fix level up while dead -> check if player is not dead, then update health/mana/rage/..
Co-authored-by: gontrannopier <gontrannopier@gontrannopier.com>
* implement world state script
based on
https://github.com/cmangos/mangos-wotlk/commit/0b87ca9d9edf2d4752a3c0f8e9cf85c6689ca861
Co-authored-by: killerwife <killerwife@gmail.com>
* refactor to use onleave and onenter instead of spell_area
allows players to right click remove adal's buff
* add MapMgr.h
* refactor: use condition enum instead of uint32, prefix WORLD_STATE where needed
* remove lock from WorldState::Update
sWorldState->Update() is only called from World::Update
* remove unsafe SmartAI action of setWorldState
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Co-authored-by: killerwife <killerwife@gmail.com>
* new BattlegroundDesertionTypes for hook OnBattlegroundDesertion
* chore: minor improvements
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Co-authored-by: laasker <79991768+laasker@users.noreply.github.com>
* enable CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK
* sql set CREATURE_FLAG_EXTRA_USE_OFFHAND
* use new HasOffHandWeaponForAttack instead of haveOffhandWeapon
no longer requires m_CanDualwield set to use Offhand attack
requires non-disarmed weapon in Offhand OR creature_flag_extra enabled
Co-authored-by: Ovah <dreadkiller@gmx.de>
Co-authored-by: Warlockbugs <warlockbugs@outlook.com>
* Make shapeshift forms which dont override attack speed use weapon damage
Co-authored-by: killerwife <killerwife@gmail.com>
* SetEquipmentSlots turning off damage update when using template default
Co-authored-by: killerwife <killerwife@gmail.com>
* Setup DualWield & Damage On Equipment Updates, implement Set and GetVirtualItem
Co-authored-by: Yatzii <47720837+Yatzii93@users.noreply.github.com>
* creature disarm damage
set disarm to reduce minmax damage by 50% instead of setting to 0
Co-authored-by: Warlockbugs <warlockbugs@outlook.com>
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Co-authored-by: Ovah <dreadkiller@gmx.de>
Co-authored-by: Warlockbugs <warlockbugs@outlook.com>
Co-authored-by: killerwife <killerwife@gmail.com>
Co-authored-by: Yatzii <47720837+Yatzii93@users.noreply.github.com>
* move several enum definitions in a new files
* move more things
* remove the include comment
* move the related code to CharmInfo in this own file
*original idea of Ovahlord
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
* fix clang build errors and few blank lines
* missing forward declaration
* new tentative to fix gcc/clang build
* add several include could be necessary for gcc/clang compilation
* .
* revert some include since the last AC update
* fix some loop inconsistencies
* align all enums in UnitDefine.h
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Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
* chore(Core/DBC): define unused unknown dbc fields
* Name unused unknown dbc fields using WDBX and wowdev.wiki
* rename SpellShapeshiftEntry to SpellShapeshiftFormEntry to properly match the DBC used
* rename sSpellShapeshiftStore to sSpellShapeshiftFormStore to properly match the DBC used
* Comment out unused field for GlyphPropertiesEntry
* Comment out unused field for MapEntry
* forgot one
* SpellShapeshiftfmt to SpellShapeshiftFormfmt
* SpellShapeshiftFormEntryfmt