Commit Graph

150 Commits

Author SHA1 Message Date
Chaouki Dhib 2d21bfc915 feat(Core/Movement): time synchronisation to better interpret client timestamps (#5300) 2021-04-23 15:53:09 +02:00
Kargatum 325dcfc9a6 feat(Core/Build): add the possibility to link libraries dynamically (#5348) 2021-04-21 22:16:12 +02:00
Kargatum a278fd7340 feat(Cmake/Database): separate database lib from common (#5334)
* feat(Core/Database): separate databse lib from common

* 1
2021-04-20 12:08:23 +02:00
Kargatum 8263faa288 feat(Core/Debugging): Allow to show a message when aborting (#5228) 2021-04-18 14:36:54 +02:00
Kitzunu 86192f38b7 refactor(Core/Server): Move Banner into separate file (#5207)
* refactor(Core/Server): Move Banner into separate file

* fix build

* Update Banner.cpp

* indent

* build

* build

* log

* LOG_INFO

* Update Banner.cpp

* Update Banner.h

* Update Main.cpp

* Update Main.cpp

* Update Master.cpp

* yes

* tes
2021-04-18 00:35:35 +02:00
Kargatum 4af4cbd3d9 feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging

* correct level for sql.sql

* del unused config options

* Correct build

* correct after merge

* whitespace

20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)

* 1

* correct logging

* correct affter merge

* 1

* 2

* LOG_LEVEL_WARN

* #include "AppenderDB.h"

* 3

* 4

* 5

* 1. 'WorldSocket.cpp'. Replace (1)

* 6

* 1
2021-04-17 11:20:07 +02:00
Kargatum b2861be1cd feat(Core/Threading): replace ace threading (#4821) 2021-04-16 19:45:29 +02:00
Kargatum 53ce87d0f7 feat(Core/Database): implement db loader (#4431) 2021-04-12 10:09:13 +02:00
Kargatum 72748ee9f1 refactor(Core/Common): generalise platform specific includes in common/Platform (#5058) 2021-04-06 14:24:16 +02:00
UltraNix 0528e0b485 feat(Tools/Vmapextractor): Improved vmap detail level by extracting w… (#4922) 2021-04-05 11:51:51 +02:00
Stefano Borzì ee1918a3e9 fix(Core/Log): GMLogFile -> GmLogFile (#5130) 2021-04-05 01:23:46 +02:00
Kargatum c053e111d3 fix(Scripts/Commands): correct reloading creature_template table (#5020) 2021-03-30 09:55:05 +07:00
Kargatum c4c06a7734 feat(Core/SignalHandler): Replace ACE signal handling with std (#4877) 2021-03-24 15:50:56 +01:00
Francesco Borzì ba9a09dd0c fix(Core/GUARD_RETURN): correct typo (#3743) 2021-03-23 09:30:25 -06:00
UltraNix 485f7e7639 feat(Core/DB/Authserver): remove sha_pass_hash (#4827) 2021-03-21 15:17:57 +01:00
Kitzunu 9f354db7be feat(Core/Creature): Implement c_t_r & c_t_s (#4359) 2021-03-21 15:15:59 +01:00
Kargatum 34a129e478 feat(Core/Utilities): Introduce a task scheduler which schedules task (#4932) 2021-03-21 14:04:56 +01:00
Hacki95 2031e55ec7 fix(DB/Core) Fix the CLS damage system and update creature_classlevelstats (#4749)
* Fix the CLS dmg system

Thanks to TC: https://github.com/TrinityCore/TrinityCore/commit/ccfa82e7d516c9d280fc7214fcf3672397c741ff
2021-03-19 17:26:30 -06:00
Francesco Borzì f6a17164be fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
Kargatum 60d684282b fix(Core/Utilites): improve acore::String::Trim (#4704)
- Improve `acore::String::Trim`
- Delete `acore::String::Reduce`
- Skip line comment #4748
2021-03-09 21:02:45 +07:00
Kitzunu 28f1dc5c0c refactor(Core): replace NULL with nullptr (#4593) 2021-03-02 01:34:20 +01:00
Kargatum dbefa17a53 feat(Core/Config): rework config and delete ACE inherited (#4608) 2021-02-28 14:37:03 +01:00
Kargatum b9e132a941 chore(Misc): correct double includes (#4647) 2021-02-26 17:44:08 +07:00
Kitzunu 6e1fb0d525 feat(Core/Creature): implement c_t->spell_school_immune_mask (#4358)
* feat(Core/Creature): implement spell_school_immune_mask

* https://github.com/TrinityCore/TrinityCore/commit/ae878e18ef121b7b1960f40f2b0f99debd2155d8

Co-Authored-By: Wyreth <32145860+Wyreth@users.noreply.github.com>

* Import from TC

* just capitalize sql keywords

* Update rev_1611769264588956600.sql

Co-authored-by: Wyreth <32145860+Wyreth@users.noreply.github.com>
2021-02-03 03:44:09 +01:00
Yehonal c8f43d8584 feat(Core/Movement): Improved pathfinding, collisions and movements (#4220)
Npc positioning
Implemented slope check to avoid unwanted climbing for some kind of movements (backwards, repositioning etc.)
Implemented backwards movement
Re-implemented circle repositioning algorithm (smartest than retail, but with the same feeling)
Fixed random position of summoned minions
Improved pet following movement. Also, they attack NPC from behind now. Thanks to @Footman

Swimming creatures
Fixed max_z coordinate for swimming creatures. Now only part of their body is allowed to be out of the water level
Fixed pathfinder for swimming creatures creating shortcuts for specific segments, now they swim underwater to reach the seashore instead of flying above the water level.
Creatures with water InhabitType but no swimming flag now, when not in combat, will walk on water depth instead of swimming. Thanks @jackpoz for the original code
UNIT_FLAG_SWIMMING in UpdateEnvironmentIfNeeded to show the swimming animation correctly when underwater
Implemented HasEnoughWater check to avoid swimming creatures to go where the water level is too low but also to properly enable swimming animation only when a creature has enough water to swim.

Walking creatures
Extended the DetourNavMeshQuery adding area cost based on walkability (slope angle + source height) to find better paths at runtime instead of completely remove them from mmaps
improve Z height in certain conditions (see #4205, #4203, #4247 )

Flying creatures
Rewriting of the hover system
Removed hacks and improved the UpdateEnvironmentIfNeeded. Now creatures can properly switch from flying to walk etc.
Spells
LOS on spell effect must be calculated on CollisionHeight and HitSpherePoint instead of position coords.
Improved position for object/creature spawned via spells
Improved checks for Fleeing movements (fear spells)

Other improvements
Implemented method to calculate the CollisionWidth from dbc (used by repositioning algorithm etc.)
Improved raycast and collision checks

Co-authored-by: Footman <p.alexej@freenet.de>
Co-authored-by: Helias <stefanoborzi32@gmail.com>
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-02-01 01:34:27 +01:00
Kitzunu cf1eddf266 refactor(Core/LoginDatabase): LOGIN_DEL_ACCOUNT_MUTEDEL -> LOGIN_DEL_ACCOUNT_MUTED (#4281) 2021-01-30 13:37:41 +01:00
Francesco Borzì cea31fd0d3 feat(Core/PvPstats): top players of the month (#4353) 2021-01-27 18:23:56 +01:00
Andrius Peleckas 2794842553 feat(Core/Warden): optimization + PQR detection (#3875)
* Update AuctionHouseHandler.cpp

* feat(warden): block PQR

* wip

* Update Warden.cpp

* Core/Warden: minor preperation

* Core/Misc: implemented some needed container wrapper functions

* Core/Warden: more preperations

* Core/Warden: more rework
* LUA checks now are splitted to seperate config
* LUA checks are always in front of queue
* Fixed "Other" checks
* Fixed PQR detection

* Core/Warden: adjusted and optimized

* Core/Warden: optimization

* Core/Warden: more optimization

* Core/Warden: use warden comments in ban reason

* Core/Warden: more warden work

* Core/Warden: more optimizations

* Core/Warden: more refactors

* Core/Warden: some more refactors + use default SHA definitions

* Core/Warden: more refactoring

* Core/Warden: fixed PQR detection again

* Core/Warden: improved detection logging

* Core/Misc: removed SmartEnums - we do not need it here + maybe should go as seperate commit

* Core/Warden: fixed some warnings

* Core/Warden: codestyle

* Core/Warden: include warden check comment to console logs

* Core/Warden: minor adjustment for previous commit

* Core/Warden: fixed static analysis warning

* Core/Warden: compilers, you're drunk this time... function is not unused...

* Core/Warden: minor correction for logs

* Core/Warden: one more improvement for logs

* Core/Warden: added missing overrides

* Core/Warden: some codestyle

* Core/Misc: more codestyle

* Core/Misc: more codestyle!

* Core/Warden: restored default config options... (if you change it, change in core source too)

* Core/Warden: addition to previous commit

* DB/Warden: added EWT and WOWPlus checks (provided by lineagedr)

* DB/Warden: addition to previous commit

* fix: codestyle

* Core/Warden: fixed build when extra logs are enabled in cmake

Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-01-17 18:36:35 +01:00
Stefano Borzì df600f9946 fix(Core/CreatureAI): revert NPC repositioning and path system (temporarily) (#4274) 2021-01-14 19:17:34 +01:00
Kitzunu da4edd547d chore(core): remove malformed whitespaces (#4244)
* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
2021-01-10 14:27:55 +01:00
Kargatum ea93a5c1a1 feat(CI/Codestyle): added codestyle check (#3668) 2021-01-09 11:59:50 +01:00
Stefano Borzì b2761626fe feat(Core/CreatureAI): improve npc position during the combat (#3369)
+ tangent equation to find correct angle and distance when moving

+ implemented proper backward

* Improved performance + random angle margin

* chore: add tollerance calculation in instance

* improved LOS checks with movements

* implemented collisions using raycast (imported by TC)

+ improved collision detection for CanReachPositionAndGetCoords

+ improved collision check

+ set correct flags for the backward movement

+ first implementation of slope angle (to improve)

Co-authored-by: Yehonal <yehonal.azeroth@gmail.com>
2021-01-04 20:23:08 +01:00
Kitzunu f16aad0ad4 chore(MySQL): Deprecate 5.6 (#4070) 2021-01-03 03:14:06 +01:00
Kitzunu 1ed80e9596 fix(Core/Guild): Implement gender in guild (#4017) 2020-12-24 21:38:56 +00:00
FALL1N1 1f5babf0a6 Core/Utils: Create std::optional helper class (#3994) 2020-12-22 02:13:18 -06:00
abebeos d182482ad2 refactor(Core): removed unused ace includes (#3874) 2020-12-21 00:07:36 -06:00
Francesco Borzì adf436c937 refactor(Core): apply clang-tidy modernize-pass-by-value (#3823) 2020-12-12 18:11:15 -06:00
Francesco Borzì 7bb42c1d56 refactor(Core): apply clang-tidy modernize-deprecated-headers (#3821) 2020-12-12 10:33:07 -06:00
Francesco Borzì 1b156ef7eb chore(Core): forgot to add copyright in new files + small correction (#3861) 2020-12-07 21:05:13 -06:00
Francesco Borzì c5a35efd7b refactor(Core): apply clang-tidy modernize-use-default-member-init (#3827) 2020-12-07 13:34:06 -06:00
Francesco Borzì 1cf39b3d22 refactor(Core): apply clang-tidy modernize-use-equals-default (#3834) 2020-12-07 19:21:55 +01:00
Francesco Borzì 0b8ec1f6ee refactor(Core): apply clang-tidy modernize-loop-convert (#3822) 2020-12-07 19:04:19 +01:00
Francesco Borzì 6558fca4a1 refactor(Core): apply clang-tidy modernize-use-noexcept (#3837) 2020-12-06 22:44:38 +01:00
Francesco Borzì a7faf4a16f refactor(Core): apply clang-tidy modernize-redundant-void-arg (#3825) 2020-12-06 21:38:52 +01:00
Francesco Borzì cba126fa84 refactor(Core): apply clang-tidy modernize-use-nullptr (#3819) 2020-12-06 20:55:11 +01:00
Francesco Borzì 161302252e refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835) 2020-12-06 19:39:48 +01:00
Francesco Borzì d4a58700d4 refactor(Core): apply clang-tidy modernize-use-override (#3817) 2020-12-06 18:04:55 +01:00
Francesco Borzì 9facd81e54 refactor(Core/sLog): improve singleton management (#3801) 2020-12-06 15:59:08 +01:00
Francesco Borzì 5053cb4121 refactor(Core): remove ACE types (#3745) 2020-11-23 13:29:12 +01:00
Kargatum 37ba988409 feat(Core/Misc): remove ACE Auto_Ptr (#3454) 2020-11-23 02:10:33 +01:00