bash
1ed9aee631
Merge remote-tracking branch 'upstream/master' into core_update_no_squash
2025-11-23 23:08:23 +01:00
Francesco Borzì
50b36e842a
fix(docs/license): use GPLv2 as MaNGOS-based project ( #23655 )
2025-11-14 08:44:25 -03:00
bash
1aac4fbef6
Merge remote-tracking branch 'upstream/master' into feature/core_merge_10_2025
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# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
# src/server/game/Server/WorldSession.cpp
# src/server/game/Server/WorldSession.h
# src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
# src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
# src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
# src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
# src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
2025-10-19 22:34:18 +02:00
天鹭
8e2e30328f
refactor(Core): Make ObjectGuid const ( #23170 )
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* cherry-pick commit (https://github.com/TrinityCore/TrinityCore/commit/a7883380ce4c827db103b0c43faca6632c3d1f66 )
Co-Authored-By: Lucas Nascimento <keader.android@gmail.com >
2025-10-12 23:13:12 -03:00
Benjamin Jackson
1c5f611d62
fix(Core/ObjectMgr): Force probabilities of creature displays during runtime if total probability is 0. ( #23197 )
2025-10-12 15:59:18 +02:00
bash
c092fb1581
Merge branch 'azerothcore:master' into Playerbot
2025-09-20 22:17:46 +02:00
Benjamin Jackson
6dda22ec46
chore(Core/Handlers): Remove unused item query optimization. ( #22971 )
2025-09-20 09:25:51 -03:00
Yunfan Li
55bc26f505
Merge branch 'master' into Playerbot
2025-08-02 11:35:47 +08:00
Tereneckla
9ad7cef3c4
fix(Core/Items): count stats programatically instead of manually set ( #22564 )
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Co-authored-by: heyitsbench <benjymansy123@gmail.com >
2025-08-01 10:36:01 -03:00
天鹭
0abb998529
refactor(Core): Clean ( #22583 )
2025-07-29 09:11:25 -03:00
Yunfan Li
21c2c3e0ee
Merge branch 'master' into Playerbot
2025-07-25 21:18:51 +08:00
Kitzunu
dc3d2def80
feat(Core/Load): Add debug logs for zone and area assignment ( #22509 )
2025-07-24 16:21:05 -03:00
Yunfan Li
475e5a42c4
Merge branch 'master' into Playerbot
2025-07-04 22:41:14 +08:00
Takenbacon
fd262c3ab1
feat(Core/Config): Improvements to config caching ( #21647 )
2025-06-30 17:14:12 +02:00
Yunfan Li
c3fbb2da20
Merge branch 'master' into Playerbot
2025-06-28 10:46:23 +08:00
Jelle Meeus
e50a692fc7
fix(DB): set game_event_* tables to use smallint ( #22309 )
2025-06-17 18:49:18 +01:00
Yunfan Li
13edac562c
Merge branch 'master' into Playerbot
2025-06-01 14:55:09 +08:00
Benjamin Jackson
db18d5b035
refactor(Core): Use database tables for Shaman totems and Druid shapeshift forms. ( #22104 )
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Co-authored-by: DoctorKraft <25483209+doctorkraft@users.noreply.github.com >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: ForesterDev <11771800+ForesterDev@users.noreply.github.com >
2025-05-27 14:40:57 +01:00
Yunfan Li
565019ed27
Merge branch 'master' into Playerbot
2025-03-14 21:37:02 +08:00
Kitzunu
231096132c
refactor(Core/ServerMail): Refactor to Dedicated Manager Class with Multi-Item & Condition Support ( #21590 )
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1. Core Cleanup
- Move all ServerMail logic from `ObjectMgr` into a new dedicated `ServerMailMgr` class
- Move faction logic for money from SendServerMail into the script
2. Separation of items into a new table
- Create a new `mail_server_template_items` table
- Allows to send multiple items in one mail
- Separate items per faction Alliance/Horde
3. Separation of conditions into a new table
- Create a new `mail_server_template_conditions` table
- Allows to use multiple conditions for one mail
- Available condition types
- Minimum playtime (playerLevel >= condition)
- Minimum playtime (playerPlayTime >= condition)
- Rewarded quest
- Earned achievement
- Earned reputation (playerReputation >= conditionState)
- Faction
- Race
- Class
4. Updated ServerMail loading
- Move item and condition loading to their own functions
- LoadMailServerTemplateItems()
- LoadMailServerTemplateConditions()
5. Reworked eligibility check
- Player needs to pass all conditions to be eligible for the mail
- All players are automatically eligible if no conditions exist for a server mail template.
6. Updated foreign keys
- For table `mail_server_character`, `mail_server_template_conditions`, `mail_server_template_items` foreign key with on delete cascade is added for automatic removal of entries if mail_server_template.id is deleted.
7. Database changes
- See the PR
2025-03-09 09:18:01 +01:00
Yunfan Li
34811a047a
Merge branch 'master' into Playerbot
2025-03-04 21:57:19 +08:00
天鹿
82bc814858
fix(Core/PvP): Sometimes mobs and objects fail to spawn in OutdoorPvP ( #21636 )
2025-03-03 22:12:54 +01:00
Kitzunu
5d32676193
fix(Core/Misc): Fix NextPage Data Type in PageText Structure and Improve Logging Messages ( #21586 )
2025-02-22 21:58:21 -03:00
Yunfan Li
bd0302605a
Merge branch 'master' into Playerbot_20250219
2025-02-22 10:36:10 +08:00
Takenbacon
4cd1ed2181
refactor(Core/Server): Improvements to antidos opcode handling ( #21502 )
2025-02-21 07:17:34 +01:00
Yunfan Li
7d431dc796
Merge branch 'master' into Playerbot
2025-02-19 22:29:36 +08:00
Takenbacon
ee69a569c4
fix(Core/Grids): Grid improvements ( #20955 )
2025-02-14 22:11:27 +01:00
Yunfan Li
41415bb3c3
Merge branch 'master' into Playerbot
2025-02-11 22:35:57 +08:00
Andrew
79cbb00075
feat(Core/Creature): Implement HasFlagsExtra() helper to creature ( #21362 )
2025-02-08 14:07:04 -03:00
Yunfan Li
de3c2b553e
Merge branch 'master' into Playerbot
2025-02-04 23:40:06 +08:00
Kitzunu
47c5ff904f
refactor(Core/Disables): Convert from Namespace to Class Structure ( #21109 )
2025-02-01 22:48:52 +01:00
Kitzunu
9e9a2fe5e3
refactor(Core/ObjectMgr): Change GetAcoreString from char const* to s… ( #21213 )
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...ring
2025-02-01 22:46:42 +01:00
Yunfan Li
e5c67bd47d
Merge branch 'master' into Playerbot
2025-01-31 18:29:34 +08:00
Grimdhex
edf2959a26
feat(Core/Creatures): implement a sparring system ( #19824 )
2025-01-26 09:40:37 +01:00
Yunfan Li
cf035b5e5e
Merge branch 'master' into Playerbot
2025-01-23 23:23:53 +08:00
Kitzunu
9c43adc445
fix(Core/ObjectMgr): Potential crash in GetModuleString() ( #21211 )
2025-01-19 20:31:54 +01:00
Yunfan Li
36987b8a96
Merge branch 'master' into Playerbot
2025-01-09 19:56:11 +08:00
Kitzunu
4b8dca1ea2
fix(Core/Misc): Correct some fmt logs ( #21106 )
2025-01-07 06:08:19 +01:00
Yunfan Li
889b509313
Merge branch 'master' into Playerbot
2024-12-05 00:08:25 +08:00
Kitzunu
5e4f6ac576
fix(Script/Commands): tele add should only check exact match ( #20785 )
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* fix(Script/Commands): tele add should only check exact match
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/20268
* better describe the variable
2024-11-30 20:06:26 -03:00
Yunfan Li
1294d79764
Merge branch 'master' into Playerbot
2024-11-25 23:22:31 +08:00
sudlud
b2c04603f7
feat(Core/SmartAI): add startup error for non existent SmartAI entries ( #20694 )
2024-11-24 21:25:02 +01:00
Yunfan Li
fce06946e1
Merge branch 'master' into Playerbot
2024-11-16 13:15:00 +08:00
Jelle Meeus
3565e4a9eb
feat(Core/WorldState): improved WorldState scripting ( #20141 )
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* implement world state script
based on
https://github.com/cmangos/mangos-wotlk/commit/0b87ca9d9edf2d4752a3c0f8e9cf85c6689ca861
Co-authored-by: killerwife <killerwife@gmail.com >
* refactor to use onleave and onenter instead of spell_area
allows players to right click remove adal's buff
* add MapMgr.h
* refactor: use condition enum instead of uint32, prefix WORLD_STATE where needed
* remove lock from WorldState::Update
sWorldState->Update() is only called from World::Update
* remove unsafe SmartAI action of setWorldState
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Co-authored-by: killerwife <killerwife@gmail.com >
2024-11-12 12:15:27 -03:00
Yunfan Li
abd9b4ebb8
Merge branch 'master' into Playerbot
2024-10-30 21:43:42 +08:00
Francesco Borzì
2ce2c8cf3a
refactor(src/server/game/*): remove unused imports (big part 3) ( #20315 )
2024-10-27 13:10:28 +01:00
Francesco Borzì
2c344fc127
refactor(src/server/game/*): remove unused imports (big part 2) ( #20311 )
2024-10-27 05:06:14 +01:00
Yunfan Li
2e37c1ff1d
Merge branch 'master' into Playerbot
2024-10-21 11:43:19 +08:00
Jelle Meeus
859a42a41e
fix(Core/Vehicles): feat vehicle seat addon, vehicle enter/exit positions ( #20082 )
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* implement initial vehicle_seat_addon
Co-authored-by: Ovah <dreadkiller@gmx.de >
* add more vehicle_seat_addon data
* make exiting passenger visible
fixes "immediate despawn" of travelers mammoth
* style, update comments
* remove hacked pos relocate
* remove sending MSG_MOVE_ROOT/UNROOT on Ack
* set and unset UNIT_NPC_FLAG_PLAYER_VEHICLE on init/entry
* ulduar demolisher: remove flag correction and no longer needed usableseat
* fixup! implement initial vehicle_seat_addon
* fixup! fixup! implement initial vehicle_seat_addon
* re-add AddPassenger Flame Leviathan hack
was commented by mistake
* Update rev_1725993194571320983.sql
add missing ticks
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Co-authored-by: Ovah <dreadkiller@gmx.de >
2024-10-11 07:08:14 +02:00
Yunfan Li
6eb5070cbc
Merge branch 'master' into Playerbot
2024-10-04 21:57:35 +08:00