Merge branch 'master' into Playerbot-updated

This commit is contained in:
Yunfan Li
2025-09-11 12:20:54 +08:00
102 changed files with 5252 additions and 949 deletions
+32 -1
View File
@@ -99,7 +99,8 @@ public:
{ "objectcount", HandleDebugObjectCountCommand, SEC_ADMINISTRATOR, Console::Yes},
{ "dummy", HandleDebugDummyCommand, SEC_ADMINISTRATOR, Console::No },
{ "mapdata", HandleDebugMapDataCommand, SEC_ADMINISTRATOR, Console::No },
{ "boundary", HandleDebugBoundaryCommand, SEC_ADMINISTRATOR, Console::No }
{ "boundary", HandleDebugBoundaryCommand, SEC_ADMINISTRATOR, Console::No },
{ "visibilitydata", HandleDebugVisibilityDataCommand, SEC_ADMINISTRATOR, Console::No }
};
static ChatCommandTable commandTable =
{
@@ -1403,6 +1404,36 @@ public:
return true;
}
static bool HandleDebugVisibilityDataCommand(ChatHandler* handler)
{
Player* player = handler->GetPlayer();
if (!player)
return false;
std::array<uint32, NUM_CLIENT_OBJECT_TYPES> objectByTypeCount = {};
ObjectVisibilityContainer const& objectVisibilityContainer = player->GetObjectVisibilityContainer();
for (auto const& kvPair : *objectVisibilityContainer.GetVisibleWorldObjectsMap())
{
WorldObject const* obj = kvPair.second;
++objectByTypeCount[obj->GetTypeId()];
}
uint32 zoneWideVisibleObjectsInZone = 0;
if (ZoneWideVisibleWorldObjectsSet const* farVisibleSet = player->GetMap()->GetZoneWideVisibleWorldObjectsForZone(player->GetZoneId()))
zoneWideVisibleObjectsInZone = farVisibleSet->size();
handler->PSendSysMessage("Visibility Range: {}", player->GetVisibilityRange());
handler->PSendSysMessage("Visible Creatures: {}", objectByTypeCount[TYPEID_UNIT]);
handler->PSendSysMessage("Visible Players: {}", objectByTypeCount[TYPEID_PLAYER]);
handler->PSendSysMessage("Visible GameObjects: {}", objectByTypeCount[TYPEID_GAMEOBJECT]);
handler->PSendSysMessage("Visible DynamicObjects: {}", objectByTypeCount[TYPEID_DYNAMICOBJECT]);
handler->PSendSysMessage("Visible Corpses: {}", objectByTypeCount[TYPEID_CORPSE]);
handler->PSendSysMessage("Players we are visible to: {}", objectVisibilityContainer.GetVisiblePlayersMap().size());
handler->PSendSysMessage("Zone wide visible objects in zone: {}", zoneWideVisibleObjectsInZone);
return true;
}
};
void AddSC_debug_commandscript()
-2
View File
@@ -71,8 +71,6 @@ public:
if (counter == 0)
handler->SendSysMessage(LANG_NOEVENTFOUND);
handler->SetSentErrorMessage(true);
return true;
}
+5 -1
View File
@@ -21,6 +21,7 @@
#include "GameTime.h"
#include "GitRevision.h"
#include "Log.h"
#include "MapMgr.h"
#include "ModuleMgr.h"
#include "MotdMgr.h"
#include "MySQLThreading.h"
@@ -101,7 +102,10 @@ public:
// Triggering corpses expire check in world
static bool HandleServerCorpsesCommand(ChatHandler* /*handler*/)
{
sWorld->RemoveOldCorpses();
sMapMgr->DoForAllMaps([](Map* map)
{
map->RemoveOldCorpses();
});
return true;
}
@@ -1001,20 +1001,25 @@ class spell_chapter2_persuasive_strike : public SpellScript
creature->AI()->Talk(SAY_PERSUADED3, 24s);
creature->AI()->Talk(SAY_PERSUADED4, 32s);
creature->m_Events.AddEventAtOffset([creature, player]
ObjectGuid playerGuid = player->GetGUID();
creature->m_Events.AddEventAtOffset([creature, playerGuid]
{
if (player)
sCreatureTextMgr->SendChat(creature, SAY_PERSUADED5, nullptr, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_NEUTRAL, false, player);
if (Player* caster = ObjectAccessor::GetPlayer(*creature, playerGuid))
sCreatureTextMgr->SendChat(creature, SAY_PERSUADED5, nullptr, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_NEUTRAL, false, caster);
}, 40s);
creature->m_Events.AddEventAtOffset([creature, player]
creature->m_Events.AddEventAtOffset([creature, playerGuid]
{
creature->AI()->Talk(SAY_PERSUADED6);
if (player)
if (Player* caster = ObjectAccessor::GetPlayer(*creature, playerGuid))
{
Unit::Kill(player, creature);
player->GroupEventHappens(QUEST_HOW_TO_WIN_FRIENDS, creature);
Unit::Kill(caster, creature);
caster->GroupEventHappens(QUEST_HOW_TO_WIN_FRIENDS, creature);
}
else
creature->KillSelf();
}, 48s);
}
else
@@ -26,14 +26,17 @@
enum ANData
{
DATA_KRIKTHIR_THE_GATEWATCHER_EVENT = 0,
DATA_HADRONOX_EVENT = 1,
DATA_KRIKTHIR = 0,
DATA_HADRONOX = 1,
DATA_ANUBARAK_EVENT = 2,
MAX_ENCOUNTERS = 3
};
enum ANIds
{
NPC_WATCHER_NARJIL = 28729,
NPC_WATCHER_GASHRA = 28730,
NPC_WATCHER_SILTHIK = 28731,
NPC_SKITTERING_SWARMER = 28735,
NPC_SKITTERING_INFECTIOR = 28736,
NPC_KRIKTHIR_THE_GATEWATCHER = 28684,
@@ -84,7 +84,7 @@ public:
struct boss_hadronoxAI : public BossAI
{
boss_hadronoxAI(Creature* creature) : BossAI(creature, DATA_HADRONOX_EVENT)
boss_hadronoxAI(Creature* creature) : BossAI(creature, DATA_HADRONOX)
{
}
@@ -99,7 +99,7 @@ public:
{
if (param == ACTION_START_EVENT)
{
instance->SetBossState(DATA_HADRONOX_EVENT, IN_PROGRESS);
instance->SetBossState(DATA_HADRONOX, IN_PROGRESS);
me->setActive(true);
events.ScheduleEvent(EVENT_HADRONOX_MOVE1, 20s);
events.ScheduleEvent(EVENT_HADRONOX_MOVE2, 40s);
@@ -342,7 +342,7 @@ public:
PreventDefaultAction();
Unit* owner = GetUnitOwner();
if (InstanceScript* instance = owner->GetInstanceScript())
if (instance->GetBossState(DATA_HADRONOX_EVENT) != DONE)
if (!instance->IsBossDone(DATA_HADRONOX))
{
if (!owner->HasAura(SPELL_WEB_FRONT_DOORS))
owner->CastSpell(owner, _spellEntry, true);
@@ -29,24 +29,8 @@ enum Spells
SPELL_FRENZY = 28747
};
enum Events
{
EVENT_KRIK_START_WAVE = 1,
EVENT_KRIK_SUMMON = 2,
EVENT_KRIK_MIND_FLAY = 3,
EVENT_KRIK_CURSE = 4,
EVENT_KRIK_HEALTH_CHECK = 5,
EVENT_KRIK_ENTER_COMBAT = 6,
EVENT_KILL_TALK = 7,
EVENT_CALL_ADDS = 8,
EVENT_KRIK_CHECK_EVADE = 9
};
enum Npcs
{
NPC_WATCHER_NARJIL = 28729,
NPC_WATCHER_GASHRA = 28730,
NPC_WATCHER_SILTHIK = 28731,
NPC_WARRIOR = 28732,
NPC_SKIRMISHER = 28734,
NPC_SHADOWCASTER = 28733
@@ -62,6 +46,12 @@ enum Yells
SAY_SEND_GROUP = 5
};
enum MiscActions
{
ACTION_MINION_ENGAGED = 1,
GROUP_SWARM = 1
};
class boss_krik_thir : public CreatureScript
{
public:
@@ -69,18 +59,21 @@ public:
struct boss_krik_thirAI : public BossAI
{
boss_krik_thirAI(Creature* creature) : BossAI(creature, DATA_KRIKTHIR_THE_GATEWATCHER_EVENT)
boss_krik_thirAI(Creature* creature) : BossAI(creature, DATA_KRIKTHIR)
{
_initTalk = false;
}
_canTalk = true;
_minionInCombat = false;
EventMap events2;
bool _initTalk;
scheduler.SetValidator([this]
{
return !me->HasUnitState(UNIT_STATE_CASTING);
});
}
void Reset() override
{
BossAI::Reset();
events2.Reset();
me->SummonCreature(NPC_WATCHER_NARJIL, 511.8f, 666.493f, 776.278f, 0.977f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
me->SummonCreature(NPC_SHADOWCASTER, 511.63f, 672.44f, 775.71f, 0.90f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
@@ -91,6 +84,22 @@ public:
me->SummonCreature(NPC_WATCHER_SILTHIK, 543.826f, 665.123f, 776.245f, 1.55f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
me->SummonCreature(NPC_SKIRMISHER, 547.5f, 669.96f, 776.1f, 2.3f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
me->SummonCreature(NPC_SHADOWCASTER, 548.64f, 664.27f, 776.74f, 1.77f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
ScheduleHealthCheckEvent(25, [&] {
DoCastSelf(SPELL_FRENZY, true);
scheduler.CancelGroup(GROUP_SWARM);
scheduler.Schedule(7s, 17s, GROUP_SWARM, [&](TaskContext context)
{
Talk(SAY_SWARM);
DoCastAOE(SPELL_SWARM);
context.Repeat(20s);
});
});
_canTalk = true;
_minionInCombat = false;
}
void MoveInLineOfSight(Unit* who) override
@@ -103,21 +112,25 @@ public:
_initTalk = true;
Talk(SAY_PREFIGHT);
}
}
if (events.Empty() && who->GetPositionZ() < 785.0f)
void DoAction(int32 actionId) override
{
if (actionId == ACTION_MINION_ENGAGED && !_minionInCombat)
{
events2.ScheduleEvent(EVENT_KRIK_START_WAVE, 10s);
events2.ScheduleEvent(EVENT_KRIK_START_WAVE, 40s);
events2.ScheduleEvent(EVENT_KRIK_START_WAVE, 70s);
events2.ScheduleEvent(EVENT_KRIK_ENTER_COMBAT, 100s);
events2.ScheduleEvent(EVENT_KRIK_CHECK_EVADE, 5s);
_minionInCombat = true;
events.ScheduleEvent(EVENT_KRIK_HEALTH_CHECK, 1s);
events.ScheduleEvent(EVENT_KRIK_MIND_FLAY, 13s);
events.ScheduleEvent(EVENT_KRIK_SUMMON, 17s);
events.ScheduleEvent(EVENT_KRIK_CURSE, 8s);
events.ScheduleEvent(EVENT_CALL_ADDS, 1s);
me->setActive(true);
for (Seconds const& timer : { 10s, 40s, 70s })
{
me->m_Events.AddEventAtOffset([this] {
me->CastCustomSpell(SPELL_SUBBOSS_AGGRO_TRIGGER, SPELLVALUE_MAX_TARGETS, 1, me, true);
Talk(SAY_SEND_GROUP);
}, timer);
}
me->m_Events.AddEventAtOffset([this] {
me->SetInCombatWithZone();
}, 100s);
}
}
@@ -132,7 +145,28 @@ public:
{
BossAI::JustEngagedWith(who);
Talk(SAY_AGGRO);
events2.Reset();
me->m_Events.KillAllEvents(false);
scheduler.Schedule(8s, 14s, [&](TaskContext context)
{
DoCastVictim(SPELL_MIND_FLAY);
if (!IsInFrenzy())
context.Repeat(8s, 14s);
else
context.Repeat(5s, 9s);
}).Schedule(10s, 13s, GROUP_SWARM, [&](TaskContext context)
{
Talk(SAY_SWARM);
DoCastAOE(SPELL_SWARM);
context.Repeat(26s, 30s);
});
ScheduleTimedEvent(27s, 35s, [&] {
DoCastRandomTarget(SPELL_CURSE_OF_FATIGUE);
}, 27s, 35s);
summons.DoZoneInCombat();
}
void JustDied(Unit* killer) override
@@ -141,12 +175,15 @@ public:
Talk(SAY_DEATH);
}
void KilledUnit(Unit* ) override
void KilledUnit(Unit* /*victim*/) override
{
if (events.GetNextEventTime(EVENT_KILL_TALK) == 0)
if (_canTalk)
{
_canTalk = false;
Talk(SAY_SLAY);
events.ScheduleEvent(EVENT_KILL_TALK, 6s);
me->m_Events.AddEventAtOffset([&] {
_canTalk = true;
}, 6s);
}
}
@@ -161,66 +198,12 @@ public:
summons.Despawn(summon);
}
void UpdateAI(uint32 diff) override
{
events2.Update(diff);
switch (events2.ExecuteEvent())
{
case EVENT_KRIK_START_WAVE:
me->CastCustomSpell(SPELL_SUBBOSS_AGGRO_TRIGGER, SPELLVALUE_MAX_TARGETS, 1, me, true);
Talk(SAY_SEND_GROUP);
break;
case EVENT_KRIK_ENTER_COMBAT:
me->SetInCombatWithZone();
break;
case EVENT_KRIK_CHECK_EVADE:
if (!SelectTargetFromPlayerList(100.0f))
{
EnterEvadeMode();
return;
}
events2.ScheduleEvent(EVENT_KRIK_CHECK_EVADE, 5s);
break;
}
private:
bool _initTalk;
bool _canTalk;
bool _minionInCombat;
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
switch (events.ExecuteEvent())
{
case EVENT_KRIK_HEALTH_CHECK:
if (HealthBelowPct(10))
{
me->CastSpell(me, SPELL_FRENZY, true);
break;
}
events.ScheduleEvent(EVENT_KRIK_HEALTH_CHECK, 1s);
break;
case EVENT_KRIK_SUMMON:
Talk(SAY_SWARM);
me->CastSpell(me, SPELL_SWARM, false);
events.ScheduleEvent(EVENT_KRIK_SUMMON, 20s);
break;
case EVENT_KRIK_MIND_FLAY:
me->CastSpell(me->GetVictim(), SPELL_MIND_FLAY, false);
events.ScheduleEvent(EVENT_KRIK_MIND_FLAY, 15s);
break;
case EVENT_KRIK_CURSE:
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100, true))
me->CastSpell(target, SPELL_CURSE_OF_FATIGUE, true);
events.ScheduleEvent(EVENT_KRIK_CURSE, 10s);
break;
case EVENT_CALL_ADDS:
summons.DoZoneInCombat();
break;
}
DoMeleeAttackIfReady();
}
[[nodiscard]] bool IsInFrenzy() const { return me->HasAura(SPELL_FRENZY); }
};
CreatureAI* GetAI(Creature* creature) const override
@@ -25,7 +25,7 @@
DoorData const doorData[] =
{
{ GO_KRIKTHIR_DOORS, DATA_KRIKTHIR_THE_GATEWATCHER_EVENT, DOOR_TYPE_PASSAGE },
{ GO_KRIKTHIR_DOORS, DATA_KRIKTHIR, DOOR_TYPE_PASSAGE },
{ GO_ANUBARAK_DOORS1, DATA_ANUBARAK_EVENT, DOOR_TYPE_ROOM },
{ GO_ANUBARAK_DOORS2, DATA_ANUBARAK_EVENT, DOOR_TYPE_ROOM },
{ GO_ANUBARAK_DOORS3, DATA_ANUBARAK_EVENT, DOOR_TYPE_ROOM },
@@ -34,15 +34,25 @@ DoorData const doorData[] =
ObjectData const creatureData[] =
{
{ NPC_KRIKTHIR_THE_GATEWATCHER, DATA_KRIKTHIR_THE_GATEWATCHER_EVENT },
{ NPC_HADRONOX, DATA_HADRONOX_EVENT },
{ 0, 0 }
{ NPC_KRIKTHIR_THE_GATEWATCHER, DATA_KRIKTHIR },
{ NPC_HADRONOX, DATA_HADRONOX },
{ 0, 0 }
};
ObjectData const summonData[] =
{
{ NPC_SKITTERING_SWARMER, DATA_KRIKTHIR },
{ NPC_SKITTERING_INFECTIOR, DATA_KRIKTHIR },
{ NPC_ANUB_AR_CHAMPION, DATA_HADRONOX },
{ NPC_ANUB_AR_NECROMANCER, DATA_HADRONOX },
{ NPC_ANUB_AR_CRYPTFIEND, DATA_HADRONOX },
{ 0, 0 }
};
BossBoundaryData const boundaries =
{
{ DATA_KRIKTHIR_THE_GATEWATCHER_EVENT, new RectangleBoundary(400.0f, 580.0f, 623.5f, 810.0f) },
{ DATA_HADRONOX_EVENT, new ZRangeBoundary(666.0f, 776.0f) },
{ DATA_KRIKTHIR, new RectangleBoundary(400.0f, 580.0f, 623.5f, 810.0f) },
{ DATA_HADRONOX, new ZRangeBoundary(666.0f, 776.0f) },
{ DATA_ANUBARAK_EVENT, new CircleBoundary(Position(550.6178f, 253.5917f), 26.0f) }
};
@@ -60,52 +70,14 @@ public:
LoadBossBoundaries(boundaries);
LoadDoorData(doorData);
LoadObjectData(creatureData, nullptr);
LoadSummonData(summonData);
};
void OnCreatureCreate(Creature* creature) override
void OnCreatureEvade(Creature* creature) override
{
switch (creature->GetEntry())
{
case NPC_SKITTERING_SWARMER:
case NPC_SKITTERING_INFECTIOR:
if (Creature* krikthir = GetCreature((DATA_KRIKTHIR_THE_GATEWATCHER_EVENT)))
krikthir->AI()->JustSummoned(creature);
break;
case NPC_ANUB_AR_CHAMPION:
case NPC_ANUB_AR_NECROMANCER:
case NPC_ANUB_AR_CRYPTFIEND:
if (Creature* hadronox = GetCreature(DATA_HADRONOX_EVENT))
hadronox->AI()->JustSummoned(creature);
break;
}
InstanceScript::OnCreatureCreate(creature);
}
void OnGameObjectCreate(GameObject* go) override
{
switch (go->GetEntry())
{
case GO_KRIKTHIR_DOORS:
case GO_ANUBARAK_DOORS1:
case GO_ANUBARAK_DOORS2:
case GO_ANUBARAK_DOORS3:
AddDoor(go);
break;
}
}
void OnGameObjectRemove(GameObject* go) override
{
switch (go->GetEntry())
{
case GO_KRIKTHIR_DOORS:
case GO_ANUBARAK_DOORS1:
case GO_ANUBARAK_DOORS2:
case GO_ANUBARAK_DOORS3:
RemoveDoor(go);
break;
}
if (creature->EntryEquals(NPC_WATCHER_NARJIL, NPC_WATCHER_GASHRA, NPC_WATCHER_SILTHIK))
if (Creature* krikthir = GetCreature(DATA_KRIKTHIR))
krikthir->AI()->EnterEvadeMode();
}
};
@@ -75,8 +75,6 @@ enum DrakeGiverTexts
class npc_oculus_drakegiver : public CreatureScript
{
public:
std::unordered_map<ObjectGuid, bool>openedMenu;
npc_oculus_drakegiver() : CreatureScript("npc_oculus_drakegiver") { }
CreatureAI* GetAI(Creature* creature) const override
@@ -193,20 +191,8 @@ public:
SendGossipMenuFor(player, GOSSIP_TEXTID_VERDISA1, creature->GetGUID());
break;
case NPC_BELGARISTRASZ:
if (HAS_ESSENCE(player))
{
openedMenu[player->GetGUID()] = true;
}
if (!openedMenu[player->GetGUID()])
{
AddGossipItemFor(player, 9708, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
SendGossipMenuFor(player, GOSSIP_TEXTID_DRAKES, creature->GetGUID());
}
else
{
OnGossipSelect(player, creature, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
}
AddGossipItemFor(player, 9708, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
SendGossipMenuFor(player, GOSSIP_TEXTID_DRAKES, creature->GetGUID());
break;
case NPC_ETERNOS:
AddGossipItemFor(player, 9574, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
@@ -277,7 +263,6 @@ public:
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
openedMenu[player->GetGUID()] = true;
if (player->HasItemCount(ITEM_AMBER_ESSENCE))
{
AddGossipItemFor(player, 9575, 1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -2124,6 +2124,25 @@ public:
}
};
// 45612 - Necropolis Beam
class spell_necropolis_beam: public SpellScript
{
PrepareSpellScript(spell_necropolis_beam);
void SetDest(SpellDestination& dest)
{
Unit* caster = GetCaster();
float floorZ = caster->GetMapHeight(caster->GetPositionX(), caster->GetPositionY(), caster->GetPositionZ());
if (floorZ > INVALID_HEIGHT)
dest._position.m_positionZ = floorZ;
}
void Register() override
{
OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_necropolis_beam::SetDest, EFFECT_0, TARGET_DEST_CASTER);
}
};
void AddSC_borean_tundra()
{
RegisterSpellScript(spell_q11919_q11940_drake_hunt_aura);
@@ -2148,4 +2167,5 @@ void AddSC_borean_tundra()
RegisterSpellScript(spell_q11719_bloodspore_ruination_45997);
new npc_bloodmage_laurith();
RegisterCreatureAI(npc_jenny);
RegisterSpellScript(spell_necropolis_beam);
}
@@ -2240,6 +2240,27 @@ class spell_dragonblight_corrosive_spit : public AuraScript
}
};
// 48297 - Hand Over Reins
enum HandOverReins
{
SPELL_ONSLAUGHT_RIDING_CROP = 48290
};
class spell_handover_reins : public SpellScript
{
PrepareSpellScript(spell_handover_reins);
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
GetCaster()->RemoveAura(SPELL_ONSLAUGHT_RIDING_CROP);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_handover_reins::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
void AddSC_dragonblight()
{
new npc_conversing_with_the_depths_trigger();
@@ -2267,4 +2288,5 @@ void AddSC_dragonblight()
RegisterSpellScript(spell_q12096_q12092_bark);
new npc_torturer_lecraft();
RegisterSpellScript(spell_dragonblight_corrosive_spit);
RegisterSpellScript(spell_handover_reins);
}
@@ -22,6 +22,7 @@
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "SpellInfo.h"
#include "SpellScript.h"
class npc_attracted_reef_bull : public CreatureScript
{
@@ -393,6 +394,36 @@ public:
}
};
enum HawkHunting
{
SPELL_HAWK_HUNTING_ITEM = 44408
};
// 44407 - Spell hawk Hunting
class spell_hawk_hunting : public SpellScript
{
PrepareSpellScript(spell_hawk_hunting);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HAWK_HUNTING_ITEM });
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (!GetCaster())
return;
GetCaster()->CastSpell(GetCaster(), SPELL_HAWK_HUNTING_ITEM, true);
GetHitUnit()->ToCreature()->DespawnOrUnsummon();
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_hawk_hunting::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
void AddSC_howling_fjord()
{
new npc_attracted_reef_bull();
@@ -400,4 +431,5 @@ void AddSC_howling_fjord()
new npc_apothecary_hanes();
new npc_plaguehound_tracker();
new npc_razael_and_lyana();
RegisterSpellScript(spell_hawk_hunting);
}
@@ -1167,6 +1167,31 @@ public:
return new npc_vehicle_d16_propelled_deliveryAI(creature);
}
};
enum StormcrestEagle
{
NPC_STORMCREST_EAGLE = 29854
};
// 56393 - Feed Stormcrest Eagle
class spell_feed_stormcrest_eagle : public SpellScript
{
PrepareSpellScript(spell_feed_stormcrest_eagle);
SpellCastResult CheckCast()
{
if (GetCaster()->FindNearestCreature(NPC_STORMCREST_EAGLE, 15.0f, true))
return SPELL_CAST_OK;
return SPELL_FAILED_BAD_TARGETS;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_feed_stormcrest_eagle::CheckCast);
}
};
void AddSC_storm_peaks()
{
new npc_frosthound();
@@ -1183,4 +1208,5 @@ void AddSC_storm_peaks()
RegisterSpellScript(spell_close_rift_aura);
new npc_vehicle_d16_propelled_delivery();
RegisterSpellScript(spell_q12823_remove_collapsing_cave_aura);
RegisterSpellScript(spell_feed_stormcrest_eagle);
}
+19 -4
View File
@@ -1527,12 +1527,27 @@ class spell_q12805_lifeblood_dummy : public SpellScript
void HandleScript(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
if (Creature* target = GetHitCreature())
Creature* target = GetHitCreature();
if (!target)
return;
if (Group* group = caster->GetGroup())
{
caster->KilledMonsterCredit(NPC_SHARD_KILL_CREDIT);
target->CastSpell(target, uint32(GetEffectValue()), true);
target->DespawnOrUnsummon(2000);
ObjectGuid targetGUID = target->GetGUID();
group->DoForAllMembers([targetGUID](Player* player)
{
if (Creature* shard = ObjectAccessor::GetCreature(*player, targetGUID))
if (player->IsAtGroupRewardDistance(shard))
player->KilledMonsterCredit(NPC_SHARD_KILL_CREDIT);
});
}
else
caster->KilledMonsterCredit(NPC_SHARD_KILL_CREDIT);
target->CastSpell(target, uint32(GetEffectValue()), true);
target->DespawnOrUnsummon(2000);
}
void Register() override
@@ -92,6 +92,7 @@ struct npc_herald_of_the_lich_king : public ScriptedAI
Talk(HERALD_OF_THE_LICH_KING_SAY_ATTACK_END);
ChangeZoneEventStatus(false);
UpdateWeather(false);
me->DespawnOrUnsummon();
}
}
@@ -361,7 +362,6 @@ struct npc_necrotic_shard : public ScriptedAI
{
scheduler.Schedule(5s, [this](TaskContext context) // Spawn Cultists every 60 minutes.
{
me->SetFullHealth();
DespawnShadowsOfDoom(); // Despawn all remaining Shadows before respawning the Cultists?
SummonCultists();
context.Repeat(1h);
@@ -519,7 +519,8 @@ struct npc_necrotic_shard : public ScriptedAI
// Buff Players.
DoCastSelf(SPELL_SOUL_REVIVAL, true);
// Sending the Death Bolt.
DoCastAOE(SPELL_COMMUNIQUE_CAMP_TO_RELAY_DEATH, true);
if (Creature* relay = GetClosestCreatureWithEntry(me, NPC_NECROPOLIS_RELAY, 200.0f))
me->CastSpell(relay, SPELL_COMMUNIQUE_CAMP_TO_RELAY_DEATH, true);
DespawnCultists(); // Despawn remaining Cultists (should never happen).
DespawnEventDoodads();
sWorldState->Save(SAVE_ID_SCOURGE_INVASION);