Commit Graph

433 Commits

Author SHA1 Message Date
Axel Cocat 97b5906124 feat(Core/Player): delete character cache in Player::DeleteFromDB() (#14388) 2022-12-28 19:22:28 -03:00
UltraNix 6345958769 fix(Core/Loot): Disenchanted, milled or prospected items should be se… (#14273)
fix(Core/Loot): Disenchanted, milled or prospected items should be sent as retrieval mail in case of full bags.

Fixes #10798
2022-12-27 21:43:12 -03:00
UltraNix 0c1b967f9b fix(Core/Transports): Added Arrival bell sound for boats. (#14272)
Fixes #11340
2022-12-25 10:35:55 -03:00
ZhengPeiRu21 7990de44c1 fix(Core): Correct Quest Details Display at Max Level (#13046)
* fix(Core): Quest Details Display at Max Level

* Add OnSetMaxLevel hook
2022-12-20 12:14:53 +01:00
M'Dic 4d8be337a8 update (core): Continue Taxi Flight support helper (#14211)
Thank you for the review approval
2022-12-13 11:43:45 -05:00
UltraNix a2ffce3e51 fix(Core/Dungeons): Fixed displaying custom requirement texts from `d… (#14125)
fix(Core/Dungeons): Fixed displaying custom requirement texts from `dungeon_access_requirement`.

Fixes #14069
2022-12-11 08:58:48 -03:00
ZhengPeiRu21 06c458e748 feat(Core): EnableLowLevelRegenBoost config option (#13035)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-12-11 04:53:10 +01:00
UltraNix 00a8077560 fix(DB/Conditions): Grub should sell its items only to players who co… (#13803)
...mpleted "Dig Rat Stew" quest.
2022-11-21 18:52:16 -03:00
UltraNix 8f697bdaee fix(Core/Items): Item sell prices are affected by durability loss. So… (#13801)
...urce: Vmangos.
2022-11-21 18:51:40 -03:00
ZhengPeiRu21 42c5028018 fix(Core): Correct Rest Bonus Formula (#13173) 2022-11-11 23:32:02 -03:00
Skjalf 6177ce4688 feat(Core/Scripting): Create OnStoreNewItem() hook (#13725) 2022-11-07 00:26:47 -03:00
Skjalf e64138314c fix(Core/Scripting): Also call the OnLootItem() hook on master looted… (#13683)
fix(Core/Scripting): Also call the OnLootItem() hook on master looted items
2022-11-03 21:49:12 -03:00
ZhengPeiRu21 5a7822282f feat(Core): Config to disable all Wintergrasp processing (#13086)
* feat(Core): Config to disable all Wintergrasp processing

* Use 2 instead of -1 - configs are parsed as uint

* Fix build warnings
2022-11-01 06:22:09 -03:00
UltraNix 3da4d30371 fix(Core/Players): Fixed obtaining extra (custom) talent points only … (#13526)
fix(Core/Players): Fixed obtaining extra (custom) talent points only for DK class.

Fixes #4327
2022-10-29 07:15:32 -03:00
UltraNix 41d3df9fcb fix(Scripts/Commands): Fixed command learn all my talents for chars… (#13529)
fix(Scripts/Commands): Fixed command `learn all my talents` for chars with 255 level.

Fixes #4788
2022-10-29 07:12:35 -03:00
M'Dic 800c16bbf8 Fix (core): SMSG_BINDPOINTUPDATE packet fix (#13452) 2022-10-18 06:47:04 -04:00
ZhengPeiRu21 414546aeca fix(Core): Fix PlayerSettingVectors (#13338)
* fix(Core): Fix PlayerSettingVectors

* Fix compile warning
2022-10-15 11:06:09 -04:00
M'Dic 2e6f6e26da Add (core\db): Support for Homebind Orientation (#13389)
Add (core\db) Support for Homebind Orientation
2022-10-12 14:39:02 -04:00
UltraNix e390087efd feat(Core/Items): Implemented elemental weapon damage. Source: Trinit… (#13050)
...yCore.
2022-10-08 14:34:52 -03:00
Angelo Venturini ad4ce0895f fix: Qaston revert (#13320)
* Revert "fix(Core/QAston): fixed shields oneshotting (#13271)"

This reverts commit e05f61d1b3.

* Revert "fix(Core): Crash (#13292)"

This reverts commit a818bcf3e2.

* Revert "fix: Crash (#13241)"

This reverts commit be423a91b5.

* delete sql

* Revert "refactor(Core/Spells): Implement QAston Proc System (#11079)"

This reverts commit cbd3fd0967.

* add sql revert

* fix sql

* remove update from world.updates
2022-10-05 21:53:20 +02:00
IntelligentQuantum cbd3fd0967 refactor(Core/Spells): Implement QAston Proc System (#11079)
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* Update spell_item.cpp

* Update Unit.cpp

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* Update Unit.cpp

* REVERT UltraNIX Commit

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* warrior

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* shaman rogue priest paladin mage

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* Update rev_1647677899565690722.sql

* Update rev_1647677899565690722.sql

* Update rev_1647677899565690722.sql

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* DOND DEL ME WAD DO DO

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* Update SpellInfoCorrections.cpp

* Update SpellInfoCorrections.cpp

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* ja genau

* Update .gitignore

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* Update Unit.cpp
2022-10-02 19:39:34 +02:00
schell244 f75aceb9a9 fix(Core): Small improvements for weapon/defence skill handling (#12253)
* Improve weaponskill handling

* replace pvp check TYPEID_PLAYER with IsCharmedOwnedByPlayerOrPlayer

* remove no longer needed pvp checks

* move pvp check back to ProcDamageAndSpellFor()

* rename plevel -> playerLevel, add LOG to verify increase chances

* fix issue due to negative value in uint

* revert change which allowed blocked attacks to increase weapon skill

Co-authored-by: schell244 <>
2022-09-21 09:09:26 -04:00
DavuKnight d8598c764e feat(core): OnFfaPvpStateUpdate Event (#13023)
* Event for Notification when the Player enters into or Leaves Ffa

* Bug and Formatting Fixes
2022-09-21 08:33:28 -04:00
Benjamin Jackson 6a357da28c fix(Core/Player): Give Death Knight's twenty silver on character creation (#12974)
* Make sacrifices to workflow god
Best note ever ^^
2022-09-21 07:32:33 -04:00
Skjalf 9c4a9178f3 chore(Core/Player): Small optimization in the IsInWhisperWhiteList() … (#13026)
...function.
2022-09-17 16:54:16 -03:00
SoglaHash 8da68c137b fix(Core/Player): Dismount on Transport Teleport (#12848) 2022-09-06 15:23:46 -03:00
ZhengPeiRu21 a347e3fca8 fix(Core): Fix Missing OnBeforeQuestComplete Hook (#12892) 2022-09-01 16:03:48 -04:00
M'Dic 02541165b4 fix(Misc/Log): Info to debug learn spell (#12774)
fix (logging): Info to Debug Learn Spell
2022-08-21 14:40:37 +02:00
M'Dic 8b9541873a feat(Core/ChatHandler/Conf): Flood Control Addon Messages (#12603)
* feat(Core/ChatHandler): Flood Control Addon Messages

Original Closed PR by @Kitzunu
https://github.com/azerothcore/azerothcore-wotlk/pull/11675

Cherrypicked TC:
cherry-pick commit (TrinityCore/TrinityCore@5384fc1)
cherry-pick commit (stoneharry/TrinityCore@a0629fc)

Co-Authored-By: stoneharry 3818405+stoneharry@users.noreply.github.com
Co-Authored-By: Shauren shauren.trinity@gmail.com
Co-Authored-By: stoneharry <3818405+stoneharry@users.noreply.github.com>
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* update: (pr): Review Response

* update: (core): Chathandler

No reason why this case should even exist. Previous or current.  This cast is under two sided interations which will always lead to you being in a group of some sorts. there is literally zero sense having a above or equal to level 80 if statement here.

* update (cleanup): Code Style

suggestion per @Nefertumm

Co-Authored-By: Angelo Venturini <nefertum.dev@protonmail.com>

Co-authored-by: stoneharry <3818405+stoneharry@users.noreply.github.com>
Co-authored-by: Shauren <shauren.trinity@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: Angelo Venturini <nefertum.dev@protonmail.com>
2022-08-17 10:37:34 -04:00
Maelthyr d0d1671745 feat(Core/Debug): GetDebugInfo implementation (#12705)
Cherry-pick: https://github.com/TrinityCore/TrinityCore/commit/9a924fb9d557434c5a2e4020c80db6e6bfe466ad

Co-authored-by: jackpoz <giacomopoz@gmail.com>

Co-authored-by: jackpoz <giacomopoz@gmail.com>
2022-08-15 09:43:41 -03:00
Synful-Syn b7b882367e fix(Core/Mage) Water Elemental wrongly ressurected at Spirit Healer (#12684) 2022-08-15 03:35:07 -03:00
UltraNix 1c6eab5856 fix(Core): Crashfix. (#12643) 2022-08-07 18:22:12 -03:00
M'Dic 825db0f8c1 update (core): Knock Back Helpers (#12639)
Adds knock back helpers to the core for future core and module use.
2022-08-05 20:15:58 -04:00
UltraNix 572a680c16 fix(Core/Movement): Improvements to taxi flight movement generator: (#12347)
Changed multi-segment taxi paths to fly nearby flight masters along the way, not directly through them.
Taxi cost on multi-segment paths is now charged per segment when it is started.
Properly send taxi node status on login, as well as if the taxi master is out of range.
Apply reputation discount to all points in multi-segment paths.
Properly clean up list of taxi destinations upon arrival at final node.
Teleport players to the destination taxi node location instead of their current ground position.
Don't start a spline with just 1 point in FlightPathMovementGenerator
Source: TrinityCore.
2022-08-01 23:21:11 -03:00
UltraNix b2c3bd06e9 fix(Core/Pets): Warlock should not be refunded with Soul Shard on log… (#12409)
fix(Core/Pets): Warlock should not be refunded with Soul Shard on logging out.

Fixes #12058
2022-07-24 13:16:24 -03:00
UltraNix 0b0a142580 feat(Core/Entities): Enabled loading basic stats for players, pets an… (#12394)
* feat(Core/Entities): Enabled loading basic stats for players, pets and items from database as 32 bit integers.

Closes #12386
2022-07-23 12:12:07 -04:00
Nefertumm 9b6da94510 fix(Core/AI): more AI factory checks (#12402)
Co-authored-by: ariel- <ariel-@users.noreply.github.com>
Co-authored-by: Treeston <treeston@users.noreply.github.com>
Co-authored-by: Aokromes <aokromes@users.noreply.github.com>
2022-07-19 14:31:03 -03:00
ZhengPeiRu21 e548805017 fix(Core): Fix indexing in UpdatePlayerSetting (#12375)
* fix(Core): Fix indexing in UpdatePlayerSetting

* Fix integer signing
2022-07-13 16:46:14 -04:00
ZhengPeiRu21 a6e8f060a5 feat(Core/Config): Configurable Water Breath Timer (#11945)
* feat(Core/Config): Configurable Water Breath Timer

* Config Formatting

Add missing linebreaks

* Use int instead of float for water breath timer

* Correctly get CONFIG_WATER_BREATH as Int instead of Float value

* Move CONFIG_WATER_BREATH_TIMER to WorldInt configs

* More logical WaterBreath configuration
2022-07-10 14:14:27 -04:00
Skjalf 32ba21d029 feat(Core/Scripting): Implement OnAllowedForPlayerLootCheck() hook (#12316)
* feat(Core/Scripting): Implement OnAllowedForPlayerLootCheck() hook

* reverse logic
2022-07-09 00:10:04 -03:00
UltraNix 255c5d8b72 fix(Core): Crashfix. (#11903)
* fix(Core): Crashfix.

Fixes #11650

* Update.
2022-06-26 04:50:22 -03:00
UltraNix 68d026e8ac fix(Core/Spells): Fixed cooldowns on shaman totems. (#12166)
Fixed #11937
2022-06-26 04:46:22 -03:00
Maelthyr d928d8d96a refactor(Core/Unit): PC&NPC Immunity (#11986)
* initial

* refactor(Core/Unit): PC & NPC Immunities

Cherry-pick TC: https://github.com/TrinityCore/TrinityCore/commit/74af880217fc567c9949d7557408718af889402f

Co-authored-by: Treeston <treeston.nmoc@gmail.com>

* fix builds error

Cherry-pick TC: https://github.com/TrinityCore/TrinityCore/commit/74af880217fc567c9949d7557408718af889402f

Co-authored-by: Treeston <treeston.nmoc@gmail.com>

* Fix nef combat, and replace SetFlag by SetUnitFlag

* fix combat with jedoga

Co-authored-by: Treeston <treeston.nmoc@gmail.com>
2022-06-18 08:16:45 -04:00
Kempec Halk 8e7c4fa226 fix(Core): Deserter overrides from BG and Command (#11961)
* fix(Core/Command): Deserter offline add

* feat(Core/Command): Deserter online add restriction

* fix(Core/Battleground): Deserter overrides longer debuff
2022-06-13 08:58:49 -03:00
UltraNix db41a0132e fix(Core/Misc): Fixed radius of areatriggers in battlegrounds. (#12017)
* fix(Core/Misc): Fixed radius of areatriggers in battlegrounds.

Fixes #12004

* buildfix.
2022-06-13 08:57:35 -03:00
UltraNix 3f8bf7f994 fix(Core/Spells): Properly handle SPELL_MOD_THREAT flat spell mods. (#11911)
* fix(Core/Spells): Properly handle SPELL_MOD_THREAT flat spell mods.

Fixes #11570

* buildfix.
2022-06-06 09:01:32 -03:00
天鹿 40a5eef152 refactor(Core/Instances): Update CHAR_DELETE_INSTANCE_SAVED_DATA (#11866)
* Update InstanceSaveMgr.cpp

* Update Group.cpp

* Update InstanceSaveMgr.cpp

* Update InstanceSaveMgr.h

* Update InstanceSaveMgr.cpp

* Update InstanceSaveMgr.h

* Update InstanceSaveMgr.cpp

* Update InstanceSaveMgr.h

* Update InstanceSaveMgr.cpp

* Update Group.cpp

* Update PlayerMisc.cpp

* Update InstanceSaveMgr.h

* Update Group.cpp

* Update PlayerMisc.cpp

* Update Group.cpp

* Update Group.cpp

* Update InstanceSaveMgr.cpp

* Update InstanceSaveMgr.h

* Update Group.h

* Update InstanceSaveMgr.cpp

* Update InstanceSaveMgr.cpp

* Update InstanceSaveMgr.cpp
2022-05-30 15:27:50 -03:00
Hanabi a6a2ca8ef7 feat(Core/GameObjects): Instance gameobject save data implementation (#11113)
* fix(Core): Save gameobject state on instances

Currently, azerothcore doesn't save gameobject states on instances.
Whenever there's a re-start or crash, the instance's gameobjects and
their states aren't saved, producing un-wanted behaviours and blocking instances at times.

Implemented CRUD for new table `instance_saved_data` that holds the states of gameobjects.

- When worldserver launches and gameobjects are loaded, this will check
  if this object's state exists on the DB and sets the previous state.
- On instance deletion (reset) these states are also removed based on
  the instance ID.
- Whenever a gameobject state changes inside a dungeon or raid, we save
  on the database the set state.

* Select query to synchronous and used FindMap()

* loading gameobject states on create

* reseting instance saved data

* missing reset methods and on create state

* database structure

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/Player/PlayerMisc.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Groups/Group.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* codestyle

* table changes

* table style

* codestyle

* table changes for columns

* data sanitization

* todo:

- Finish loading db data into the containers
- Using containers to find data
- How to get data from ObjectMGR inside Gameobject?

* loading on start up and db changes

* Removing unused data structure

* Uninitialised integer

* Whitespace

* clean-up and hooks to save states on memory

* Codestyle MySQL deprecated backticks

* i dont understand codefactor

* build

* Update data/sql/updates/pending_db_world/rev_1643395587559675400.sql

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Globals/ObjectMgr.h

Co-authored-by: Kargatum <dowlandtop@yandex.com>

* review changes

* unecessary removal

* pushback instead of emplace

* wrong database update

* Update ObjectMgr.cpp

* missing check

* removing entry from the PR

* missing removals

* last delete

* build

* aha! Found the culprit for the sudden assert errors

* type safety, save only important gameobjects

* static cast to unsigned short

* Update data/sql/updates/pending_db_characters/rev_1643629468629316100.sql

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* type changes

* queries fix

* fix build

* enabling which gameobjects to save on the database

* deadmines iron clad door

* Adjustment to gameobject onj create state and instances:

- Gnomeregan doors and Grubbis boss state
- Deadmines missing doors
- Stratholme gameobjects state saved

* forgot emi blastfuse change to despawn

* Leaving group logic

* codestyle

* fixing merge issues

* prevent bad behaviour

* brain meltdown

* Update data/sql/updates/pending_db_characters/rev_1643629468629316100.sql

* Update data/sql/updates/pending_db_world/rev_1649359139539727000.sql

Co-authored-by: Claudiodfc <54484196+claudiodfc@users.noreply.github.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: Kargatum <dowlandtop@yandex.com>
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
2022-05-24 10:33:45 -03:00
UltraNix bcfaf2daad fix(Scripts/Spells): Replenishment should proc off from Vampiric Touc… (#11772)
* fix(Scripts/Spells): Replenishment should proc off from Vampiric Touch even if target died from Mind Blast.

Fixes #8502

* Update.
2022-05-23 05:45:01 -03:00
UltraNix 914ea4f9c3 fix(Core/Items): Properly transfer enchantment durations from old to … (#11828)
fix(Core/Items): Properly transfer enchantment durations from old to newly created/summoned items.

Fixes #11687
2022-05-23 04:27:53 -03:00