Commit Graph

50 Commits

Author SHA1 Message Date
M'Dic a4c809f13c update (source): Establish chapter 3 dk script (#12549)
* update (source): Establish chapter 3 dk scripts

Per source notes
 Xinef: Should be in chapter III
We establish chapter 3 script for scarelet enclaved and to make the easy of future development in terms of organization

* Update: (script) Spell Script Loader to Register Spell Script

* update: (script): typo
2022-08-03 16:54:21 -04:00
Maelthyr d928d8d96a refactor(Core/Unit): PC&NPC Immunity (#11986)
* initial

* refactor(Core/Unit): PC & NPC Immunities

Cherry-pick TC: https://github.com/TrinityCore/TrinityCore/commit/74af880217fc567c9949d7557408718af889402f

Co-authored-by: Treeston <treeston.nmoc@gmail.com>

* fix builds error

Cherry-pick TC: https://github.com/TrinityCore/TrinityCore/commit/74af880217fc567c9949d7557408718af889402f

Co-authored-by: Treeston <treeston.nmoc@gmail.com>

* Fix nef combat, and replace SetFlag by SetUnitFlag

* fix combat with jedoga

Co-authored-by: Treeston <treeston.nmoc@gmail.com>
2022-06-18 08:16:45 -04:00
Maelthyr dfc6adb081 refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() (#11824)
refactor(Chore/Combat): DeleteThreatLists() become ClearAllThreat()
2022-05-23 05:51:52 -03:00
acidmanifesto 06a62538cf fix (core\crash): fix client crash dk starter (#11726)
* fix (core\crash): fix client crash dk starter

Fixing it again. Something regressed.

* adjust timer and text playing

* improved timing

* Update chapter1.cpp
2022-05-13 13:00:59 -04:00
IntelligentQuantum ab4ee71762 feat(Core/Maps): AreaBoundary (#10525)
* cherry-picked commit (https://github.com/TrinityCore/TrinityCore/commit/2da458c56d024aac04468ce2af454a83ad790bf6)
2022-04-15 14:10:41 +02:00
Kitzunu edb7cac19b feat(Core/Unit): NPCFlags helpers (#11286)
* cherry-pick commit (TrinityCore/TrinityCore@d611925)
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
2022-04-05 13:52:42 +02:00
Kitzunu 856aed6fc6 feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227) 2022-03-30 07:59:42 -03:00
IntelligentQuantum a704aa3005 feat(Core/Spells): Move Spell death knight initiate visual to spell scripts (#11103) 2022-03-27 02:02:17 -03:00
acidmanifesto 606c5dc7a8 Fix (core) Death Comes from high Client Crash Fix (#11136)
This fixes the client side crash while flying as the EYE OF ACHERUS, apparrently if the player lacks the visual spell on his character the client would crash. This is something I just want NOT ABLE to identify in debugger, however, true story also by the way, @TheDdraig made a suggestion while being both stone and highly intoxicate that he came up with the insane nonsensible approach that actually solved the issue 100%.

Co-Authored-By: TheDdraig <62179779+TheDdraig@users.noreply.github.com>

Co-authored-by: TheDdraig <62179779+TheDdraig@users.noreply.github.com>
2022-03-25 10:13:03 -04:00
Kitzunu 455899dc75 fix(Core/Misc): Change const to be after type name (#10591) 2022-02-14 16:05:45 -03:00
Kargatum 5969df4e30 refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
2022-01-27 16:44:41 +01:00
Kitzunu d1cc65b1c7 refactor(Core/Misc): isEmpty to IsEmpty (#10011) 2022-01-13 21:43:15 -05:00
Kitzunu cb7e355291 refactor(Core/Misc): sin() to std::sin() (#9795) 2022-01-06 19:29:40 +01:00
Kitzunu 69683a3472 chore(Scripts/Misc): Cleanup some more JustDied hooks (#9768) 2021-12-31 12:00:40 -03:00
Vox ca2e5b5231 fix(DB/Scripts): Unworthy Initiate Chains (#9668) 2021-12-17 18:09:23 +01:00
Kargatum f62664c987 refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
Malcrom f106de8788 refactor(Core): update getFaction to GetFaction and setFaction to SetFaction (#8708) 2021-11-01 17:04:32 +01:00
acidmanifesto 0df821cbb0 chore(Core): Code Reduction dealing with Logging, (Cosmetic only). (#8686) 2021-10-24 22:33:16 -03:00
Kargatum 52aa0e9966 feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
Viste a9796af174 fix(Core/Misc): bunch of crashfixes (#7307) 2021-09-14 14:38:56 +02:00
Francesco Borzì e5f1104849 refactor(Scripts/EasternKingdoms): code cleanup (part 5) - also fix potential crash (#6923) 2021-07-19 11:23:27 +02:00
Kargatum 5787d00d54 chore(Core/Logging): replace most server loggers (#5726)
* chore(Core/Logging): replace most server loggers

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-06-21 03:07:12 +02:00
UltraNix f4c226423d feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
Kargatum 4af4cbd3d9 feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging

* correct level for sql.sql

* del unused config options

* Correct build

* correct after merge

* whitespace

20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)

* 1

* correct logging

* correct affter merge

* 1

* 2

* LOG_LEVEL_WARN

* #include "AppenderDB.h"

* 3

* 4

* 5

* 1. 'WorldSocket.cpp'. Replace (1)

* 6

* 1
2021-04-17 11:20:07 +02:00
Francesco Borzì f6a17164be fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
Kitzunu 28f1dc5c0c refactor(Core): replace NULL with nullptr (#4593) 2021-03-02 01:34:20 +01:00
Kitzunu dbc0ff6554 refactor(Core): sort #includes alphabetically (#4579) 2021-02-24 22:34:42 +01:00
Kitzunu bfcc3c6f87 refactor(Core/Spell): Move some SpellImmune from script to db (#4381)
* refactor(Core/Spell): Move some SpellImmune from script to db
2021-02-05 18:57:51 -05:00
Yehonal c8f43d8584 feat(Core/Movement): Improved pathfinding, collisions and movements (#4220)
Npc positioning
Implemented slope check to avoid unwanted climbing for some kind of movements (backwards, repositioning etc.)
Implemented backwards movement
Re-implemented circle repositioning algorithm (smartest than retail, but with the same feeling)
Fixed random position of summoned minions
Improved pet following movement. Also, they attack NPC from behind now. Thanks to @Footman

Swimming creatures
Fixed max_z coordinate for swimming creatures. Now only part of their body is allowed to be out of the water level
Fixed pathfinder for swimming creatures creating shortcuts for specific segments, now they swim underwater to reach the seashore instead of flying above the water level.
Creatures with water InhabitType but no swimming flag now, when not in combat, will walk on water depth instead of swimming. Thanks @jackpoz for the original code
UNIT_FLAG_SWIMMING in UpdateEnvironmentIfNeeded to show the swimming animation correctly when underwater
Implemented HasEnoughWater check to avoid swimming creatures to go where the water level is too low but also to properly enable swimming animation only when a creature has enough water to swim.

Walking creatures
Extended the DetourNavMeshQuery adding area cost based on walkability (slope angle + source height) to find better paths at runtime instead of completely remove them from mmaps
improve Z height in certain conditions (see #4205, #4203, #4247 )

Flying creatures
Rewriting of the hover system
Removed hacks and improved the UpdateEnvironmentIfNeeded. Now creatures can properly switch from flying to walk etc.
Spells
LOS on spell effect must be calculated on CollisionHeight and HitSpherePoint instead of position coords.
Improved position for object/creature spawned via spells
Improved checks for Fleeing movements (fear spells)

Other improvements
Implemented method to calculate the CollisionWidth from dbc (used by repositioning algorithm etc.)
Improved raycast and collision checks

Co-authored-by: Footman <p.alexej@freenet.de>
Co-authored-by: Helias <stefanoborzi32@gmail.com>
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-02-01 01:34:27 +01:00
Kitzunu b0aff365a9 chore(core): Remove malformed whitespace (#4248) 2021-01-10 18:20:45 +01:00
Kitzunu da4edd547d chore(core): remove malformed whitespaces (#4244)
* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
2021-01-10 14:27:55 +01:00
Kargatum ea93a5c1a1 feat(CI/Codestyle): added codestyle check (#3668) 2021-01-09 11:59:50 +01:00
Francesco Borzì d4a58700d4 refactor(Core): apply clang-tidy modernize-use-override (#3817) 2020-12-06 18:04:55 +01:00
Andrius Peleckas ab5933effa fix(Core/Util): EventMap::RepeatEvent when eventId is retrieved by ExecuteEvent() call (#3426) 2020-10-17 14:59:22 +02:00
Kargatum 5e20b46812 refactor(Core/Scripts): restyle scripts lib with astyle (#3467) 2020-10-11 10:35:34 +02:00
imxari 60e8ec0575 fix(Core/Quest): Death Comes From On High (#2939)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2020-09-01 21:46:45 +02:00
Kitzunu 1f89282b22 refactor(Core): NULL -> nullptr (#3275)
* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2020-08-31 11:55:09 +02:00
Skxawng-cu 70170f0bbd fix(Core/CreatureScript): Fix dk quest 12701 #2557 (#2559) 2020-01-16 08:24:10 +01:00
Pondaveia e4c33b46cb Improved check (#1831)
- Increased the range in which we search for the desired gameobject
- Added a check in case this gameobject exists
2019-05-26 15:05:51 +02:00
Poszer c05cea14b6 fix(CORE/Quest): Death's Challenge gossip menu (#1755) 2019-05-05 09:54:49 +02:00
Nefertumm fe17a0eccc fix(Core/DB): Hardcoded text - Eastern Kingdoms (#1640) 2019-04-19 18:52:38 +02:00
Kargatum b6cb9247ba Refactor(Core/Gossip): Replacing old macros with new (#1338)
* Correct support new macro
2019-03-25 21:10:57 +07:00
Stoabrogga 7a9f09341f chore(PCH): remove "ScriptPCH.h" from cpp scripts (#1423)
remove "ScriptPCH.h" from cpp scripts as it is intended to be used as precompiled header for the build process only
2019-02-10 14:50:44 +01:00
Stoabrogga 380c236479 Scripts/Quest: fix 12733 Death's Challenge (#886) 2018-12-22 17:01:35 +01:00
Stoabrogga ffa7b7a286 DB/Quest: "The Endless Hunger" fix second talk text. (#867)
Bugfix quest "The Endless Hunger": Wrong source for second talk text.
2018-12-20 13:08:47 +01:00
Nefertumm dd300003e2 Update license links (#783) 2018-03-12 10:54:57 +01:00
Yehonal 17332304fd Using TC structure allowing easier patches importing 2017-12-21 00:20:29 +01:00
Yehonal 0f85ce1c54 Big re-organization of repository [W.I.P] 2016-08-11 20:25:27 +02:00
Yehonal f6eefedcd5 converted all tabs to 4 spaces 2016-06-26 19:23:57 +02:00
Yehonal e8e94a0a66 First Commit
For Azeroth!
2016-06-26 10:39:44 +02:00