郑佩茹
32c6babdb7
Merge branch 'master' into Playerbot
...
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Unit/Unit.h
2022-08-16 16:13:26 -06:00
Benjamin Jackson
fc2433cf9e
fix(Scripts/Mail) Fix faction server mail rewards. ( #12593 )
...
* Create blackrock-drakes.sql
* Switch some things around.
* DELETE IT AGAIN
2022-07-31 09:43:40 -04:00
郑佩茹
6ad65508af
Merge branch 'master' into Playerbot
...
# Conflicts:
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Creature/Creature.h
# src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
2022-07-27 09:11:50 -06:00
UltraNix
0b0a142580
feat(Core/Entities): Enabled loading basic stats for players, pets an… ( #12394 )
...
* feat(Core/Entities): Enabled loading basic stats for players, pets and items from database as 32 bit integers.
Closes #12386
2022-07-23 12:12:07 -04:00
Nefertumm
9b6da94510
fix(Core/AI): more AI factory checks ( #12402 )
...
Co-authored-by: ariel- <ariel-@users.noreply.github.com >
Co-authored-by: Treeston <treeston@users.noreply.github.com >
Co-authored-by: Aokromes <aokromes@users.noreply.github.com >
2022-07-19 14:31:03 -03:00
ZhengPeiRu21
98f0f093e5
Merge branch 'azerothcore:master' into Playerbot
2022-06-24 15:25:18 -06:00
Julio A. Leyva Osorio
37c1ce5e36
fix(core): Npc gossip error logging ( #11999 )
2022-06-24 12:35:25 -03:00
ZhengPeiRu21
3ab6d3cb37
Merge branch 'azerothcore:master' into Playerbot
2022-06-16 10:04:30 -06:00
Nefertumm
396fd35ed5
fix(Core/Spells): Implement SPELL_EFFECT_ACTIVATE_OBJECT ( #11648 )
...
Co-authored-by: jackpoz <giacomopoz@gmail.com >
2022-06-13 21:10:31 -03:00
郑佩茹
650e71728a
Merge branch 'master' into Playerbot
...
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
2022-05-25 08:51:01 -06:00
Hanabi
a6a2ca8ef7
feat(Core/GameObjects): Instance gameobject save data implementation ( #11113 )
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* fix(Core): Save gameobject state on instances
Currently, azerothcore doesn't save gameobject states on instances.
Whenever there's a re-start or crash, the instance's gameobjects and
their states aren't saved, producing un-wanted behaviours and blocking instances at times.
Implemented CRUD for new table `instance_saved_data` that holds the states of gameobjects.
- When worldserver launches and gameobjects are loaded, this will check
if this object's state exists on the DB and sets the previous state.
- On instance deletion (reset) these states are also removed based on
the instance ID.
- Whenever a gameobject state changes inside a dungeon or raid, we save
on the database the set state.
* Select query to synchronous and used FindMap()
* loading gameobject states on create
* reseting instance saved data
* missing reset methods and on create state
* database structure
* Update src/server/game/Entities/GameObject/GameObject.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update src/server/game/Entities/GameObject/GameObject.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update src/server/game/Entities/GameObject/GameObject.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update src/server/game/Entities/GameObject/GameObject.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update src/server/game/Entities/Player/PlayerMisc.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update src/server/game/Groups/Group.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* codestyle
* table changes
* table style
* codestyle
* table changes for columns
* data sanitization
* todo:
- Finish loading db data into the containers
- Using containers to find data
- How to get data from ObjectMGR inside Gameobject?
* loading on start up and db changes
* Removing unused data structure
* Uninitialised integer
* Whitespace
* clean-up and hooks to save states on memory
* Codestyle MySQL deprecated backticks
* i dont understand codefactor
* build
* Update data/sql/updates/pending_db_world/rev_1643395587559675400.sql
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update src/server/game/Globals/ObjectMgr.h
Co-authored-by: Kargatum <dowlandtop@yandex.com >
* review changes
* unecessary removal
* pushback instead of emplace
* wrong database update
* Update ObjectMgr.cpp
* missing check
* removing entry from the PR
* missing removals
* last delete
* build
* aha! Found the culprit for the sudden assert errors
* type safety, save only important gameobjects
* static cast to unsigned short
* Update data/sql/updates/pending_db_characters/rev_1643629468629316100.sql
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* type changes
* queries fix
* fix build
* enabling which gameobjects to save on the database
* deadmines iron clad door
* Adjustment to gameobject onj create state and instances:
- Gnomeregan doors and Grubbis boss state
- Deadmines missing doors
- Stratholme gameobjects state saved
* forgot emi blastfuse change to despawn
* Leaving group logic
* codestyle
* fixing merge issues
* prevent bad behaviour
* brain meltdown
* Update data/sql/updates/pending_db_characters/rev_1643629468629316100.sql
* Update data/sql/updates/pending_db_world/rev_1649359139539727000.sql
Co-authored-by: Claudiodfc <54484196+claudiodfc@users.noreply.github.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Kargatum <dowlandtop@yandex.com >
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2022-05-24 10:33:45 -03:00
ZhengPeiRu21
84b794ab38
Merge branch 'azerothcore:master' into Playerbot
2022-04-25 08:58:13 -06:00
Kitzunu
c55c4aa015
feat(Core/Creature): CREATURE_FLAG_EXTRA_MODULE ( #11445 )
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* feat(Core/Creature): CREATURE_FLAG_EXTRA_MODULE
* Update CreatureData.h
* Update CreatureData.h
* Update CreatureData.h
* Update enuminfo_CreatureData.cpp
* Update enuminfo_CreatureData.cpp
* Update enuminfo_CreatureData.cpp
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2022-04-23 16:22:17 +02:00
ZhengPeiRu21
8b0ef0b5a0
Merge branch 'azerothcore:master' into Playerbot
2022-04-22 09:13:49 -06:00
Kitzunu
1501445b0a
chore(Core/Misc): nullptr cleanup ( #11467 )
2022-04-21 19:17:20 +02:00
ZhengPeiRu21
0efe2a01fe
Merge branch 'azerothcore:master' into Playerbot
2022-04-20 09:18:17 -06:00
Kitzunu
7ecd738674
feat(Core/Mail): Server mail ( #10628 )
2022-04-19 23:43:14 +02:00
ZhengPeiRu21
7d7e66cbe4
Merge branch 'azerothcore:master' into Playerbot
2022-03-25 10:48:58 -06:00
UltraNix
f0eb6d36a3
fix(Core/Handlers): Faction Change service properly reset and give ne… ( #9729 )
...
Fixes #7981
Fixes #8732
2022-03-25 11:45:07 +01:00
郑佩茹
60f11b3671
Merge branch 'master' into Playerbot
...
# Conflicts:
# apps/ci/ci-install-modules.sh
# src/common/Collision/Management/MMapMgr.cpp
# src/common/Debugging/Errors.h
# src/server/game/AI/SmartScripts/SmartScript.cpp
# src/server/game/Battlegrounds/Arena.cpp
# src/server/game/Battlegrounds/ArenaScore.h
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.h
# src/server/game/Battlegrounds/BattlegroundQueue.cpp
# src/server/game/Battlegrounds/BattlegroundQueue.h
# src/server/game/Battlegrounds/Zones/BattlegroundAB.h
# src/server/game/Battlegrounds/Zones/BattlegroundEY.h
# src/server/game/Battlegrounds/Zones/BattlegroundIC.h
# src/server/game/Conditions/ConditionMgr.cpp
# src/server/game/DataStores/M2Stores.cpp
# src/server/game/DungeonFinding/LFGMgr.cpp
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Creature/CreatureData.h
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/GameObject/GameObject.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Player/PlayerStorage.cpp
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Groups/Group.cpp
# src/server/game/Groups/Group.h
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Handlers/BattleGroundHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Scripting/ScriptDefines/BGScript.cpp
# src/server/game/Scripting/ScriptDefines/DatabaseScript.cpp
# src/server/game/Scripting/ScriptDefines/PlayerScript.cpp
# src/server/game/Scripting/ScriptDefines/ServerScript.cpp
# src/server/game/Scripting/ScriptMgr.cpp
# src/server/game/Scripting/ScriptMgrMacros.h
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Packets/MiscPackets.h
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/World/IWorld.h
# src/server/game/World/World.cpp
# src/server/game/World/World.h
# src/server/scripts/Commands/cs_npc.cpp
# src/server/scripts/Commands/cs_server.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_apothecary_hummel.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
# src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
2022-03-21 13:57:37 -06:00
UltraNix
12d41d1314
Big update.
2022-03-12 22:28:00 +01:00
Bogir[rus]
75439773d0
fix and bringing to a unified style warnings of server loading logs to be more visible at server startup ( #10970 )
2022-03-12 04:57:26 -03:00
Bogir[rus]
e05cfe5737
fix (Console): count of Broadcast Text Locales shown by logger on server start ( #10942 )
2022-03-09 08:11:08 -05:00
Kitzunu
d927ce6fac
feat(Core/Creature): Implement quest_greetings table ( #10526 )
...
* cherry-pick commit (https://github.com/TrinityCore/TrinityCore/commit/6dda09818d32fc715549cda3e8bd6fa806425b27 )
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com >
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
2022-03-06 18:19:08 +01:00
UltraNix
73957b95f6
fix(Core/Mail): do not show expired mails in packets ( #10560 )
...
Fixed #5920
2022-03-01 13:57:37 +01:00
acidmanifesto
69e2f2e3aa
fix/feat: (Core/PacketIO): updated sound and creature addon ( #10813 )
...
* fix\feat: (Core/PacketIO): updated sound and creature addon
updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND via tc cherry pick
https://github.com/TrinityCore/TrinityCore/pull/2363 and https://github.com/TrinityCore/TrinityCore/commit/0f1f7ef4017ac32df669ceee120489321da680aa by @joschiwald and @ForesterDev
This so far a attempt to align atleast with sound with tc, and correct a potentional issue of hearing creature sounds that is not in visible range. I notice PlaySound was being defined in some weird dependency as it isnt with tc so I renamed it to Playsound. Notice a isLarge still being used in the creature addon when it was depreciated, so i removed that a that seem to of interfered with visibilitydistanceType.
Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com >
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com >
2022-02-26 10:05:58 -05:00
Kitzunu
455899dc75
fix(Core/Misc): Change const to be after type name ( #10591 )
2022-02-14 16:05:45 -03:00
Kargatum
de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
...
* feat(Core/DBLayer): replace `char const*` to `std::string_view`
* CString
* 1
* chore(Core/Misc): code cleanup
* cl
* db fix
* fmt style sql
* to fmt
* py
* del old
* 1
* 2
* 3
* 1
* 1
2022-02-05 00:37:11 +01:00
Bogir[rus]
0b4d483783
feat(Core/Conf): handle custom creatures IDs and exclude them from checks ( #10367 )
2022-02-04 17:52:23 +01:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
...
* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
Nefertumm
75951926e6
feat(Core/Logs): Improve logs for linked_respawn ( #10202 )
2022-01-27 08:35:44 -03:00
Bogir[rus]
1f93f0c9d6
fix(Core/Logs): fixed wrong decription of error during server startup
...
The Logger was pointing to the wrong table. Text is missing not in broadcast_text_locale, but in broadcast_text.
2022-01-24 12:55:33 -03:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
Francesco Borzì
abc56842c4
refactor(Core): remove unused imports ( #10296 )
2022-01-22 11:21:35 +01:00
Kargatum
6d7f58e6ed
feat(Core/Common): delete old Tokenizer ( #10121 )
2022-01-21 14:59:05 +07:00
Kitzunu
dd15fa706d
feat(Core/DB/Creature): Throw error if npcflag and gossip_menu_id is not c… ( #9665 )
...
* feat(DB/Creature): Throw error if npcflag and gossip_menu_id is not combined
*cherry-pick commit (https://github.com/TrinityCore/TrinityCore/commit/a513922fc1572137c4e8b7b75d7ba931b15cf26a )
* test
* Update ObjectMgr.cpp
* codestyle
* Update src/server/game/Globals/ObjectMgr.cpp
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
* Update src/server/game/Globals/ObjectMgr.cpp
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2022-01-20 06:50:18 -03:00
Francesco Borzì
9dc88def35
refactor(Core): apply clang-tidy modernize-* ( #9975 )
...
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-17 14:35:07 +01:00
Malcrom
dfac47a562
feat(Core/Creature): Allow 3 ids per spawn point. TESTING ( #10169 )
...
* feat(Core/Creature): Allow 3 ids per spawn point.
* Move GetRandomId to a function
* Update id to id1
* Fixed some errors crashing core and text
* Set ids to lowercase for GetRandomId function
* Update src/server/database/Database/Implementation/WorldDatabase.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-14 19:21:50 -04:00
Kitzunu
2ff4e85578
fix(DB/broadcast_text): align some column names ( #10090 )
2022-01-13 15:20:20 +01:00
Malcrom
2fd8b00d7b
feat(Core/Creature): Dual id Spawning WIP ( #10115 )
...
* feat(Core/Creature): Multi id Spawning WIP
* Update Creature.cpp
* Update PR
* Add Sql
* Update rev_1641837958335217980.sql
* Update src/server/game/Globals/ObjectMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update src/server/game/Globals/ObjectMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update rev_1641837958335217980.sql
* Update cs_npc.cpp
* Create changes_1641842959398297300.md
* Fixed issue added with random model PR
* Update GameEventMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-10 22:09:14 -04:00
Malcrom
f1d4266efc
BREAKING CHANGE:(DB/Creature) Remove modelId field in creature table ( #10071 )
...
* fix(DB/Creature) Clear modelId field in creature table
* Change clear column to remove column
* Update src/server/game/Globals/ObjectMgr.cpp
* Update ObjectMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com >
2022-01-10 16:41:33 -04:00
acidmanifesto
3cbe23865f
fix (Core/Creature): Random Gender on respawn if Gender exsist for Entry ( #10108 )
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* Fix (Core\Creature): Random Gender on respawn if Gender exsrespawn
If creature has genders it will consider gender changing on respawn.
GetCreatureModelInfo to const
* Update Creature.cpp
2022-01-10 10:22:04 -05:00
Kitzunu
dbc35e3495
feat(DB/Creature): Allow to set swim and flight speeds ( #10067 )
2022-01-09 01:34:39 +01:00
acidmanifesto
2d4e17fd16
refactor(Core/Creature): Remove Inhabit Type ( #9272 )
...
This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361
This is comprised of a cherry pick and partial tc cherry pick:
https://github.com/TrinityCore/TrinityCore/commit/592516ae69d89da3bcb0ede144644a3d2e0186e0
https://github.com/TrinityCore/TrinityCore/commit/dbadb6369cf0b6d394fffaa1dedc612dfb5cbe2a
https://github.com/TrinityCore/TrinityCore/commit/34cfa69efd1857540f1f44b118086bb02334c100
https://github.com/TrinityCore/TrinityCore/commit/12de860b4aefc02cc77b7487ef218fb584cdb552
https://github.com/TrinityCore/TrinityCore/commit/a22bc236ebc038c723774e5b38cd93e814ccc43d
2022-01-06 10:33:22 -03:00
Kitzunu
ac99eb48e1
refactor(Core/Misc): abs() to std::abs() ( #9789 )
2021-12-31 19:29:39 -03:00
Kitzunu
8f707fbf34
fix(Core/Load): Comment continue ( #9836 )
2021-12-21 19:22:06 -03:00
acidmanifesto
800c28b8c2
fix(Core/Creature): Remove empty spell ids from CreatureAddon.auras vector ( #9783 )
2021-12-19 14:12:08 -03:00
Kitzunu
8e1e305e8d
feat(Core/Creature): Log temporary auras on creatures ( #9670 )
...
* cherry-pick commit (https://github.com/TrinityCore/TrinityCore/commit/54f94567649c78d146f4087cc874e4d0cbcff28b )
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2021-12-17 18:07:18 +01:00
UltraNix
0f83d52f43
fix(Core/Trainers): add new column ReqSpell to npc_trainer table ( #9490 )
...
Prevent learning gnomish and goblin engineering recipes at same time.
Fixes #5390
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2021-12-16 11:18:21 +01:00
IntelligentQuantum
3591f69662
refactor(Core/Packet): Guild ( #9411 )
...
* Core/Packet: Guild
* Winfi
2021-12-11 10:00:06 +01:00