Commit Graph

1846 Commits

Author SHA1 Message Date
Efymer aa9a39e07f feat(Core/debug): Add commad to debug lfg (#6638)
* feat(Core/debug): Add commad to debug lfg

* Update LFGMgr.h

* Update rev_1624914323095978900.sql

* Code review fixes

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-09-14 17:08:49 +02:00
Viste a9796af174 fix(Core/Misc): bunch of crashfixes (#7307) 2021-09-14 14:38:56 +02:00
UltraNix 7406a01ac3 fix(Core/Spells): several improvements to cooldowns (#7559)
- Reworked spell category cooldowns.
- Implemented category cooldowns for pets.
- Properly shows pet spell cooldowns in player's UI.
- Corrected pet spell cooldowns with infinity duration.
- Do not add/remove infinity spell cooldown on aura apply/remove if casted by item.
- Closes #5263
2021-09-13 20:57:48 +02:00
UltraNix 132f6c3c19 fix(DB/Spells): define Dust Field as a positive spell (#7798)
- Closes #5392
- Closes #6285
2021-09-13 16:10:31 +02:00
UltraNix 15b346163d fix(Scripts/BRD): Mobs in Manufactory should attack on Golem Lord Arg… (#7794)
- Closes #3077
2021-09-13 16:09:40 +02:00
IntelligentQuantum bb343b482e fix(Scripts/DB): Quest OOX 09 - 17 - 2FE (#7792) 2021-09-13 16:06:49 +02:00
CrazyJDev adab416f29 fix(Scripts/Ulduar): Hodir boss fight issue (#5897)
Co-authored-by: Silker <61223313+Si1ker@users.noreply.github.com>
2021-09-13 00:12:29 +02:00
lineagedr 1ae8e7eca5 fix(Core/Item): Luffa removing more than one bleed (#7752) 2021-09-12 19:28:23 +02:00
IntelligentQuantum e6143a1efd feat(Core/Commands): Gear (#7717) 2021-09-12 12:19:14 +02:00
UltraNix e5b8dbeb29 fix(Core/Achievements): new achievement criteria type ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_TEAMS_SCORES (#7756)
- Closes #7613
2021-09-11 11:02:38 +02:00
Kitzunu 511320c5b4 chore(Core/Spells): redefine & Define some castFlags (#7724) 2021-09-10 10:57:23 +02:00
UltraNix e7fe6dcb00 fix(Core/Quests): properly handle quests with QuestType=0. (#7718)
- Closes #6732
2021-09-10 01:04:28 +02:00
IntelligentQuantum 790030810b fix(Core/Guild): prevent join multiple guilds exploit (#7631) 2021-09-09 11:48:58 +02:00
UltraNix a314d6091a fix(Core/Loot): properly handle referenced group loot templates (#7539) 2021-09-09 11:48:17 +02:00
Francesco Borzì efdb64af07 Revert "fix(Core/Unit): NPC enters into EvadeMode, he loses all his Auras (#6379)" (#7793)
This reverts commit 569e3399c6.
2021-09-09 10:51:19 +02:00
Stefano Borzì 17b408004f chore(Core/Condition): replace assertion with logs preventing server crash (#7730) 2021-09-07 15:58:04 +02:00
UltraNix a561ce8937 fix(Core/Items): properly display item spell charges (#7722)
- Closes #7598
2021-09-07 11:19:12 +02:00
UltraNix 2e41da548e fix(Core/Spells): implement SPELL_GROUP_SPECIAL_FLAG_SAME_SPELL_CHECK group stack flag (#7709)
- Closes #6664
2021-09-07 02:10:13 +02:00
Kitzunu df6ad0db29 refactor(DBC/Misc): Redefine & Define FactionTemplateFlags (#7697) 2021-09-07 02:07:37 +02:00
UltraNix 066d2ef85b feat(Core/Loot): add configurable option to specify ilv restriction for items below player class in NeedBeforeGreed loot mode in DF (#7701) 2021-09-06 18:24:41 +02:00
UltraNix 02b0b29ffa fix(Core/Loot): Quest items should not be lootable/visible if quest objective already fulfilled (#7700)
- Closes #6442
2021-09-06 15:33:13 +02:00
UltraNix 29559d3747 fix(Core/Loot): Only Paladins, Warriors and Shamans should be able to roll Need on shields (#7696)
- Closes #4858
2021-09-06 13:06:54 +02:00
Srđan Panić 0ef71e7aa3 fix(Core/pathing): incorrect pathing of caster mobs when their casts fail due to LOS (#7472)
* Fix incorrect pathing of caster mobs when their casts fail due to LOS

The original problem was that the casters, when their casts were blocked
by a los of line of sight, would not run directly towards the player, but
would rather run around within the spell range until a clear line of
sight was found. This made it near impossible to make casters stop their
casts and force them into melee range by using an obstacle.

This fix makes caster mobs run directly into melee until a clear line of
sight is reached whenever a player hides behind an obstacle regardless of
whether the mob is within spell range or not.

* Cleaning up whitespace

* Tidying up
2021-09-05 12:00:39 +02:00
UltraNix 50991bdce4 fix(Core/Creatures): Creatures' guardian should not despawn on summon… (#7607)
- Closes #6211
2021-09-05 01:34:52 +02:00
UltraNix 32cb433f10 fix(Core/Pets): Spells casted by pets and delayed due to LoS or not in range cause should have cast time (#7667)
- Closes #5231
2021-09-03 15:47:25 +02:00
UltraNix ec9d6d38da fix(Core/Movement): properly send movement *ack packets to controlling players. (#7635)
- Closes #7606
2021-09-02 10:40:51 +02:00
UltraNix 2f9f95221b fix(Core/Items): armor type requirement for needing items in LFG grou… (#7523)
- Closes #7467
2021-09-02 10:39:57 +02:00
UltraNix fb0c3b4cb2 fix(Core): Possible DF crashfix (#7684) 2021-09-01 21:20:29 +02:00
UltraNix efc5cd467d fix(Core): possible crashfix (#7683) 2021-09-01 19:14:16 +02:00
UltraNix dd0b964a2a fix(Scripts/Spells): Unlit Torches cannot be used too far away from the bonfire (#7644)
- Closes #6551
2021-09-01 15:50:42 +02:00
UltraNix 7965ea5aaa fix(Core/Movement): set proper flying animations for creatures with INHABIT_GROUND (#7589)
- Closes #7579
2021-09-01 12:15:01 +02:00
UltraNix 498faf380b fix(Core/DungeonFinder): misc improvements (#7488)
- Players should be able to enter the same dungeon if just completed it
- Properly define if the proposal is new
- Set teleport point to the nearest graveyard if teleported to dungeon from other instance
- Display completed encounters when joining LFG in progress (excluding random)
- Closes #5914
- Closes #7388
2021-09-01 10:44:29 +02:00
UltraNix bfaa32f253 fix(Core/DungeonFinder): re-queueing being inside dungeon and member leaving DF (#7570)
- Closes #6790
2021-08-31 23:37:49 +02:00
Silker 9d81f3525f fix(Core/Creature): Disable periodic call for assistance on minions from instances (#7650) 2021-08-31 08:03:09 -06:00
Asthalor 33b3ea2fe4 fix(Script/BD): fix skill needed and more for Quest The Spectral Chalice (#7519) 2021-08-31 12:02:17 +02:00
UltraNix ec149b52d9 fix(Core/Cooldowns): SPELLMOD_COOLDOWN should not affect category coo… (#7164)
- Closes #6391.
2021-08-31 12:01:09 +02:00
lineagedr ae8a78d90a feat(Core/Gameobject): add a range check for gameobjects (#7521) 2021-08-31 10:34:43 +02:00
Patrick Lewis 1c43e6ac6e feat(Core/Config): add option for LFG expansion (#7256) 2021-08-30 20:39:19 +02:00
UltraNix c111955399 fix(Core/Maps): fix getting wrong area/zone on spawn (#7590)
- Closes #7580
2021-08-30 14:49:44 +02:00
UltraNix 14b9be2982 fix(Core/Players): healing pet should not reset PvP timer (#7541)
- Closes #6128
2021-08-30 11:05:44 +02:00
Kitzunu 6978d62482 refactor(Script/Command): modify mount & dismount (#7413)
* refactor(Script/Command): modify mount

* oopsies

* Update rev_1629233438552386300.sql

* codestyle

* Update src/server/scripts/Commands/cs_modify.cpp

Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>

* Update src/server/scripts/Commands/cs_modify.cpp

Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>

* Update src/server/scripts/Commands/cs_modify.cpp

Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>

* some improvements

* When using .dismount also update speed to 100%

* remove atoul

* Update cs_modify.cpp

* test

Co-authored-by: Kargatum <dowlandtop@yandex.com>

* Update cs_modify.cpp

* fix tyop

Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
Co-authored-by: Kargatum <dowlandtop@yandex.com>
2021-08-29 10:45:43 +02:00
Francesco Borzì d8b8e123f6 refactor(Core/Common): code cleanup (part 12) (#7520) 2021-08-26 18:02:08 +02:00
Andrius Peleckas 5bb2e5f2f9 fix(Core/Spell]: interrupt invisibility auras on cast (#7508) 2021-08-26 18:01:33 +02:00
Andrius Peleckas dd14c63088 fix(Core/Vendors): incorrect check which allowed/disabled alliance players (#7507) 2021-08-26 15:41:17 +02:00
Kitzunu f06f871718 fix(Core/Chat): print zoneId on GM command used (#7503) 2021-08-26 14:30:59 +02:00
UltraNix 45218224b4 fix(Core/Spells): show Execute/Slam misses/dodges/parries in combat log (#7494)
- Closes #7428.
2021-08-26 11:45:22 +02:00
UltraNix f23d42c0dd fix(Core/Entities): mobs called for help should check if can see and detect the enemy (#7493)
- Updates #7125
2021-08-26 10:38:27 +02:00
UltraNix e35e47c2f7 fix(Core/Movement): properly initialized combat distance for creatures with SAI script (#7437)
- Closes #7331
2021-08-26 02:15:07 +02:00
Petric 2929cddaf2 fix(Core/Spec): changing spec now removes auras of spells with rank > 1 (#7482)
- Closes https://github.com/azerothcore/azerothcore-wotlk/issues/4284
2021-08-25 16:00:39 +02:00
UltraNix a8c0a2cc89 fix(Core/Movement): (#7008)
- Get zone/area IDs from vmap data in the liquid update
- Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
- Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields.
- Clean up liquid state handling on Unit and Player
- Implemented getting area id from gameobject spawns.
- Removed old core related to getting movement flags dependent on environment.
- Movement flags are now processed more precisely and dynamically.

Original source: TrinityCore.

- Closes #5086
- Updates #2208.
2021-08-25 12:41:20 +02:00