Maelthyr
1f472bddd3
refactor(Core/Combat): Code style and improvement of ThreatMgr ( #12992 )
2022-09-25 15:20:34 -03:00
UltraNix
ea24a7b231
fix(Scripts/ZulGurub): Mandokir's Threatening Gaze. ( #12095 )
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* fix(Scripts/ZulGurub: Mandokir's Threatening Gaze.
Boss can melee attack while casting.
Boss charges after the debuff run out.
Guillotine is casted on hit rather than on launch.
Properly coded Threatening Gaze Charge (with dot/hot exceptions)
Whirlwind is removed during charge.
Fixes #11748
* Update
* missing
* Update
* Update.
* Update.
* Update.
* Update.
* Update.
2022-06-26 04:50:50 -03:00
acidmanifesto
2d4e17fd16
refactor(Core/Creature): Remove Inhabit Type ( #9272 )
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This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361
This is comprised of a cherry pick and partial tc cherry pick:
https://github.com/TrinityCore/TrinityCore/commit/592516ae69d89da3bcb0ede144644a3d2e0186e0
https://github.com/TrinityCore/TrinityCore/commit/dbadb6369cf0b6d394fffaa1dedc612dfb5cbe2a
https://github.com/TrinityCore/TrinityCore/commit/34cfa69efd1857540f1f44b118086bb02334c100
https://github.com/TrinityCore/TrinityCore/commit/12de860b4aefc02cc77b7487ef218fb584cdb552
https://github.com/TrinityCore/TrinityCore/commit/a22bc236ebc038c723774e5b38cd93e814ccc43d
2022-01-06 10:33:22 -03:00
UltraNix
a54c84f349
fix(Core/Players): Removed old and invalid Player::SetInWater funct… ( #9739 )
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* fix(Core/Players): Removed old and invalid `Player::SetInWater` function.
Updates #8729
* buildfix.
2021-12-28 09:34:45 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
UltraNix
db0c27fe43
fix(Core/Combat): Removed some invalid code about auto-acquiring a nearby target if primary target is not detectable by creature. ( #8624 )
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Spells with sanctuary always delete hostile references (if not during encounter).
Update visibility should be always forced in case of invisibility/stealth auras.
Restored old Shadowmeld code.
Fixes #4764
Fixes #7125
2021-10-21 15:54:36 -03:00
UltraNix
0d411ec2c3
fix(Core/Crash): Evade after cleaning threat references. ( #8160 )
2021-10-06 01:26:03 -03:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
UltraNix
1bf4f54b32
fix(Core/Combat): Creatures should evade if its only victim is teleporting to other map ( #7975 )
2021-09-20 16:05:45 -06:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
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* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00