::MoveKnockbackFrom(float srcX, float srcY, float speedXY, floa
|
||||
Mutate(new EffectMovementGenerator(0), MOTION_SLOT_CONTROLLED);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief The unit will jump in a specific direction
|
||||
*/
|
||||
void MotionMaster::MoveJumpTo(float angle, float speedXY, float speedZ)
|
||||
{
|
||||
//this function may make players fall below map
|
||||
@@ -564,6 +595,9 @@ void MotionMaster::MoveJumpTo(float angle, float speedXY, float speedZ)
|
||||
MoveJump(x, y, z, speedXY, speedZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief The unit will jump to a specific point
|
||||
*/
|
||||
void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id, Unit const* target)
|
||||
{
|
||||
LOG_DEBUG("movement.motionmaster", "Unit ({}) jump to point (X: {} Y: {} Z: {})", _owner->GetGUID().ToString(), x, y, z);
|
||||
@@ -584,9 +618,11 @@ void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float spee
|
||||
Mutate(new EffectMovementGenerator(id), MOTION_SLOT_CONTROLLED);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief The unit will fall. Used when in the air. Doesn't work with UNIT_FLAG_DISABLE_MOVE
|
||||
*/
|
||||
void MotionMaster::MoveFall(uint32 id /*=0*/, bool addFlagForNPC)
|
||||
{
|
||||
// Xinef: do not allow to move with UNIT_FLAG_DISABLE_MOVE
|
||||
if (_owner->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE))
|
||||
return;
|
||||
|
||||
@@ -625,9 +661,11 @@ void MotionMaster::MoveFall(uint32 id /*=0*/, bool addFlagForNPC)
|
||||
Mutate(new EffectMovementGenerator(id), MOTION_SLOT_CONTROLLED);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief The unit will charge the target. Doesn't work with UNIT_FLAG_DISABLE_MOVE
|
||||
*/
|
||||
void MotionMaster::MoveCharge(float x, float y, float z, float speed, uint32 id, const Movement::PointsArray* path, bool generatePath, float orientation /* = 0.0f*/, ObjectGuid targetGUID /*= ObjectGuid::Empty*/)
|
||||
{
|
||||
// Xinef: do not allow to move with UNIT_FLAG_DISABLE_MOVE
|
||||
if (_owner->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE))
|
||||
return;
|
||||
|
||||
@@ -646,6 +684,9 @@ void MotionMaster::MoveCharge(float x, float y, float z, float speed, uint32 id,
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief The unit will charge the target. Doesn't work with UNIT_FLAG_DISABLE_MOVE
|
||||
*/
|
||||
void MotionMaster::MoveCharge(PathGenerator const& path, float speed /*= SPEED_CHARGE*/, ObjectGuid targetGUID /*= ObjectGuid::Empty*/)
|
||||
{
|
||||
G3D::Vector3 dest = path.GetActualEndPosition();
|
||||
@@ -696,12 +737,14 @@ void MotionMaster::MoveSeekAssistanceDistract(uint32 time)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Enable the target's fleeing movement. Doesn't work with UNIT_FLAG_DISABLE_MOVE
|
||||
*/
|
||||
void MotionMaster::MoveFleeing(Unit* enemy, uint32 time)
|
||||
{
|
||||
if (!enemy)
|
||||
return;
|
||||
|
||||
// Xinef: do not allow to move with UNIT_FLAG_DISABLE_MOVE
|
||||
if (_owner->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE))
|
||||
return;
|
||||
|
||||
@@ -745,12 +788,15 @@ void MotionMaster::MoveTaxiFlight(uint32 path, uint32 pathnode)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Enable the target's distract movement. Doesn't work with UNIT_FLAG_DISABLE_MOVE and
|
||||
* if the unit has MOTION_SLOT_CONTROLLED (generaly apply when the unit is controlled).
|
||||
*/
|
||||
void MotionMaster::MoveDistract(uint32 timer)
|
||||
{
|
||||
if (Impl[MOTION_SLOT_CONTROLLED])
|
||||
return;
|
||||
|
||||
// Xinef: do not allow to move with UNIT_FLAG_DISABLE_MOVE
|
||||
if (_owner->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE))
|
||||
return;
|
||||
|
||||
@@ -773,7 +819,7 @@ void MotionMaster::Mutate(MovementGenerator* m, MovementSlot slot)
|
||||
{
|
||||
bool delayed = (_top == slot && (_cleanFlag & MMCF_UPDATE));
|
||||
|
||||
// pussywizard: clear slot AND decrease top immediately to avoid crashes when referencing null top in DirectDelete
|
||||
// clear slot AND decrease top immediately to avoid crashes when referencing null top in DirectDelete
|
||||
Impl[slot] = nullptr;
|
||||
while (!empty() && !top())
|
||||
--_top;
|
||||
@@ -797,12 +843,14 @@ void MotionMaster::Mutate(MovementGenerator* m, MovementSlot slot)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Move the unit following a specific path. Doesn't work with UNIT_FLAG_DISABLE_MOVE
|
||||
*/
|
||||
void MotionMaster::MovePath(uint32 path_id, bool repeatable)
|
||||
{
|
||||
if (!path_id)
|
||||
return;
|
||||
|
||||
// Xinef: do not allow to move with UNIT_FLAG_DISABLE_MOVE
|
||||
if (_owner->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE))
|
||||
return;
|
||||
|
||||
@@ -825,6 +873,9 @@ void MotionMaster::MovePath(uint32 path_id, bool repeatable)
|
||||
_owner->IsPlayer() ? "Player" : "Creature", _owner->GetGUID().ToString(), path_id, repeatable ? "YES" : "NO");
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Rotate the unit. You can specify the time of the rotation.
|
||||
*/
|
||||
void MotionMaster::MoveRotate(uint32 time, RotateDirection direction)
|
||||
{
|
||||
if (!time)
|
||||
|
||||
@@ -330,7 +330,7 @@ void PoolGroup<T>::SpawnObject(ActivePoolData& spawns, uint32 limit, uint32 trig
|
||||
|
||||
// Triggering object is marked as spawned at this time and can be also rolled (respawn case)
|
||||
// so this need explicit check for this case
|
||||
if (roll < 0 && (/*obj.guid == triggerFrom ||*/ !spawns.IsActiveObject<T>(obj.guid)))
|
||||
if (roll < 0 && (obj.guid == triggerFrom || !spawns.IsActiveObject<T>(obj.guid)))
|
||||
{
|
||||
rolledObjects.push_back(obj);
|
||||
break;
|
||||
@@ -340,9 +340,9 @@ void PoolGroup<T>::SpawnObject(ActivePoolData& spawns, uint32 limit, uint32 trig
|
||||
|
||||
if (!EqualChanced.empty() && rolledObjects.empty())
|
||||
{
|
||||
std::copy_if(EqualChanced.begin(), EqualChanced.end(), std::back_inserter(rolledObjects), [/*triggerFrom, */&spawns](PoolObject const& object)
|
||||
std::copy_if(EqualChanced.begin(), EqualChanced.end(), std::back_inserter(rolledObjects), [triggerFrom, &spawns](PoolObject const& object)
|
||||
{
|
||||
return /*object.guid == triggerFrom ||*/ !spawns.IsActiveObject<T>(object.guid);
|
||||
return object.guid == triggerFrom || !spawns.IsActiveObject<T>(object.guid);
|
||||
});
|
||||
|
||||
Acore::Containers::RandomResize(rolledObjects, count);
|
||||
@@ -527,16 +527,18 @@ void PoolGroup<Quest>::SpawnObject(ActivePoolData& spawns, uint32 limit, uint32
|
||||
|
||||
// Method that does the respawn job on the specified creature
|
||||
template <>
|
||||
void PoolGroup<Creature>::ReSpawn1Object(PoolObject* /*obj*/)
|
||||
void PoolGroup<Creature>::ReSpawn1Object(PoolObject* obj)
|
||||
{
|
||||
// Creature is still on map, nothing to do
|
||||
Despawn1Object(obj->guid);
|
||||
Spawn1Object(obj);
|
||||
}
|
||||
|
||||
// Method that does the respawn job on the specified gameobject
|
||||
template <>
|
||||
void PoolGroup<GameObject>::ReSpawn1Object(PoolObject* /*obj*/)
|
||||
void PoolGroup<GameObject>::ReSpawn1Object(PoolObject* obj)
|
||||
{
|
||||
// Gameobject is still on map, nothing to do
|
||||
Despawn1Object(obj->guid);
|
||||
Spawn1Object(obj);
|
||||
}
|
||||
|
||||
// Nothing to do for a child Pool
|
||||
|
||||
@@ -54,6 +54,11 @@ void ScriptMgr::OnPlayerJustDied(Player* player)
|
||||
CALL_ENABLED_HOOKS(PlayerScript, PLAYERHOOK_ON_PLAYER_JUST_DIED, script->OnPlayerJustDied(player));
|
||||
}
|
||||
|
||||
void ScriptMgr::OnCalculateTalentsPoints(Player const* player, uint32& talentPointsForLevel)
|
||||
{
|
||||
CALL_ENABLED_HOOKS(PlayerScript, PLAYERHOOK_ON_CALCULATE_TALENTS_POINTS, script->OnCalculateTalentsPoints(player, talentPointsForLevel));
|
||||
}
|
||||
|
||||
void ScriptMgr::OnPlayerReleasedGhost(Player* player)
|
||||
{
|
||||
CALL_ENABLED_HOOKS(PlayerScript, PLAYERHOOK_ON_PLAYER_RELEASED_GHOST, script->OnPlayerReleasedGhost(player));
|
||||
|
||||
@@ -28,6 +28,7 @@
|
||||
enum PlayerHook
|
||||
{
|
||||
PLAYERHOOK_ON_PLAYER_JUST_DIED,
|
||||
PLAYERHOOK_ON_CALCULATE_TALENTS_POINTS,
|
||||
PLAYERHOOK_ON_PLAYER_RELEASED_GHOST,
|
||||
PLAYERHOOK_ON_SEND_INITIAL_PACKETS_BEFORE_ADD_TO_MAP,
|
||||
PLAYERHOOK_ON_BATTLEGROUND_DESERTION,
|
||||
@@ -213,6 +214,9 @@ public:
|
||||
// Called when a player dies
|
||||
virtual void OnPlayerJustDied(Player* /*player*/) { }
|
||||
|
||||
// Called player talent points are calculated
|
||||
virtual void OnCalculateTalentsPoints(Player const* /*player*/, uint32& /*talentPointsForLevel*/) { }
|
||||
|
||||
// Called when clicking the release button
|
||||
virtual void OnPlayerReleasedGhost(Player* /*player*/) { }
|
||||
|
||||
|
||||
@@ -331,6 +331,7 @@ public: /* PlayerScript */
|
||||
void OnAfterPlayerUpdate(Player* player, uint32 diff);
|
||||
void OnSendInitialPacketsBeforeAddToMap(Player* player, WorldPacket& data);
|
||||
void OnPlayerJustDied(Player* player);
|
||||
void OnCalculateTalentsPoints(Player const* player, uint32& talentPointsForLevel);
|
||||
void OnPlayerReleasedGhost(Player* player);
|
||||
void OnPVPKill(Player* killer, Player* killed);
|
||||
void OnPlayerPVPFlagChange(Player* player, bool state);
|
||||
|
||||
@@ -3065,16 +3065,27 @@ void SpellMgr::LoadSpellInfoCustomAttributes()
|
||||
continue;
|
||||
[[fallthrough]]; /// @todo: Not sure whether the fallthrough was a mistake (forgetting a break) or intended. This should be double-checked.
|
||||
default:
|
||||
if (spellInfo->Effects[j].CalcValue() || ((spellInfo->Effects[j].Effect == SPELL_EFFECT_INTERRUPT_CAST || spellInfo->HasAttribute(SPELL_ATTR0_CU_DONT_BREAK_STEALTH)) && !spellInfo->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES)))
|
||||
if (spellInfo->Id != 69649 && spellInfo->Id != 71056 && spellInfo->Id != 71057 && spellInfo->Id != 71058 && spellInfo->Id != 73061 && spellInfo->Id != 73062 && spellInfo->Id != 73063 && spellInfo->Id != 73064) // Sindragosa Frost Breath
|
||||
if (spellInfo->SpellFamilyName != SPELLFAMILY_MAGE || !(spellInfo->SpellFamilyFlags[0] & 0x20)) // frostbolt
|
||||
if (spellInfo->Id != 55095) // frost fever
|
||||
if (spellInfo->SpellFamilyName != SPELLFAMILY_WARLOCK || !(spellInfo->SpellFamilyFlags[1] & 0x40000)) // Haunt
|
||||
{
|
||||
spellInfo->AttributesCu |= SPELL_ATTR0_CU_BINARY_SPELL;
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
if (!(spellInfo->Effects[j].CalcValue() &&
|
||||
((spellInfo->Effects[j].Effect == SPELL_EFFECT_INTERRUPT_CAST || spellInfo->HasAttribute(SPELL_ATTR0_CU_DONT_BREAK_STEALTH)) &&
|
||||
!spellInfo->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES))))
|
||||
continue;
|
||||
|
||||
if (spellInfo->Id == 69649 || spellInfo->Id == 71056 || spellInfo->Id == 71057 || spellInfo->Id == 71058 ||
|
||||
spellInfo->Id == 73061 || spellInfo->Id == 73062 || spellInfo->Id == 73063 || spellInfo->Id == 73064)
|
||||
continue;
|
||||
|
||||
if (spellInfo->SpellFamilyName == SPELLFAMILY_MAGE && (spellInfo->SpellFamilyFlags[0] & 0x20)) // Frostbolt
|
||||
continue;
|
||||
|
||||
if (spellInfo->Id == 55095) // Frost Fever
|
||||
continue;
|
||||
|
||||
if (spellInfo->SpellFamilyName == SPELLFAMILY_WARLOCK &&
|
||||
((spellInfo->SpellFamilyFlags[1] & 0x40000) || (spellInfo->SpellFamilyFlags[0] & 0x4000))) // Haunt/Drain Soul
|
||||
continue;
|
||||
|
||||
spellInfo->AttributesCu |= SPELL_ATTR0_CU_BINARY_SPELL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2800,7 +2800,7 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool HandleDamageCommand(ChatHandler* handler, uint32 damage)
|
||||
static bool HandleDamageCommand(ChatHandler* handler, uint32 damage, Optional<std::string> percent)
|
||||
{
|
||||
Unit* target = handler->getSelectedUnit();
|
||||
if (!target || !handler->GetSession()->GetPlayer()->GetTarget())
|
||||
@@ -2810,34 +2810,24 @@ public:
|
||||
}
|
||||
|
||||
if (target->IsPlayer())
|
||||
{
|
||||
if (handler->HasLowerSecurity(target->ToPlayer()))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!target->IsAlive())
|
||||
{
|
||||
if (!target->IsAlive() || !damage)
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!damage)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (target->GetTypeId() == TYPEID_UNIT && handler->GetSession()->GetSecurity() == SEC_CONSOLE) // pussywizard
|
||||
{
|
||||
target->ToCreature()->LowerPlayerDamageReq(target->GetMaxHealth());
|
||||
}
|
||||
|
||||
if (percent)
|
||||
if (StringStartsWith("pct", *percent))
|
||||
if (damage <= 100)
|
||||
damage = target->CountPctFromMaxHealth(damage);
|
||||
|
||||
Unit::DealDamage(handler->GetSession()->GetPlayer(), target, damage, nullptr, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false, true);
|
||||
|
||||
if (target != handler->GetSession()->GetPlayer())
|
||||
{
|
||||
handler->GetSession()->GetPlayer()->SendAttackStateUpdate(HITINFO_AFFECTS_VICTIM, target, 1, SPELL_SCHOOL_MASK_NORMAL, damage, 0, 0, VICTIMSTATE_HIT, 0);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -157,7 +157,6 @@ void AddSC_isle_of_queldanas();
|
||||
void AddSC_redridge_mountains();
|
||||
void AddSC_silverpine_forest();
|
||||
void AddSC_stormwind_city();
|
||||
void AddSC_tirisfal_glades();
|
||||
void AddSC_undercity();
|
||||
void AddSC_western_plaguelands();
|
||||
void AddSC_westfall();
|
||||
@@ -309,7 +308,6 @@ void AddEasternKingdomsScripts()
|
||||
AddSC_redridge_mountains();
|
||||
AddSC_silverpine_forest();
|
||||
AddSC_stormwind_city();
|
||||
AddSC_tirisfal_glades();
|
||||
AddSC_undercity();
|
||||
AddSC_western_plaguelands();
|
||||
AddSC_westfall();
|
||||
|
||||
@@ -1,174 +0,0 @@
|
||||
/*
|
||||
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Affero General Public License as published by the
|
||||
* Free Software Foundation; either version 3 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/* ScriptData
|
||||
SDName: Tirisfal_Glades
|
||||
SD%Complete: 100
|
||||
SDComment: Quest support: 590, 1819
|
||||
SDCategory: Tirisfal Glades
|
||||
EndScriptData */
|
||||
|
||||
/* ContentData
|
||||
npc_calvin_montague
|
||||
go_mausoleum_door
|
||||
go_mausoleum_trigger
|
||||
EndContentData */
|
||||
|
||||
#include "CreatureScript.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
|
||||
/*######
|
||||
## npc_calvin_montague
|
||||
######*/
|
||||
|
||||
enum Calvin
|
||||
{
|
||||
SAY_COMPLETE = 0,
|
||||
SPELL_DRINK = 2639, // possibly not correct spell (but iconId is correct)
|
||||
QUEST_590 = 590
|
||||
};
|
||||
|
||||
class npc_calvin_montague : public CreatureScript
|
||||
{
|
||||
public:
|
||||
npc_calvin_montague() : CreatureScript("npc_calvin_montague") { }
|
||||
|
||||
bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) override
|
||||
{
|
||||
if (quest->GetQuestId() == QUEST_590)
|
||||
{
|
||||
creature->SetFaction(FACTION_ENEMY);
|
||||
creature->SetImmuneToPC(false);
|
||||
CAST_AI(npc_calvin_montague::npc_calvin_montagueAI, creature->AI())->AttackStart(player);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_calvin_montagueAI(creature);
|
||||
}
|
||||
|
||||
struct npc_calvin_montagueAI : public ScriptedAI
|
||||
{
|
||||
npc_calvin_montagueAI(Creature* creature) : ScriptedAI(creature) { }
|
||||
|
||||
uint32 m_uiPhase;
|
||||
uint32 m_uiPhaseTimer;
|
||||
ObjectGuid m_uiPlayerGUID;
|
||||
|
||||
void Reset() override
|
||||
{
|
||||
m_uiPhase = 0;
|
||||
m_uiPhaseTimer = 5000;
|
||||
m_uiPlayerGUID.Clear();
|
||||
|
||||
me->RestoreFaction();
|
||||
|
||||
if (!me->IsImmuneToPC())
|
||||
me->SetImmuneToPC(true);
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* /*who*/) override { }
|
||||
|
||||
void AttackedBy(Unit* pAttacker) override
|
||||
{
|
||||
if (me->GetVictim() || me->IsFriendlyTo(pAttacker))
|
||||
return;
|
||||
|
||||
AttackStart(pAttacker);
|
||||
}
|
||||
|
||||
void DamageTaken(Unit* pDoneBy, uint32& uiDamage, DamageEffectType, SpellSchoolMask) override
|
||||
{
|
||||
if (!pDoneBy)
|
||||
return;
|
||||
|
||||
if (uiDamage >= me->GetHealth() || me->HealthBelowPctDamaged(15, uiDamage))
|
||||
{
|
||||
uiDamage = 0;
|
||||
|
||||
me->RestoreFaction();
|
||||
me->SetImmuneToPC(true);
|
||||
me->CombatStop(true);
|
||||
|
||||
m_uiPhase = 1;
|
||||
|
||||
if (pDoneBy->IsPlayer())
|
||||
{
|
||||
m_uiPlayerGUID = pDoneBy->GetGUID();
|
||||
}
|
||||
else if (pDoneBy->IsPet())
|
||||
{
|
||||
if (Unit* owner = pDoneBy->GetOwner())
|
||||
{
|
||||
// not sure if this is needed.
|
||||
if (owner->IsPlayer())
|
||||
{
|
||||
m_uiPlayerGUID = owner->GetGUID();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (m_uiPhase)
|
||||
{
|
||||
if (m_uiPhaseTimer <= diff)
|
||||
m_uiPhaseTimer = 7500;
|
||||
else
|
||||
{
|
||||
m_uiPhaseTimer -= diff;
|
||||
return;
|
||||
}
|
||||
|
||||
switch (m_uiPhase)
|
||||
{
|
||||
case 1:
|
||||
Talk(SAY_COMPLETE);
|
||||
++m_uiPhase;
|
||||
break;
|
||||
case 2:
|
||||
if (Player* player = ObjectAccessor::GetPlayer(*me, m_uiPlayerGUID))
|
||||
player->AreaExploredOrEventHappens(QUEST_590);
|
||||
|
||||
DoCast(me, SPELL_DRINK, true);
|
||||
++m_uiPhase;
|
||||
break;
|
||||
case 3:
|
||||
EnterEvadeMode();
|
||||
break;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
void AddSC_tirisfal_glades()
|
||||
{
|
||||
new npc_calvin_montague();
|
||||
}
|
||||
@@ -0,0 +1,753 @@
|
||||
/*
|
||||
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Affero General Public License as published by the
|
||||
* Free Software Foundation; either version 3 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "CreatureScript.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScriptLoader.h"
|
||||
#include "black_temple.h"
|
||||
#include "Player.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
|
||||
enum Says
|
||||
{
|
||||
SAY_COUNCIL_AGGRO = 0,
|
||||
SAY_COUNCIL_ENRAGE = 1,
|
||||
SAY_COUNCIL_SPECIAL = 2,
|
||||
SAY_COUNCIL_SLAY = 3,
|
||||
SAY_COUNCIL_DEATH = 4
|
||||
};
|
||||
|
||||
enum Spells
|
||||
{
|
||||
SPELL_EMPYREAL_EQUIVALENCY = 41333,
|
||||
SPELL_SHARED_RULE_DMG = 41342,
|
||||
SPELL_SHARED_RULE_HEAL = 41343,
|
||||
SPELL_EMPYREAL_BALANCE = 41499,
|
||||
SPELL_BERSERK = 41924,
|
||||
|
||||
// Gathios the Shatterer
|
||||
SPELL_BLESSING_OF_PROTECTION = 41450,
|
||||
SPELL_BLESSING_OF_SPELL_WARDING = 41451,
|
||||
SPELL_CONSECRATION = 41541,
|
||||
SPELL_HAMMER_OF_JUSTICE = 41468,
|
||||
SPELL_SEAL_OF_COMMAND = 41469,
|
||||
SPELL_SEAL_OF_BLOOD = 41459,
|
||||
SPELL_CHROMATIC_RESISTANCE_AURA = 41453,
|
||||
SPELL_DEVOTION_AURA = 41452,
|
||||
SPELL_JUDGEMENT = 41467,
|
||||
|
||||
// High Nethermancer Zerevor
|
||||
SPELL_FLAMESTRIKE = 41481,
|
||||
SPELL_BLIZZARD = 41482,
|
||||
SPELL_ARCANE_BOLT = 41483,
|
||||
SPELL_ARCANE_EXPLOSION = 41524,
|
||||
SPELL_DAMPEN_MAGIC = 41478,
|
||||
|
||||
// Lady Malande
|
||||
SPELL_EMPOWERED_SMITE = 41471,
|
||||
SPELL_CIRCLE_OF_HEALING = 41455,
|
||||
SPELL_REFLECTIVE_SHIELD = 41475,
|
||||
SPELL_REFLECTIVE_SHIELD_T = 33619,
|
||||
SPELL_DIVINE_WRATH = 41472,
|
||||
SPELL_HEAL_VISUAL = 24171,
|
||||
|
||||
// Veras Darkshadow
|
||||
SPELL_DEADLY_STRIKE = 41480,
|
||||
SPELL_DEADLY_POISON = 41485,
|
||||
SPELL_ENVENOM = 41487,
|
||||
SPELL_VANISH = 41476,
|
||||
SPELL_VANISH_OUT = 41479,
|
||||
SPELL_VANISH_VISUAL = 24222
|
||||
};
|
||||
|
||||
enum Misc
|
||||
{
|
||||
ACTION_START_ENCOUNTER = 1,
|
||||
ACTION_END_ENCOUNTER = 2,
|
||||
ACTION_ENRAGE = 3,
|
||||
|
||||
EVENT_SPELL_BLESSING = 1,
|
||||
EVENT_SPELL_AURA = 2,
|
||||
EVENT_SPELL_SEAL = 3,
|
||||
EVENT_SPELL_HAMMER_OF_JUSTICE = 4,
|
||||
EVENT_SPELL_JUDGEMENT = 5,
|
||||
EVENT_SPELL_CONSECRATION = 6,
|
||||
|
||||
EVENT_SPELL_FLAMESTRIKE = 10,
|
||||
EVENT_SPELL_BLIZZARD = 11,
|
||||
EVENT_SPELL_ARCANE_BOLT = 12,
|
||||
EVENT_SPELL_DAMPEN_MAGIC = 13,
|
||||
EVENT_SPELL_ARCANE_EXPLOSION = 14,
|
||||
|
||||
EVENT_SPELL_REFLECTIVE_SHIELD = 20,
|
||||
EVENT_SPELL_CIRCLE_OF_HEALING = 21,
|
||||
EVENT_SPELL_DIVINE_WRATH = 22,
|
||||
EVENT_SPELL_EMPOWERED_SMITE = 23,
|
||||
|
||||
EVENT_SPELL_VANISH = 30,
|
||||
EVENT_SPELL_VANISH_OUT = 31,
|
||||
EVENT_SPELL_ENRAGE = 32,
|
||||
|
||||
EVENT_KILL_TALK = 100
|
||||
};
|
||||
|
||||
class VerasEnvenom : public BasicEvent
|
||||
{
|
||||
public:
|
||||
VerasEnvenom(Unit& owner, ObjectGuid targetGUID) : _owner(owner), _targetGUID(targetGUID) { }
|
||||
|
||||
bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/) override
|
||||
{
|
||||
if (Player* target = ObjectAccessor::GetPlayer(_owner, _targetGUID))
|
||||
{
|
||||
target->m_clientGUIDs.insert(_owner.GetGUID());
|
||||
_owner.CastSpell(target, SPELL_ENVENOM, true);
|
||||
target->RemoveAurasDueToSpell(SPELL_DEADLY_POISON);
|
||||
target->m_clientGUIDs.erase(_owner.GetGUID());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
Unit& _owner;
|
||||
ObjectGuid _targetGUID;
|
||||
};
|
||||
|
||||
struct boss_illidari_council : public BossAI
|
||||
{
|
||||
boss_illidari_council(Creature* creature) : BossAI(creature, DATA_ILLIDARI_COUNCIL) { }
|
||||
|
||||
void EnterEvadeMode(EvadeReason why) override
|
||||
{
|
||||
for (uint8 i = DATA_GATHIOS_THE_SHATTERER; i <= DATA_VERAS_DARKSHADOW; ++i)
|
||||
if (Creature* member = instance->GetCreature(i))
|
||||
member->AI()->EnterEvadeMode();
|
||||
|
||||
BossAI::EnterEvadeMode(why);
|
||||
}
|
||||
|
||||
void AttackStart(Unit*) override { }
|
||||
void MoveInLineOfSight(Unit*) override { }
|
||||
|
||||
void DoAction(int32 param) override
|
||||
{
|
||||
if (!me->isActiveObject() && param == ACTION_START_ENCOUNTER)
|
||||
{
|
||||
me->setActive(true);
|
||||
|
||||
bool spoken = false;
|
||||
|
||||
me->CastSpell(me, SPELL_EMPYREAL_BALANCE, true);
|
||||
|
||||
ScheduleTimedEvent(3200ms, [&]
|
||||
{
|
||||
me->CastSpell(me, SPELL_EMPYREAL_EQUIVALENCY, true);
|
||||
}, 3200ms);
|
||||
|
||||
for (uint8 i = DATA_GATHIOS_THE_SHATTERER; i <= DATA_VERAS_DARKSHADOW; ++i)
|
||||
{
|
||||
if (Creature* member = instance->GetCreature(i))
|
||||
{
|
||||
if (!spoken && (roll_chance_i(33) || i == 3))
|
||||
{
|
||||
spoken = true;
|
||||
member->AI()->Talk(SAY_COUNCIL_AGGRO);
|
||||
}
|
||||
member->SetOwnerGUID(me->GetGUID());
|
||||
member->SetInCombatWithZone();
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (param == ACTION_ENRAGE)
|
||||
{
|
||||
for (uint8 i = DATA_GATHIOS_THE_SHATTERER; i <= DATA_VERAS_DARKSHADOW; ++i)
|
||||
if (Creature* member = instance->GetCreature(i))
|
||||
member->AI()->DoAction(ACTION_ENRAGE);
|
||||
}
|
||||
else if (param == ACTION_END_ENCOUNTER)
|
||||
{
|
||||
me->setActive(false);
|
||||
for (uint8 i = DATA_GATHIOS_THE_SHATTERER; i <= DATA_VERAS_DARKSHADOW; ++i)
|
||||
if (Creature* member = instance->GetCreature(i))
|
||||
if (member->IsAlive())
|
||||
Unit::Kill(me, member);
|
||||
me->KillSelf();
|
||||
}
|
||||
}
|
||||
|
||||
void DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*damagetype*/, SpellSchoolMask /*damageSchoolMask*/) override
|
||||
{
|
||||
if (me->GetHealth() <= damage)
|
||||
{
|
||||
damage = me->GetHealth() - 1;
|
||||
DoAction(ACTION_END_ENCOUNTER);
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (!me->isActiveObject())
|
||||
return;
|
||||
|
||||
if (!SelectTargetFromPlayerList(115.0f))
|
||||
{
|
||||
EnterEvadeMode(EVADE_REASON_NO_HOSTILES);
|
||||
return;
|
||||
}
|
||||
scheduler.Update(diff);
|
||||
}
|
||||
};
|
||||
|
||||
struct boss_illidari_council_memberAI : public ScriptedAI
|
||||
{
|
||||
boss_illidari_council_memberAI(Creature* creature) : ScriptedAI(creature)
|
||||
{
|
||||
instance = creature->GetInstanceScript();
|
||||
SetBoundary(instance->GetBossBoundary(DATA_ILLIDARI_COUNCIL));
|
||||
}
|
||||
|
||||
InstanceScript* instance;
|
||||
EventMap events;
|
||||
|
||||
void Reset() override
|
||||
{
|
||||
events.Reset();
|
||||
}
|
||||
|
||||
void EnterEvadeMode(EvadeReason why) override
|
||||
{
|
||||
me->SetOwnerGUID(ObjectGuid::Empty);
|
||||
ScriptedAI::EnterEvadeMode(why);
|
||||
}
|
||||
|
||||
void DoAction(int32 param) override
|
||||
{
|
||||
if (param == ACTION_ENRAGE)
|
||||
{
|
||||
me->CastSpell(me, SPELL_BERSERK, true);
|
||||
Talk(SAY_COUNCIL_ENRAGE);
|
||||
}
|
||||
}
|
||||
|
||||
void DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*damagetype*/, SpellSchoolMask /*damageSchoolMask*/) override
|
||||
{
|
||||
InstanceScript* instance = me->GetInstanceScript();
|
||||
|
||||
if (me->GetHealth() <= damage)
|
||||
damage = me->GetHealth() - 1;
|
||||
|
||||
int32 damageTaken = damage;
|
||||
Creature* target = instance->GetCreature(DATA_ILLIDARI_COUNCIL);
|
||||
|
||||
me->CastCustomSpell(target->ToUnit(), SPELL_SHARED_RULE_DMG, &damageTaken, &damageTaken, &damageTaken, true, nullptr, nullptr, me->GetGUID());
|
||||
}
|
||||
|
||||
void KilledUnit(Unit*) override
|
||||
{
|
||||
if (events.GetNextEventTime(EVENT_KILL_TALK) == 0)
|
||||
{
|
||||
Talk(SAY_COUNCIL_SLAY);
|
||||
events.ScheduleEvent(EVENT_KILL_TALK, 6000);
|
||||
}
|
||||
}
|
||||
|
||||
void JustDied(Unit*) override
|
||||
{
|
||||
Talk(SAY_COUNCIL_DEATH);
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* /*who*/) override
|
||||
{
|
||||
if (Creature* council = instance->GetCreature(DATA_ILLIDARI_COUNCIL))
|
||||
council->GetAI()->DoAction(ACTION_START_ENCOUNTER);
|
||||
}
|
||||
};
|
||||
|
||||
struct boss_gathios_the_shatterer : public boss_illidari_council_memberAI
|
||||
{
|
||||
boss_gathios_the_shatterer(Creature* creature) : boss_illidari_council_memberAI(creature)
|
||||
{
|
||||
_toggleBlessing = RAND(true, false);
|
||||
_toggleAura = RAND(true, false);
|
||||
_toggleSeal = RAND(true, false);
|
||||
}
|
||||
|
||||
Creature* SelectCouncilMember()
|
||||
{
|
||||
if (roll_chance_i(50))
|
||||
return instance->GetCreature(DATA_LADY_MALANDE);
|
||||
|
||||
if (roll_chance_i(20))
|
||||
if (Creature* veras = instance->GetCreature(DATA_VERAS_DARKSHADOW))
|
||||
if (!veras->HasAura(SPELL_VANISH))
|
||||
return veras;
|
||||
|
||||
return instance->GetCreature(RAND(DATA_GATHIOS_THE_SHATTERER, DATA_HIGH_NETHERMANCER_ZEREVOR));
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* who) override
|
||||
{
|
||||
boss_illidari_council_memberAI::JustEngagedWith(who);
|
||||
events.ScheduleEvent(EVENT_SPELL_BLESSING, 10000);
|
||||
events.ScheduleEvent(EVENT_SPELL_AURA, 0);
|
||||
events.ScheduleEvent(EVENT_SPELL_SEAL, 2000);
|
||||
events.ScheduleEvent(EVENT_SPELL_HAMMER_OF_JUSTICE, 6000);
|
||||
events.ScheduleEvent(EVENT_SPELL_JUDGEMENT, 8000);
|
||||
events.ScheduleEvent(EVENT_SPELL_CONSECRATION, 4000);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
events.Update(diff);
|
||||
if (me->HasUnitState(UNIT_STATE_CASTING))
|
||||
return;
|
||||
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
case EVENT_SPELL_BLESSING:
|
||||
if (Unit* member = SelectCouncilMember())
|
||||
{
|
||||
me->CastSpell(member, _toggleBlessing ? SPELL_BLESSING_OF_PROTECTION : SPELL_BLESSING_OF_SPELL_WARDING);
|
||||
_toggleBlessing = !_toggleBlessing;
|
||||
}
|
||||
events.ScheduleEvent(EVENT_SPELL_BLESSING, 15000);
|
||||
break;
|
||||
case EVENT_SPELL_AURA:
|
||||
me->CastSpell(me, _toggleAura ? SPELL_DEVOTION_AURA : SPELL_CHROMATIC_RESISTANCE_AURA);
|
||||
_toggleAura = !_toggleAura;
|
||||
events.ScheduleEvent(EVENT_SPELL_AURA, 60000);
|
||||
break;
|
||||
case EVENT_SPELL_CONSECRATION:
|
||||
if (roll_chance_i(50))
|
||||
Talk(SAY_COUNCIL_SPECIAL);
|
||||
me->CastSpell(me, SPELL_CONSECRATION, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_AURA, 30000);
|
||||
break;
|
||||
case EVENT_SPELL_HAMMER_OF_JUSTICE:
|
||||
if (Unit* target = me->GetVictim())
|
||||
if (target->IsPlayer() && me->IsInRange(target, 10.0f, 40.0f, true))
|
||||
{
|
||||
me->CastSpell(target, SPELL_HAMMER_OF_JUSTICE);
|
||||
events.ScheduleEvent(EVENT_SPELL_HAMMER_OF_JUSTICE, 20s);
|
||||
break;
|
||||
}
|
||||
events.ScheduleEvent(EVENT_SPELL_HAMMER_OF_JUSTICE, 0);
|
||||
break;
|
||||
case EVENT_SPELL_SEAL:
|
||||
me->CastSpell(me, _toggleSeal ? SPELL_SEAL_OF_COMMAND : SPELL_SEAL_OF_BLOOD);
|
||||
_toggleSeal = !_toggleSeal;
|
||||
events.ScheduleEvent(EVENT_SPELL_SEAL, 20000);
|
||||
break;
|
||||
case EVENT_SPELL_JUDGEMENT:
|
||||
me->CastSpell(me->GetVictim(), SPELL_JUDGEMENT, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_JUDGEMENT, 20000);
|
||||
break;
|
||||
}
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
private:
|
||||
bool _toggleBlessing;
|
||||
bool _toggleAura;
|
||||
bool _toggleSeal;
|
||||
};
|
||||
|
||||
struct boss_high_nethermancer_zerevor : public boss_illidari_council_memberAI
|
||||
{
|
||||
boss_high_nethermancer_zerevor(Creature* creature) : boss_illidari_council_memberAI(creature) { }
|
||||
|
||||
void AttackStart(Unit* who) override
|
||||
{
|
||||
if (who && me->Attack(who, true))
|
||||
me->GetMotionMaster()->MoveChase(who, 20.0f);
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* who) override
|
||||
{
|
||||
boss_illidari_council_memberAI::JustEngagedWith(who);
|
||||
events.ScheduleEvent(EVENT_SPELL_FLAMESTRIKE, 25000);
|
||||
events.ScheduleEvent(EVENT_SPELL_BLIZZARD, 5000);
|
||||
events.ScheduleEvent(EVENT_SPELL_ARCANE_BOLT, 15000);
|
||||
events.ScheduleEvent(EVENT_SPELL_DAMPEN_MAGIC, 0);
|
||||
events.ScheduleEvent(EVENT_SPELL_ARCANE_EXPLOSION, 10000);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
events.Update(diff);
|
||||
if (me->HasUnitState(UNIT_STATE_CASTING))
|
||||
return;
|
||||
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
case EVENT_SPELL_DAMPEN_MAGIC:
|
||||
me->CastSpell(me, SPELL_DAMPEN_MAGIC, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_DAMPEN_MAGIC, 120000);
|
||||
break;
|
||||
case EVENT_SPELL_ARCANE_BOLT:
|
||||
me->CastSpell(me->GetVictim(), SPELL_ARCANE_BOLT, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_ARCANE_BOLT, 3000);
|
||||
break;
|
||||
case EVENT_SPELL_FLAMESTRIKE:
|
||||
if (roll_chance_i(50))
|
||||
Talk(SAY_COUNCIL_SPECIAL);
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f))
|
||||
me->CastSpell(target, SPELL_FLAMESTRIKE, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_FLAMESTRIKE, 40000);
|
||||
break;
|
||||
case EVENT_SPELL_BLIZZARD:
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f))
|
||||
me->CastSpell(target, SPELL_BLIZZARD, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_BLIZZARD, 40000);
|
||||
break;
|
||||
case EVENT_SPELL_ARCANE_EXPLOSION:
|
||||
if (SelectTarget(SelectTargetMethod::Random, 0, 10.0f))
|
||||
me->CastSpell(me, SPELL_ARCANE_EXPLOSION, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_ARCANE_EXPLOSION, 10000);
|
||||
break;
|
||||
}
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
};
|
||||
|
||||
struct boss_lady_malande : public boss_illidari_council_memberAI
|
||||
{
|
||||
boss_lady_malande(Creature* creature) : boss_illidari_council_memberAI(creature) { }
|
||||
|
||||
void AttackStart(Unit* who) override
|
||||
{
|
||||
if (who && me->Attack(who, true))
|
||||
me->GetMotionMaster()->MoveChase(who, 20.0f);
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* who) override
|
||||
{
|
||||
boss_illidari_council_memberAI::JustEngagedWith(who);
|
||||
events.ScheduleEvent(EVENT_SPELL_REFLECTIVE_SHIELD, 10000);
|
||||
events.ScheduleEvent(EVENT_SPELL_CIRCLE_OF_HEALING, 20000);
|
||||
events.ScheduleEvent(EVENT_SPELL_DIVINE_WRATH, 5000);
|
||||
events.ScheduleEvent(EVENT_SPELL_EMPOWERED_SMITE, 15000);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
events.Update(diff);
|
||||
if (me->HasUnitState(UNIT_STATE_CASTING))
|
||||
return;
|
||||
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
case EVENT_SPELL_CIRCLE_OF_HEALING:
|
||||
me->CastSpell(me, SPELL_CIRCLE_OF_HEALING, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_CIRCLE_OF_HEALING, 20000);
|
||||
break;
|
||||
case EVENT_SPELL_REFLECTIVE_SHIELD:
|
||||
if (roll_chance_i(50))
|
||||
Talk(SAY_COUNCIL_SPECIAL);
|
||||
me->CastSpell(me, SPELL_REFLECTIVE_SHIELD, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_REFLECTIVE_SHIELD, 40000);
|
||||
break;
|
||||
case EVENT_SPELL_DIVINE_WRATH:
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f))
|
||||
me->CastSpell(target, SPELL_DIVINE_WRATH, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_DIVINE_WRATH, 20000);
|
||||
break;
|
||||
case EVENT_SPELL_EMPOWERED_SMITE:
|
||||
me->CastSpell(me->GetVictim(), SPELL_EMPOWERED_SMITE, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_EMPOWERED_SMITE, 3000);
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
struct boss_veras_darkshadow : public boss_illidari_council_memberAI
|
||||
{
|
||||
boss_veras_darkshadow(Creature* creature) : boss_illidari_council_memberAI(creature) { }
|
||||
|
||||
void JustEngagedWith(Unit* who) override
|
||||
{
|
||||
me->SetCanDualWield(true);
|
||||
boss_illidari_council_memberAI::JustEngagedWith(who);
|
||||
events.ScheduleEvent(EVENT_SPELL_VANISH, 10000);
|
||||
events.ScheduleEvent(EVENT_SPELL_ENRAGE, 900000);
|
||||
}
|
||||
|
||||
void JustSummoned(Creature* summon) override
|
||||
{
|
||||
summon->CastSpell(summon, SPELL_VANISH_VISUAL, true);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
events.Update(diff);
|
||||
if (me->HasUnitState(UNIT_STATE_CASTING))
|
||||
return;
|
||||
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
case EVENT_SPELL_VANISH:
|
||||
if (roll_chance_i(50))
|
||||
Talk(SAY_COUNCIL_SPECIAL);
|
||||
me->CastSpell(me, SPELL_DEADLY_STRIKE, false);
|
||||
me->CastSpell(me, SPELL_VANISH, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_VANISH, 60000);
|
||||
events.ScheduleEvent(EVENT_SPELL_VANISH_OUT, 29000);
|
||||
break;
|
||||
case EVENT_SPELL_VANISH_OUT:
|
||||
me->CastSpell(me, SPELL_VANISH_OUT, false);
|
||||
break;
|
||||
case EVENT_SPELL_ENRAGE:
|
||||
DoResetThreatList();
|
||||
if (Creature* council = instance->GetCreature(DATA_ILLIDARI_COUNCIL))
|
||||
council->GetAI()->DoAction(ACTION_ENRAGE);
|
||||
break;
|
||||
}
|
||||
|
||||
if (events.GetNextEventTime(EVENT_SPELL_VANISH_OUT) == 0)
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_illidari_council_balance_of_power_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_illidari_council_balance_of_power_aura);
|
||||
|
||||
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
||||
{
|
||||
// Set absorption amount to unlimited (no absorb)
|
||||
amount = -1;
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_illidari_council_balance_of_power_aura::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_illidari_council_empyreal_balance : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_illidari_council_empyreal_balance);
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
_targetCount = 0;
|
||||
return GetCaster()->GetTypeId() == TYPEID_UNIT;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex effIndex)
|
||||
{
|
||||
PreventHitDefaultEffect(effIndex);
|
||||
if (GetHitUnit())
|
||||
{
|
||||
_targetCount++;
|
||||
}
|
||||
}
|
||||
|
||||
void HandleAfterCast()
|
||||
{
|
||||
if (_targetCount != 4)
|
||||
{
|
||||
GetCaster()->ToCreature()->AI()->EnterEvadeMode();
|
||||
return;
|
||||
}
|
||||
|
||||
std::list<TargetInfo> const* targetsInfo = GetSpell()->GetUniqueTargetInfo();
|
||||
for (std::list<TargetInfo>::const_iterator ihit = targetsInfo->begin(); ihit != targetsInfo->end(); ++ihit)
|
||||
if (Creature* target = ObjectAccessor::GetCreature(*GetCaster(), ihit->targetGUID))
|
||||
{
|
||||
target->SetMaxHealth(GetCaster()->GetMaxHealth() / _targetCount);
|
||||
target->SetHealth(GetCaster()->GetHealth() / _targetCount);
|
||||
target->LowerPlayerDamageReq(target->GetMaxHealth());
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_illidari_council_empyreal_balance::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
AfterCast += SpellCastFn(spell_illidari_council_empyreal_balance::HandleAfterCast);
|
||||
}
|
||||
|
||||
private:
|
||||
uint8 _targetCount;
|
||||
};
|
||||
|
||||
class spell_illidari_council_empyreal_equivalency : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_illidari_council_empyreal_equivalency);
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
_targetCount = 0;
|
||||
return GetCaster()->GetTypeId() == TYPEID_UNIT;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex effIndex)
|
||||
{
|
||||
PreventHitDefaultEffect(effIndex);
|
||||
if (GetHitUnit())
|
||||
{
|
||||
_targetCount++;
|
||||
}
|
||||
}
|
||||
|
||||
void HandleAfterCast()
|
||||
{
|
||||
if (_targetCount != 4)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
std::list<TargetInfo> const* targetsInfo = GetSpell()->GetUniqueTargetInfo();
|
||||
for (std::list<TargetInfo>::const_iterator ihit = targetsInfo->begin(); ihit != targetsInfo->end(); ++ihit)
|
||||
if (Creature* target = ObjectAccessor::GetCreature(*GetCaster(), ihit->targetGUID))
|
||||
target->SetHealth(GetCaster()->GetHealth() / _targetCount);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_illidari_council_empyreal_equivalency::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
AfterCast += SpellCastFn(spell_illidari_council_empyreal_equivalency::HandleAfterCast);
|
||||
}
|
||||
|
||||
private:
|
||||
uint8 _targetCount;
|
||||
};
|
||||
|
||||
class spell_illidari_council_reflective_shield_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_illidari_council_reflective_shield_aura);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_REFLECTIVE_SHIELD_T });
|
||||
}
|
||||
|
||||
void ReflectDamage(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
if (dmgInfo.GetAttacker() == target)
|
||||
return;
|
||||
|
||||
int32 bp = absorbAmount / 2;
|
||||
target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_REFLECTIVE_SHIELD_T, &bp, nullptr, nullptr, true, nullptr, aurEff);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_illidari_council_reflective_shield_aura::ReflectDamage, EFFECT_0);
|
||||
}
|
||||
};
|
||||
class spell_illidari_council_circle_of_healing : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_illidari_council_circle_of_healing);
|
||||
|
||||
void HandleSharedRule(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* councilMember = GetHitUnit();
|
||||
if (!councilMember)
|
||||
return;
|
||||
|
||||
InstanceScript* instance = councilMember->GetInstanceScript();
|
||||
if (!instance)
|
||||
return;
|
||||
|
||||
Creature* target = instance->GetCreature(DATA_ILLIDARI_COUNCIL);
|
||||
|
||||
int32 heal = GetHitHeal();
|
||||
target->CastCustomSpell(target, SPELL_SHARED_RULE_HEAL, &heal, &heal, &heal, true, nullptr, nullptr, target->GetGUID());
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_illidari_council_circle_of_healing::HandleSharedRule, EFFECT_0, SPELL_EFFECT_HEAL);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_illidari_council_judgement : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_illidari_council_judgement);
|
||||
|
||||
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
auto const& auras = GetCaster()->GetAuraEffectsByType(SPELL_AURA_DUMMY);
|
||||
for (auto i = auras.begin(); i != auras.end(); ++i)
|
||||
{
|
||||
if ((*i)->GetSpellInfo()->GetSpellSpecific() == SPELL_SPECIFIC_SEAL && (*i)->GetEffIndex() == EFFECT_2)
|
||||
if (sSpellMgr->GetSpellInfo((*i)->GetAmount()))
|
||||
{
|
||||
GetCaster()->CastSpell(GetHitUnit(), (*i)->GetAmount(), true);
|
||||
GetCaster()->RemoveAurasDueToSpell((*i)->GetSpellInfo()->Id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_illidari_council_judgement::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_illidari_council_deadly_strike_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_illidari_council_deadly_strike_aura);
|
||||
|
||||
void Update(AuraEffect const* effect)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
if (Unit* target = GetUnitOwner()->GetAI()->SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true))
|
||||
{
|
||||
GetUnitOwner()->CastSpell(target, GetSpellInfo()->Effects[effect->GetEffIndex()].TriggerSpell, true);
|
||||
GetUnitOwner()->m_Events.AddEvent(new VerasEnvenom(*GetUnitOwner(), target->GetGUID()), GetUnitOwner()->m_Events.CalculateTime(urand(1500, 3500)));
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_illidari_council_deadly_strike_aura::Update, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_boss_illidari_council()
|
||||
{
|
||||
RegisterBlackTempleCreatureAI(boss_illidari_council);
|
||||
RegisterBlackTempleCreatureAI(boss_gathios_the_shatterer);
|
||||
RegisterBlackTempleCreatureAI(boss_lady_malande);
|
||||
RegisterBlackTempleCreatureAI(boss_veras_darkshadow);
|
||||
RegisterBlackTempleCreatureAI(boss_high_nethermancer_zerevor);
|
||||
RegisterSpellScript(spell_illidari_council_balance_of_power_aura);
|
||||
RegisterSpellScript(spell_illidari_council_empyreal_balance);
|
||||
RegisterSpellScript(spell_illidari_council_empyreal_equivalency);
|
||||
RegisterSpellScript(spell_illidari_council_reflective_shield_aura);
|
||||
RegisterSpellScript(spell_illidari_council_circle_of_healing);
|
||||
RegisterSpellScript(spell_illidari_council_judgement);
|
||||
RegisterSpellScript(spell_illidari_council_deadly_strike_aura);
|
||||
}
|
||||
@@ -1,714 +0,0 @@
|
||||
/*
|
||||
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Affero General Public License as published by the
|
||||
* Free Software Foundation; either version 3 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "CreatureScript.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScriptLoader.h"
|
||||
#include "black_temple.h"
|
||||
#include "Player.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
|
||||
enum Says
|
||||
{
|
||||
SAY_COUNCIL_AGGRO = 0,
|
||||
SAY_COUNCIL_ENRAGE = 1,
|
||||
SAY_COUNCIL_SPECIAL = 2,
|
||||
SAY_COUNCIL_SLAY = 3,
|
||||
SAY_COUNCIL_DEATH = 4
|
||||
};
|
||||
|
||||
enum Spells
|
||||
{
|
||||
SPELL_EMPYREAL_BALANCE = 41499,
|
||||
SPELL_BERSERK = 41924,
|
||||
|
||||
// Gathios the Shatterer
|
||||
SPELL_BLESSING_OF_PROTECTION = 41450,
|
||||
SPELL_BLESSING_OF_SPELL_WARDING = 41451,
|
||||
SPELL_CONSECRATION = 41541,
|
||||
SPELL_HAMMER_OF_JUSTICE = 41468,
|
||||
SPELL_SEAL_OF_COMMAND = 41469,
|
||||
SPELL_SEAL_OF_BLOOD = 41459,
|
||||
SPELL_CHROMATIC_RESISTANCE_AURA = 41453,
|
||||
SPELL_DEVOTION_AURA = 41452,
|
||||
SPELL_JUDGEMENT = 41467,
|
||||
|
||||
// High Nethermancer Zerevor
|
||||
SPELL_FLAMESTRIKE = 41481,
|
||||
SPELL_BLIZZARD = 41482,
|
||||
SPELL_ARCANE_BOLT = 41483,
|
||||
SPELL_ARCANE_EXPLOSION = 41524,
|
||||
SPELL_DAMPEN_MAGIC = 41478,
|
||||
|
||||
// Lady Malande
|
||||
SPELL_EMPOWERED_SMITE = 41471,
|
||||
SPELL_CIRCLE_OF_HEALING = 41455,
|
||||
SPELL_REFLECTIVE_SHIELD = 41475,
|
||||
SPELL_REFLECTIVE_SHIELD_T = 33619,
|
||||
SPELL_DIVINE_WRATH = 41472,
|
||||
SPELL_HEAL_VISUAL = 24171,
|
||||
|
||||
// Veras Darkshadow
|
||||
SPELL_DEADLY_STRIKE = 41480,
|
||||
SPELL_DEADLY_POISON = 41485,
|
||||
SPELL_ENVENOM = 41487,
|
||||
SPELL_VANISH = 41476,
|
||||
SPELL_VANISH_OUT = 41479,
|
||||
SPELL_VANISH_VISUAL = 24222
|
||||
};
|
||||
|
||||
enum Misc
|
||||
{
|
||||
ACTION_START_ENCOUNTER = 1,
|
||||
ACTION_END_ENCOUNTER = 2,
|
||||
ACTION_ENRAGE = 3,
|
||||
|
||||
EVENT_SPELL_BLESSING = 1,
|
||||
EVENT_SPELL_AURA = 2,
|
||||
EVENT_SPELL_SEAL = 3,
|
||||
EVENT_SPELL_HAMMER_OF_JUSTICE = 4,
|
||||
EVENT_SPELL_JUDGEMENT = 5,
|
||||
EVENT_SPELL_CONSECRATION = 6,
|
||||
|
||||
EVENT_SPELL_FLAMESTRIKE = 10,
|
||||
EVENT_SPELL_BLIZZARD = 11,
|
||||
EVENT_SPELL_ARCANE_BOLT = 12,
|
||||
EVENT_SPELL_DAMPEN_MAGIC = 13,
|
||||
EVENT_SPELL_ARCANE_EXPLOSION = 14,
|
||||
|
||||
EVENT_SPELL_REFLECTIVE_SHIELD = 20,
|
||||
EVENT_SPELL_CIRCLE_OF_HEALING = 21,
|
||||
EVENT_SPELL_DIVINE_WRATH = 22,
|
||||
EVENT_SPELL_EMPOWERED_SMITE = 23,
|
||||
|
||||
EVENT_SPELL_VANISH = 30,
|
||||
EVENT_SPELL_VANISH_OUT = 31,
|
||||
EVENT_SPELL_ENRAGE = 32,
|
||||
|
||||
EVENT_KILL_TALK = 100
|
||||
};
|
||||
|
||||
class VerasEnvenom : public BasicEvent
|
||||
{
|
||||
public:
|
||||
VerasEnvenom(Unit& owner, ObjectGuid targetGUID) : _owner(owner), _targetGUID(targetGUID) { }
|
||||
|
||||
bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/) override
|
||||
{
|
||||
if (Player* target = ObjectAccessor::GetPlayer(_owner, _targetGUID))
|
||||
{
|
||||
target->m_clientGUIDs.insert(_owner.GetGUID());
|
||||
_owner.CastSpell(target, SPELL_ENVENOM, true);
|
||||
target->RemoveAurasDueToSpell(SPELL_DEADLY_POISON);
|
||||
target->m_clientGUIDs.erase(_owner.GetGUID());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
Unit& _owner;
|
||||
ObjectGuid _targetGUID;
|
||||
};
|
||||
|
||||
class boss_illidari_council : public CreatureScript
|
||||
{
|
||||
public:
|
||||
boss_illidari_council() : CreatureScript("boss_illidari_council") { }
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetBlackTempleAI<boss_illidari_councilAI>(creature);
|
||||
}
|
||||
|
||||
struct boss_illidari_councilAI : public BossAI
|
||||
{
|
||||
boss_illidari_councilAI(Creature* creature) : BossAI(creature, DATA_ILLIDARI_COUNCIL) { }
|
||||
|
||||
void EnterEvadeMode(EvadeReason why) override
|
||||
{
|
||||
for (uint8 i = DATA_GATHIOS_THE_SHATTERER; i <= DATA_VERAS_DARKSHADOW; ++i)
|
||||
if (Creature* member = instance->GetCreature(i))
|
||||
member->AI()->EnterEvadeMode();
|
||||
|
||||
BossAI::EnterEvadeMode(why);
|
||||
}
|
||||
|
||||
void AttackStart(Unit*) override { }
|
||||
void MoveInLineOfSight(Unit*) override { }
|
||||
|
||||
void DoAction(int32 param) override
|
||||
{
|
||||
if (!me->isActiveObject() && param == ACTION_START_ENCOUNTER)
|
||||
{
|
||||
me->setActive(true);
|
||||
|
||||
bool spoken = false;
|
||||
for (uint8 i = DATA_GATHIOS_THE_SHATTERER; i <= DATA_VERAS_DARKSHADOW; ++i)
|
||||
{
|
||||
if (Creature* member = instance->GetCreature(i))
|
||||
{
|
||||
if (!spoken && (roll_chance_i(33) || i == 3))
|
||||
{
|
||||
spoken = true;
|
||||
member->AI()->Talk(SAY_COUNCIL_AGGRO);
|
||||
}
|
||||
member->SetOwnerGUID(me->GetGUID());
|
||||
member->SetInCombatWithZone();
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (param == ACTION_ENRAGE)
|
||||
{
|
||||
for (uint8 i = DATA_GATHIOS_THE_SHATTERER; i <= DATA_VERAS_DARKSHADOW; ++i)
|
||||
if (Creature* member = instance->GetCreature(i))
|
||||
member->AI()->DoAction(ACTION_ENRAGE);
|
||||
}
|
||||
else if (param == ACTION_END_ENCOUNTER)
|
||||
{
|
||||
me->setActive(false);
|
||||
for (uint8 i = DATA_GATHIOS_THE_SHATTERER; i <= DATA_VERAS_DARKSHADOW; ++i)
|
||||
if (Creature* member = instance->GetCreature(i))
|
||||
if (member->IsAlive())
|
||||
Unit::Kill(me, member);
|
||||
me->KillSelf();
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 /*diff*/) override
|
||||
{
|
||||
if (!me->isActiveObject())
|
||||
return;
|
||||
|
||||
if (!SelectTargetFromPlayerList(115.0f))
|
||||
{
|
||||
EnterEvadeMode(EVADE_REASON_NO_HOSTILES);
|
||||
return;
|
||||
}
|
||||
|
||||
me->CastSpell(me, SPELL_EMPYREAL_BALANCE, true);
|
||||
}
|
||||
};
|
||||
};
|
||||
struct boss_illidari_council_memberAI : public ScriptedAI
|
||||
{
|
||||
boss_illidari_council_memberAI(Creature* creature) : ScriptedAI(creature)
|
||||
{
|
||||
instance = creature->GetInstanceScript();
|
||||
SetBoundary(instance->GetBossBoundary(DATA_ILLIDARI_COUNCIL));
|
||||
}
|
||||
|
||||
InstanceScript* instance;
|
||||
EventMap events;
|
||||
|
||||
void Reset() override
|
||||
{
|
||||
events.Reset();
|
||||
}
|
||||
|
||||
void EnterEvadeMode(EvadeReason why) override
|
||||
{
|
||||
me->SetOwnerGUID(ObjectGuid::Empty);
|
||||
ScriptedAI::EnterEvadeMode(why);
|
||||
}
|
||||
|
||||
void DoAction(int32 param) override
|
||||
{
|
||||
if (param == ACTION_ENRAGE)
|
||||
{
|
||||
me->CastSpell(me, SPELL_BERSERK, true);
|
||||
Talk(SAY_COUNCIL_ENRAGE);
|
||||
}
|
||||
}
|
||||
|
||||
void KilledUnit(Unit*) override
|
||||
{
|
||||
if (events.GetNextEventTime(EVENT_KILL_TALK) == 0)
|
||||
{
|
||||
Talk(SAY_COUNCIL_SLAY);
|
||||
events.ScheduleEvent(EVENT_KILL_TALK, 6000);
|
||||
}
|
||||
}
|
||||
|
||||
void JustDied(Unit*) override
|
||||
{
|
||||
Talk(SAY_COUNCIL_DEATH);
|
||||
if (Creature* council = instance->GetCreature(DATA_ILLIDARI_COUNCIL))
|
||||
council->GetAI()->DoAction(ACTION_END_ENCOUNTER);
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* /*who*/) override
|
||||
{
|
||||
if (Creature* council = instance->GetCreature(DATA_ILLIDARI_COUNCIL))
|
||||
council->GetAI()->DoAction(ACTION_START_ENCOUNTER);
|
||||
}
|
||||
};
|
||||
|
||||
class boss_gathios_the_shatterer : public CreatureScript
|
||||
{
|
||||
public:
|
||||
boss_gathios_the_shatterer() : CreatureScript("boss_gathios_the_shatterer") { }
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetBlackTempleAI<boss_gathios_the_shattererAI>(creature);
|
||||
}
|
||||
|
||||
struct boss_gathios_the_shattererAI : public boss_illidari_council_memberAI
|
||||
{
|
||||
boss_gathios_the_shattererAI(Creature* creature) : boss_illidari_council_memberAI(creature)
|
||||
{
|
||||
_toggleBlessing = RAND(true, false);
|
||||
_toggleAura = RAND(true, false);
|
||||
_toggleSeal = RAND(true, false);
|
||||
}
|
||||
|
||||
Creature* SelectCouncilMember()
|
||||
{
|
||||
if (roll_chance_i(50))
|
||||
return instance->GetCreature(DATA_LADY_MALANDE);
|
||||
|
||||
if (roll_chance_i(20))
|
||||
if (Creature* veras = instance->GetCreature(DATA_VERAS_DARKSHADOW))
|
||||
if (!veras->HasAura(SPELL_VANISH))
|
||||
return veras;
|
||||
|
||||
return instance->GetCreature(RAND(DATA_GATHIOS_THE_SHATTERER, DATA_HIGH_NETHERMANCER_ZEREVOR));
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* who) override
|
||||
{
|
||||
boss_illidari_council_memberAI::JustEngagedWith(who);
|
||||
events.ScheduleEvent(EVENT_SPELL_BLESSING, 10000);
|
||||
events.ScheduleEvent(EVENT_SPELL_AURA, 0);
|
||||
events.ScheduleEvent(EVENT_SPELL_SEAL, 2000);
|
||||
events.ScheduleEvent(EVENT_SPELL_HAMMER_OF_JUSTICE, 6000);
|
||||
events.ScheduleEvent(EVENT_SPELL_JUDGEMENT, 8000);
|
||||
events.ScheduleEvent(EVENT_SPELL_CONSECRATION, 4000);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
events.Update(diff);
|
||||
if (me->HasUnitState(UNIT_STATE_CASTING))
|
||||
return;
|
||||
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
case EVENT_SPELL_BLESSING:
|
||||
if (Unit* member = SelectCouncilMember())
|
||||
{
|
||||
me->CastSpell(member, _toggleBlessing ? SPELL_BLESSING_OF_PROTECTION : SPELL_BLESSING_OF_SPELL_WARDING);
|
||||
_toggleBlessing = !_toggleBlessing;
|
||||
}
|
||||
events.ScheduleEvent(EVENT_SPELL_BLESSING, 15000);
|
||||
break;
|
||||
case EVENT_SPELL_AURA:
|
||||
me->CastSpell(me, _toggleAura ? SPELL_DEVOTION_AURA : SPELL_CHROMATIC_RESISTANCE_AURA);
|
||||
_toggleAura = !_toggleAura;
|
||||
events.ScheduleEvent(EVENT_SPELL_AURA, 60000);
|
||||
break;
|
||||
case EVENT_SPELL_CONSECRATION:
|
||||
if (roll_chance_i(50))
|
||||
Talk(SAY_COUNCIL_SPECIAL);
|
||||
me->CastSpell(me, SPELL_CONSECRATION, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_AURA, 30000);
|
||||
break;
|
||||
case EVENT_SPELL_HAMMER_OF_JUSTICE:
|
||||
if (Unit* target = me->GetVictim())
|
||||
if (target->IsPlayer() && me->IsInRange(target, 10.0f, 40.0f, true))
|
||||
{
|
||||
me->CastSpell(target, SPELL_HAMMER_OF_JUSTICE);
|
||||
events.ScheduleEvent(EVENT_SPELL_HAMMER_OF_JUSTICE, 20s);
|
||||
break;
|
||||
}
|
||||
events.ScheduleEvent(EVENT_SPELL_HAMMER_OF_JUSTICE, 0);
|
||||
break;
|
||||
case EVENT_SPELL_SEAL:
|
||||
me->CastSpell(me, _toggleSeal ? SPELL_SEAL_OF_COMMAND : SPELL_SEAL_OF_BLOOD);
|
||||
_toggleSeal = !_toggleSeal;
|
||||
events.ScheduleEvent(EVENT_SPELL_SEAL, 20000);
|
||||
break;
|
||||
case EVENT_SPELL_JUDGEMENT:
|
||||
me->CastSpell(me->GetVictim(), SPELL_JUDGEMENT, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_JUDGEMENT, 20000);
|
||||
break;
|
||||
}
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
private:
|
||||
bool _toggleBlessing;
|
||||
bool _toggleAura;
|
||||
bool _toggleSeal;
|
||||
};
|
||||
};
|
||||
|
||||
class boss_high_nethermancer_zerevor : public CreatureScript
|
||||
{
|
||||
public:
|
||||
boss_high_nethermancer_zerevor() : CreatureScript("boss_high_nethermancer_zerevor") { }
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetBlackTempleAI<boss_high_nethermancer_zerevorAI>(creature);
|
||||
}
|
||||
|
||||
struct boss_high_nethermancer_zerevorAI : public boss_illidari_council_memberAI
|
||||
{
|
||||
boss_high_nethermancer_zerevorAI(Creature* creature) : boss_illidari_council_memberAI(creature) { }
|
||||
|
||||
void AttackStart(Unit* who) override
|
||||
{
|
||||
if (who && me->Attack(who, true))
|
||||
me->GetMotionMaster()->MoveChase(who, 20.0f);
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* who) override
|
||||
{
|
||||
boss_illidari_council_memberAI::JustEngagedWith(who);
|
||||
events.ScheduleEvent(EVENT_SPELL_FLAMESTRIKE, 25000);
|
||||
events.ScheduleEvent(EVENT_SPELL_BLIZZARD, 5000);
|
||||
events.ScheduleEvent(EVENT_SPELL_ARCANE_BOLT, 15000);
|
||||
events.ScheduleEvent(EVENT_SPELL_DAMPEN_MAGIC, 0);
|
||||
events.ScheduleEvent(EVENT_SPELL_ARCANE_EXPLOSION, 10000);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
events.Update(diff);
|
||||
if (me->HasUnitState(UNIT_STATE_CASTING))
|
||||
return;
|
||||
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
case EVENT_SPELL_DAMPEN_MAGIC:
|
||||
me->CastSpell(me, SPELL_DAMPEN_MAGIC, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_DAMPEN_MAGIC, 120000);
|
||||
break;
|
||||
case EVENT_SPELL_ARCANE_BOLT:
|
||||
me->CastSpell(me->GetVictim(), SPELL_ARCANE_BOLT, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_ARCANE_BOLT, 3000);
|
||||
break;
|
||||
case EVENT_SPELL_FLAMESTRIKE:
|
||||
if (roll_chance_i(50))
|
||||
Talk(SAY_COUNCIL_SPECIAL);
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f))
|
||||
me->CastSpell(target, SPELL_FLAMESTRIKE, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_FLAMESTRIKE, 40000);
|
||||
break;
|
||||
case EVENT_SPELL_BLIZZARD:
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f))
|
||||
me->CastSpell(target, SPELL_BLIZZARD, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_BLIZZARD, 40000);
|
||||
break;
|
||||
case EVENT_SPELL_ARCANE_EXPLOSION:
|
||||
if (SelectTarget(SelectTargetMethod::Random, 0, 10.0f))
|
||||
me->CastSpell(me, SPELL_ARCANE_EXPLOSION, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_ARCANE_EXPLOSION, 10000);
|
||||
break;
|
||||
}
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
class boss_lady_malande : public CreatureScript
|
||||
{
|
||||
public:
|
||||
boss_lady_malande() : CreatureScript("boss_lady_malande") { }
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetBlackTempleAI<boss_lady_malandeAI>(creature);
|
||||
}
|
||||
|
||||
struct boss_lady_malandeAI : public boss_illidari_council_memberAI
|
||||
{
|
||||
boss_lady_malandeAI(Creature* creature) : boss_illidari_council_memberAI(creature) { }
|
||||
|
||||
void AttackStart(Unit* who) override
|
||||
{
|
||||
if (who && me->Attack(who, true))
|
||||
me->GetMotionMaster()->MoveChase(who, 20.0f);
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* who) override
|
||||
{
|
||||
boss_illidari_council_memberAI::JustEngagedWith(who);
|
||||
events.ScheduleEvent(EVENT_SPELL_REFLECTIVE_SHIELD, 10000);
|
||||
events.ScheduleEvent(EVENT_SPELL_CIRCLE_OF_HEALING, 20000);
|
||||
events.ScheduleEvent(EVENT_SPELL_DIVINE_WRATH, 5000);
|
||||
events.ScheduleEvent(EVENT_SPELL_EMPOWERED_SMITE, 15000);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
events.Update(diff);
|
||||
if (me->HasUnitState(UNIT_STATE_CASTING))
|
||||
return;
|
||||
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
case EVENT_SPELL_CIRCLE_OF_HEALING:
|
||||
me->CastSpell(me, SPELL_CIRCLE_OF_HEALING, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_CIRCLE_OF_HEALING, 20000);
|
||||
break;
|
||||
case EVENT_SPELL_REFLECTIVE_SHIELD:
|
||||
if (roll_chance_i(50))
|
||||
Talk(SAY_COUNCIL_SPECIAL);
|
||||
me->CastSpell(me, SPELL_REFLECTIVE_SHIELD, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_REFLECTIVE_SHIELD, 40000);
|
||||
break;
|
||||
case EVENT_SPELL_DIVINE_WRATH:
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f))
|
||||
me->CastSpell(target, SPELL_DIVINE_WRATH, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_DIVINE_WRATH, 20000);
|
||||
break;
|
||||
case EVENT_SPELL_EMPOWERED_SMITE:
|
||||
me->CastSpell(me->GetVictim(), SPELL_EMPOWERED_SMITE, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_EMPOWERED_SMITE, 3000);
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
class boss_veras_darkshadow : public CreatureScript
|
||||
{
|
||||
public:
|
||||
boss_veras_darkshadow() : CreatureScript("boss_veras_darkshadow") { }
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetBlackTempleAI<boss_veras_darkshadowAI>(creature);
|
||||
}
|
||||
|
||||
struct boss_veras_darkshadowAI : public boss_illidari_council_memberAI
|
||||
{
|
||||
boss_veras_darkshadowAI(Creature* creature) : boss_illidari_council_memberAI(creature) { }
|
||||
|
||||
void JustEngagedWith(Unit* who) override
|
||||
{
|
||||
me->SetCanDualWield(true);
|
||||
boss_illidari_council_memberAI::JustEngagedWith(who);
|
||||
events.ScheduleEvent(EVENT_SPELL_VANISH, 10000);
|
||||
events.ScheduleEvent(EVENT_SPELL_ENRAGE, 900000);
|
||||
}
|
||||
|
||||
void JustSummoned(Creature* summon) override
|
||||
{
|
||||
summon->CastSpell(summon, SPELL_VANISH_VISUAL, true);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
events.Update(diff);
|
||||
if (me->HasUnitState(UNIT_STATE_CASTING))
|
||||
return;
|
||||
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
case EVENT_SPELL_VANISH:
|
||||
if (roll_chance_i(50))
|
||||
Talk(SAY_COUNCIL_SPECIAL);
|
||||
me->CastSpell(me, SPELL_DEADLY_STRIKE, false);
|
||||
me->CastSpell(me, SPELL_VANISH, false);
|
||||
events.ScheduleEvent(EVENT_SPELL_VANISH, 60000);
|
||||
events.ScheduleEvent(EVENT_SPELL_VANISH_OUT, 29000);
|
||||
break;
|
||||
case EVENT_SPELL_VANISH_OUT:
|
||||
me->CastSpell(me, SPELL_VANISH_OUT, false);
|
||||
break;
|
||||
case EVENT_SPELL_ENRAGE:
|
||||
DoResetThreatList();
|
||||
if (Creature* council = instance->GetCreature(DATA_ILLIDARI_COUNCIL))
|
||||
council->GetAI()->DoAction(ACTION_ENRAGE);
|
||||
break;
|
||||
}
|
||||
|
||||
if (events.GetNextEventTime(EVENT_SPELL_VANISH_OUT) == 0)
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
class spell_illidari_council_balance_of_power_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_illidari_council_balance_of_power_aura);
|
||||
|
||||
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
||||
{
|
||||
// Set absorbtion amount to unlimited (no absorb)
|
||||
amount = -1;
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_illidari_council_balance_of_power_aura::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_illidari_council_empyreal_balance : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_illidari_council_empyreal_balance);
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
_sharedHealth = 0;
|
||||
_sharedHealthMax = 0;
|
||||
_targetCount = 0;
|
||||
return GetCaster()->GetTypeId() == TYPEID_UNIT;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex effIndex)
|
||||
{
|
||||
PreventHitDefaultEffect(effIndex);
|
||||
if (Unit* target = GetHitUnit())
|
||||
{
|
||||
_targetCount++;
|
||||
_sharedHealth += target->GetHealth();
|
||||
_sharedHealthMax += target->GetMaxHealth();
|
||||
}
|
||||
}
|
||||
|
||||
void HandleAfterCast()
|
||||
{
|
||||
if (_targetCount != 4)
|
||||
{
|
||||
GetCaster()->ToCreature()->AI()->EnterEvadeMode();
|
||||
return;
|
||||
}
|
||||
|
||||
float pct = (_sharedHealth / _sharedHealthMax) * 100.0f;
|
||||
std::list<TargetInfo> const* targetsInfo = GetSpell()->GetUniqueTargetInfo();
|
||||
for (std::list<TargetInfo>::const_iterator ihit = targetsInfo->begin(); ihit != targetsInfo->end(); ++ihit)
|
||||
if (Creature* target = ObjectAccessor::GetCreature(*GetCaster(), ihit->targetGUID))
|
||||
{
|
||||
target->LowerPlayerDamageReq(target->GetMaxHealth());
|
||||
target->SetHealth(CalculatePct(target->GetMaxHealth(), pct));
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_illidari_council_empyreal_balance::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
AfterCast += SpellCastFn(spell_illidari_council_empyreal_balance::HandleAfterCast);
|
||||
}
|
||||
|
||||
private:
|
||||
float _sharedHealth;
|
||||
float _sharedHealthMax;
|
||||
uint8 _targetCount;
|
||||
};
|
||||
|
||||
class spell_illidari_council_reflective_shield_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_illidari_council_reflective_shield_aura);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_REFLECTIVE_SHIELD_T });
|
||||
}
|
||||
|
||||
void ReflectDamage(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
if (dmgInfo.GetAttacker() == target)
|
||||
return;
|
||||
|
||||
int32 bp = absorbAmount / 2;
|
||||
target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_REFLECTIVE_SHIELD_T, &bp, nullptr, nullptr, true, nullptr, aurEff);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_illidari_council_reflective_shield_aura::ReflectDamage, EFFECT_0);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_illidari_council_judgement : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_illidari_council_judgement);
|
||||
|
||||
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
auto const& auras = GetCaster()->GetAuraEffectsByType(SPELL_AURA_DUMMY);
|
||||
for (auto i = auras.begin(); i != auras.end(); ++i)
|
||||
{
|
||||
if ((*i)->GetSpellInfo()->GetSpellSpecific() == SPELL_SPECIFIC_SEAL && (*i)->GetEffIndex() == EFFECT_2)
|
||||
if (sSpellMgr->GetSpellInfo((*i)->GetAmount()))
|
||||
{
|
||||
GetCaster()->CastSpell(GetHitUnit(), (*i)->GetAmount(), true);
|
||||
GetCaster()->RemoveAurasDueToSpell((*i)->GetSpellInfo()->Id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_illidari_council_judgement::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_illidari_council_deadly_strike_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_illidari_council_deadly_strike_aura);
|
||||
|
||||
void Update(AuraEffect const* effect)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
if (Unit* target = GetUnitOwner()->GetAI()->SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true))
|
||||
{
|
||||
GetUnitOwner()->CastSpell(target, GetSpellInfo()->Effects[effect->GetEffIndex()].TriggerSpell, true);
|
||||
GetUnitOwner()->m_Events.AddEvent(new VerasEnvenom(*GetUnitOwner(), target->GetGUID()), GetUnitOwner()->m_Events.CalculateTime(urand(1500, 3500)));
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_illidari_council_deadly_strike_aura::Update, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_boss_illidari_council()
|
||||
{
|
||||
new boss_illidari_council();
|
||||
new boss_gathios_the_shatterer();
|
||||
new boss_lady_malande();
|
||||
new boss_veras_darkshadow();
|
||||
new boss_high_nethermancer_zerevor();
|
||||
RegisterSpellScript(spell_illidari_council_balance_of_power_aura);
|
||||
RegisterSpellScript(spell_illidari_council_empyreal_balance);
|
||||
RegisterSpellScript(spell_illidari_council_reflective_shield_aura);
|
||||
RegisterSpellScript(spell_illidari_council_judgement);
|
||||
RegisterSpellScript(spell_illidari_council_deadly_strike_aura);
|
||||
}
|
||||
@@ -1195,29 +1195,31 @@ class spell_gen_haunted_aura : public AuraScript
|
||||
};
|
||||
|
||||
/* 39228 - Argussian Compass
|
||||
60218 - Essence of Gossamer */
|
||||
60218 - Essence of Gossamer
|
||||
64765 - The General's Heart */
|
||||
class spell_gen_absorb0_hitlimit1 : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_gen_absorb0_hitlimit1);
|
||||
|
||||
uint32 limit;
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
// Max absorb stored in 1 dummy effect
|
||||
limit = GetSpellInfo()->Effects[EFFECT_1].CalcValue();
|
||||
_limit = GetSpellInfo()->Effects[EFFECT_1].CalcValue();
|
||||
return true;
|
||||
}
|
||||
|
||||
void Absorb(AuraEffect* /*aurEff*/, DamageInfo& /*dmgInfo*/, uint32& absorbAmount)
|
||||
{
|
||||
absorbAmount = std::min(limit, absorbAmount);
|
||||
absorbAmount = std::min(_limit, absorbAmount);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_gen_absorb0_hitlimit1::Absorb, EFFECT_0);
|
||||
}
|
||||
|
||||
private:
|
||||
uint32 _limit;
|
||||
};
|
||||
|
||||
enum AdaptiveWarding
|
||||
@@ -5345,6 +5347,7 @@ void AddSC_generic_spell_scripts()
|
||||
RegisterSpellScript(spell_gen_area_aura_select_players_and_caster);
|
||||
RegisterSpellScriptWithArgs(spell_gen_select_target_count, "spell_gen_select_target_count_15_1", TARGET_UNIT_SRC_AREA_ENEMY, 1);
|
||||
RegisterSpellScriptWithArgs(spell_gen_select_target_count, "spell_gen_select_target_count_15_2", TARGET_UNIT_SRC_AREA_ENEMY, 2);
|
||||
RegisterSpellScriptWithArgs(spell_gen_select_target_count, "spell_gen_select_target_count_15_3", TARGET_UNIT_SRC_AREA_ENEMY, 3);
|
||||
RegisterSpellScriptWithArgs(spell_gen_select_target_count, "spell_gen_select_target_count_15_5", TARGET_UNIT_SRC_AREA_ENEMY, 5);
|
||||
RegisterSpellScriptWithArgs(spell_gen_select_target_count, "spell_gen_select_target_count_7_1", TARGET_UNIT_SRC_AREA_ENTRY, 1);
|
||||
RegisterSpellScriptWithArgs(spell_gen_select_target_count, "spell_gen_select_target_count_24_1", TARGET_UNIT_CONE_ENEMY_24, 1);
|
||||
|
||||
Reference in New Issue
Block a user