Commit Graph

269 Commits

Author SHA1 Message Date
Rocco Silipo 50aa26bef9 fix(Core/SmartScript): Start Closest Waypoint can handle both wp tables. (#24638)
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-02-07 23:32:04 +01:00
Gultask f87752de24 fix(Core/SmartScript): Change AREA_CASTING to align with VICTIM_CASTING on timer recalculation (#24563) 2026-02-06 18:05:59 -03:00
Gultask c74e1567d7 fix(Core/SmartAI): Ranged Creatures should have relaxed stances while outside melee range (#24623) 2026-02-06 18:05:37 -03:00
Gultask 2c81a4ee12 fix(Core/SAI): Don't set Combat Movement for creatures without its associated flag (#24523) 2026-01-29 14:20:16 -03:00
Gultask 03f5d038ac fix(Core/Creature): Allow scripts to modify a creature's Gossip Menu ID (#24442) 2026-01-19 06:15:14 +01:00
blinkysc 9e6493ff26 fix(Core/SmartAI): Skip positive spells when determining attack distance (#24381)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
2026-01-12 10:31:13 -03:00
Gultask 3cff84de99 fix(Scripts/SAI): Add cooldown fields for ActionDone (#24282) 2026-01-01 05:45:11 -03:00
killerwife f0d9704d91 fix(Core/SAI): implement response for ranged mode on interrupt (#24175) 2025-12-21 10:09:25 -03:00
killerwife f344c0517d feat(Core/SAI): Implement SMART_ACTION_SET_ANIM_TIER (#24143) 2025-12-19 00:26:35 -03:00
Vanna White 86d7488c02 fix(Core/SAI): Remove Invoker in SMART_EVENT_EVENT_PHASE_CHANGE (#24051)
Co-authored-by: wetbrownsauce <you@example.com>
2025-12-10 20:20:46 -03:00
blinkysc bb7753d363 fix(Core/SAI): SMARTCAST_COMBAT_MOVE prevents movement on successful cast (#23913) 2025-12-02 12:44:23 -03:00
daobashun 10ec051c58 fix(Core/SAI): Allow game objects to use load grid (#23881) 2025-11-24 15:52:14 +01:00
Francesco Borzì 50b36e842a fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
sogladev 5f7a6fc4ca fix(Core/SmartAI): startup warnings unused params (#23551) 2025-11-12 10:16:08 +01:00
killerwife 7e5a28b064 SmartAI: Fix npcs not waypointing when offset is too big (#23453) 2025-10-28 10:49:51 +01:00
killerwife 6292f80219 feature(SmartAI/Movement) - Unify waypoint systems (#23251) 2025-10-26 17:52:59 +01:00
killerwife a8d07b669d fix(Core/Scripts): Fix the wrong run in npc_escortAI (#23293)
Co-authored-by: 天鹭 <18535853+PkllonG@users.noreply.github.com>
2025-10-24 08:43:18 +02:00
killerwife 10d5a3c553 fix(Core/Unit): rework Walk/Run mode (#22988)
Co-authored-by: sudlud <sudlud@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-10-14 17:54:19 -03:00
天鹭 53238a68d3 refactor(Core): DespawnOrUnsummon (#23141) 2025-10-13 03:36:23 -03:00
天鹭 8e2e30328f refactor(Core): Make ObjectGuid const (#23170)
* cherry-pick commit (https://github.com/TrinityCore/TrinityCore/commit/a7883380ce4c827db103b0c43faca6632c3d1f66)

Co-Authored-By: Lucas Nascimento <keader.android@gmail.com>
2025-10-12 23:13:12 -03:00
Rocco Silipo e46e29b012 fix(DB/Script/Gundrak) Improve Drakkari Rhino bridge event. (#23144) 2025-10-09 12:23:53 +02:00
Andrew 84d55972fd fix(Core/SAI): Fix crash when using SMART_TARGET_INSTANCE_STORAGE in … (#23033) 2025-09-27 12:09:27 -03:00
killerwife 8e6d35c9b2 fix(Core/SAI): idle casters (#23005) 2025-09-23 20:45:48 -03:00
Yehonal 403dacc885 feat(Core/SAI): enhance movement actions with force destination option (#22974) 2025-09-20 13:15:45 +02:00
Andrew 94c2f38ecc feat(Core/SAI): Implement delay option to SMART_ACTION_TALK (#22918) 2025-09-15 09:44:49 +02:00
Andrew f893df775c feat(Core/Conditions): Implement CONDITION_AI_DATA and support for st… (#22879) 2025-09-11 18:38:56 -03:00
Andrew d69f61d7ab fix(Core/SAI): Fix crash in SMART_TARGET_OWNER_OR_SUMMONER (#22789) 2025-09-04 06:19:25 -03:00
Andrew f1cb5cc71b fix(Core/SAI): Remove combat flag on evade for SAI-scripted charmed u… (#22775) 2025-09-02 20:15:40 -03:00
iThorgrim 413178662a fix(Core/SAI): GameObject smart_script based on GUID (#22710) 2025-08-20 19:31:00 -03:00
天鹭 2602add0fd refactor(Core): Improve readability (#22691) 2025-08-19 15:03:03 +02:00
Andrew 5369aec3c9 fix(Core/SAI): Force SMC creatures to resume chasing victims once in… (#22581) 2025-08-12 14:31:08 -03:00
Takenbacon 73317b2706 feat(Core/Grids): Remove WorldObject separation in grid containers (#22595) 2025-08-09 06:36:24 +02:00
Rocco Silipo d6cf473882 fix (Core/SmartScript) Improve SMART_ACTION_START_CLOSEST_WAYPOINT. (#22364)
Co-authored-by: Yehonal <yehonal.azeroth@gmail.com>
2025-06-27 20:07:54 +02:00
Vanna White 36c4de6590 fix(CORE/SAI): Properly Implement START_CLOSEST_WAYPOINT (#22256)
Co-authored-by: wetbrownsauce <you@example.com>
2025-06-26 13:12:13 +02:00
Tereneckla 0810fa076a refactor(Core/AI): rename FarthestTargetSelector to RangeSelector (#22026) 2025-06-24 23:09:38 +02:00
Kitzunu 8200f3729e fix(Core/SAI): Exclude GMs for player target/event (#22345) 2025-06-22 21:47:32 -03:00
Ryan Turner 84533758f9 fix(core/SMART_EVENT_LINK) - Seperation and clarification of "not found or invalid, skipped" (#22240) 2025-06-17 20:14:45 +01:00
Andrew 9279b1248f fix(Core/SAI): Don't try to reposition SMC creatures while moving (fi… (#22280) 2025-06-07 15:43:53 -03:00
Tereneckla a8b982dca8 refactor(Core/AI) don't add currentTarget to the front of the SelectTargetList for MaxThreat/Random (#21965) 2025-05-05 20:17:10 +01:00
blinkysc d23e61b721 fix(SmartAI): Ensure immediate combat engagement (#21854)
NPCs will stop their current waypoint and start combat.
2025-04-26 19:24:35 +01:00
Andrew b17d69b33c feat(Core/Unit): Add SpellSchoolMask info to the DamageDealt() hook (#21411) 2025-02-12 12:16:02 +01:00
Kitzunu 17412174be feat(Core/SAI): implement SMART_ACTION_DISABLE_REWARD (#21105) 2025-02-01 22:49:41 +01:00
Kitzunu 9e9a2fe5e3 refactor(Core/ObjectMgr): Change GetAcoreString from char const* to s… (#21213)
...ring
2025-02-01 22:46:42 +01:00
Kitzunu 2aa8c8aa80 refactor(Core/SmartScripts): Clean up validation logic by replacing A… (#21184) 2025-01-16 20:49:26 +01:00
Andrew d94dda9d93 feat(Core/SAI): Implement SMART_ACTION_DISMOUNT (206) (#20899) 2024-12-12 06:11:42 +01:00
Kitzunu 490c90bdd7 feat(Core/SAI): Add pet variable to SMART_TARGET_INVOKER_PARTY (#20804)
* feat(Core/SAI): Add pet variable to SMART_TARGET_INVOKER_PARTY

* closes https://github.com/azerothcore/azerothcore-wotlk/issues/15755

* mb
2024-12-01 13:57:39 -03:00
sudlud b2c04603f7 feat(Core/SmartAI): add startup error for non existent SmartAI entries (#20694) 2024-11-24 21:25:02 +01:00
Jelle Meeus 640f84e280 feat(Core/SmartAI): introduce new SMART_EVENT_IS_IN_MELEE_RANGE (#20575) 2024-11-20 06:36:17 -03:00
Francesco Borzì a9f0f371e5 refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
Jelle Meeus 3565e4a9eb feat(Core/WorldState): improved WorldState scripting (#20141)
* implement world state script

based on
https://github.com/cmangos/mangos-wotlk/commit/0b87ca9d9edf2d4752a3c0f8e9cf85c6689ca861

Co-authored-by: killerwife <killerwife@gmail.com>

* refactor to use onleave and onenter instead of spell_area

allows players to right click remove adal's buff

* add MapMgr.h

* refactor: use condition enum instead of uint32, prefix WORLD_STATE where needed

* remove lock from WorldState::Update

sWorldState->Update() is only called from World::Update

* remove unsafe SmartAI action of setWorldState

---------

Co-authored-by: killerwife <killerwife@gmail.com>
2024-11-12 12:15:27 -03:00