Commit Graph

126 Commits

Author SHA1 Message Date
ZhengPeiRu21 8c05b69e4e Merge branch 'azerothcore:master' into Playerbot 2022-09-26 10:01:10 -06:00
UltraNix 984a389d37 fix(Core): Crashfix. (#13113)
Fixes #13111
2022-09-25 10:40:37 -03:00
ZhengPeiRu21 8da3ae8a91 Merge branch 'azerothcore:master' into Playerbot 2022-09-21 09:42:10 -06:00
DavuKnight d8598c764e feat(core): OnFfaPvpStateUpdate Event (#13023)
* Event for Notification when the Player enters into or Leaves Ffa

* Bug and Formatting Fixes
2022-09-21 08:33:28 -04:00
ZhengPeiRu21 e67849a858 Merge branch 'azerothcore:master' into Playerbot 2022-09-19 09:23:59 -06:00
ZhengPeiRu21 25f88caa42 fix(Core): Correct Post 3.1 Fishing Skill Leveling (#12996) 2022-09-18 22:09:47 -03:00
ZhengPeiRu21 76f4f741d8 Merge branch 'azerothcore:master' into Playerbot 2022-09-13 18:48:47 -06:00
ZhengPeiRu21 f01459553f feat(Core): Hide Quest Sparkle Config Option (#13005) 2022-09-13 21:40:27 -03:00
郑佩茹 32c6babdb7 Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/Player.h
#	src/server/game/Entities/Unit/Unit.h
2022-08-16 16:13:26 -06:00
Maelthyr d0d1671745 feat(Core/Debug): GetDebugInfo implementation (#12705)
Cherry-pick: https://github.com/TrinityCore/TrinityCore/commit/9a924fb9d557434c5a2e4020c80db6e6bfe466ad

Co-authored-by: jackpoz <giacomopoz@gmail.com>

Co-authored-by: jackpoz <giacomopoz@gmail.com>
2022-08-15 09:43:41 -03:00
Skjalf e476533e6e chore(Core/GameObject): Clear an error that often doesn't mean anything (#12689)
* chore(Core/GameObject): Clear an error that often doesn't mean anything

* drop it to debug
2022-08-09 12:57:49 -03:00
郑佩茹 6ad65508af Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/Entities/Creature/Creature.cpp
#	src/server/game/Entities/Creature/Creature.h
#	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
2022-07-27 09:11:50 -06:00
IntelligentQuantum cc52712ac1 refactor(Core/AI): factory functions cleanup (#11779) 2022-07-15 16:11:49 +02:00
郑佩茹 a44c241430 Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/apps/worldserver/worldserver.conf.dist
#	src/server/game/Battlegrounds/Battleground.h
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/World/World.cpp
2022-07-13 10:31:30 -06:00
UltraNix 12a07ff91f fix(Core/Spells): Fixed LoS problems with hunter traps. (#12348)
* fix(Core/Spells): Fixed LoS problems with hunter traps.

Fixes #12332

* missing
2022-07-10 14:18:36 -04:00
UltraNix f6ede1a503 fix(DB/ZulGurub): Hoodoo Piles should not melee atack their targets. (#12269)
Will of Hakkar is casted on pile looter.
Fixes #12186
2022-07-09 10:12:16 -04:00
Skjalf 32ba21d029 feat(Core/Scripting): Implement OnAllowedForPlayerLootCheck() hook (#12316)
* feat(Core/Scripting): Implement OnAllowedForPlayerLootCheck() hook

* reverse logic
2022-07-09 00:10:04 -03:00
郑佩茹 87fc81d0cc Merge branch 'master' of https://github.com/ZhengPeiRu21/azerothcore-wotlk into Playerbot 2022-06-21 09:19:50 -06:00
Maelthyr d928d8d96a refactor(Core/Unit): PC&NPC Immunity (#11986)
* initial

* refactor(Core/Unit): PC & NPC Immunities

Cherry-pick TC: https://github.com/TrinityCore/TrinityCore/commit/74af880217fc567c9949d7557408718af889402f

Co-authored-by: Treeston <treeston.nmoc@gmail.com>

* fix builds error

Cherry-pick TC: https://github.com/TrinityCore/TrinityCore/commit/74af880217fc567c9949d7557408718af889402f

Co-authored-by: Treeston <treeston.nmoc@gmail.com>

* Fix nef combat, and replace SetFlag by SetUnitFlag

* fix combat with jedoga

Co-authored-by: Treeston <treeston.nmoc@gmail.com>
2022-06-18 08:16:45 -04:00
ZhengPeiRu21 3ab6d3cb37 Merge branch 'azerothcore:master' into Playerbot 2022-06-16 10:04:30 -06:00
Nefertumm 396fd35ed5 fix(Core/Spells): Implement SPELL_EFFECT_ACTIVATE_OBJECT (#11648)
Co-authored-by: jackpoz <giacomopoz@gmail.com>
2022-06-13 21:10:31 -03:00
ZhengPeiRu21 d8a2665867 Merge branch 'azerothcore:master' into Playerbot 2022-06-08 11:10:38 -06:00
UltraNix f28c678c14 fix(Core/Spells): Hunter traps should not be activated by targets not… (#11971)
fix(Core/Spells): Hunter traps should not be activated by targets not in LoS.

Fixes #11432
2022-06-06 09:03:24 -03:00
郑佩茹 650e71728a Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/Entities/Unit/Unit.cpp
2022-05-25 08:51:01 -06:00
Hanabi a6a2ca8ef7 feat(Core/GameObjects): Instance gameobject save data implementation (#11113)
* fix(Core): Save gameobject state on instances

Currently, azerothcore doesn't save gameobject states on instances.
Whenever there's a re-start or crash, the instance's gameobjects and
their states aren't saved, producing un-wanted behaviours and blocking instances at times.

Implemented CRUD for new table `instance_saved_data` that holds the states of gameobjects.

- When worldserver launches and gameobjects are loaded, this will check
  if this object's state exists on the DB and sets the previous state.
- On instance deletion (reset) these states are also removed based on
  the instance ID.
- Whenever a gameobject state changes inside a dungeon or raid, we save
  on the database the set state.

* Select query to synchronous and used FindMap()

* loading gameobject states on create

* reseting instance saved data

* missing reset methods and on create state

* database structure

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/Player/PlayerMisc.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Groups/Group.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* codestyle

* table changes

* table style

* codestyle

* table changes for columns

* data sanitization

* todo:

- Finish loading db data into the containers
- Using containers to find data
- How to get data from ObjectMGR inside Gameobject?

* loading on start up and db changes

* Removing unused data structure

* Uninitialised integer

* Whitespace

* clean-up and hooks to save states on memory

* Codestyle MySQL deprecated backticks

* i dont understand codefactor

* build

* Update data/sql/updates/pending_db_world/rev_1643395587559675400.sql

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Globals/ObjectMgr.h

Co-authored-by: Kargatum <dowlandtop@yandex.com>

* review changes

* unecessary removal

* pushback instead of emplace

* wrong database update

* Update ObjectMgr.cpp

* missing check

* removing entry from the PR

* missing removals

* last delete

* build

* aha! Found the culprit for the sudden assert errors

* type safety, save only important gameobjects

* static cast to unsigned short

* Update data/sql/updates/pending_db_characters/rev_1643629468629316100.sql

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* type changes

* queries fix

* fix build

* enabling which gameobjects to save on the database

* deadmines iron clad door

* Adjustment to gameobject onj create state and instances:

- Gnomeregan doors and Grubbis boss state
- Deadmines missing doors
- Stratholme gameobjects state saved

* forgot emi blastfuse change to despawn

* Leaving group logic

* codestyle

* fixing merge issues

* prevent bad behaviour

* brain meltdown

* Update data/sql/updates/pending_db_characters/rev_1643629468629316100.sql

* Update data/sql/updates/pending_db_world/rev_1649359139539727000.sql

Co-authored-by: Claudiodfc <54484196+claudiodfc@users.noreply.github.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: Kargatum <dowlandtop@yandex.com>
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
2022-05-24 10:33:45 -03:00
ZhengPeiRu21 c2efd301b5 Merge branch 'azerothcore:master' into Playerbot 2022-05-06 16:13:01 -06:00
Tralenor 6cf82e3bd6 feat(Core/DB): Add Hooks On creature/game object save to db (#11246)
* implement OnCreatureSaveToDB and OnGameObjectSaveToDB Hooks

* fix Whitespaces in ScriptMgr.h

Co-authored-by: Timothée Moos <t1997.m@gmx.net>
2022-05-06 00:42:49 -03:00
ZhengPeiRu21 a1985ddbeb Merge branch 'azerothcore:master' into Playerbot 2022-04-11 08:40:56 -06:00
UltraNix 47790c9714 fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… (#11341)
* Core/Vmaps: Stop M2s from occluding for spellcast LoS. Original authors: @Shauren & @HelloKitty

Fixes #11293

* buildfix.

Co-Authored-By: HelloKitty <5829095+HelloKitty@users.noreply.github.com>
2022-04-10 09:24:35 -03:00
ZhengPeiRu21 2cb590a48b Merge branch 'azerothcore:master' into Playerbot 2022-04-07 08:55:50 -06:00
Kitzunu b41967a067 feat(Core/GameObject): Gob flag helpers (#11287) 2022-04-05 13:52:58 +02:00
ZhengPeiRu21 a25c289a5a Merge branch 'azerothcore:master' into Playerbot 2022-04-01 08:30:15 -06:00
Kitzunu 535c7451a2 feat(Core/Unit): New helpers for DynamicFlags (#11230)
* feat(Core/Unit): New helpers for DynamicFlags

* cherry-pick commit (https://github.com/TrinityCore/TrinityCore/commit/d611925dc7ab2b3f19c5ee9e0f75b8dfb6de1291)

Co-Authored-By: Shauren <shauren.trinity@gmail.com>

* oopsie

Co-authored-by: Shauren <shauren.trinity@gmail.com>
2022-04-01 07:14:29 -03:00
ZhengPeiRu21 32dc06900c Merge branch 'azerothcore:master' into Playerbot 2022-03-30 09:53:52 -06:00
Kitzunu 856aed6fc6 feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227) 2022-03-30 07:59:42 -03:00
郑佩茹 d4062269c8 Merge branch 'master' into Playerbot 2022-03-22 10:53:26 -06:00
郑佩茹 db71f4739c Fix corrupt item cache crashes, bot whispers, trade crashes 2022-03-22 10:51:50 -06:00
acidmanifesto 77f13636b7 fix (core) Script Names not loaded with manual add (#11102)
This fixes Script names not being loaded with npcs and gameobjects when manually added with the .npc\gameobject add cmd that would lead the user to restart the server to load up the npc\gameobject with the script that was manually added
2022-03-22 09:49:06 -04:00
UltraNix 68891ccd74 fix(Core/Loot): Fixed some chests inside dungeons not being bound only to participants. (#10995) 2022-03-18 18:33:04 -03:00
UltraNix 982be6de00 fix(Core/GameObjects): move activation code of traps to GO_ACTIVATED (#10537)
- Original author: @Gacko
2022-02-19 22:26:26 +01:00
Kitzunu cf65cd6baf refactor(Core/Misc): sqrt/log/exp() to std::sqrt/log/exp() (#9792) 2022-02-09 11:59:30 +01:00
Kargatum de13bf426e feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view`

* CString

* 1

* chore(Core/Misc): code cleanup

* cl

* db fix

* fmt style sql

* to fmt

* py

* del old

* 1

* 2

* 3

* 1

* 1
2022-02-05 00:37:11 +01:00
Kargatum 5969df4e30 refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
2022-01-27 16:44:41 +01:00
Kargatum 8b7df23f06 feat(Core/Time): Implement saparated manager for game time (#8630) 2022-01-24 17:55:00 +07:00
Francesco Borzì 9dc88def35 refactor(Core): apply clang-tidy modernize-* (#9975)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-01-17 14:35:07 +01:00
IntelligentQuantum 725b1266b4 refactor(Core/Packet): Chat (#9509)
* Chat

* .

* Update GameObject.cpp

* Update Object.cpp

* Update Player.cpp
2022-01-08 07:11:06 -03:00
Kitzunu cb7e355291 refactor(Core/Misc): sin() to std::sin() (#9795) 2022-01-06 19:29:40 +01:00
Kitzunu 69683a3472 chore(Scripts/Misc): Cleanup some more JustDied hooks (#9768) 2021-12-31 12:00:40 -03:00
UltraNix 3b8e3eb609 fix(DB/Gameobjects): Spirit Candle should properly give buff to nearby players (#9690)
Fixes #8815
2021-12-17 18:29:08 +01:00
Kitzunu 4a6db8f8c6 fix(Core/Object): Add infinite gob check (#9667)
* cherry-pick commit (https://github.com/TrinityCore/TrinityCore/commit/b0db728c49f0b70d2c4f18270c389e4445161b7f)

Co-authored-by: Kittnz <5845231+kittnz@users.noreply.github.com>
2021-12-17 18:06:57 +01:00