Andrew
daec8345e0
refactor(Scripts/BlackTemple): Modernize Najentus boss script ( #17871 )
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* refactor(Scripts/BlackTemple): Modernize Najentus boss script
* fix build
* Update ScriptedCreature.h
2023-11-26 23:47:15 +01:00
Andrew
59e9451c3c
feat(Core/AI): Implement ScheduleTimedEvent() helper ( #17813 )
2023-11-20 20:36:15 -03:00
Andrew
d55b6753c9
feat(Core/Scripting): Implement Unit hooks to modify damage before ca… ( #17785 )
2023-11-18 23:36:59 -03:00
Winfidonarleyan
e90d7a2f92
chore(Core/Misc): sort includes ( #17776 )
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* chore(Cleanup): sort includes
* fix build
* fix build again
2023-11-18 17:51:26 +01:00
KJack
2e4ad36d20
feat(Core/AI): Add built-in TaskScheduler to CreatureAI ( #17700 )
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* Add TaskScheduler to CreatureAI
* Code style, because of course.
2023-11-14 07:32:47 -03:00
Andrew
975a6fccab
feat(Core/Scripts): Prevent the inherited TaskScheduler from updating… ( #17689 )
2023-11-12 20:30:23 -03:00
Kitzunu
f757e93da5
refactor(Core/Misc): Make DeathState enum class ( #17607 )
2023-10-28 10:54:03 +02:00
Andrew
9935e72341
feat(Core/Unit): Implement OnPowerUpdate() unit script hook ( #17560 )
2023-10-22 09:14:41 -03:00
avarishd
894732f11e
fix(Scripts/EscortAI): Do not remove auras on evade ( #17542 )
2023-10-20 20:49:17 -03:00
Kitzunu
fbf7ba2191
chore(Core/enumutils): regenerate enumutils ( #17087 )
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* chore(misc/enumutils): update enumutils
* fix build
* latest update
2023-09-16 14:26:08 +02:00
Gultask
e422583132
feat(Core/SmartAI): Implement a few more stuff ( #17090 )
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* init
* init2
* attempt to fix WP delays
* init3
* init4
* buildfix
* Create rev_1693093120417899200.sql
* workflow
* Underbat
* castflag power mana
* did not work
* Update SmartScriptMgr.cpp
* ugly
* port range to new system
* attempt
* simplify cast
simplify cast
add iteration for aura_not_present
recalc timer if already castig spell
* Update SmartScript.cpp
* attempt
* attempts
* HP PCT
* missing aura to targetselector
* Update rev_1693093120417899200.sql
* Update SmartScriptMgr.h
* Update SmartScriptMgr.h
* Update SmartScript.cpp
* remove not_attacking, fix behind_me
* revert is_behind_me
* Update SmartScriptMgr.h
* Update underbog.cpp
* Update underbog.cpp
2023-09-10 13:12:55 +02:00
Francesco Borzì
5d01b700fd
refactor(Core): remove unused imports ( #17094 )
2023-08-28 13:39:43 +02:00
Gultask
e42f43784c
feat(Core/SmartAI): Implement SMART_ACTION_FOLLOW_GROUP ( #17033 )
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* Update SmartScript.cpp
* INIT
* add as coauthor as well :)
Co-Authored-By: cyberium <346907+cyberium@users.noreply.github.com >
* codestyle
* test?
---------
Co-authored-by: cyberium <346907+cyberium@users.noreply.github.com >
2023-08-22 12:11:21 +02:00
Gultask
8d803334eb
feat(Core/SmartAI): Add new event parameter, event_param6 ( #16944 )
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* init
* pt2
* this template stuff must go
* also for my other event
2023-08-12 14:53:15 -03:00
Gultask
0276b141a8
feat(Core/SmartAI): Implement castFlag THREATLIST_NOT_SINGLE ( #16911 )
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* init
* Update SmartScript.cpp
2023-08-06 20:25:31 +02:00
Gultask
52aa18f8bd
feat(Core/SmartAI): Implement AoE variants of VICTIM_CASTING and RANGE events ( #16720 )
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* init
* areaRange
* Update SmartScript.cpp
* error checks
* update SAI for area range
* areaCasting
* more
* Update rev_1689199652093827600.sql
* typo
* dont interrupt totems
* Update SmartScriptMgr.cpp
* target type needs to be 7
* Update rev_1689199652093827600.sql
2023-07-30 10:17:48 +02:00
天鹿
893a9beeac
fix(Core/SmartScripts): Fix a check ( #16663 )
2023-07-05 09:25:02 +02:00
Gultask
9d7e472160
chore(Core/SmartAI): Add min/max timer error check for NEAR_PLAYERS ( #16661 )
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Update SmartScriptMgr.cpp
2023-07-02 09:15:52 -03:00
Gultask
54f8386d99
feat(Core/SmartAI): Add more smart events ( #16642 )
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* init
* :)
* Update rev_1687966694240866600.sql
* >:)
change name from unit -> target
fix typo
Co-Authored-By: Angelo Venturini <nefertum.dev@protonmail.com >
* Update data/sql/updates/pending_db_world/rev_1687966694240866600.sql
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
* more_events
* Update SmartScriptMgr.cpp
---------
Co-authored-by: Angelo Venturini <nefertum.dev@protonmail.com >
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2023-07-02 08:57:56 +02:00
Gultask
7ec04d1408
feat(Core/SAI): Implement New Smart Actions SET_SCALE & SUMMON_RADIAL ( #16444 )
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* init
* Update SmartScriptMgr.cpp
* Update SmartScript.cpp
* Update SmartScriptMgr.h
* more
* scale
* dist offset
* Update SmartScriptMgr.h
2023-06-27 19:34:26 -03:00
Gultask
7dcbf7c618
chore(Core/SAI): Allow ACTION_FOLLOW to stop follow movement if target type is SELF or NONE ( #16445 )
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Update SmartScript.cpp
2023-06-25 15:04:20 -03:00
Angelo Venturini
d204eccdea
fix(Core/SmartScripts): Allow SAI_ACTION_DIE to accept params ( #16411 )
2023-05-31 23:32:15 -03:00
Gultask
d696a85797
fix(Core/SAI): Allow LINK events to use event_chance ( #16308 )
2023-05-24 14:01:11 -03:00
Gultask
69fab3df70
feat(Core/SAI): Implement SMART_ACTION_DISABLE ( #16254 )
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* init
* Create rev_1684036819129474700.sql
* Update rev_1684036819129474700.sql
2023-05-17 09:31:50 -03:00
天鹿
ab7c12fe41
chore(core): Cleanup code p2 ( #16041 )
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* Update AchievementMgr.cpp
* Update M2Stores.cpp
* Update LFGHandler.cpp
* Update PetHandler.cpp
* Update WaypointMovementGenerator.cpp
* Update ScriptMgr.cpp
* Update SpellAuras.cpp
* Update Spell.cpp
* Update SecretMgr.cpp
* Update SpellScript.cpp
* Update SecretMgr.cpp
* Update Spell.cpp
* Update SpellAuras.cpp
* Add files via upload
* Update PetHandler.cpp
* Update PetHandler.cpp
* Update CalendarMgr.cpp
* Update LFG.h
* Update WaypointMovementGenerator.cpp
* Update MapScripts.cpp
* Update Unit.cpp
* Update SmartScript.cpp
2023-05-13 15:00:29 -03:00
M'Dic
ab2c062f03
feat(core\dbc): item.dbc, sItemStore, item_dbc, item enforcement conf, subclass fix ( #14675 )
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feat (core\log\db): item.dbc and enforcement
dbc enforcement partial pick from tc: https://github.com/TrinityCore/TrinityCore/commit/0c44bd33ee7b42c924859139a9f4b04cf2b91261
Custom Item for testing by menevia16a (SPP DEV VEIL)
feat (core\log\db): item.dbc and enforcement
Update Item.sql
Update DBCStores.cpp
Update World.cpp
Update ObjectMgr.cpp
further replacement from template to dbc lookup
further logging and implementation
cherry pick tc https://github.com/TrinityCore/TrinityCore/commit/fd26c3c87c5e75952d5af033a66c9a28c9af29b9
replace with db lookup
update (sql): Murder all the backticks
line break fixit
fix (item_template): fix incorrect subclass
fix incorrect subclass matching with dbc enforcement
update: log correction for sub class
update log correction for sub class
add subclass to dbc enforcement
add subclass dbc enforcement since it is part of the item.dbc item_dbc
update (log): additional log
Co-authored-by: blub <trinity.michael_vincent@gmx.eu >
Co-authored-by: Shocker <511388+shocker@users.noreply.github.com >
Co-authored-by: Veil <1913466+menevia16a@users.noreply.github.com >
Co-authored-by: Shocker <43253032+shockerqt@users.noreply.github.com >
2023-04-28 01:26:44 +02:00
avarishd
a275a7c464
fix(Core/SmartScripts): Add Triggered Flags for CAST & INVOKER_CAST ( #16045 )
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* cast/invoker_cast
* Update SmartScript.cpp
* {}
2023-04-25 06:21:16 -03:00
天鹿
d75bcf0f67
chore(core): Cleanup code ( #16012 )
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* Update SmartScript.cpp
* Update M2Stores.cpp
* Update PetHandler.cpp
* Update WaypointMovementGenerator.cpp
* Update WorldSession.cpp
* Update spell_item.cpp
* Update LoginDatabase.cpp
2023-04-19 21:34:48 -03:00
IntelligentQuantum
87ea455bec
feat(Core/SmartScripts): SMART_ACTION_SELF_CAST ( #14371 )
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* feat(Core/SmartScripts): SMART_ACTION_SELF_CAST
* Update SmartScriptMgr.cpp
2023-04-17 21:07:59 -03:00
M'Dic
8aa2a2ac0f
chore (core): Clean up ( #15977 )
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* chore (core): Clean up
* Update SmartScript.cpp
* more clean up
* Update boss_xt002.cpp
2023-04-16 21:04:56 -04:00
Skjalf
f3c63f9662
feat(Core/SAI): Implement SMART_ACTION_SET_GUID ( #15978 )
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* feat(Core/SAI): Implement SMART_ACTION_SET_GUID
* Update SmartScript.cpp
* Update src/server/game/AI/SmartScripts/SmartScriptMgr.h
* Update SmartScript.cpp
2023-04-16 21:00:44 -03:00
Skjalf
8fa0953671
feat(Core/Creature): Implement CREATURE_FLAG_EXTRA_DONT_OVERRIDE_ENTR… ( #15976 )
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feat(Core/Creature): Implement CREATURE_FLAG_EXTRA_DONT_OVERRIDE_ENTRY_SAI
2023-04-16 19:45:09 -03:00
Gultask
aaa548df0b
Revert "fix(Core/SAI): Set minions in combat with their master's vict… ( #15967 )
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Revert "fix(Core/SAI): Set minions in combat with their master's victim (#14959 )"
This reverts commit 1e17eaae0b .
2023-04-15 19:49:03 -03:00
Gultask
fd6941de7c
fix(Core/SmartAI): Prevent MOVE_TO_POS from creating large distances between target ( #15899 )
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Update SmartScript.cpp
2023-04-09 23:44:52 -03:00
Skjalf
78384368ba
fix(Scripts/Steamvault): Rework Mekgineer Steamrigger ( #15896 )
2023-04-09 16:26:35 -03:00
Skjalf
d47e93830f
feat(Core/Scripts): Allow scheduling multiple hp checks at once for i… ( #15897 )
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feat(Core/Scripts): Allow scheduling multiple hp checks at once for identical phases
2023-04-09 15:37:04 -03:00
UltraNix
b42075f849
fix(Core/SmartScripts): Fixed SMART_EVENT_FRIENDLY_HEALTH_PCT event. ( #15579 )
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Fixes #15515
2023-04-02 15:34:01 -03:00
avarishd
2bdf5467b4
fix(Core/SAI): Remove duplicated GO_STATE ( #15530 )
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* fix(Core/SmartScripts): Remove duplicated GO_STATE
* comment in/out some stuff
2023-03-23 08:05:28 -03:00
Skjalf
86a2e94746
feat(Core/AI): Implement DoForAllSummons() function to summon lists ( #15262 )
2023-03-07 05:32:53 -03:00
Skjalf
81d831faac
feat(Core/AI): Implement ScheduleHealthCheckEvent() for events that fire … ( #15275 )
2023-03-04 23:25:43 -03:00
Skjalf
c2208318ea
fix(Scripts/SethekkHalls): Update Talon King Ikiss script ( #15098 )
2023-02-18 17:26:52 -03:00
Kitzunu
bd6034e1a9
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
...
Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com >
2023-02-13 21:39:40 +01:00
Skjalf
8a39bd050a
feat(Core/SAI): Implement SMART_TARGET_INSTANCE_STORAGE ( #14981 )
2023-02-13 00:53:20 +01:00
Kitzunu
f039836a2f
chore(Core/Misc): Change all TODO to doxygen comment ( #14966 )
2023-02-12 10:05:34 -03:00
Skjalf
1e17eaae0b
fix(Core/SAI): Set minions in combat with their master's victim ( #14959 )
2023-02-12 08:28:18 -03:00
Skjalf
b0decf9ce4
feat(Core/AI): Update the BossAI scheduler in the parent class ( #14952 )
2023-02-11 19:17:01 -03:00
Skjalf
76c9eb9159
feat(Core/AI): Implement delay option to the Talk() function ( #14950 )
2023-02-11 17:23:57 -03:00
UltraNix
f496535cc8
fix(Core/AI): Fixed mobs attacking in defensive state. ( #14947 )
2023-02-11 12:06:17 -03:00
Maelthyr
32587b7659
feat(Core/Unit): Combat pulse ( #14792 )
...
Co-authored-by: Treeston <treeston@users.noreply.github.com >
2023-02-05 17:19:10 -03:00
Skjalf
dba8c49bce
chore(Core/Object): Rename GetGOData() to GetGameObjectData() ( #14875 )
2023-02-05 08:35:52 -03:00