Commit Graph

1186 Commits

Author SHA1 Message Date
Nefertumm 00b5e3141a Fix Lady Deathwhisper intro
When you are at Lord Marrowgar entrance and he starts his intro, Lady
starts her intro too. With this fix, that is fixed.
2018-06-24 00:59:04 +02:00
Rochet2 a3d3042049 Core Hook - Remove temporary fix and document possible null in hook (#805)
* Remove workaround

Partially revert temporary crash fix https://github.com/azerothcore/azerothcore-wotlk/commit/a36e94a49a5b3bbdf01c622600c87da8cf55a26b

* Update ScriptMgr.h
2018-06-20 00:38:32 +02:00
Kaev b2870298c1 Merge pull request #930 from Winfidonarleyan/fix_typo
Fix typo in hooks for BGScripts
2018-06-18 18:53:12 +02:00
Kargatum d4f785d705 Fix typo in commit https://github.com/azerothcore/azerothcore-wotlk/commit/049386b93662ad62ea6f779ed5832865ffbde242 2018-06-18 20:58:53 +07:00
Kaev 131da6a0e4 Merge pull request #929 from Winfidonarleyan/bg_hooks
Core/Scripts: Add BGScripts and new hooks
2018-06-18 08:58:42 +02:00
Kargatum 049386b936 Core/Scripts: Add BGScripts and new hooks
* OnBattlegroudStart
* OnBattlegroudEndReward
* OnBattlegroudUpdate
* OnBattlegroudAddPlayer
2018-06-18 02:00:20 +07:00
Barbz a1794c6193 BattlegroundMgr - Fixed typo
Quick fix typo in slog
2018-06-17 17:04:56 +02:00
Viste(Кирилл) a303ba3da3 Core/Arena: fix auto distribute arena points and config option. (#927) 2018-06-16 17:28:44 +01:00
Barbz 8d2555ed04 Change Trinity Core to AzerothCore in config files (#889)
* Authserver.conf - Change Trinity Core to AzerothCore

* Worldserver.conf - Change Trinity Core to AzerothCore
2018-06-15 20:30:49 +02:00
Travis CI b2685af33b Importing pending sql 2018-06-12 17:27:15 +00:00
Nefertumm 365846ad58 Fix Malmortis text (#922)
Fix Malmortis text (quest "Disclosure", ID 12710)
2018-06-12 14:25:20 -03:00
Travis CI 10cb4941fb Importing pending sql 2018-06-11 19:38:48 +00:00
Cillez e9049293aa Fixed An Unusual Patron (#921) 2018-06-11 20:36:56 +01:00
Stoabrogga f3cea26571 Fix Malmortis text (quest "Disclosure", ID 12710) 2018-06-11 15:38:50 +00:00
Nefertumm 8481eec5be Fix brackets from #894 2018-06-08 23:05:10 -03:00
Trystanosaurus 3b307ecb05 Add cooldown to Amplify Damage in phase 3 (#894)
Added a cooldown to amplify damage in phase 3, else it's cast every frame. Used random between 20 and 30 seconds as that's what's set at the start of phase 3.
2018-06-08 11:32:08 +01:00
Nick Kraftor 3fecbf9f31 Module hook for kills performed by pets/totems (#912)
* Add hook for pet/totem kills

* Use method to cast unit to creature
2018-06-07 22:00:21 +01:00
Travis CI 608d70f228 Importing pending sql 2018-06-07 15:34:16 +00:00
Stoabrogga 56d111a9a9 Quest: Captain Garran Vimes - Missing end event
Taken over from TrinityCore: https://github.com/Aokromes/TrinityCore/commit/330c48928e0cff07caf928fb93429af0f7994969
2018-06-07 17:31:59 +02:00
Travis CI 7320896ffd Importing pending sql 2018-06-06 19:00:07 +00:00
Stoabrogga a3574f6590 Fix NPC 28611 (Scarlet Captain) in the DK area (#884)
* Fix NPC 28611 (Scarlet Captain): He now shoots from a distance and says the correct text lines on aggro.

* Changed min distance for shoot

* Changed comment concerning the min distance for shoot
2018-06-06 14:58:26 -04:00
Travis CI 76ab13850e Importing pending sql 2018-06-06 18:38:51 +00:00
Stoabrogga f1a2321cf6 DK quest chain: Implement reaction for Orgrimmar and Alliance guards while finishing the last quest (#891) 2018-06-06 14:36:00 -04:00
Kargatum dfb81201fc Change encoding in banner (#911) 2018-06-06 15:50:46 +02:00
Kargatum f122ed57bf Show default options, missing in config files (#908) 2018-06-05 07:14:57 -04:00
ayase e222cbbc0a Fix: Stuck at "Retrieving character list". (#880)
@AyaseCore 
* fix: Stuck at "Retrieving character list".

* change 2 to 1.1.

* Use the rochet2 solution.

@Rochet2 
* Add more logic from InstanceSaveManager::Update

In `InstanceSaveManager::Update` the `bool warn = event.type < 5;` affects how much time is added to the next reset schedule. This commit takes that into account to the next_reset calculation when skipping resets.

* Simplify code and move it to data loading
2018-06-03 21:56:02 +02:00
BarbzYHOOL 15d8dd36e5 Scripts - Fixed missing headers
Without these, the server would not compile when disabling precompiled headers (PCH)
2018-06-02 19:04:41 +02:00
Travis CI 638510a738 Importing pending sql 2018-06-01 15:20:15 +00:00
José González ff525b621e Merge pull request #898 from pondaveia/scholomance
[DB] Scholomance torch fix

Authored by @tea91 
Ported by @pondaveia 
Tested by @Knindza
Reviewed by @BarbzYHOOL and @Nefertumm 
Corrected by @Deku
2018-06-01 11:18:36 -04:00
José González 2af8192d29 Merge branch 'scholomance' of https://github.com/pondaveia/azerothcore-wotlk into scholomance 2018-06-01 11:12:37 -04:00
José González 75f36675ce Change to UPDATE command to be compliant with AC's guidelines 2018-06-01 11:11:45 -04:00
José González 42c0876efd Use DELETE-INSERT instead of REPLACE for SQL updates 2018-06-01 11:11:45 -04:00
tea91 d7bdafd8d9 scholomance fix 2018-06-01 11:11:00 -04:00
José González 8ac5aa685e Change to UPDATE command to be compliant with AC's guidelines 2018-05-31 18:19:52 -04:00
José González 9a0f8092a4 Use DELETE-INSERT instead of REPLACE for SQL updates 2018-05-31 17:47:30 -04:00
Stoabrogga 7e1c5b16ae Bugfix: cast items with target "TARGET_DEST_NEARBY_ENTRY" (e.g. item 7247) did not work because the if-clause only checks valid target units or game objects; fixed via additional check for target object type "TARGET_OBJECT_TYPE_DEST" and a valid target destination 2018-05-31 22:02:54 +02:00
Barbz 97c08f02b7 pull_request_template.md - Small improvement
Added a comment to incite people to join the discord
2018-05-30 15:02:37 +02:00
BarbzYHOOL 033f390fdf Improved description 2018-05-30 14:39:50 +02:00
BarbzYHOOL d9de91bb42 Bash scripts conf - Set backup to false by default, fixed typo and added a warning 2018-05-30 14:39:50 +02:00
Pondaveia 778cd9a821 scholomance fix 2018-05-30 13:10:52 +01:00
Barbz ed4de4dd64 how_to_make_a_module.md
This file is there to warn people to read the wiki and use our skeleton-module (template) so they gain time and they follow the best practice advices
2018-05-29 22:59:13 +02:00
ayase 064bbd9270 LFG - Queue again after dungeon (PR #883)
People should now be able to queue again, after last boss is killed.

(Closes issue #856)

Commits:

* fix:Dungeon Queue - Not working(#856)

* only the leader can re-queue

* Update LFGHandler.cpp
2018-05-29 22:57:22 +02:00
Travis CI 1b8ea19e1a Importing pending sql 2018-05-26 17:16:28 +00:00
Barbz 54d609c87f Merge pull request #841 from Stoabrogga/terrence
Change waypoint data of Deathguard Terrence in Brill
2018-05-26 19:14:56 +02:00
Travis CI 93f6d2ce49 Importing pending sql 2018-05-24 21:39:06 +00:00
Barbz d1f4528eb1 Merge pull request #879 from Stoabrogga/abandoned_mail
Fix Death Knight quest 12711 "Abandoned Mail"
2018-05-24 23:36:52 +02:00
Barbz 825a62b8d3 Improve the pull request template (#882)
* Improve the pull request template

My take on making the pull request template more useful

* Improvement - Which OS did you test on?

Added "which OS did you test on"
2018-05-23 15:53:12 +02:00
ayase 00777a80ae Eluna implementation (#847)
* azerothcore + eluna done.

* Remove the Eluna single thread limit.

* Read Eluna Settings file.

* submodule change.

* fix(test)  Ubuntu - Cant Link Library after Compile

* The ELUNA is disabled by default.

* remove submodule luaEngine.

* some change

* fix a error

* change cmake

* fix: some onplayerchat does not have hooks.

* Eluna: Add BG event Hooks.

* fix:cmake hook AFTER_LOAD_CONF not work.

* Remove the eluna switch.

* Remove some define in the core.

* fix conf file not read in the linux.

* eluna : change bg hook parameter type

* Remove TC log function call

* change bg hook OnBGEnd parameter type.


Note: to enable Eluna, the module is required
2018-05-22 20:22:11 +02:00
Travis CI 0da1f8c706 Importing pending sql 2018-05-21 12:59:57 +00:00
Stoabrogga 7ec74c22ea Cleaning and improvement for AC
Tested it by checking the IDs with a GM account and playing a fresh DK with a normal player account. Changes:

- move delete statements of the original script to the top in order to reuse the deleted IDs (the original script deleted creatures and game objects from the old world)
- use only deleted IDs within the script
- set Death Knight Initiates to correct phase (otherwise they're wandering between the enemies without fighting)
- set correct aura for one of the dead Scarlet Peasants ("Permanent Feign Death" instead of "Devour Humanoid")
- removed additional duplicates of runeforges, anvils and forges (fixes the flickering when pointing with the mouse on it)
2018-05-21 14:58:23 +02:00