Commit Graph

501 Commits

Author SHA1 Message Date
UltraNix e747716230 feat(Core/SmartScripts): SMART_ACTION_CALL_FOR_HELP should properly call assistance in case of polymorphed creature. (#9231)
Updates #9120
2021-11-19 15:53:59 -03:00
Skjalf 731d256420 refactor(Core/Cache): move the GlobalPlayerCache to its own class (#9166) 2021-11-18 16:53:36 +01:00
acidmanifesto de6af87bd3 fix(Core/Objects): increase sight range of objects & correct general defau… (#9180) 2021-11-17 16:00:01 -03:00
Skjalf 39425e0c1f feat(Core/Loot): Implement player_loot_template (#9198)
* Also fix AV player loot
2021-11-17 08:07:21 -03:00
Andrius Peleckas 31f028abfc feat(Core/Formations): implemented a new formation groupAI flag "GROUP_AI_FLAG_EVADE_TOGETHER" (#8758) 2021-11-16 15:14:34 -03:00
UltraNix 70fbaefa8e fix(Core/Movement): creatures should not cast while moving (#9141)
- Closes #8843
2021-11-15 14:39:36 +01:00
UltraNix c3ed68bb5e fix(Core/Spells): health-dependent reactive states should reset on death (#9134)
- Closes #8798
2021-11-14 21:22:50 +01:00
UltraNix 3c8bcf31ac fix(Core/Spells): Steady Shoot should not suspend ranged attack timer. (#9125)
Fixes #9107
2021-11-13 22:58:22 +01:00
Kitzunu 743636c416 fix(Scripts/Spell): don't allow to tame an already owned creature (#9005) 2021-11-13 01:00:30 +01:00
UltraNix 7201d8840f fix(Scripts/BlackrockSpire): Urok Doomhowl - improvements: (#9067)
The mobs should attack the pike if there is no players around
The boss should not despawning after summon
Urok's Tribute Pile with Pike and Head should disapear after Urok appear
Fixes #9023
2021-11-12 09:46:07 -03:00
sschepens b7f8083915 feat(Core/Misc): change how Position struct is retrieved (#9017)
Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bc changes by return a Position object instead of accepting a Position parameter by reference.

Cherry pick of https://github.com/TrinityCore/TrinityCore/commit/2585e799f95f259dd4b422daf15ef7963173c408
2021-11-10 23:43:00 +01:00
sschepens fb2a0a8336 refactor(Core): move complex functions from Object.h to Object.cpp (#9016)
Co-authored-by: QAston <qaston@gmail.com>
2021-11-09 20:32:44 +01:00
patou01 863455736e fix(core/Creature): initialize AI before calling OnCreatureCreate 2021-11-09 14:38:59 -03:00
UltraNix affa6f9084 refactor(Core/Combat): Cleanup DoZoneInCombat function. (#8789)
* Core/Combat: Cleanup DoZoneInCombat function.

Updates #7960

* Restore distance parameter.

* You don't belong here.

* Update
2021-11-09 00:54:44 +01:00
IntelligentQuantum 4653641a0b refactor(Scripts/Commands): Convert cs_cast to new system (#8997) 2021-11-08 09:06:51 -03:00
UltraNix 9f0a78a0ca fix(Core/Spells): Slam should suspend attack timers (#8981)
- Closes #8723
2021-11-07 20:40:48 +01:00
UltraNix 0e84538ee1 fix(Core/Players): charge should not delay player's auto attacks (#8978)
- Closes #7266
2021-11-07 20:40:34 +01:00
Francesco Borzì c91959bba9 fix(Core/PlayerUpdates): one more C++20 compile warning (#8959) 2021-11-05 08:57:13 +01:00
acidmanifesto 70b0de4e1f fix(Core/Quest): Refresh SMSG_QUESTGIVER_STATUS_MULTIPLE after a quest change (#8902)
Co-authored-by: Malcrom <malcromdev@gmail.com>
2021-11-04 23:51:54 +01:00
UltraNix 1926027066 fix(Core/Pets): controllable guardians (including pets) should not set the combat with its target when commanded to attack it. (#8877) 2021-11-04 23:49:57 +01:00
patou01 ea2c880fc8 fix(Core/Unit): Reduce mobs speed when low on health (#7932) 2021-11-04 10:43:24 -03:00
Skjalf b2ce49135e feat(Core/Scripting): implement OnlyOnceAreaTrigger & Zul'Gurub's in… (#8850)
Co-authored-by: Treeston <treeston.mmoc@gmail.com>
2021-11-03 23:43:03 +01:00
Kargatum aa7932e971 feat(Core/EnumUtils): add more enum for support chat command (#8828) 2021-11-03 10:50:11 +01:00
Skjalf 80febc4de0 fix(Core/Player): clear current title if the player loses it (#8827) 2021-11-03 00:13:54 +01:00
Malcrom f106de8788 refactor(Core): update getFaction to GetFaction and setFaction to SetFaction (#8708) 2021-11-01 17:04:32 +01:00
IntelligentQuantum fe682805ab refactor(Scripts/Commands): Convert commands to new system Part 1 (#8704) 2021-10-29 15:58:59 -03:00
Kitzunu 7f69acd466 fix(Core/Unit): remove wrong CombatStop() when charming (#8733) 2021-10-29 15:33:14 +02:00
Malcrom a7cc26e2ef fix(Core) Quest Relations (#8777) 2021-10-29 07:53:29 -03:00
Skjalf 2cf4d05867 feat(Core/SAI): Allow forcing creatures/gameobjects's respawn timers when using SMART_ACTION_FORCE_DESPAWN (#8714) 2021-10-27 04:21:29 -03:00
Skjalf 041b327c80 fix(Core/GameObject): Spawn linked traps when gameobjects are created (#8572) 2021-10-26 22:15:30 -03:00
acidmanifesto bcd1a701ac fix(Core): ScriptName not readable in creature and gameobject table fix (#8715) 2021-10-25 14:25:13 +02:00
Skjalf fffdb31c05 feat(Core/LFG): move the LFG max kick count & kick prevention timers … (#8683) 2021-10-25 10:17:12 +02:00
UltraNix 3cddfb84c1 feat(Core/Spells): Implemented SPELLVALUE_AURA_DURATION. (#8690)
- Closes #8505
2021-10-24 23:06:57 +02:00
UltraNix 16a54fdeac fix(Core/Spells): Polymorphed targets should call assistance. (#8674)
Fixes #8413
2021-10-24 02:58:54 -03:00
UltraNix 96441a91dc fix(Core/Spells): Auras triggered by talents/glyphs should be removed on respec. (#8671)
Fixes #8543
2021-10-24 01:23:04 -03:00
Kargatum bc9473482e feat(Core/Chat): new argument parsing and unify chat hyperlink parsing (#6243) 2021-10-23 10:15:42 +02:00
Skjalf c2381a5a1c fix(Core/BattlegroundAV) Irondeep/Coldtooth Supplies never despawning (#8612) 2021-10-22 00:03:47 +02:00
UltraNix db0c27fe43 fix(Core/Combat): Removed some invalid code about auto-acquiring a nearby target if primary target is not detectable by creature. (#8624)
Spells with sanctuary always delete hostile references (if not during encounter).
Update visibility should be always forced in case of invisibility/stealth auras.
Restored old Shadowmeld code.
Fixes #4764
Fixes #7125
2021-10-21 15:54:36 -03:00
UltraNix 1fb6830b15 feat(Core/Quests): Implemented quest_money_rewards (for quest with Qu… (#8610)
Fixes #8440
2021-10-20 05:45:56 -03:00
UltraNix 1ec612e65b fix(Core/DungeonFinder): Premade groups should be treated as normal groups. (#8520)
Fixes #8339
2021-10-20 05:29:24 -03:00
Skjalf db2b380ceb fix(Core/Player): restore the removal of pending sale mails (it was accidentally removed in https://github.com/azerothcore/azerothcore-wotlk/pull/8065) (#8550) 2021-10-19 09:57:14 +02:00
patou01 74db38ea14 fix(Core/Gossip): Fix gossip menu for locale clients (#8396) 2021-10-17 11:01:58 -03:00
jestermaniac 8c126075ff fix(Core/Entities): fix contested flag timer when logging out and in (#8558) 2021-10-16 22:26:13 -03:00
Kitzunu bc82f36f1f refactor(Core/Unit): clean MonsterText methods (#6957) 2021-10-15 10:25:29 +02:00
UltraNix 8b70222ae2 fix(Core/Spells): Revive pet cannot be used on alive pets. (#8434)
Fixes #8315
2021-10-14 19:54:18 -03:00
jestermaniac 5d36c94a2d fix(CORE/Unit): Fix controllable guardians evading when not posed to be (#7959) 2021-10-14 11:48:37 -03:00
UltraNix cb71cc0131 fix(Core/Units): clear emote state on attack rather than on combat st… (#8170)
- Closes #6281
2021-10-14 16:18:51 +02:00
Skjalf 3894dfc897 fix(Core/SAI): Update SMART_ACTION_FORCE_DESPAWN to allow temporarily despawning gameobjects (#8340)
* fix(Core/SAI): Update SMART_ACTION_FORCE_DESPAWN to allow temporarily despawning gameobjects

* brackets

* Some improvements

* restore the virtual
2021-10-14 13:23:59 +02:00
UltraNix b8345a2f98 fix(Core/DungeonFinder): Seasonal bosses are available only via Dunge… (#8056)
* fix(Core/DungeonFinder): Seasonal bosses are available only via Dungeon Finder tool.

Fixes #7889

* Update.

* Buildfix.

* Missing.
2021-10-14 13:22:37 +02:00
jestermaniac da69fec345 fix(Core/Entities): contested guards attacking after bg/recent pvp (#7518)
* fix(Core/Entities): contested guards attacking after bg/recent pvp

* fix(Core/Entities): contested guards attacking after bg/recent pvp

* Update Unit.cpp

* fix(Core/Entities): contested guards attacking after bg/recent pvp

* fix(Core/Entities): contested guards attacking after bg/recent pvp

* Update Unit.cpp
2021-10-14 13:21:18 +02:00