Commit Graph

86 Commits

Author SHA1 Message Date
Kitzunu b05a4eb71e fix(Core/Misc): Remove invalid comment (#10523) 2022-02-11 17:52:48 +01:00
Kitzunu 7e8b021db3 feat(Core): Enable C++20 support (#10440)
* feat(Core): Enable C++20 support

* Update Duration.h

* Revert "Update Duration.h"

This reverts commit 177093e992c5d47d8c3b978c84857f5ecba12889.

* maybe fix GCC

* cherry-pick https://gcc.gnu.org/pipermail/gcc-cvs/2020-June/299715.html

* Update Duration.h

* Update Duration.h

* Update Duration.h

* Update Duration.h

* Update Duration.h

* Update Duration.h

* Update Duration.h

* Revert "Update Duration.h"

This reverts commit dc4e2ce281dd1a33cfac5be56488a3b96131bfd5.

* Update Duration.h

* Update Duration.h

* Update Duration.h

* cleanup

* more cleanup

* maybe fix build

* restore advstd::type_identity because GCC8 is garbage

* Update advstd.h

* fix gcc8 💤

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update src/common/Utilities/advstd.h

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2022-02-11 14:37:24 +01:00
Kitzunu 5d8b472ed7 fix(Core/Misc): Remove Clang 7 workaround (#10521) 2022-02-11 04:03:29 +01:00
Kitzunu cf65cd6baf refactor(Core/Misc): sqrt/log/exp() to std::sqrt/log/exp() (#9792) 2022-02-09 11:59:30 +01:00
Kargatum de13bf426e feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view`

* CString

* 1

* chore(Core/Misc): code cleanup

* cl

* db fix

* fmt style sql

* to fmt

* py

* del old

* 1

* 2

* 3

* 1

* 1
2022-02-05 00:37:11 +01:00
Kitzunu f4c6a4ce27 fix(Core/Misc): Remove c++ check for c++11 (#10439) 2022-02-04 19:00:33 +01:00
Kargatum 3a0a9ba088 feat(Core/Common): move EventMap to separated files, add support chrono (#10209) 2022-02-04 15:12:45 +01:00
Kargatum 5969df4e30 refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
2022-01-27 16:44:41 +01:00
Kargatum 8b7df23f06 feat(Core/Time): Implement saparated manager for game time (#8630) 2022-01-24 17:55:00 +07:00
Francesco Borzì abc56842c4 refactor(Core): remove unused imports (#10296) 2022-01-22 11:21:35 +01:00
Kargatum 6d7f58e6ed feat(Core/Common): delete old Tokenizer (#10121) 2022-01-21 14:59:05 +07:00
Kargatum 259b9133f6 feat(Core/Common): add new helpers for time utility (#10207) 2022-01-19 12:01:59 +07:00
Francesco Borzì 9dc88def35 refactor(Core): apply clang-tidy modernize-* (#9975)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-01-17 14:35:07 +01:00
Kitzunu 317e793b12 refactor(Core/Misc): atan2() to std::atan2() (#9793)
- prefer std functions over C functions
2022-01-03 13:24:06 -03:00
Francesco Borzì b748730bc8 refactor(Core): remove unused imports (#9969) 2022-01-02 20:22:09 +01:00
Kitzunu ac99eb48e1 refactor(Core/Misc): abs() to std::abs() (#9789) 2021-12-31 19:29:39 -03:00
Kaiser fa46f13b09 feat(Core/Build): Patched to be buildable on FreeBSD 13.0-RELEASE (#9568) 2021-12-08 20:06:26 -03:00
Kargatum 0b507d531d refactor(Scripts/Commands): convert cs_modify to new system (#9474) 2021-12-04 11:56:47 -03:00
Kargatum f62664c987 refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
UltraNix 67d5452c59 feat(Core/Misc): Added lambda support to EventProcessor. (#9263) 2021-11-20 18:33:57 -03:00
Kargatum bc9473482e feat(Core/Chat): new argument parsing and unify chat hyperlink parsing (#6243) 2021-10-23 10:15:42 +02:00
Kargatum 52aa0e9966 feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
Kitzunu ca9605215b feat(Core/Misc): improve enum flags with type safe operators (#7865) 2021-09-17 14:51:01 +02:00
Viste a9796af174 fix(Core/Misc): bunch of crashfixes (#7307) 2021-09-14 14:38:56 +02:00
Francesco Borzì d8b8e123f6 refactor(Core/Common): code cleanup (part 12) (#7520) 2021-08-26 18:02:08 +02:00
Kargatum dc1945196a feat(Core/Logging): add support fmt::format logging (#6893) 2021-07-31 23:54:55 +02:00
Kargatum 8568c4fb33 feat(Core): replace ACE network with Boost.Asio (#6574) 2021-07-16 10:43:56 +02:00
Francesco Borzì ebb80145b3 refactor(Core): replace boost::filesystem with std::filesystem (#6800) 2021-07-09 16:43:51 +02:00
Kargatum 2d2857ce81 feat(Core/DBUpdater): implement db auto update (#6576)
* feat(Core/DBUpdater): implement db auto update

* 1

* 2

* 3

* Some minor improvements

* add find bin for mysql 8.0

* lic

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-06-27 18:59:44 +02:00
Kargatum 3c24b511f2 refactor(Core/Misc): add braces and impove codestyle (#6402) 2021-06-24 19:50:18 +02:00
Kargatum 8202da358b refactor(Core/Common): alphabetical sorting inlcudes (#6282)
- Part https://github.com/WarheadCore/WarheadBand/pull/37
2021-06-23 01:01:53 +02:00
Kargatum 9ac6fddcae feat(Core/Database): port TrinityCore database API (#5611) 2021-06-22 06:21:07 +02:00
Kitzunu 897a02bb75 refactor(Core/Misc): acore to Acore (#6043) 2021-05-31 14:21:54 +02:00
Kitzunu 07d0f654d5 feat(Core/Containers): MapGetValuePtr (#6111)
* feat(Core/Containers): MapGetValuePtr

* Added MapGetValuePtr to allow writing `if (Val* v = MapGetValuePtr(map, key))`

(cherry picked from commit https://github.com/TrinityCore/TrinityCore/commit/a1e3b54e076bf0361d23ace53703a4e501354d7c)
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
2021-05-30 06:19:37 +02:00
Kitzunu a9ed64e600 feat(Core/Util): AsUnderlyingType (#6117)
* Add AsUnderlyingType function to cast enum value to its underlying type (avoids repeating std::underlying_type everywhere)

(cherry picked from commit https://github.com/TrinityCore/TrinityCore/commit/fdd9227b232db9aae9bc4b2c60ca4de2cdaa0b54)
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
2021-05-30 03:46:04 +02:00
Kargatum 78e1719c80 feat(Core/Misc): includes cleanup (#5953) 2021-05-26 19:00:08 +07:00
Kargatum 63a273507c feat(Core/Packets): Port packet handling from TrinityCore (#5617)
* feat(Core/Packets): Port packet handling from TrinityCore

* 1

* 2

* 3

* 1

* 2

* #3670

* 3

* 1

* codestyle

* fix msvc warnings
2021-05-22 00:10:46 +02:00
Kargatum 13f71c9c4d feat(Core/Random): port random system from TrinityCore (#5454)
* feat(Core/Random): port random system from TrinityCore

* lic

* logic correct

* MultimapErasePair move

* whitespace

17:13:34 1. 'Containers.h'. Replace (1)
17:13:40 2. 'LootMgr.h'. Replace (1)
17:13:44 3. 'World.cpp'. Replace (1)
17:13:47 4. 'instance_scholomance.cpp'. Replace (1)

* correct debug build
2021-05-16 21:53:21 +02:00
Kargatum 26f2abaaa9 feat(Core/Authserver): TOTP rewrite (#5620) 2021-05-12 18:57:10 -06:00
Kargatum db7d754f3f feat(Core/Common): delete lib game-interface inherited (#5333)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-05-07 02:16:44 +07:00
Chaouki Dhib 2d21bfc915 feat(Core/Movement): time synchronisation to better interpret client timestamps (#5300) 2021-04-23 15:53:09 +02:00
Kargatum 4af4cbd3d9 feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging

* correct level for sql.sql

* del unused config options

* Correct build

* correct after merge

* whitespace

20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)

* 1

* correct logging

* correct affter merge

* 1

* 2

* LOG_LEVEL_WARN

* #include "AppenderDB.h"

* 3

* 4

* 5

* 1. 'WorldSocket.cpp'. Replace (1)

* 6

* 1
2021-04-17 11:20:07 +02:00
Kargatum 72748ee9f1 refactor(Core/Common): generalise platform specific includes in common/Platform (#5058) 2021-04-06 14:24:16 +02:00
Kargatum c4c06a7734 feat(Core/SignalHandler): Replace ACE signal handling with std (#4877) 2021-03-24 15:50:56 +01:00
UltraNix 485f7e7639 feat(Core/DB/Authserver): remove sha_pass_hash (#4827) 2021-03-21 15:17:57 +01:00
Kargatum 34a129e478 feat(Core/Utilities): Introduce a task scheduler which schedules task (#4932) 2021-03-21 14:04:56 +01:00
Francesco Borzì f6a17164be fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
Kargatum 60d684282b fix(Core/Utilites): improve acore::String::Trim (#4704)
- Improve `acore::String::Trim`
- Delete `acore::String::Reduce`
- Skip line comment #4748
2021-03-09 21:02:45 +07:00
Kargatum dbefa17a53 feat(Core/Config): rework config and delete ACE inherited (#4608) 2021-02-28 14:37:03 +01:00
Yehonal c8f43d8584 feat(Core/Movement): Improved pathfinding, collisions and movements (#4220)
Npc positioning
Implemented slope check to avoid unwanted climbing for some kind of movements (backwards, repositioning etc.)
Implemented backwards movement
Re-implemented circle repositioning algorithm (smartest than retail, but with the same feeling)
Fixed random position of summoned minions
Improved pet following movement. Also, they attack NPC from behind now. Thanks to @Footman

Swimming creatures
Fixed max_z coordinate for swimming creatures. Now only part of their body is allowed to be out of the water level
Fixed pathfinder for swimming creatures creating shortcuts for specific segments, now they swim underwater to reach the seashore instead of flying above the water level.
Creatures with water InhabitType but no swimming flag now, when not in combat, will walk on water depth instead of swimming. Thanks @jackpoz for the original code
UNIT_FLAG_SWIMMING in UpdateEnvironmentIfNeeded to show the swimming animation correctly when underwater
Implemented HasEnoughWater check to avoid swimming creatures to go where the water level is too low but also to properly enable swimming animation only when a creature has enough water to swim.

Walking creatures
Extended the DetourNavMeshQuery adding area cost based on walkability (slope angle + source height) to find better paths at runtime instead of completely remove them from mmaps
improve Z height in certain conditions (see #4205, #4203, #4247 )

Flying creatures
Rewriting of the hover system
Removed hacks and improved the UpdateEnvironmentIfNeeded. Now creatures can properly switch from flying to walk etc.
Spells
LOS on spell effect must be calculated on CollisionHeight and HitSpherePoint instead of position coords.
Improved position for object/creature spawned via spells
Improved checks for Fleeing movements (fear spells)

Other improvements
Implemented method to calculate the CollisionWidth from dbc (used by repositioning algorithm etc.)
Improved raycast and collision checks

Co-authored-by: Footman <p.alexej@freenet.de>
Co-authored-by: Helias <stefanoborzi32@gmail.com>
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-02-01 01:34:27 +01:00