Commit Graph

318 Commits

Author SHA1 Message Date
Skjalf 1806792625 fix(Core/Players): fix trailing whitespaces being added as settings (#9960) 2022-01-01 17:35:15 -03:00
Kitzunu 913e65f97f refactor(Core/Misc): fabs() to std::fabs() (#9790)
- prefer std functions over C functions
2021-12-31 20:41:00 -03:00
Kitzunu ac99eb48e1 refactor(Core/Misc): abs() to std::abs() (#9789) 2021-12-31 19:29:39 -03:00
Kargatum e12494d993 feat(Core/Pets): Management refactoring (#9712)
* feat(Core/Pets): rework managment

* 1

* 2

* 3

* 4

* 5

* cs pet

* check before ressurect

* pet DECLINED_NAMES

* display

- https://github.com/azerothcore/azerothcore-wotlk/issues/9297

* ArenaSpectator

* 1
2021-12-30 18:45:13 -03:00
UltraNix a54c84f349 fix(Core/Players): Removed old and invalid Player::SetInWater funct… (#9739)
* fix(Core/Players): Removed old and invalid `Player::SetInWater` function.

Updates #8729

* buildfix.
2021-12-28 09:34:45 -03:00
IntelligentQuantum f88203a73a fix(Core/Player): Arena AFK (#9733) 2021-12-28 07:37:47 -03:00
Skjalf 58302e4196 feat(Core/Player): Implement player specific settings (#9483) 2021-12-26 08:39:15 -03:00
Kargatum 455372bda4 feat(Core/SavingSystem): remove old player saving system (#9779) 2021-12-24 08:37:45 -03:00
Skjalf a72d299f68 fix(Core/Player): Solve the issue with creature not offering low level quests (#9862) 2021-12-23 15:26:58 -03:00
Cláudio Costa 81cf9e3aa7 fix(Core/Player): Quest Question marks (#9683)
* fix(Core): Quest Question marks

* extra changes

* changes for players with repetable quests
2021-12-22 08:37:01 -03:00
Skjalf e7b5bb2420 feat(Core/Player): Split Dungeon Finder quest rates (#9788) 2021-12-19 19:29:26 -03:00
Francesco Borzì cbc7e5466a refactor(Core): remove unused imports (#9767) 2021-12-19 19:41:14 +01:00
UltraNix 0dd59e66d3 fix(Core/Quests): implement QUEST_SPECIAL_FLAGS_NO_REP_SPILLOVER (#9661)
Fixes #9552
2021-12-17 18:06:15 +01:00
UltraNix d87d0a2ae8 fix(Core/Pets): Improved Revive Pet should affect dead despawned pet. (#9625)
* fix(Core/Pets): Improved Revive Pet should affect dead despawned pet.

Fixes #9589
2021-12-15 05:32:16 -03:00
The Legendary Kingdom 5c8acadf14 fix(Core/Spell): Core not handling AURA_INTERRUPT_FLAG_TELEPORTED (#9543)
* fix(Core/Spell): Core is not handling AURA_INTERRUPT_FLAG_TELEPORTED

Actually auras from spells with AURA_INTERRUPT_FLAG_TELEPORTED are not removed
on teleportation. This change makes it handled at teleportation on same map AND
if map changes, but it does not remove the aura when entering world to avoid
such auras being removed at character login.

Closes AzerothCore issue #9542

* delete invalid tabulations

* Move auras removing into the map/distance check above

* Do not remove unnecessary auras, and remove from other condition

* move it outside the 100 yards check, so it removes auras with this flag whenever teleporting

* remove whitespace at EOL

* Move the removal under the 100yards condition

This removes the specified auras
only if teleports more than 100 yards away
and avoids spells such as blink or shadowstep
removing such auras
2021-12-14 20:38:25 -03:00
UltraNix b1303e0e96 fix(Core/Loot): Set skinnable flag only after all loot was taken. Source: TrinityCore. (#9573)
Fixes #9318
2021-12-12 10:31:00 -03:00
Rochet2 2c0de6aa28 fix(Core/ScriptMgr): Correct whisper hook parameters (#9674)
https://github.com/azerothcore/mod-eluna-lua-engine/issues/74
2021-12-12 07:20:54 -03:00
IntelligentQuantum 3591f69662 refactor(Core/Packet): Guild (#9411)
* Core/Packet: Guild

* Winfi
2021-12-11 10:00:06 +01:00
Skjalf 2d55974c0c Revert "fix(Core/Spells): Forward core changes (#8841)" (#9631)
This reverts commit 85d2c39a48.
2021-12-10 15:31:48 +01:00
schell244 39355fa1ee fix(Core/Players): Update the player's zone and area only after update the player's position server-side (#9419) 2021-12-09 21:58:43 -03:00
acidmanifesto 85d2c39a48 fix(Core/Spells): Forward core changes (#8841) 2021-12-09 18:24:16 -03:00
UltraNix 0300cef119 fix(Core/Auras): Always process hover/waterwalking movement flags on aura removal. (#9416)
Fixes #9056
2021-12-09 18:06:53 -03:00
acidmanifesto fa1c2eca9d fix(Core/Player): Fix potential freeze on login after skipping cinematics (#9577)
Move to static_cast and matching it up with tc stops the error on console and first login characters from being frozen when skipping cinematics
2021-12-08 11:50:49 -03:00
UltraNix d0167d0d6d fix(Core/Corpses): Reset corpse location data if player already resurrected in different dungeon map. (#9429)
Fixes #9210
2021-12-06 14:48:46 -03:00
acidmanifesto 1500453f59 feat(Core\Player): Added createplayerinfo_cast_spell support cast spell for some class spells (#9448) 2021-12-03 18:33:21 -03:00
Kargatum 51adbffae4 feat(Core/Modules): add separated lib for modules (#9281) 2021-12-02 20:28:58 +07:00
UltraNix 8668a03e14 fix(Core/DungeonFinder): Dead players should be able to get XP reward from random dungeon. (#9319)
Fixes #9082
2021-12-01 07:04:41 -03:00
UltraNix fc4b5a93a0 fix(Core/Quests): Do not save queststatus for autocomplete quests . S… (#9425)
* fix(Core/Quests): Do not save queststatus for autocomplete quests . Source: TrinityCore.

Fixes #9150
2021-11-30 21:05:06 -03:00
IntelligentQuantum 0632f3baff fix(Core/CharacterHandler): Reputation + Map Explore AT_FIRST_LOGIN (#9252) 2021-11-29 00:23:25 +01:00
IntelligentQuantum ab761c9865 fix(Core/Player): prevent crash exploit spam duel starting (#9226) 2021-11-28 16:42:53 -03:00
patou01 44de147a9b fix(Core/Loot) remove stealth/feign death on loot (#8982)
* remove a few auras on loot

* remove mount, doesn't work

* removed unnecessary check. Changed to vector

* exception for pickpocketing

* Update src/server/game/Entities/Player/Player.cpp

* Update src/server/game/Entities/Player/Player.cpp

* Update src/server/game/Entities/Player/Player.cpp

* Update src/server/game/Entities/Player/Player.cpp

* Update src/server/game/Entities/Player/Player.cpp

* not as elegant yadi yada but it seems to work

* extra comment

* stealth doesn't remove on containers and enchant anymore, but should it?

* moved a few lines to the right place

* remove disenchant and prospect from not breaking stealth

* typo

* comments

Co-authored-by: Kargatum <dowlandtop@yandex.com>
2021-11-25 20:38:54 +01:00
acidmanifesto 29f49108a5 chore(Core): Remove unnecessary slang Cosmetic (#9325)
* Remove unnecessary slang

Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either.

* Further Clean Up

Removed Profanity

* sensible grammar correction

* More ZOMG! removal
2021-11-25 04:31:54 -03:00
Skjalf 2187470df7 refactor(Scripts/Commands): Update cs_quest to the new model (#9267) 2021-11-24 01:21:16 -03:00
UltraNix a0002afe07 fix(Core/Spells): properly handle item cooldowns (#9176)
- Closes #8918
2021-11-23 13:25:29 +01:00
Kargatum f62664c987 refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
Skjalf 731d256420 refactor(Core/Cache): move the GlobalPlayerCache to its own class (#9166) 2021-11-18 16:53:36 +01:00
Skjalf 39425e0c1f feat(Core/Loot): Implement player_loot_template (#9198)
* Also fix AV player loot
2021-11-17 08:07:21 -03:00
sschepens b7f8083915 feat(Core/Misc): change how Position struct is retrieved (#9017)
Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bc changes by return a Position object instead of accepting a Position parameter by reference.

Cherry pick of https://github.com/TrinityCore/TrinityCore/commit/2585e799f95f259dd4b422daf15ef7963173c408
2021-11-10 23:43:00 +01:00
UltraNix 0e84538ee1 fix(Core/Players): charge should not delay player's auto attacks (#8978)
- Closes #7266
2021-11-07 20:40:34 +01:00
Francesco Borzì c91959bba9 fix(Core/PlayerUpdates): one more C++20 compile warning (#8959) 2021-11-05 08:57:13 +01:00
acidmanifesto 70b0de4e1f fix(Core/Quest): Refresh SMSG_QUESTGIVER_STATUS_MULTIPLE after a quest change (#8902)
Co-authored-by: Malcrom <malcromdev@gmail.com>
2021-11-04 23:51:54 +01:00
Skjalf 80febc4de0 fix(Core/Player): clear current title if the player loses it (#8827) 2021-11-03 00:13:54 +01:00
Malcrom f106de8788 refactor(Core): update getFaction to GetFaction and setFaction to SetFaction (#8708) 2021-11-01 17:04:32 +01:00
IntelligentQuantum fe682805ab refactor(Scripts/Commands): Convert commands to new system Part 1 (#8704) 2021-10-29 15:58:59 -03:00
Malcrom a7cc26e2ef fix(Core) Quest Relations (#8777) 2021-10-29 07:53:29 -03:00
Skjalf fffdb31c05 feat(Core/LFG): move the LFG max kick count & kick prevention timers … (#8683) 2021-10-25 10:17:12 +02:00
UltraNix 96441a91dc fix(Core/Spells): Auras triggered by talents/glyphs should be removed on respec. (#8671)
Fixes #8543
2021-10-24 01:23:04 -03:00
Kargatum bc9473482e feat(Core/Chat): new argument parsing and unify chat hyperlink parsing (#6243) 2021-10-23 10:15:42 +02:00
UltraNix 1fb6830b15 feat(Core/Quests): Implemented quest_money_rewards (for quest with Qu… (#8610)
Fixes #8440
2021-10-20 05:45:56 -03:00
UltraNix 1ec612e65b fix(Core/DungeonFinder): Premade groups should be treated as normal groups. (#8520)
Fixes #8339
2021-10-20 05:29:24 -03:00