Commit Graph

28 Commits

Author SHA1 Message Date
Kitzunu 4870b14b1f refactor(Core/Object): getLevel() -> GetLevel() (#14122)
* refactor(Core/Object): getLevel() -> GetLevel()

* fix build and sneak some doxygen in

* codeSTLE

* codestyle
2022-12-31 17:39:23 +01:00
Skjalf 2eb374c6e4 fix(Core/Totem): Implement casting delay for the Fire Totem used by c… (#14276)
* fix(Core/Totem): Implement casting delay for the Fire Totem used by creatures

* clear debug

* Update src/server/game/Entities/Totem/Totem.h

* fix build

* Update Totem.cpp
2022-12-28 00:38:00 +01:00
UltraNix bba9b9ce79 fix(Core): Crashfix. (#12581) 2022-07-30 11:59:30 -03:00
Synful-Syn d2f126710f chore(Cleanup): Merge redundant if in Totem::Update() (#12423)
TotemUpdate-too-long
2022-07-24 14:29:13 -03:00
UltraNix e924289405 fix(Core): Crashfix. (#12184) 2022-06-28 20:04:23 -03:00
UltraNix d5221ae423 fix(Scripts/ZulGurub): Fixed Jindo's Brain Wash Totem. (#11839) 2022-06-13 21:04:58 -03:00
UltraNix 99f1cd84e2 fix(Core/Spells): Improvements to Far Sight spell: (#11683)
* fix(Core/Spells): Improvements to Far Sight spell:

Far Sight should not interrupt while casting another spell.
Corrected setting Far Sight object as an active object.
Fixed grid activation range for active dynamic objects.
When Far Sight is over, the camera be reset to player.
Enable swapping camera between Far Sight and Sentry Totem.
Fixes #6368

* Update.

* Update.
2022-05-23 04:26:51 -03:00
IntelligentQuantum 0556f0b3d5 refactor(Core/Packets): Totem (#9451)
* Totem

* Update WorldSession.h
2021-12-31 10:23:38 -03:00
Kargatum f62664c987 refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
Kargatum 52aa0e9966 feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
UltraNix cf5aeaea06 fix(Core/Totems): Totems should not fall to the depth in water. (#7179)
* fix(Core/Totems): Totems should not fall to the depth in water.

Fixed #6562

* chore(Core/Totem.cpp): add brackets

Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2021-08-06 00:21:41 +02:00
Francesco Borzì 466cdb68d6 refactor(Core): code cleanup (part 2) (#6374) 2021-06-16 20:40:42 +02:00
UltraNix f4c226423d feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
KiK0 765660b515 fix(Core/Spells): cyclone shouldn't be casted on totems (#5306) 2021-04-25 01:39:01 -04:00
Francesco Borzì f6a17164be fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
Kitzunu 28f1dc5c0c refactor(Core): replace NULL with nullptr (#4593) 2021-03-02 01:34:20 +01:00
Kitzunu dbc0ff6554 refactor(Core): sort #includes alphabetically (#4579) 2021-02-24 22:34:42 +01:00
Kargatum ea93a5c1a1 feat(CI/Codestyle): added codestyle check (#3668) 2021-01-09 11:59:50 +01:00
Francesco Borzì d4a58700d4 refactor(Core): apply clang-tidy modernize-use-override (#3817) 2020-12-06 18:04:55 +01:00
Kargatum a2b26272d2 refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00
Kitzunu 1f89282b22 refactor(Core): NULL -> nullptr (#3275)
* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2020-08-31 11:55:09 +02:00
Kaev 2fa9f5c249 fix(Core): potential crashes/bugs reported by static analysis #2 (#2622) 2020-02-03 07:52:27 +01:00
Nefertumm dd300003e2 Update license links (#783) 2018-03-12 10:54:57 +01:00
Yehonal 17332304fd Using TC structure allowing easier patches importing 2017-12-21 00:20:29 +01:00
Yehonal b0c8eceb08 Refactoring part 2 [W.I.P] 2016-08-12 02:38:26 +02:00
ShinDarth b618b6a56f Added AzerothCore labels 2016-07-24 15:55:38 +02:00
Yehonal f6eefedcd5 converted all tabs to 4 spaces 2016-06-26 19:23:57 +02:00
Yehonal e8e94a0a66 First Commit
For Azeroth!
2016-06-26 10:39:44 +02:00