Commit Graph

1659 Commits

Author SHA1 Message Date
Skjalf 80febc4de0 fix(Core/Player): clear current title if the player loses it (#8827) 2021-11-03 00:13:54 +01:00
Skjalf 1ed0a67ed1 fix(Scripts/BlackrockSpire): Rend Blackhand improvements (#8826) 2021-11-02 19:31:35 -03:00
Skjalf d35c6b6022 feat(Core/Scripts): implemented a guid map in InstanceScript, this wa… (#8781)
Co-authored-by: joschiwald <joschiwald.trinity@gmail.com>
2021-11-02 19:55:50 +01:00
dantav aeafd1f376 fix(DatabaseWorkerPool): state correct MYSQL version in message (#8782) 2021-11-02 18:40:55 +01:00
Ragelezz 20eff9eb03 fix(Core\Scripts):Venomhide Hatchling multiple fixes (#8792) 2021-11-02 13:18:56 -03:00
Nefertumm 2f2569d09a fix(Core/Map): encounters list for heroic difficulties (#8224) 2021-11-02 12:37:13 -03:00
UltraNix e57e0e7cd1 fix(Core/Creatures): AttackStart in MoveInLineOfSight is called only for aggressive mobs. (#8878)
Fixes #8868
2021-11-02 11:43:18 -03:00
Andrius Peleckas 2da923e761 fix(Scripts/MoltenCore): rewrite (#8741) 2021-11-02 12:59:01 +01:00
IntelligentQuantum 2f25323456 feat(Scripts/Commands): convert cs_object to new system (#8855) 2021-11-01 19:28:19 +01:00
Malcrom f106de8788 refactor(Core): update getFaction to GetFaction and setFaction to SetFaction (#8708) 2021-11-01 17:04:32 +01:00
Skjalf 27659d11a3 fix(Scripts/Spells): Blessing of Ancient Kings crash (#8871) 2021-11-01 13:28:35 +01:00
patou01 ee0bc7d592 fix(Scripts/Scholomance): Grandmaster Gandling correctly drops threat if teleports the tank (#8455) 2021-11-01 09:55:01 +01:00
Malcrom b6ad5bf8ad fix(Scripts/Northrend): Last Rites [Quest 12019] (#8691) 2021-10-31 16:41:21 +01:00
IntelligentQuantum 552f8f921f feat(Scripts/Commands): convert cs_debug to new system (#8786) 2021-10-31 09:58:47 +01:00
Francesco Borzì 469c572d60 fix(Scripts/SpellHunter): prevent crash in spell_hun_readiness (#8847) 2021-10-31 08:20:51 +01:00
Ragelezz 4925bfa31d fix(DB\SAI):Mottled Screechers calls for help properly now at low health (#8579) 2021-10-31 00:04:43 -03:00
IntelligentQuantum 6c0bd9c2eb refactor(Scripts/Commands): Convert cs_event to new system (#8832) 2021-10-30 23:12:41 -03:00
IntelligentQuantum c08ad3e3c9 refactor(Scripts/Commands): Convert cs_npc to new system (#8814) 2021-10-30 16:29:34 -03:00
IntelligentQuantum 668a86762b refactor(Scripts/Commands): Convert cs_character to new system (#8768) 2021-10-30 09:04:39 -03:00
IntelligentQuantum 0a2c7a3756 refactor(Scripts/Commands): Convert cs_spectator to new system (#8811) 2021-10-29 20:35:01 -03:00
acidmanifesto 86329a43ab fix(Core/GameObject): Segment fault error fix (#8824)
Closes https://github.com/azerothcore/azerothcore-wotlk/issues/8819
2021-10-29 17:39:01 -03:00
IntelligentQuantum fe682805ab refactor(Scripts/Commands): Convert commands to new system Part 1 (#8704) 2021-10-29 15:58:59 -03:00
Kargatum 67b3ac442a fix(Core/Chat): add missing Eluna chat api (#8821) 2021-10-30 00:38:06 +07:00
Kitzunu 7f69acd466 fix(Core/Unit): remove wrong CombatStop() when charming (#8733) 2021-10-29 15:33:14 +02:00
IntelligentQuantum 93ae2a58a4 feat(Scripts/Commands): convert cs_bf to new system (#8763) 2021-10-29 15:33:02 +02:00
Meltie2013 250dee5be9 feat(Core): implement world availability option (#8755) 2021-10-29 15:32:19 +02:00
acidmanifesto 5b6cc5e6f5 chore(Script/Code): remove Not Needed Logging. (#8747)
It is already logged in the gm logs. DRY.
2021-10-29 15:32:02 +02:00
IntelligentQuantum ec4eff6aa0 feat(Scripts/Commands): convert cs_cheat to new system (#8740) 2021-10-29 15:31:42 +02:00
IntelligentQuantum b82a73d982 feat(Scripts/Commands): Convert cs_achievement to new system (#8736) 2021-10-29 15:31:04 +02:00
Malcrom a7cc26e2ef fix(Core) Quest Relations (#8777) 2021-10-29 07:53:29 -03:00
v.tihomirov 12b195e116 fix(Core/QuestNpc): Rework/fix the Stave of Ancients script (#7929)
* WIP Artorius the amiable

* Add Artorius sql update

* Splited npc script to stave of ancients script

  * Move reveal form to npcstaveqai
  * Change enum constant names
  * Refactor DoAction
  * Refactor feign death reset
2021-10-28 13:08:19 -03:00
Kargatum a650fd495c feat(Core/Metrics): implement real time statistic visualization (#8663) 2021-10-28 14:47:29 +02:00
Nefertumm 7c363c9040 fix(Core/Crashfix): Add nullptr checks for Blood Draining enchant (#8778) 2021-10-28 06:23:29 -03:00
mpfans d796f48cd6 chore(Core/Conf): add missing configuration options (#8761) 2021-10-28 00:20:21 +02:00
Kitzunu 26ff29a1a0 fix(Core/Spell): Implement SPELL_ATTR7_BYPASS_NO_RESURECTION_AURA (#7859)
Co-authored-by: stoneharry <3818405+stoneharry@users.noreply.github.com>
2021-10-27 08:29:11 -03:00
Skjalf 8665452c28 fix(Scripts/Commands): Fill the missing argument for the GPS command so it displays its message correctly (#8734) 2021-10-27 06:28:52 -03:00
Skjalf 2cf4d05867 feat(Core/SAI): Allow forcing creatures/gameobjects's respawn timers when using SMART_ACTION_FORCE_DESPAWN (#8714) 2021-10-27 04:21:29 -03:00
Skjalf 041b327c80 fix(Core/GameObject): Spawn linked traps when gameobjects are created (#8572) 2021-10-26 22:15:30 -03:00
Malcrom 26456132c7 fix(SAI/Script) Quest 8304 Dearest Natalia (#8717)
Redid quest to have proper gossip and use proper db gossip system.
2021-10-26 17:39:25 -03:00
acidmanifesto 8ebb7eff5d chore(Core/DBCEnums): define few SummonPropFlags enums (#8749) 2021-10-27 00:50:40 +07:00
IntelligentQuantum 04143658ab chore(Core/Arena): LANG_AREAN_ERROR_NAME_NOT_FOUND > LANG_ARENA_ERROR_NAME_NOT_FOUND (#8737) 2021-10-26 06:20:38 -03:00
Malcrom 6c4b8215fa fix(Core/DB) Quest 925 Cairne's Hoofprint (#8721)
Fixed to use proper gossip from db.
2021-10-26 05:35:45 -03:00
UltraNix 04aac67970 fix(Scripts/Hunter): Fixed freeze while using Readiness. (#8709)
Fixes #8513
2021-10-26 05:17:00 -03:00
acidmanifesto e678b306e9 fix(Core): enable .freeze and .unfreeze gm cmd for NPCS (#8688) 2021-10-26 01:10:13 +02:00
acidmanifesto bcd1a701ac fix(Core): ScriptName not readable in creature and gameobject table fix (#8715) 2021-10-25 14:25:13 +02:00
Skjalf fffdb31c05 feat(Core/LFG): move the LFG max kick count & kick prevention timers … (#8683) 2021-10-25 10:17:12 +02:00
acidmanifesto d72b741fbf feat(Core): CreatureUnitRelocationWorker reworked (#8672)
This is further support of void MoveInLineOfSight(Unit* who) override of creature AIs.
Currently before this PR, src scripted creatures of void MoveInLineOfSight(Unit* who) override would only follow void MoveInLineOfSight(Unit* who) override if they were hostile and nothing else. With this PR we create it with any aggression stance\faction stance, which will open up while improving upon only the future scripting of the core.

- Ellminates restricting HasReactState(REACT_AGGRESSIVE) only to requirements of creatures to use void MoveInLineOfSight(Unit* who) override to having no React State requirements.
2021-10-25 10:16:24 +02:00
UltraNix c69e309681 fix(Core/Spells): Devastate vs Glyph of Sunder Armor. (#8705)
Fixes #8506
2021-10-24 23:31:19 -03:00
acidmanifesto 0df821cbb0 chore(Core): Code Reduction dealing with Logging, (Cosmetic only). (#8686) 2021-10-24 22:33:16 -03:00
UltraNix 3cddfb84c1 feat(Core/Spells): Implemented SPELLVALUE_AURA_DURATION. (#8690)
- Closes #8505
2021-10-24 23:06:57 +02:00