Skjalf
fb890b3310
feat(Core/Player): Implement option to convert excess honor points int… ( #10565 )
2022-02-09 18:04:56 -03:00
Kitzunu
cf65cd6baf
refactor(Core/Misc): sqrt/log/exp() to std::sqrt/log/exp() ( #9792 )
2022-02-09 11:59:30 +01:00
Francesco Borzì
65a1fbfd35
fix(Core/BG): store correct faction id ( #10576 )
2022-02-09 01:20:55 -08:00
Nefertumm
50ef9872af
Fix(Core/Crash): possible crash due uninitialized value ( #10602 )
2022-02-09 09:07:17 +01:00
Kitzunu
ef2440eb44
fix(Core/Spells): Revert an oopsie ( #10598 )
2022-02-08 19:49:40 -03:00
Kitzunu
fea438c60a
refactor(Core/Spells): Move SpellInfoCorrections to its own file ( #10587 )
...
* refactor(Core/Spells): Move SpellInfoCorrections to it's own file
2022-02-08 16:05:29 +01:00
Kitzunu
13643c969c
refactor(Core/Spell): Use ApplySpellFix with SpellInfo ( #9938 )
2022-02-08 14:09:15 +01:00
Francesco Borzì
cfd9ebe107
fix(Core): macOS build (part 2) ( #10586 )
2022-02-08 12:41:31 +01:00
Kargatum
11006041ac
fix(Core/Build): macOS build (part 1) ( #10549 )
2022-02-08 11:21:17 +01:00
IntelligentQuantum
93520f6466
feat(Core/Position): own file ( #10505 )
2022-02-08 05:12:42 -03:00
acidmanifesto
b0b9fece99
fix: (core) Game Hook Correction ( #10572 )
2022-02-07 13:18:47 -05:00
UltraNix
0b02ba87fc
fix(Core/Reputations): Faction rep gained by killing mobs is now prop… ( #9737 )
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* fix(Core/Reputations): Faction rep gained by killing mobs is now properly rounded up.
Do not increase reputation rank if exceeds max rank cap.
Fixes #8718
2022-02-05 07:37:00 -03:00
Kargatum
de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
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* feat(Core/DBLayer): replace `char const*` to `std::string_view`
* CString
* 1
* chore(Core/Misc): code cleanup
* cl
* db fix
* fmt style sql
* to fmt
* py
* del old
* 1
* 2
* 3
* 1
* 1
2022-02-05 00:37:11 +01:00
UltraNix
6c0113c9a5
fix(Core/Spells): Wolverine Bite ( #10312 )
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- Closes #10293
- Source: TrinityCore
2022-02-04 19:13:30 +01:00
Kitzunu
f4c6a4ce27
fix(Core/Misc): Remove c++ check for c++11 ( #10439 )
2022-02-04 19:00:33 +01:00
Nefertumm
aa6ecec2ab
feat(Core/Map): add DoForAllPlayers method ( #10371 )
2022-02-04 18:54:29 +01:00
Kitzunu
b50984e9bf
feat(Core/Player): Stats limitation ( #10403 )
...
Co-authored-by: Corbi <12052933+corbi@users.noreply.github.com >
2022-02-04 17:56:53 +01:00
IntelligentQuantum
799c9cec5c
refactor(Core/GuildHandler): remove unused function ( #10375 )
2022-02-04 17:53:00 +01:00
Bogir[rus]
0b4d483783
feat(Core/Conf): handle custom creatures IDs and exclude them from checks ( #10367 )
2022-02-04 17:52:23 +01:00
IntelligentQuantum
e85e556d19
feat(Core/Conditions): CONDITION_DIFFICULTY_ID ( #10332 )
2022-02-04 17:43:31 +01:00
Kargatum
3a0a9ba088
feat(Core/Common): move EventMap to separated files, add support chrono ( #10209 )
2022-02-04 15:12:45 +01:00
Kitzunu
c63ebde9d7
feat(Guild/Commands): guild rename ( #10323 )
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* feat(Guild/Commands): guild rename
* cherry-pick commit (https://github.com/TrinityCore/TrinityCore/commit/678cade1163080263bdea9e349fbb67b7af15ea7# )
* Update cs_guild.cpp
2022-02-03 06:01:16 -03:00
Skjalf
c45c23ffe7
fix(Core/Player): Align SaveSeasonQuestStatus() with TrinityCore ( #10503 )
2022-02-02 21:14:02 -03:00
acidmanifesto
48ad8b519b
Revert "fix (core): Smart Script Clean up\Code Reduction ( #10491 )" ( #10494 )
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This reverts commit 0a218c975f .
Memory Leak Issue is being identified by a few fellow devs in response to the clean up.
2022-02-02 13:43:48 -05:00
acidmanifesto
0a218c975f
fix (core): Smart Script Clean up\Code Reduction ( #10491 )
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* fix (core): Smart Script Clean up
No need to repeat ObjectList* targets = GetTargets(e, unit); over 100 times in the same void you sinners.
* Update SmartScript.cpp
* Update SmartScript.cpp
2022-02-02 12:40:32 -05:00
Nefertumm
db09b11524
refactor(Core/Hook): OnPlayerReputationChange ( #10471 )
2022-02-02 13:05:47 -03:00
Nefertumm
dfa28e4f7d
Revert "fix(Core/Spells): Fix spellclick ( #8232 )" ( #10483 )
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This reverts commit faa4035de7 .
2022-02-01 18:01:42 -03:00
Skjalf
4c5aceedbd
feat(Core/Scripting): Implement OnLoadSpellCustomAttr global hook ( #10469 )
2022-01-31 18:03:42 -03:00
Skjalf
2d7434f767
feat(Scripts/Commands): Implement go quest starter/ender command ( #10442 )
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* feat(Scripts/Commands): Implement go quest starter/ender command
* Update cs_go.cpp
2022-01-31 08:56:37 -03:00
Nefertumm
ede60e2bc0
chore(Core/Texts): Rename parameter for creature texts ( #10317 )
2022-01-31 06:48:55 -03:00
Skjalf
4df8b23c5f
fix(Core/Scripting): Fix healing reduction abilities not applying cor… ( #10435 )
2022-01-31 00:56:40 -03:00
UltraNix
8f8fbd95ce
fix(Core/Spells): Implemented SPELL_GROUP_SPECIAL_FLAG_SKIP_STRONGER_SAME_SPELL. ( #10307 )
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Fixed #10263
2022-01-30 21:29:22 -03:00
UltraNix
0c09e88f64
fix(Core/Spells): Removed MECHANIC_POLYMORPH from PX-238 Winter Wondervolt spells. ( #10302 )
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Fixed #9719
2022-01-30 16:56:31 -03:00
UltraNix
d9e1cf40c0
fix(Core/DungeonFinder): Fixed joining to LFG dungeon if there is alr… ( #10062 )
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* fix(Core/DungeonFinder): Fixed joining to LFG dungeon if there is already a LFG group inside it.iterator
Fixes #9824
* Buildfix.
2022-01-30 09:48:00 -03:00
IntelligentQuantum
5577ea3fdc
feat(Core/Conditions): CONDITION_PET_TYPE ( #10299 )
2022-01-30 02:48:04 -03:00
acidmanifesto
8207e3ffb5
fix (core) : TransportMgr Load up time ( #10388 )
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* fix (core) : TransportMgr Load up time
* white space fix
* merge fix
* merge fix again
* Update TransportMgr.cpp
* Update TransportMgr.cpp
* Update TransportMgr.cpp
* fix conflich with preload grids for continent static transports
2022-01-29 10:44:19 -05:00
IntelligentQuantum
915b6a2738
feat(Core/SmartScripts): Add distance option for SMART_ACTION_SOUND & SMART_ACTION_RANDOM_SOUND ( #10255 )
2022-01-29 11:18:21 -03:00
IntelligentQuantum
ebda297390
feat(Core/Conditions): CONDITION_TAXI
2022-01-29 09:36:46 -03:00
IntelligentQuantum
1ec6ea1cea
feat(Core/Conditions): CONDITION_CHARMED ( #10298 )
2022-01-29 02:51:23 +01:00
WORISX
6a08c9cbdb
fix(Core/Pathfinding): Remove unnecesary LiquidData Z check ( #10251 )
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* Core/Pathfinding: Remove unnecesary LiquidData Z check
*Remove an unnecessary LiquidData status check for Z correcing points count added probably for SunwellCore before the Movement Rewritte done last year , this fixes global pathfinding problems on all Movement Generators including all pathfinding problems that make creatures and players go through textures.
* Update PathGenerator.cpp
Typo on last commit
2022-01-29 02:38:34 +01:00
IntelligentQuantum
9fadfa6499
feat(Core/SmartScripts): SMART_ACTION_PLAY_CINEMATIC ( #10231 )
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* cherry-pick commit (https://github.com/TrinityCore/TrinityCore/commit/63aa5d1e3559f580551544b71fb7dd63d6b54b60 )
2022-01-28 23:53:27 +01:00
Kitzunu
8f249a3d84
fix(Core/Misc): Revert commits causing massive delays ( #10408 )
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* this reverts commit (https://github.com/azerothcore/azerothcore-wotlk/commit/674b168addbc35f1faaa2e72eacee6edf5e0d457 )
* this reverts commit (https://github.com/azerothcore/azerothcore-wotlk/commit/b085ee61ebfcc85505bab405e15b059943425678 )
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/10407
2022-01-28 16:45:47 -05:00
UltraNix
ab121e246e
fix(Core/Spells): Removed Focused/Brutal on map change. ( #10105 )
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Fixes #6195
Fixes #9724
2022-01-28 20:06:54 +01:00
UltraNix
fbb50210aa
fix(Core/Spells): Reset melee swing timer on cast rather than on finish. ( #10101 )
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Fixes #7216
2022-01-28 18:10:30 +01:00
acidmanifesto
674b168add
fix (core): Delay added so spell animation plays on unit death ( #10394 )
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* fix (core): Delay added so spell animation plays on unit death
Unit death not showing full spell animation. This delay of 400ms provides that opportunity for it to not be nerfed.
* Notes added.
2022-01-28 11:26:15 -05:00
acidmanifesto
b085ee61eb
fix (core): EffectInstaKill Prevents spell animation fix ( #10379 )
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* fix (core): EffectInstaKill Prevents spell animation before deal damage execution
This fixes the issue of spell animations of chain effects of a spell dealing with EffectInstaKill. This was identified as a issue in support of @malcrom 's current scripting efforts. We fix the issue by putting a half second delay and making the delay of a function possible and independent.
Co-Authored-By: Malcrom <malcromdev@gmail.com >
* Fix double to float
Co-Authored-By: Malcrom <malcromdev@gmail.com >
* Remove the STD
I put the STD in STUD and all I need is U
* Update src/server/game/Spells/SpellEffects.cpp
per @kitzunu the great
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update src/server/game/Spells/SpellEffects.cpp
per @nefertumm the beast
Co-authored-by: Nefertumm <nefertum.dev@protonmail.com >
* Update src/server/game/Spells/SpellEffects.cpp
Co-authored-by: Kargatum <dowlandtop@yandex.com >
* Update src/server/game/Spells/SpellEffects.cpp
Co-authored-by: Kargatum <dowlandtop@yandex.com >
* Update src/server/game/Spells/SpellEffects.cpp
Co-authored-by: Kargatum <dowlandtop@yandex.com >
* Update src/server/game/Spells/SpellEffects.cpp
Co-authored-by: Kargatum <dowlandtop@yandex.com >
* Update src/server/game/Spells/SpellEffects.cpp
Co-authored-by: Kargatum <dowlandtop@yandex.com >
* Notes Added
Co-authored-by: Malcrom <malcromdev@gmail.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Nefertumm <nefertum.dev@protonmail.com >
Co-authored-by: Kargatum <dowlandtop@yandex.com >
2022-01-28 11:14:21 -05:00
Beta.Yi
c737b837dd
fix(Core/Spell): Summon Arcane Disruptor
2022-01-28 00:29:24 +01:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
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* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
Nefertumm
75951926e6
feat(Core/Logs): Improve logs for linked_respawn ( #10202 )
2022-01-27 08:35:44 -03:00
Kargatum
3d6724e448
feat(Core/Chat): delete delay for channels ( #10365 )
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* feat(Core/Chat): delete delay for channels
* 1
2022-01-27 07:58:59 -03:00