Commit Graph

316 Commits

Author SHA1 Message Date
Takenbacon 73317b2706 feat(Core/Grids): Remove WorldObject separation in grid containers (#22595) 2025-08-09 06:36:24 +02:00
Takenbacon 1499aa51de feat(Core/Visibility): Visibility improvements part 1 (#22624) 2025-08-07 16:17:45 +02:00
Anton Popovichenko 548447ffb0 fix(Core/Pet): Fix player pets attack (#22601)
Co-authored-by: PkllonG <PkllonG@users.noreply.github.com>
2025-07-31 14:45:24 -03:00
Anton Popovichenko 67aa022dbf fix(Core/Leash): Improve leashing behavior and timer handling (#22525) 2025-07-29 09:55:56 -03:00
Takenbacon a77bd19104 feat(Core/Maps): Remove worldobject container switch functionality (#22586) 2025-07-29 09:18:07 -03:00
Takenbacon 5dbcdfcbd5 fix(Core/Creatures): Always update temp summons (#22484) 2025-07-19 11:32:27 +02:00
Takenbacon 1c3cbd3d9e feat(Core/Maps): Improve map object updater (#22392) 2025-07-11 16:00:16 +02:00
Benjamin Jackson f910147296 fix(Core/Movement): Use attack speed for leash reset period and only extend timer if in melee range or can't move freely. (#22350)
Co-authored-by: ratkosrb <35845488+ratkosrb@users.noreply.github.com>
2025-06-24 16:17:59 -04:00
Benjamin Jackson 11a4dc5ece fix(Core/Creature): Use minimum template level instead of current level for leash timer. (#22250) 2025-06-05 15:50:36 -03:00
Benjamin Jackson 2a93e7d410 chore(Core/Unit): Correct typo of Controlled. (#22260) 2025-06-03 08:56:44 +02:00
Benjamin Jackson e6a29d96c8 fix(Core/Creature): Use home position for leash distance check for creatures with no movement. (#22245) 2025-05-30 10:35:28 -03:00
Benjamin Jackson 93ac73a4d1 fix(Core/Creature): Leashing improvements. (#22129)
Co-authored-by: killerwife <killerwife@users.noreply.github.com>
Co-authored-by: 天鹭 <18535853+PkllonG@users.noreply.github.com>
2025-05-23 18:22:56 +02:00
Benjamin Jackson 5686f1e87a fix(Core/Creature): Implement respond to call for help faction flag. (#21959) 2025-04-30 02:19:58 +01:00
Exitare 98ceb1c067 fix(Core/PlayerScript) Align player script function names (#21020)
Co-authored-by: sudlud <sudlud@users.noreply.github.com>
2025-02-16 14:59:41 +01:00
天鹿 c78217baa2 fix(Core/Creature): Correctly get flag from cinfo in IsDungeonBoss & IsImmuneToKnockback (#21456) 2025-02-15 18:10:48 +01:00
Takenbacon ee69a569c4 fix(Core/Grids): Grid improvements (#20955) 2025-02-14 22:11:27 +01:00
Andrew 062f9c4341 fix(Core/Map): Dynamic respawns: preserve original respawn timer and skip rares (#21440) 2025-02-14 11:30:59 +01:00
Takenbacon edcfaeb845 refactor(Core/World): Create WorldSessionMgr to split session logic out of World (#21400) 2025-02-13 07:04:38 +01:00
Andrew 16fa25b7a9 feat(Core/Maps): Implement dynamic respawn rates (#21417)
Co-authored-by: r00ty-tc <r00ty-tc@users.noreply.github.com>
Co-authored-by: Jelle Meeus <sogladev@gmail.com>
Co-authored-by Treeston

This is a partial cherry-pick of: https://github.com/TrinityCore/TrinityCore/pull/19056/commits/59db2eeea0a35028779fd76372ae06cc98c8086f
2025-02-12 15:06:42 -03:00
Andrew 7e29e023e8 fix(Core/Creature): Allow temp summons to respawn when despawning on … (#21363) 2025-02-10 08:46:31 +01:00
Andrew 79cbb00075 feat(Core/Creature): Implement HasFlagsExtra() helper to creature (#21362) 2025-02-08 14:07:04 -03:00
Kitzunu 17412174be feat(Core/SAI): implement SMART_ACTION_DISABLE_REWARD (#21105) 2025-02-01 22:49:41 +01:00
Grimdhex edf2959a26 feat(Core/Creatures): implement a sparring system (#19824) 2025-01-26 09:40:37 +01:00
EricksOliveira 2110f7cc84 Core/TempSummons: avoid use MoveInLineOfSight before InitSummon (#20999) 2024-12-22 09:03:28 +01:00
Kitzunu ed008a8780 refactor(Core/Spells): Add helpers for HasAuraType (#20802) 2024-12-01 08:50:59 -03:00
Riley S. e9137d4d4d fix(Core/Spells): Resolve invalid spell casts on dead players when the cast is valid. (#20712)
* Initial fix for #20509

* small revert

* Two way visibility between ghosts.

* clean up temporary changes.

* clean up debug code.

* small typo

* revert .gitignore

* fix codestyle

* Add missing flag, resolve issue where cast was failing while alive.

* Update SpellInfo.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

---------

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2024-11-30 20:18:32 +01:00
Jelle Meeus 4b03e97a63 fix(Core/Creature): Set RespawnTime before AI Reset (#20684)
fix(Core/Creature): Set RespawnTIme before AI Reset
2024-11-22 12:23:21 -03:00
Francesco Borzì a9f0f371e5 refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
Andrew 734bcb5d10 chore(Core/Creature): Fix typo (#20510) 2024-11-10 15:21:58 +01:00
Francesco Borzì 2ce2c8cf3a refactor(src/server/game/*): remove unused imports (big part 3) (#20315) 2024-10-27 13:10:28 +01:00
Francesco Borzì cb7e28df05 refactor(src/server/game/*): remove unused imports (big part 1) (#20310) 2024-10-27 10:25:40 +01:00
Jelle Meeus 01b86ec7a6 fix(Core/Unit): update death state before handling RemoveAllAurasOnDeath() (#20124)
fix setDeathState

[PATCH] Don't allow units to enter combat upon death
https://github.com/TrinityCore/TrinityCore/commit/91ebea4a77e1db10cea85ff8e891a2ea3f3587ab.patch
Co-authored-by: trickerer <onlysuffering@gmail.com>
2024-10-04 11:01:36 -03:00
Jelle Meeus 6e4a9bbb14 fix(Core/Unit): fix Dual Wield for more creatures, CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK, creature disarm damage (#20015)
* enable CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK

* sql set CREATURE_FLAG_EXTRA_USE_OFFHAND

* use new HasOffHandWeaponForAttack instead of haveOffhandWeapon

no longer requires m_CanDualwield set to use Offhand attack
requires non-disarmed weapon in Offhand OR creature_flag_extra enabled

Co-authored-by: Ovah <dreadkiller@gmx.de>
Co-authored-by: Warlockbugs <warlockbugs@outlook.com>

* Make shapeshift forms which dont override attack speed use weapon damage

Co-authored-by: killerwife <killerwife@gmail.com>

* SetEquipmentSlots turning off damage update when using template default

Co-authored-by: killerwife <killerwife@gmail.com>

* Setup DualWield & Damage On Equipment Updates, implement Set and GetVirtualItem

Co-authored-by: Yatzii <47720837+Yatzii93@users.noreply.github.com>

* creature disarm damage

set disarm to reduce minmax damage by 50% instead of setting to 0

Co-authored-by: Warlockbugs <warlockbugs@outlook.com>

---------

Co-authored-by: Ovah <dreadkiller@gmx.de>
Co-authored-by: Warlockbugs <warlockbugs@outlook.com>
Co-authored-by: killerwife <killerwife@gmail.com>
Co-authored-by: Yatzii <47720837+Yatzii93@users.noreply.github.com>
2024-09-25 16:53:39 +02:00
Kitzunu 386aea03ee chore(Core/Misc): Some cleanup (#19970)
* remove weird blanks

* update if

* ) ) to ))

* missed some ) )

* now switch

* .
2024-09-21 19:34:31 +02:00
Saqra1 c42b3ee258 fix(Core/Pet): Control Infernal without enslave (#19784)
Check SummonProperties Category(Control) too to decide the type of
controls a Guardian should have.

Don't enslave Warlock's Infernal
2024-09-11 11:18:13 -03:00
Benjamin Jackson 00e35a201e fix(Core/AI): Reduce movement leash extension interval. (#19923)
* Init.

* Use GetGameTime() instead of system call.

Co-Authored-By: Anton Popovichenko <walkline.ua@gmail.com>

* Update leash timer if rooted.

* Remove unnecessary checks, add extension for fanning.

More parity with VMaNGOS implementation.

---------

Co-authored-by: Anton Popovichenko <walkline.ua@gmail.com>
2024-09-11 03:25:32 -03:00
天鹿 9dae87595d fix(Core/Creature): Creature Scale. (#19722)
Update Creature.cpp
2024-09-05 11:56:17 -03:00
Benjamin Jackson bf18b9bdfb fix(Core/AI): Improve creature leashing behavior. (#19751)
* Init.

https: //github.com/vmangos/core/commit/7d2f1e2923734ea1b983eeaa0208cfd158d4af02
Co-Authored-By: ratkosrb <35845488+ratkosrb@users.noreply.github.com>

* Hackfix for pets.

* Whoops.

* Correct evade uses.

* Conflict.

* Actually fix grace timer.

* Add visibility distance check.

Creatures should always fail combat checks in the open world if they're outside of visibility distance, might not be the case for worldbosses.

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Co-authored-by: ratkosrb <35845488+ratkosrb@users.noreply.github.com>
2024-09-03 21:08:56 +02:00
Benjamin Jackson 1edac37ac3 refactor(Core): Make more use of helpers. (#19835)
* Init.

* Reword.

* Update codestyle script.

Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Add gameobject type ID check, reorder checks.

* Add helper/codestyle check for unit type.

* `IsUnit()` -> `IsCreature()`

* Add `IsUnit()` method.

* Use type mask.

https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com>
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com>

* Replace instances of `isType` with `IsUnit`.

---------

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
2024-09-03 14:41:31 -03:00
Kitzunu 5d31b9f98f refactor(Core/Item): Add helpers (#19828) 2024-08-31 19:38:50 -03:00
Walter Pagani 3b45e90e41 fix(Scripts/ICC): NPC Muradin Dialogues (#18931)
Co-authored-by: Meji <alvaro.megias@outlook.com>
Co-authored-by: 天鹿 <18535853+PkllonG@users.noreply.github.com>
2024-08-31 17:34:56 -03:00
Grimdhex 2f85097413 docs(Core): improve several functions documentation (#19677)
* initial release

* fix reviews

* fix some typo and add new documetations for MotionMaster

* new update and fix the cli-codestyle

* fix typo

* fix reviews
2024-08-28 08:17:24 -03:00
Benjamin Jackson 5ffbfdd5d6 fix(Core/Creature): Fix grace period for can attack check. (#19763)
Init.
2024-08-28 08:13:06 -03:00
Grimdhex 643362d697 refactor(Core/Object): adds consistency in the use of type object check (#19671) 2024-08-25 09:57:37 -03:00
Kitzunu e33a56d89b fix(Core/Creature): Nullcheck for questgreeting greeting (#19669)
* fix(Core/Creature): Nullcheck for questgreeting greeting

* closes https://github.com/azerothcore/azerothcore-wotlk/issues/19659

* Update GossipDef.cpp
2024-08-18 06:41:18 -03:00
Grimdhex 7457aef78d refactor(Core/Entities): Cleanup Unit header file (#19622)
* move several enum definitions in a new files

* move more things

* remove the include comment

* move the related code to CharmInfo in this own file

*original idea of Ovahlord

Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com>

* fix clang build errors and few blank lines

* missing forward declaration

* new tentative to fix gcc/clang build

* add several include could be necessary for gcc/clang compilation

* .

* revert some include since the last AC update

* fix some loop inconsistencies

* align all enums in UnitDefine.h

---------

Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
2024-08-15 05:12:44 -03:00
Kitzunu 2e02c76399 fix(Core/Creature): quest_greeting_locale (#19615)
* fix(Core/Creature): quest_greeting_locale

* closes https://github.com/azerothcore/azerothcore-wotlk/issues/14845
2024-08-13 21:09:36 +02:00
Francesco Borzì 02a05fbd4c refactor(src/common): remove unused imports (#19506)
* refactor(src/common): remove unused imports

* fix: build

* chore: fix build

* chore: size_t -> std::size_t

* chore: fix fuckup from previous commit

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build with std::size_t

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build
2024-07-30 20:06:46 -03:00
Francesco Borzì 54fadbda67 refactor(src/server/game/Entities): remove unused imports (#19507) 2024-07-28 16:39:39 -03:00
Kitzunu 21f86d1c3c chore(Core/Misc): Remove deprecated code (#19413)
* Config - Deprecated for 3 years
* ChatCommand - Deprecated for 2 years
* getLevel() - Deprecated for 2 years
* SendGlobalText - Deprecated for 8 years +
2024-07-20 09:11:01 +03:30