Commit Graph

4281 Commits

Author SHA1 Message Date
daobashun bd296db80c fix(Scripts/IcecrownCitadel): Lich King Whispers uses localized languages (#18125) 2024-01-14 11:09:04 -03:00
sudlud 8720e08da8 fix(DB/SAI): Move GameObjectScript go_midsummer_bonfire to SAI (#18135) 2024-01-14 11:08:18 -03:00
sudlud 1785df7117 fix(Core/Player): Fix Player not starting at full health (#18136)
* fix(Core/Player): Fix Player not starting at full health

* remove first call to UpdateMaxHealth() and SetFullHealth()
2024-01-14 11:07:52 -03:00
Yunfan Li b70e64dbcf Merge branch 'master' into Playerbot 2024-01-14 15:23:52 +08:00
Nathan Handley 4321b8a4de feat(Core/Scripting): Implement new hook OnBeforePlayerLogout() (#18163)
* new hook OnPlayerPreLogout

* Changed PreLogout to BeforeLogout per review

* Renamed OnPlayerBeforeLogout to OnBeforePlayerLogout per review

---------

Co-authored-by: NathanHandley <nathanhandley@protonmail.com>
2024-01-14 00:10:49 +01:00
Angelo Venturini a1891d8d8f fix(Core/ThreatMgr): Remove temp threat on resetting threat list (#18162) 2024-01-13 05:45:43 -03:00
Andrew c863a8cfb5 fix(Scripts/Rogue): Fix Vanish not granting stealth (#18155) 2024-01-12 02:28:32 -03:00
sudlud 96d8d1d89a fix(Core/Creature): Reduce z offset for automated spawn correction (#18153)
- this is necessary to correctly spawn creatures within small defines
- 0.42f is as good as 1.0f to detect and correct reasonable z errors
in DB spawn data
2024-01-11 11:15:41 -03:00
Grimgravy db4a6bab34 fix(Scripts/Quest): improve Securing the Celestial Ridge (#17847)
* fix(Scripts/Quest): improve Securing the Celestial Ridge

* update
2024-01-08 19:46:05 +01:00
daobashun 9c95ac6d2e fix(Scripts/PilgrimsBounty): Correct text for Turkey Tracker (#18123)
* closes https://github.com/chromiecraft/chromiecraft/issues/6356
2024-01-08 19:41:26 +01:00
Yunfan Li 600b0873e7 Merge branch 'master' into Playerbot 2024-01-08 23:30:50 +08:00
Andrew e9ab01cc3b fix(Scripts/SerpentshrineCavern): Fix Lurker pool not respawning afte… (#18130)
fix(Scripts/SerpentshrineCavern): Fix Lurker pool not respawning after being fished after a wipe
2024-01-07 19:53:58 +01:00
Andrew 39ea396113 feat(Scripts/Commands): Implement gameobject respawn command (#18129) 2024-01-07 17:58:17 +01:00
Kitzunu bceb6173c2 fix(Core/Player): Sometimes Player whisper is sent as boss whisper (#18128)
* fix(Core/Player): Sometimes Player emot is sent as boss whisper

* actually change it to whisper as it is boss whisper

* Update Player.cpp
2024-01-07 12:14:20 -03:00
Kitzunu 7a859da266 fix(Script/Spell): Vanish Purge behavior (#18127) 2024-01-07 12:03:53 -03:00
Yunfan Li cb795ae5d4 Merge branch 'master' into Playerbot 2024-01-07 22:41:44 +08:00
Alethrion d069fe5dac fix(Scripts/SSC): Update Hydross Mark Timers (#18114)
* Scheduler_Fix

* Thanks_Bench

* Thanks_Again_Bench

* Thanks_elthehablo

* Stupid_Last_Line
2024-01-06 19:23:46 +01:00
Yunfan Li 213300bf66 Merge branch 'master' into Playerbot 2024-01-06 17:54:45 +08:00
Kitzunu 2558f25623 fix(Core/Quest): Calculate reward money with RATE_REWARD_BONUS_MONEY … (#18104)
* fix(Core/Quest): Calculate reward money with RATE_REWARD_BONUS_MONEY instead of RATE_DROP_MONEY

* Update worldserver.conf.dist
2024-01-04 18:57:53 +01:00
Yunfan Li ccf92f481d Merge branch 'master' into Playerbot 2024-01-04 19:22:20 +08:00
Kitzunu 6202835cff fix(Core/LFG): Hide XP from max players (#18103)
* Cherry-pick Player::IsMaxLevel from TrinityCore
* Correctly hide XP reward for max level players in LFG
* Closes #18101
2024-01-03 19:47:26 +01:00
AG 8f127f9e21 Fix combat movement (#18026)
* Improve combat movement

 - Removed a bunch of logic related to another attempt at fixing combat movement.
- Removed SMART_ACTION_SET_CASTER_COMBAT_DIST and updated smarts scripts accordingly.
- Cherry-picked https://github.com/TrinityCore/TrinityCore/commit/7fb74326205acbc5c0fa6b2aa9731d891e788d64
- Cherry-picked https://github.com/TrinityCore/TrinityCore/commit/63a6e1e0480df659e773a3df5e1acc2027ebcf15

Co-Authored-By: Ludovic Barbier <ludovic.barbier03@gmail.com>
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com>

* Some more cleanup + fix sql

* More fixes to caster chase/combat movement + some cherry picks because why not

- Fix casters always trying to chase to melee range
- Fix casters another case of casters sometimes walking back instead of stopping
- Cleaned up some code
- Cherry picked https://github.com/TrinityCore/TrinityCore/commit/ca25e8d0199730c0976ebc37317e9407aceccc34
- Cherry picked https://github.com/TrinityCore/TrinityCore/commit/96b289cadbf304e427ddbd281d1a6f592af612a7

Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com>

* Added parentheses

* Fixed caster combat movement when target is rooted

- Made a few adjustments to chase range and stuff, but nothing set in stone.

* convert uint to int

---------

Co-authored-by: Ludovic Barbier <ludovic.barbier03@gmail.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2024-01-03 09:56:24 +01:00
Andrew f9f71fff36 fix(Core/Player): Check if the player can summon the warlock pet on B… (#18064)
fix(Core/Player): Check if the player can summon the warlock pet on BG ress
2024-01-01 14:56:32 +01:00
Andrew 413cde96dd refactor(Scripts/Areatrigger): Move Scholazar Waygate script to SAI (#18054)
* refactor(Scripts/Areatrigger): Move Scholazar Waygate script to SAI

* Update rev_1703449890835634600.sql
2024-01-01 14:01:16 +01:00
Andrew c4a7ef2eb0 refactor(Scripts/TheEye): Update Astromancer's spellscripts to new re… (#18058)
refactor(Scripts/TheEye): Update Astromancer's spellscripts to new register method
2024-01-01 14:00:33 +01:00
Andrew e3fd42f3d4 feat(Core/World): Implement DoForAllPlayers() helper for all online p… (#18060)
* feat(Core/World): Implement DoForAllPlayers() helper for all online players

* Update src/server/game/World/World.cpp

Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com>

* Update src/server/game/World/World.cpp

Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com>

* rename

* Update WorldMock.h

* Update WorldMock.h

---------

Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com>
2024-01-01 13:57:57 +01:00
sudlud 87c3421262 fix(Scripts/Midsummer): Improve Torch Catching based on sniffs (#18071)
- Update creature 26188 '[PH] Torch Catching Target Bunny' with sniffed values
- correctly randomize torch target positions
2024-01-01 09:06:54 -03:00
Anton Popovichenko dc830932f7 fix(Core): Fix item disappearing on selling item on auction (#18090) 2024-01-01 08:01:22 -03:00
Alethrion b2fcc1babf fix(Core/Unit): Remove delay for Conflagrate aura state (#18068)
Removes ConflagrateAuraStateDelayEvent

Cherry-picked from: https://github.com/TrinityCore/TrinityCore/commit/e27c385b48fce359a168d602dabae8c55fa85563

Co-authored-by: Ariel Silva <ariel-@users.noreply.github.com>
2024-01-01 07:59:23 -03:00
Andrew a11434b24f refactor(Core/GameObject): Move the GameObject state save handling to… (#18080)
* refactor(Core/GameObject): Move the GameObject state save handling to instance level

* Update GameObject.h

* remove leftover

* small improvements
2024-01-01 01:51:33 -03:00
Alexandru-Mihai Maftei ebe89b875f fix(Scripts/ScarletMonastery): Prevent Whitemane from dying before resurrecting Mograine (#18082)
The current code only prevents Whitemane from dying before casting sleep, but the players can inflict enough DPS on her before that, that she can die before resurrecting Mograine.
When this happens, the dungeon is broken and cannot progress.
2023-12-30 12:47:02 -03:00
IntelligentQuantum 6a6cefb512 chore(Scripts/EK): remove useless includes (#18075)
* chore(Scripts/Kalimdor): remove useless includes

* chore(Scripts/EK): remove useless includes
2023-12-28 16:15:16 -03:00
Yunfan Li 19f7e753ba Merge pull request #2 from oiuv/Playerbot
Playerbot
2023-12-28 22:08:00 +08:00
Oiuv f68f398e59 Merge branch 'master' into Playerbot 2023-12-28 17:33:26 +08:00
Alvin Zhu 608ff291cb Force playerbots locale enUS 2023-12-27 17:00:20 +08:00
Alvin Zhu 7c91ec9bf9 Fix multi-language DBC loading 2023-12-27 16:59:26 +08:00
IntelligentQuantum fa884ae385 chore(Scripts/Kalimdor): remove useless includes (#18065) 2023-12-26 06:08:37 -03:00
Andrew be4d90404b feat(Core/Spells): Implement SPELL_ATTR0_CU_BYPASS_MECHANIC_IMMUNITY (#18056) 2023-12-25 03:58:29 -03:00
sudlud 1710d4d1c3 fix(Scripts/Midsummer): Implement Midsummer Bonfire mechanics (#18023) 2023-12-25 03:06:15 -03:00
IntelligentQuantum 4ec284577e chore(Scripts/Northrend): remove useless includes (#18061) 2023-12-25 02:15:56 -03:00
IntelligentQuantum 79a2bb84e9 chore(Scripts/Outland): Remove useless includes (#18049) 2023-12-24 09:37:41 -03:00
Andrew 0ad882338c chore(Scripts): Remove placeholder Ironforge/AlteracMountains files (#18047) 2023-12-24 08:09:07 -03:00
Andrew d83d623792 chore(Scripts/World): Remove unused legacy scripts (#18048) 2023-12-24 08:04:37 -03:00
attacksnack b0ebaf4c96 fix(Scripts/Spells): Fix Ritual of Souls with Improved Healthstone 2023-12-23 23:29:34 -03:00
IntelligentQuantum 258e369ee5 chore(Core): remove useless includes (#18036) 2023-12-23 12:16:27 -03:00
Andrew 330ed952df fix(Scripts/SerpentshrineCavern): Despawn Lurker's pool and fix visua… (#18037)
fix(Scripts/SerpentshrineCavern): Despawn Lurker's pool and fix visual issue on death
2023-12-23 16:12:07 +01:00
IntelligentQuantum 016bb86d3b refactor(Scripts): remove useless includes (#18004) 2023-12-22 18:41:28 +01:00
Yunfan Li 452584a155 Merge branch 'master' into Playerbot 2023-12-17 22:42:51 +08:00
Yunfan Li 80a8896dfe playerbot logout 2023-12-17 22:41:43 +08:00
avarishd 03d06da87b feat(Core/SmartScripts): SMART_EVENT_SUMMONED_UNIT_EVADE (#18018)
* feat(Core/SmartScripts): SMART_EVENT_SUMMONED_UNIT_EVADE

* .
2023-12-15 09:43:24 -03:00