M'Dic
a238e5e27b
fix(core\player): Missing combat animation ( #14199 )
2023-04-29 12:27:13 +02:00
M'Dic
e5665c32f8
update (core\store): sLFGDungeonStore update ( #15325 )
...
* update (core\store): sLFGDungeonStore update
update (core\store): sLFGDungeonStore update
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* update (core\store): sLFGDungeonStore update
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2023-04-29 12:25:49 +02:00
Skjalf
2e98e7c42a
fix(Scripts/ShadowLabyrinth): Fix Murmur combat bug caused by Suppres… ( #16122 )
...
fix(Scripts/ShadowLabyrinth): Fix Murmur combat bug caused by Suppression Blasts hitting npcs in combat with players
2023-04-28 22:56:00 -03:00
M'Dic
7b0efe01e5
chore(core/instance): Move to switch case ( #16084 )
...
This has just sloppy. Moved to Case switch with log error and else debug logging
2023-04-28 01:31:09 +02:00
M'Dic
3eae4c5713
fix(core/dbc): improve ChrRace DBC handling ( #14843 )
...
Cherry pick of https://github.com/TrinityCore/TrinityCore/pull/24508
Co-authored-by: HelloKitty <5829095+HelloKitty@users.noreply.github.com >
2023-04-28 01:29:33 +02:00
M'Dic
ab2c062f03
feat(core\dbc): item.dbc, sItemStore, item_dbc, item enforcement conf, subclass fix ( #14675 )
...
feat (core\log\db): item.dbc and enforcement
dbc enforcement partial pick from tc: https://github.com/TrinityCore/TrinityCore/commit/0c44bd33ee7b42c924859139a9f4b04cf2b91261
Custom Item for testing by menevia16a (SPP DEV VEIL)
feat (core\log\db): item.dbc and enforcement
Update Item.sql
Update DBCStores.cpp
Update World.cpp
Update ObjectMgr.cpp
further replacement from template to dbc lookup
further logging and implementation
cherry pick tc https://github.com/TrinityCore/TrinityCore/commit/fd26c3c87c5e75952d5af033a66c9a28c9af29b9
replace with db lookup
update (sql): Murder all the backticks
line break fixit
fix (item_template): fix incorrect subclass
fix incorrect subclass matching with dbc enforcement
update: log correction for sub class
update log correction for sub class
add subclass to dbc enforcement
add subclass dbc enforcement since it is part of the item.dbc item_dbc
update (log): additional log
Co-authored-by: blub <trinity.michael_vincent@gmx.eu >
Co-authored-by: Shocker <511388+shocker@users.noreply.github.com >
Co-authored-by: Veil <1913466+menevia16a@users.noreply.github.com >
Co-authored-by: Shocker <43253032+shockerqt@users.noreply.github.com >
2023-04-28 01:26:44 +02:00
daobashun
fa59b30184
fix(Scripts/IcecrownCitadel): Tirion Fordring attacks the Lich King empty-handed ( #15823 )
...
* Fixed Tirion Fordring's final stage attacking the Lich King empty-handed
* Tirion Fordring's uses text in BroadcastText to speak
* Code format changes
* Add data to the data table
* Update rev_1680658371591699800.sql
Change from INSERT to INSERT/INSERT
* Update and rename boss_the_lich_king.cpp to boss_the_lich_king.cpp的
Remove useless comments
* Rename boss_the_lich_king.cpp的 to boss_the_lich_king.cpp
The input method caused an unexpected rename
* Delete the extra rows
* Update boss_the_lich_king.cpp
Delete references that can be omitted
2023-04-26 23:04:37 -03:00
avarishd
a275a7c464
fix(Core/SmartScripts): Add Triggered Flags for CAST & INVOKER_CAST ( #16045 )
...
* cast/invoker_cast
* Update SmartScript.cpp
* {}
2023-04-25 06:21:16 -03:00
天鹿
df77b5f4f7
chore(core): cleanup code p3 ( #16073 )
...
* Update MMapMgr.cpp
* Update UpdateFetcher.cpp
* Update AuctionHouseMgr.cpp
* Update AuctionHouseMgr.h
* Update BattlegroundAV.cpp
* Update ChannelMgr.cpp
* Update ThreatMgr.h
* Update Player.h
* Update PlayerSettings.cpp
* Update ObjectMgr.cpp
* Update Guild.cpp
* Update Guild.h
* Update Map.cpp
* Update World.cpp
* Update boss_nefarian.cpp
* Update boss_prince_malchezaar.cpp
* Update boss_venoxis.cpp
* Update zone_elwynn_forest.cpp
* Update zulfarrak.cpp
* Update boss_novos.cpp
2023-04-24 08:13:07 -03:00
Gultask
c3948567e2
fix(Scripts/ShatteredHalls): Update Grand Warlock Netherkurse ( #16063 )
...
init
2023-04-23 09:06:08 -03:00
Skjalf
6e7493e8df
fix(Scripts/ShadowLabirynth): Clean up script and fix doors ( #16061 )
...
* fix(Scripts/ShadowLabirynth): Clean up script and fix doors
* Update instance_shadow_labyrinth.cpp
* Update boss_ambassador_hellmaw.cpp
2023-04-23 08:32:39 -03:00
Skjalf
fc7d2aedb0
refactor(Scripts/ShadowLabirynth): Rework Grandmaster Vorpil ( #16053 )
2023-04-22 11:59:38 -03:00
Skjalf
ace0cee18c
fix(Scripts/ShadowLabs): Fix Murmur Touch dealing damage twice ( #16058 )
2023-04-22 11:17:51 -03:00
ZhengPeiRu21
0667454dd9
feat: Allow Float Rep Values ( #15818 )
2023-04-22 10:42:00 -03:00
Timothy Vaccarelli
309f5c4adf
fix(DB/SAI): Use SAI for Spitelash Naga in Azshara ( #15808 )
...
* Add SAI for Spitelash Naga in Azshara
2023-04-22 10:22:34 -03:00
Gultask
3dc7a89ad2
fix(DB/ShatteredHalls): Re-Construct Shattered Halls ( #15990 )
...
* init
* Legionnaire Gauntlet
* barracks pt1
* barracks done
* sewers
* Sparring Hall spawns
* Update rev_1680974634766349300.sql
* Update rev_1680974634766349300.sql
* Update rev_1680974634766349300.sql
* Update rev_1680974634766349300.sql
* Update rev_1680974634766349300.sql
* rest of spawns
* cleanup and linking
* errors and leftovers
* tweak
* Update data/sql/updates/pending_db_world/rev_1680974634766349300.sql
* more emotestates
* dont remove executioner
2023-04-22 10:12:11 -03:00
ZhengPeiRu21
1e26cdbee9
fix(Core): Save bonus talent points to DB ( #14099 )
...
* fix(Core): Save bonus talent points to DB
* fix(Core): Save bonus talent points to DB
* Oxford comma in comment
2023-04-22 10:09:18 -03:00
avarishd
8696e7be7f
fix(DB/Creature): Tamed Kodo - Remove gosisp flag. ( #15165 )
...
* fix(DB/Creature): Tamed Kodo - Remove gosisp flag.
* fix worldserver warning (assigned gossip, but no flag)
also typo
* Use &~
2023-04-22 10:08:25 -03:00
UltraNix
790417b1b1
fix(Core/Spells): Fixed somed Druid idols not being modified by spell… ( #15452 )
...
fix(Core/Spells): Fixed somed Druid idols not being modified by spell power coefficients.
Fixes #14479
2023-04-22 10:08:01 -03:00
Dan
43cbe6a152
fix(Scripts/ManaTombs): Yor stomp added ( #15986 )
2023-04-22 10:05:32 -03:00
Tereneckla
2e9cb71987
fix(Core/Player): Reduce Health Regeneration bonus while sitting to 33% ( #15954 )
...
Update Player.cpp
2023-04-21 15:18:23 -03:00
avarishd
72f111dd65
fix(Scripts/Creature): Add Ravenclaw Apparition event. ( #15200 )
2023-04-21 15:06:08 -03:00
Eddy Vega
953b9aa8b7
fix(Scripts/Naxxramas): Improve Gothik's minions ( #15979 )
...
init
2023-04-21 15:03:04 -03:00
Tereneckla
67125caeb0
fix(Core/Player): Food healing does not increased by sitting down ( #15959 )
2023-04-21 14:54:44 -03:00
Skjalf
58d1419add
refactor(Scripts/ShadowLabirynth): Update Blackheart the Inciter to t… ( #16049 )
...
refactor(Scripts/ShadowLabirynth): Update Blackheart the Inciter to the new script model
2023-04-21 10:04:42 -03:00
UltraNix
197b053eb4
fix(Scripts/ShadowLabirynth): Fixed Blackheart's Incite Chaos. ( #15583 )
2023-04-21 08:29:32 -03:00
Tereneckla
d5c89657a1
fix(Core/Player): Apply SPELL_AURA_MOD_HEALTH_REGEN_PERCENT to in combat health regen ( #15961 )
2023-04-21 07:49:08 -03:00
Kitzunu
7eafd35190
chore(Spell/Effects): Small improvement to EffectDistract ( #15920 )
...
* chore(Spell/Effects): Small improvement to EffectDistract
* Update SpellEffects.cpp
2023-04-21 07:41:01 -03:00
Gultask
b86cf11499
fix(Core/Creature): Adjust IGNORE ASSISTANCE CALL flag to prevent assistance on initial aggro only ( #16046 )
...
init
2023-04-20 18:16:31 -03:00
天鹿
d75bcf0f67
chore(core): Cleanup code ( #16012 )
...
* Update SmartScript.cpp
* Update M2Stores.cpp
* Update PetHandler.cpp
* Update WaypointMovementGenerator.cpp
* Update WorldSession.cpp
* Update spell_item.cpp
* Update LoginDatabase.cpp
2023-04-19 21:34:48 -03:00
Eddy Vega
b4ff3da86b
fix(Scripts/ShadowLabyrinth): Update Grandmaster Vorpil's script ( #16018 )
...
init
2023-04-19 21:20:19 -03:00
Eddy Vega
a2e8409b41
fix(Scripts/ShadowLabyrinth): Blackheart the Inciter's room link ( #15994 )
...
* init
* pew
* init
* pew
2023-04-18 22:53:05 -03:00
Angelo Venturini
c84123b607
fix: Channel Crash ( #15909 )
2023-04-18 22:51:58 -03:00
Eddy Vega
4bb002f69b
fix(Scripts/ShadowLabyrinth): Murmur - Sonic Shock's timer ( #16006 )
...
init
2023-04-18 21:06:31 -03:00
AnchyDev
570c0e8498
fix(Core/Hook): Fix OnAuraRemove not being called for owned auras. ( #15930 )
...
* Fix OnAuraRemove hook not being called for owned auras.
* Removed OnAuraRemove from multiple places and moved to singular call.
2023-04-17 22:10:57 -03:00
Dan
e38b070239
fix(Scripts/ShadowLabyrinth): Boss spell timers correct values ( #15984 )
...
* fix(Scripts/ShadowLabyrinth): fix boss timers
except Vorpil
currently done: hellmaw, blackheart
todo: murmur
* now done hellmaw
forgot to include
* added murmur timers
see title
* Apply suggestions from code review
---------
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2023-04-17 22:00:58 -03:00
IntelligentQuantum
87ea455bec
feat(Core/SmartScripts): SMART_ACTION_SELF_CAST ( #14371 )
...
* feat(Core/SmartScripts): SMART_ACTION_SELF_CAST
* Update SmartScriptMgr.cpp
2023-04-17 21:07:59 -03:00
ZhengPeiRu21
5af67b384b
feat: Add CanPlaceAuctionBid hook ( #15154 )
...
* feat: Add CanPlaceAuctionBid hook
* Codestyle fix
2023-04-17 21:06:04 -03:00
Dan
dda048d634
fix(Scripts/ShadowLabyrinth): fix Grandmaster Vorpil ( #15962 )
...
* Vorpil ROF edit
Added delay (works?) + added functionality for use of the heroic ability
* fixed position matrix
added orientation and used Gultask's sniffed values
* added orientation values to for loops
* testcommit to test rof
testing to see if they removal of the delay fixes it not casting
* attempt to fix shadownova visual
with docastaoe instead of me->spell
* attempt to solve rain of fire with separate event
* extra event works. extra edits
delay between events now half a second, also added delay events because rain of fire is channeled. make sure to check for correct repeat timing now.
* latest changes
see title
* spell first then event
see title
* remove whitespace
see title
* remove creepy whitespace
that is irrelevant because it was in a comment
* added increase in void traveler spawns
as fight goes on... as per retail sniffs by Gultask
* fix timers for Vorpil
according to Gultask's sniffs. draw shadows should also be random, so still needs work. schedule rain of fire inside draw shadows?
* attempt to handle ROF differently
it is now launched every time from the draw shadows event.
2023-04-17 21:02:15 -03:00
Skjalf
af1e878fcc
fix(Scripts/ShadowLabirynth): Fix OOC Murmur Supperssion Barrage ( #15992 )
...
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-04-17 20:38:13 -03:00
Skjalf
5dcea531b5
fix(Scripts/ShadowLabyrinth): Update Murmur script ( #15970 )
...
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-04-17 00:19:12 -03:00
M'Dic
8aa2a2ac0f
chore (core): Clean up ( #15977 )
...
* chore (core): Clean up
* Update SmartScript.cpp
* more clean up
* Update boss_xt002.cpp
2023-04-16 21:04:56 -04:00
Skjalf
f3c63f9662
feat(Core/SAI): Implement SMART_ACTION_SET_GUID ( #15978 )
...
* feat(Core/SAI): Implement SMART_ACTION_SET_GUID
* Update SmartScript.cpp
* Update src/server/game/AI/SmartScripts/SmartScriptMgr.h
* Update SmartScript.cpp
2023-04-16 21:00:44 -03:00
Skjalf
8fa0953671
feat(Core/Creature): Implement CREATURE_FLAG_EXTRA_DONT_OVERRIDE_ENTR… ( #15976 )
...
feat(Core/Creature): Implement CREATURE_FLAG_EXTRA_DONT_OVERRIDE_ENTRY_SAI
2023-04-16 19:45:09 -03:00
Gultask
aaa548df0b
Revert "fix(Core/SAI): Set minions in combat with their master's vict… ( #15967 )
...
Revert "fix(Core/SAI): Set minions in combat with their master's victim (#14959 )"
This reverts commit 1e17eaae0b .
2023-04-15 19:49:03 -03:00
Dan
8cb7bfd908
fix(Scripts/GruulsLair): timing/scripting fixes for High King Maulgar fight ( #15924 )
...
* (Scripts/GruulsLair)Fix spells High King Maulgar
* dumb handling of blast wave aoe
placeholder
* fixed Blindeye the Seer spells
* more edits to Maulgar adds
timers are more correct now. still needs more exact pinpointing with sniffs
* Maulgar edits
see title
* fix trigger for aoe attacks
* remove whitespaces
* remove delay
2023-04-15 16:05:37 -03:00
Skjalf
c1cafe040b
chore(Scripts/ShadowLabyrinth): Modernize Ambassador Hellmaw ( #15944 )
...
* chore(Scripts/ShadowLabyrinth): Modernize Ambassador Hellmaw
* Update boss_ambassador_hellmaw.cpp
2023-04-14 18:09:21 -03:00
Timothy Vaccarelli
a8a3011278
fix(Script/Spell): Fix animal blood pool effect and position ( #15918 )
...
Adapted from TC Commits 3ddc6e70df0401a0677bef536e6b0e46e3dbf9e9 and cc3293c0023b36434747190103a1f0ffee0f8488
Co-authored-by: sirikfoll <sirikfoll@hotmail.com >
Co-authored-by: Rushor <rushor@github.com >
2023-04-12 08:07:00 -03:00
avarishd
ea82506a25
fix(Scripts/Netherstorm): Remove hardcode from zone_netherstorm. ( #15805 )
...
* fix(Scripts/Core): Remove hardcode from zone_netherstorm.
* gcc
* double insert -.-
2023-04-12 05:45:09 -03:00
Gultask
fd6941de7c
fix(Core/SmartAI): Prevent MOVE_TO_POS from creating large distances between target ( #15899 )
...
Update SmartScript.cpp
2023-04-09 23:44:52 -03:00