Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| ddee7e14ac | |||
| 60bf86a9f7 | |||
| 02d382c0f8 | |||
| 5dcb8be3aa |
@@ -0,0 +1,27 @@
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|
{
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||||||
|
"permissions": {
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||||||
|
"allow": [
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||||||
|
"Bash(command -v lua5.1)",
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||||||
|
"Bash(command -v lua)",
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||||||
|
"Read(//home/sindo/azeroth-server/**)",
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||||||
|
"Read(//home/sindo/**)",
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||||||
|
"Bash(docker image *)",
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||||||
|
"Bash(docker restart *)",
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||||||
|
"Bash(bash import-custom-sql.sh)",
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||||||
|
"Bash(awk '/^ ac-worldserver:/,/^ [a-z]/' /home/sindo/moonwell-core/docker-compose.yml)",
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||||||
|
"Bash(awk '/ac-worldserver:/{flag=1} flag{print; if\\(/depends_on:/\\){flag=0}}' /home/sindo/moonwell-core/docker-compose.yml)",
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||||||
|
"Bash(grep -n \"LoadAdditionalFile\\\\|\\\\.conf.dist\\\\|conf$\" /home/sindo/moonwell-core/src/common/Configuration/Config.cpp)",
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||||||
|
"Bash(grep -n \"^$\\\\|ENCOUNTER\" /home/sindo/moonwell-core/conf/dist/env.ac)",
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||||||
|
"Bash(grep -v \"^information_schema\\\\|^mysql$\\\\|^performance_schema\\\\|^sys$\")",
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||||||
|
"Bash(python3 /home/sindo/moonwell-core/modules/mod-encounter-journal/tools/build_item_cache.py -j /home/sindo/moonwell-core/env/dist/logs/EncounterJournalData.json -d /home/sindo/moonwell-core/Generated_ItemsCache1.lua /home/sindo/moonwell-core/Generated_ItemsCache2.lua /home/sindo/moonwell-core/Generated_ItemsCache3.lua -o /tmp/EncounterJournalItemCache.lua)",
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||||||
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"Bash(awk 'NR>1 && !/^\\\\s*\\\\[[0-9]+\\\\]\\\\s*=\\\\s*\\\\{.*\\\\},?\\\\s*$/ && !/^\\\\}$/' /home/sindo/moonwell-core/Generated_ItemsCache3.lua)",
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||||||
|
"Bash(awk '/^\\\\s*\\\\[[0-9]+\\\\]\\\\s*=\\\\s*\\\\{/' /home/sindo/moonwell-core/Generated_ItemsCache3.lua)",
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|
"Bash(grep -n \"^[A-Z_]* = {$\\\\|^[A-Z_]* = {\" /home/sindo/moonwell-core/Generated_EncounterJournal.lua)",
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"Bash(python3 /home/sindo/moonwell-core/modules/mod-encounter-journal/tools/import_donor_journal.py -i /home/sindo/moonwell-core/Generated_EncounterJournal.lua -o /tmp/donor_import.sql)",
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"Bash(python3 /home/sindo/moonwell-core/modules/mod-encounter-journal/tools/import_donor_journal.py -i /home/sindo/moonwell-core/Generated_EncounterJournal.lua -o /tmp/donor_import_filtered.sql --known-maps /tmp/known_maps.txt --known-creatures /tmp/known_creatures.txt --known-items /tmp/known_items.txt)",
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"Bash(sudo grep -c \"Encounter Journal loaded\\\\|mod-encounter-journal\" /var/lib/docker/containers/8a3d7a23f170597b5a8eae754ef3259ac6f2af352d78958707ef5cf3010133e3/8a3d7a23f170597b5a8eae754ef3259ac6f2af352d78958707ef5cf3010133e3-json.log)",
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"Bash(xargs -I {} stat -c '%y %n' {})",
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"Bash(grep -n \"INSERT INTO \\\\`custom_ej_instance\\\\`\" /home/sindo/moonwell-core/modules/mod-encounter-journal/data/sql/db-world/base/02_encounter_journal_sample.sql)"
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]
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}
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}
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Load Diff
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+119789
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Load Diff
Vendored
+10
@@ -19,3 +19,13 @@ AC_CCACHE=true
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AC_RESTARTER_BINPATH=
|
AC_RESTARTER_BINPATH=
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AC_RESTARTER_BINFILE=
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AC_RESTARTER_BINFILE=
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AC_RESTARTER_WITHGDB=
|
AC_RESTARTER_WITHGDB=
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||||||
|
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|
#
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# mod-encounter-journal
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|
# This deployment reads only .conf.dist files, so module conf overrides
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|
# live here as env vars. ExportOnStart=1 writes JSON/Lua right after the
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# custom_ej_* tables load. EXPORT_PATH must point at a directory that's
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|
# mounted on the host so the file appears outside the container.
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#
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AC_ENCOUNTER_JOURNAL_EXPORT_ON_START=1
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AC_ENCOUNTER_JOURNAL_EXPORT_PATH=/azerothcore/env/dist/logs
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@@ -14,6 +14,7 @@ fi
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|
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IMPORT_MYTHICPLUS_SQL="${ACORE_IMPORT_MYTHICPLUS_SQL:-1}"
|
IMPORT_MYTHICPLUS_SQL="${ACORE_IMPORT_MYTHICPLUS_SQL:-1}"
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IMPORT_STORE_SQL="${ACORE_IMPORT_STORE_SQL:-1}"
|
IMPORT_STORE_SQL="${ACORE_IMPORT_STORE_SQL:-1}"
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IMPORT_ENCOUNTER_JOURNAL_SQL="${ACORE_IMPORT_ENCOUNTER_JOURNAL_SQL:-1}"
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|
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||||||
usage() {
|
usage() {
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cat <<EOF
|
cat <<EOF
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@@ -234,6 +235,49 @@ import_aoe_loot_sql() {
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import_sql_file "acore_world" "$aoe_loot_sql_file"
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import_sql_file "acore_world" "$aoe_loot_sql_file"
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}
|
}
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import_encounter_journal_sql() {
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local schema_file="$ROOT_DIR/modules/mod-encounter-journal/data/sql/db-world/base/01_encounter_journal_schema.sql"
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local sample_file="$ROOT_DIR/modules/mod-encounter-journal/data/sql/db-world/base/02_encounter_journal_sample.sql"
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if [[ "$IMPORT_ENCOUNTER_JOURNAL_SQL" == "0" ]]; then
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log "Encounter Journal SQL import disabled, skipped"
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return 0
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fi
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if [[ ! -f "$schema_file" ]]; then
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log "mod-encounter-journal schema SQL not found, skipped"
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return 0
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fi
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# Schema file uses CREATE TABLE IF NOT EXISTS, but we still gate on the
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# canonical tier table to avoid noisy re-imports on every bootstrap.
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if ! table_exists "acore_world" "custom_ej_tier"; then
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import_sql_file "acore_world" "$schema_file"
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else
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log "custom_ej_* schema already present, skipping"
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|
fi
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# Sample data only on a fresh install (no rows in any custom_ej_* table).
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# Re-running it would clobber hand-edited rows in the 9000-9999 id range.
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if [[ -f "$sample_file" ]]; then
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|
local total
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total="$(mysql_query "acore_world" "
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SELECT (SELECT COUNT(*) FROM custom_ej_tier)
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+ (SELECT COUNT(*) FROM custom_ej_instance)
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+ (SELECT COUNT(*) FROM custom_ej_encounter)
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+ (SELECT COUNT(*) FROM custom_ej_creature)
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+ (SELECT COUNT(*) FROM custom_ej_section)
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|
+ (SELECT COUNT(*) FROM custom_ej_loot);
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|
")"
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|
if [[ "$total" == "0" ]]; then
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|
import_sql_file "acore_world" "$sample_file"
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|
else
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log "custom_ej_* tables already populated, skipping sample data"
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||||||
|
fi
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||||||
|
fi
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||||||
|
}
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||||||
|
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||||||
if (($# > 0)); then
|
if (($# > 0)); then
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||||||
case "$1" in
|
case "$1" in
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||||||
-h|--help)
|
-h|--help)
|
||||||
@@ -250,6 +294,7 @@ fi
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|||||||
|
|
||||||
require_integer_flag "ACORE_IMPORT_MYTHICPLUS_SQL" "$IMPORT_MYTHICPLUS_SQL"
|
require_integer_flag "ACORE_IMPORT_MYTHICPLUS_SQL" "$IMPORT_MYTHICPLUS_SQL"
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||||||
require_integer_flag "ACORE_IMPORT_STORE_SQL" "$IMPORT_STORE_SQL"
|
require_integer_flag "ACORE_IMPORT_STORE_SQL" "$IMPORT_STORE_SQL"
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|
require_integer_flag "ACORE_IMPORT_ENCOUNTER_JOURNAL_SQL" "$IMPORT_ENCOUNTER_JOURNAL_SQL"
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||||||
|
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||||||
cd "$ROOT_DIR"
|
cd "$ROOT_DIR"
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||||||
|
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||||||
@@ -260,6 +305,7 @@ fi
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|||||||
|
|
||||||
import_mythicplus_sql
|
import_mythicplus_sql
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||||||
import_aoe_loot_sql
|
import_aoe_loot_sql
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||||||
|
import_encounter_journal_sql
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||||||
import_store_sql
|
import_store_sql
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||||||
|
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||||||
log "custom SQL bootstrap completed"
|
log "custom SQL bootstrap completed"
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||||||
|
|||||||
@@ -0,0 +1,5 @@
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|||||||
|
This module is part of the AzerothCore project and is distributed under the
|
||||||
|
terms of the GNU General Public License v2 (GPLv2). See the AzerothCore LICENSE
|
||||||
|
file for the full license text:
|
||||||
|
|
||||||
|
https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE
|
||||||
@@ -0,0 +1,195 @@
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|||||||
|
# mod-encounter-journal
|
||||||
|
|
||||||
|
Source-of-truth for the **MoonWellClient EncounterJournal** addon. Stores
|
||||||
|
all data (tiers, instances, encounters, sections, creatures, loot) in
|
||||||
|
`acore_world` under `custom_ej_*` tables and exports them as JSON / Lua
|
||||||
|
that the client can consume directly. No DBC dependency.
|
||||||
|
|
||||||
|
## Layout
|
||||||
|
|
||||||
|
```text
|
||||||
|
mod-encounter-journal/
|
||||||
|
├── conf/ module configuration
|
||||||
|
├── data/sql/db-world/base/
|
||||||
|
│ ├── 01_encounter_journal_schema.sql table definitions
|
||||||
|
│ └── 02_encounter_journal_sample.sql sample data (Deadmines, Naxxramas)
|
||||||
|
├── data/sql/db-world/updates/ future incremental migrations
|
||||||
|
├── docs/encounter_journal_format.md output structure reference
|
||||||
|
├── src/ C++ implementation (manager + commands)
|
||||||
|
└── tools/json_to_lua.py offline JSON → Lua fallback
|
||||||
|
```
|
||||||
|
|
||||||
|
## Tables
|
||||||
|
|
||||||
|
| Table | Purpose |
|
||||||
|
| --------------------------- | ---------------------------------------------------------- |
|
||||||
|
| `custom_ej_tier` | Top-level expansion / content bucket |
|
||||||
|
| `custom_ej_instance` | Dungeon / raid header |
|
||||||
|
| `custom_ej_tier_instance` | N:M tier ↔ instance |
|
||||||
|
| `custom_ej_encounter` | Boss / encounter under an instance |
|
||||||
|
| `custom_ej_creature` | Creature card (portrait, name, description) per encounter |
|
||||||
|
| `custom_ej_section` | Tree of Overview / Abilities sections |
|
||||||
|
| `custom_ej_loot` | Explicit loot table per encounter |
|
||||||
|
|
||||||
|
References to standard AzerothCore tables:
|
||||||
|
|
||||||
|
- `custom_ej_instance.map_id` ↔ `instance_template.map`
|
||||||
|
- `custom_ej_creature.creature_id` ↔ `creature_template.entry`
|
||||||
|
- `custom_ej_loot.item_id` ↔ `item_template.entry`
|
||||||
|
- `custom_ej_creature.creature_display_id` is optional and only used by the
|
||||||
|
client's 3D portrait tab; pull it from
|
||||||
|
`creature_template.modelid1..modelid4` when populating manually.
|
||||||
|
|
||||||
|
## Bitmasks
|
||||||
|
|
||||||
|
### `instance.flags`
|
||||||
|
|
||||||
|
| Bit | Meaning |
|
||||||
|
| ------- | ----------------- |
|
||||||
|
| `0x000` | dungeon (default) |
|
||||||
|
| `0x010` | raid |
|
||||||
|
| `0x040` | hide difficulty |
|
||||||
|
| `0x800` | open world |
|
||||||
|
|
||||||
|
### `encounter.difficulty_mask`
|
||||||
|
|
||||||
|
For dungeons:
|
||||||
|
|
||||||
|
| Bit | Meaning |
|
||||||
|
| ----- | --------------- |
|
||||||
|
| `0x1` | normal |
|
||||||
|
| `0x2` | heroic |
|
||||||
|
| `0x4` | mythic (custom) |
|
||||||
|
|
||||||
|
For raids:
|
||||||
|
|
||||||
|
| Bit | Meaning |
|
||||||
|
| ----- | --------- |
|
||||||
|
| `0x1` | 10 normal |
|
||||||
|
| `0x2` | 25 normal |
|
||||||
|
| `0x4` | 10 heroic |
|
||||||
|
| `0x8` | 25 heroic |
|
||||||
|
|
||||||
|
### `section.flags`
|
||||||
|
|
||||||
|
| Bit | Meaning |
|
||||||
|
| ------ | ------------ |
|
||||||
|
| `0x1` | starts open |
|
||||||
|
| `0x2` | heroic only |
|
||||||
|
|
||||||
|
## Console / GM commands
|
||||||
|
|
||||||
|
All commands require **administrator** rights, except `info` which is
|
||||||
|
gamemaster-only. They run from the in-game chat **and** the worldserver
|
||||||
|
console.
|
||||||
|
|
||||||
|
| Command | What it does |
|
||||||
|
| ---------------- | ---------------------------------------------------------------------------- |
|
||||||
|
| Command | What it does |
|
||||||
|
| -------------------- | --------------------------------------------------------------------------------------------------- |
|
||||||
|
| `.ej info` | Print row counts of the in-memory cache. |
|
||||||
|
| `.ej reload` | Re-read all `custom_ej_*` tables. |
|
||||||
|
| `.ej validate` | Run integrity checks (see "Validation" below). |
|
||||||
|
| `.ej importskeleton` | Generate instance/encounter/creature/section rows from `instance_template` + `instance_encounters`. |
|
||||||
|
| `.ej importloot` | Auto-populate `custom_ej_loot` from `creature_loot_template` (skips dupes). |
|
||||||
|
| `.ej importall` | Run `importskeleton` then `importloot` back-to-back. |
|
||||||
|
| `.ej export` | Write `EncounterJournalData.json` (and `.lua`) to the configured path. |
|
||||||
|
|
||||||
|
## Configuration
|
||||||
|
|
||||||
|
`conf/mod_encounter_journal.conf.dist` (rename to `.conf` to override):
|
||||||
|
|
||||||
|
| Option | Default | Description |
|
||||||
|
| ----------------------------------- | ------------------------------ | --------------------------------------------------------------------------------------------- |
|
||||||
|
| `EncounterJournal.Enable` | `1` | Master switch. |
|
||||||
|
| `EncounterJournal.Export.Path` | (current working dir) | Output directory; must exist & be writable. |
|
||||||
|
| `EncounterJournal.Export.JsonFile` | `EncounterJournalData.json` | JSON filename. |
|
||||||
|
| `EncounterJournal.Export.LuaFile` | `EncounterJournalData.lua` | Lua filename. Empty string skips Lua generation. |
|
||||||
|
| `EncounterJournal.Export.LuaGlobal` | `MoonWellEncounterJournalData` | Name of the Lua global the addon reads. |
|
||||||
|
| `EncounterJournal.ExportOnStart` | `0` | When `1`, exports JSON/Lua right after startup load (useful for headless docker without TTY). |
|
||||||
|
|
||||||
|
## Output format
|
||||||
|
|
||||||
|
The exporter writes the following top-level structure (full per-row layout
|
||||||
|
in [`docs/encounter_journal_format.md`](docs/encounter_journal_format.md)):
|
||||||
|
|
||||||
|
```jsonc
|
||||||
|
{
|
||||||
|
"tiers": [ /* [id, name, flags, sort_order] */ ],
|
||||||
|
"instances": { /* "instance_id": [...] */ },
|
||||||
|
"tierInstances": { /* "tier_id": [instance_id, ...] */ },
|
||||||
|
"encounters": { /* "instance_id": [[...], [...]] */ },
|
||||||
|
"creatures": { /* "encounter_id": [[...], [...]] */ },
|
||||||
|
"sections": { /* "section_id": [...] */ },
|
||||||
|
"items": { /* "encounter_id": [[...], [...]] */ }
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
Field order inside each row matches the layout the MoonWellClient
|
||||||
|
EncounterJournal addon expects, so the Lua file can be loaded directly:
|
||||||
|
|
||||||
|
```lua
|
||||||
|
-- in your addon Init() or once on load
|
||||||
|
local data = MoonWellEncounterJournalData
|
||||||
|
for _, tier in ipairs(data.tiers) do
|
||||||
|
-- tier[1]=id, tier[2]=name, tier[3]=flags, tier[4]=sort_order
|
||||||
|
end
|
||||||
|
```
|
||||||
|
|
||||||
|
## Workflow
|
||||||
|
|
||||||
|
1. **Edit data** — INSERT/UPDATE rows in `custom_ej_*` tables.
|
||||||
|
2. **Validate** — `.ej validate` (no errors expected).
|
||||||
|
3. **Export** — `.ej export` (writes JSON + Lua to `Export.Path`).
|
||||||
|
4. **Ship** — copy `EncounterJournalData.lua` into the
|
||||||
|
MoonWellClient EncounterJournal addon directory.
|
||||||
|
|
||||||
|
For loot, you can shortcut step 1:
|
||||||
|
|
||||||
|
1. Insert the encounter and a `custom_ej_creature` row with `creature_id`
|
||||||
|
set to the boss NPC id.
|
||||||
|
2. Run `.ej importloot` — entries from `creature_loot_template` (and one
|
||||||
|
level of `reference_loot_template`) are inserted into `custom_ej_loot`
|
||||||
|
with `difficulty_mask` copied from the creature card. Existing rows are
|
||||||
|
skipped via the unique key.
|
||||||
|
3. Manually clean up: drop trash items, set `faction_mask` /
|
||||||
|
`class_mask` / `sort_order` where needed.
|
||||||
|
4. Re-run `.ej validate` and `.ej export`.
|
||||||
|
|
||||||
|
## Validation
|
||||||
|
|
||||||
|
`.ej validate` verifies:
|
||||||
|
|
||||||
|
- every `tier_instance.tier_id` and `tier_instance.instance_id` exists;
|
||||||
|
- every `encounter.instance_id` exists;
|
||||||
|
- every `encounter.first_section_id` exists or equals `0`;
|
||||||
|
- `encounter.difficulty_mask` only uses bits valid for the parent
|
||||||
|
instance type (dungeon → `0x7`, raid → `0xF`);
|
||||||
|
- every `creature.encounter_id` exists;
|
||||||
|
- every `creature.creature_id` (if non-zero) exists in `creature_template`;
|
||||||
|
- every `section.encounter_id` exists;
|
||||||
|
- every `section.parent_section_id` / `next_section_id` /
|
||||||
|
`sub_section_id` (if non-zero) exists;
|
||||||
|
- every `loot.encounter_id` exists;
|
||||||
|
- every `loot.item_id` exists in `item_template`;
|
||||||
|
- no `loot` duplicates by
|
||||||
|
`(encounter_id, item_id, difficulty_mask, faction_mask, class_mask)`.
|
||||||
|
|
||||||
|
`sort_order` stability is enforced by the schema (column has no
|
||||||
|
`AUTO_INCREMENT`/random default, exporter sorts on it).
|
||||||
|
|
||||||
|
## Offline JSON → Lua
|
||||||
|
|
||||||
|
If you produce the JSON outside the worldserver (e.g., from a CI job that
|
||||||
|
talks to MySQL directly), use the bundled converter:
|
||||||
|
|
||||||
|
```sh
|
||||||
|
python3 modules/mod-encounter-journal/tools/json_to_lua.py \
|
||||||
|
--input EncounterJournalData.json \
|
||||||
|
--output EncounterJournalData.lua \
|
||||||
|
--global MoonWellEncounterJournalData
|
||||||
|
```
|
||||||
|
|
||||||
|
The output uses the same field order, key sort, and global name as
|
||||||
|
`.ej export`, so the addon does not care which path produced the file.
|
||||||
|
Whitespace / float formatting may differ slightly.
|
||||||
@@ -0,0 +1,83 @@
|
|||||||
|
#
|
||||||
|
# This file is part of the AzerothCore project.
|
||||||
|
#
|
||||||
|
|
||||||
|
########################################
|
||||||
|
# mod-encounter-journal configuration
|
||||||
|
########################################
|
||||||
|
|
||||||
|
#
|
||||||
|
# EncounterJournal.Enable
|
||||||
|
# Description: Master switch for the module. When 0 the module
|
||||||
|
# does not register the .ej commands.
|
||||||
|
# Default: 1
|
||||||
|
#
|
||||||
|
|
||||||
|
EncounterJournal.Enable = 1
|
||||||
|
|
||||||
|
#
|
||||||
|
# EncounterJournal.Export.Path
|
||||||
|
# Description: Directory where exported files are written. The
|
||||||
|
# directory must already exist and be writable by the
|
||||||
|
# worldserver process. Trailing slash is optional.
|
||||||
|
# Empty string == current working directory.
|
||||||
|
# Tip (Docker): set to "/azerothcore/env/dist/logs"
|
||||||
|
# so files appear on the host under ./env/dist/logs.
|
||||||
|
# Default: ""
|
||||||
|
#
|
||||||
|
|
||||||
|
EncounterJournal.Export.Path = "/env/dist/logs"
|
||||||
|
|
||||||
|
#
|
||||||
|
# EncounterJournal.Export.JsonFile
|
||||||
|
# Description: Filename of the JSON export written under Export.Path.
|
||||||
|
# Default: "EncounterJournalData.json"
|
||||||
|
#
|
||||||
|
|
||||||
|
EncounterJournal.Export.JsonFile = "EncounterJournalData.json"
|
||||||
|
|
||||||
|
#
|
||||||
|
# EncounterJournal.Export.LuaFile
|
||||||
|
# Description: Filename of the Lua export written under Export.Path.
|
||||||
|
# Set to empty string to skip Lua generation.
|
||||||
|
# Default: "EncounterJournalData.lua"
|
||||||
|
#
|
||||||
|
|
||||||
|
EncounterJournal.Export.LuaFile = "EncounterJournalData.lua"
|
||||||
|
|
||||||
|
#
|
||||||
|
# EncounterJournal.Export.LuaGlobal
|
||||||
|
# Description: Name of the Lua global the .lua file assigns its
|
||||||
|
# payload to. The MoonWellClient EncounterJournal addon
|
||||||
|
# reads this global on load.
|
||||||
|
# Default: "MoonWellEncounterJournalData"
|
||||||
|
#
|
||||||
|
|
||||||
|
EncounterJournal.Export.LuaGlobal = "MoonWellEncounterJournalData"
|
||||||
|
|
||||||
|
#
|
||||||
|
# EncounterJournal.ExportOnStart
|
||||||
|
# Description: When 1, the worldserver writes the JSON/Lua files to
|
||||||
|
# EncounterJournal.Export.Path immediately after the
|
||||||
|
# custom_ej_* tables are loaded at startup. Useful when
|
||||||
|
# the in-game/CLI .ej commands are not available
|
||||||
|
# (CI builds, headless docker without an attached TTY).
|
||||||
|
# Default: 0
|
||||||
|
#
|
||||||
|
|
||||||
|
EncounterJournal.ExportOnStart = 1
|
||||||
|
|
||||||
|
#
|
||||||
|
# EncounterJournal.ImportOnStart
|
||||||
|
# Description: When 1, on startup the worldserver auto-populates
|
||||||
|
# custom_ej_* tables from instance_template,
|
||||||
|
# instance_encounters and creature_template, then runs
|
||||||
|
# the loot importer. Existing rows are kept (INSERT
|
||||||
|
# IGNORE on PK), so manual edits are preserved.
|
||||||
|
# Use this once after a fresh install or after wiping
|
||||||
|
# the auto-imported rows; descriptions stay empty and
|
||||||
|
# must be filled by hand.
|
||||||
|
# Default: 0
|
||||||
|
#
|
||||||
|
|
||||||
|
EncounterJournal.ImportOnStart = 0
|
||||||
@@ -0,0 +1,115 @@
|
|||||||
|
--
|
||||||
|
-- Encounter Journal: schema for custom_ej_* tables.
|
||||||
|
-- Source of truth for client EncounterJournal data lives here, not in DBC.
|
||||||
|
--
|
||||||
|
-- Tables are CREATE TABLE IF NOT EXISTS so re-running the file is safe.
|
||||||
|
-- DBUpdater re-applies the file when its hash changes.
|
||||||
|
--
|
||||||
|
|
||||||
|
CREATE TABLE IF NOT EXISTS `custom_ej_tier` (
|
||||||
|
`id` INT UNSIGNED NOT NULL,
|
||||||
|
`name` VARCHAR(255) NOT NULL,
|
||||||
|
`flags` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`sort_order` INT NOT NULL DEFAULT 0,
|
||||||
|
PRIMARY KEY (`id`)
|
||||||
|
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4
|
||||||
|
COMMENT='Encounter Journal: tier (expansion/content bucket).';
|
||||||
|
|
||||||
|
CREATE TABLE IF NOT EXISTS `custom_ej_instance` (
|
||||||
|
`id` INT UNSIGNED NOT NULL,
|
||||||
|
`name` VARCHAR(255) NOT NULL,
|
||||||
|
`description` TEXT NOT NULL,
|
||||||
|
`button_icon` VARCHAR(255) NOT NULL DEFAULT '',
|
||||||
|
`small_button_icon` VARCHAR(255) NOT NULL DEFAULT '',
|
||||||
|
`background` VARCHAR(255) NOT NULL DEFAULT '',
|
||||||
|
`lore_background` VARCHAR(255) NOT NULL DEFAULT '',
|
||||||
|
`map_id` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`area_id` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`world_map_area_id` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`flags` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`sort_order` INT NOT NULL DEFAULT 0,
|
||||||
|
PRIMARY KEY (`id`)
|
||||||
|
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4
|
||||||
|
COMMENT='Encounter Journal: dungeon/raid/scenario.';
|
||||||
|
|
||||||
|
CREATE TABLE IF NOT EXISTS `custom_ej_tier_instance` (
|
||||||
|
`tier_id` INT UNSIGNED NOT NULL,
|
||||||
|
`instance_id` INT UNSIGNED NOT NULL,
|
||||||
|
`sort_order` INT NOT NULL DEFAULT 0,
|
||||||
|
PRIMARY KEY (`tier_id`, `instance_id`),
|
||||||
|
KEY `idx_instance` (`instance_id`)
|
||||||
|
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4
|
||||||
|
COMMENT='Encounter Journal: tier <-> instance N:M.';
|
||||||
|
|
||||||
|
CREATE TABLE IF NOT EXISTS `custom_ej_encounter` (
|
||||||
|
`id` INT UNSIGNED NOT NULL,
|
||||||
|
`instance_id` INT UNSIGNED NOT NULL,
|
||||||
|
`name` VARCHAR(255) NOT NULL,
|
||||||
|
`description` TEXT NOT NULL,
|
||||||
|
`map_position_x` FLOAT NOT NULL DEFAULT 0,
|
||||||
|
`map_position_y` FLOAT NOT NULL DEFAULT 0,
|
||||||
|
`floor_index` INT UNSIGNED NOT NULL DEFAULT 1,
|
||||||
|
`world_map_area_id` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`first_section_id` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`difficulty_mask` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`flags` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`sort_order` INT NOT NULL DEFAULT 0,
|
||||||
|
PRIMARY KEY (`id`),
|
||||||
|
KEY `idx_instance` (`instance_id`)
|
||||||
|
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4
|
||||||
|
COMMENT='Encounter Journal: boss / encounter.';
|
||||||
|
|
||||||
|
CREATE TABLE IF NOT EXISTS `custom_ej_creature` (
|
||||||
|
`id` INT UNSIGNED NOT NULL,
|
||||||
|
`encounter_id` INT UNSIGNED NOT NULL,
|
||||||
|
`creature_id` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`name` VARCHAR(255) NOT NULL,
|
||||||
|
`description` TEXT NOT NULL,
|
||||||
|
`creature_display_id` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`icon` VARCHAR(255) NOT NULL DEFAULT '',
|
||||||
|
`difficulty_mask` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`sort_order` INT NOT NULL DEFAULT 0,
|
||||||
|
PRIMARY KEY (`id`),
|
||||||
|
KEY `idx_encounter` (`encounter_id`)
|
||||||
|
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4
|
||||||
|
COMMENT='Encounter Journal: creature card under an encounter.';
|
||||||
|
|
||||||
|
CREATE TABLE IF NOT EXISTS `custom_ej_section` (
|
||||||
|
`id` INT UNSIGNED NOT NULL,
|
||||||
|
`encounter_id` INT UNSIGNED NOT NULL,
|
||||||
|
`parent_section_id` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`next_section_id` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`sub_section_id` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`name` VARCHAR(255) NOT NULL,
|
||||||
|
`description` TEXT NOT NULL,
|
||||||
|
`creature_display_id` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`description_spell_id` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`icon_spell_id` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`icon` VARCHAR(255) NULL,
|
||||||
|
`flags` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`icon_flags` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`sort_order` INT NOT NULL DEFAULT 0,
|
||||||
|
`type` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`difficulty_mask` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`creature_id` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
PRIMARY KEY (`id`),
|
||||||
|
KEY `idx_encounter` (`encounter_id`)
|
||||||
|
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4
|
||||||
|
COMMENT='Encounter Journal: encounter section (Overview/Abilities tree).';
|
||||||
|
|
||||||
|
CREATE TABLE IF NOT EXISTS `custom_ej_loot` (
|
||||||
|
`id` INT UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||||
|
`encounter_id` INT UNSIGNED NOT NULL,
|
||||||
|
`item_id` INT UNSIGNED NOT NULL,
|
||||||
|
`difficulty_mask` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`faction_mask` INT NOT NULL DEFAULT -1,
|
||||||
|
`class_mask` INT NOT NULL DEFAULT -1,
|
||||||
|
`flags` INT UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`sort_order` INT NOT NULL DEFAULT 0,
|
||||||
|
PRIMARY KEY (`id`),
|
||||||
|
KEY `idx_encounter` (`encounter_id`),
|
||||||
|
KEY `idx_item` (`item_id`),
|
||||||
|
UNIQUE KEY `uk_loot_dedup`
|
||||||
|
(`encounter_id`, `item_id`, `difficulty_mask`, `faction_mask`, `class_mask`)
|
||||||
|
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4
|
||||||
|
COMMENT='Encounter Journal: explicit loot table per encounter.';
|
||||||
@@ -0,0 +1,179 @@
|
|||||||
|
--
|
||||||
|
-- Encounter Journal: minimal sample data.
|
||||||
|
-- Showcases one dungeon (Deadmines, map 36) and one raid (Naxxramas, map 533),
|
||||||
|
-- with one encounter each, a creature card, a section tree (overview + 1 ability)
|
||||||
|
-- and a couple of loot rows. Loot item_ids reference real WotLK item_template entries.
|
||||||
|
--
|
||||||
|
-- IDs used by the sample stay above 9000 to avoid collisions with future imports.
|
||||||
|
--
|
||||||
|
|
||||||
|
START TRANSACTION;
|
||||||
|
|
||||||
|
DELETE FROM `custom_ej_loot` WHERE `encounter_id` BETWEEN 9000 AND 9999;
|
||||||
|
DELETE FROM `custom_ej_section` WHERE `encounter_id` BETWEEN 9000 AND 9999;
|
||||||
|
DELETE FROM `custom_ej_creature` WHERE `encounter_id` BETWEEN 9000 AND 9999;
|
||||||
|
DELETE FROM `custom_ej_encounter` WHERE `id` BETWEEN 9000 AND 9999;
|
||||||
|
DELETE FROM `custom_ej_tier_instance` WHERE `instance_id` BETWEEN 9000 AND 9999;
|
||||||
|
DELETE FROM `custom_ej_instance` WHERE `id` BETWEEN 9000 AND 9999;
|
||||||
|
DELETE FROM `custom_ej_tier` WHERE `id` BETWEEN 9000 AND 9999;
|
||||||
|
|
||||||
|
-- ---------------------------------------------------------------------------
|
||||||
|
-- Tiers
|
||||||
|
-- ---------------------------------------------------------------------------
|
||||||
|
INSERT INTO `custom_ej_tier` (`id`, `name`, `flags`, `sort_order`) VALUES
|
||||||
|
(9001, 'Classic', 0, 10),
|
||||||
|
(9002, 'Wrath of the Lich King', 0, 20);
|
||||||
|
|
||||||
|
-- ---------------------------------------------------------------------------
|
||||||
|
-- Dungeon: The Deadmines (map 36)
|
||||||
|
-- ---------------------------------------------------------------------------
|
||||||
|
-- instance.flags = 0 (dungeon)
|
||||||
|
INSERT INTO `custom_ej_instance`
|
||||||
|
(`id`, `name`, `description`, `button_icon`, `small_button_icon`,
|
||||||
|
`background`, `lore_background`, `map_id`, `area_id`, `world_map_area_id`,
|
||||||
|
`flags`, `sort_order`)
|
||||||
|
VALUES
|
||||||
|
(9001, 'The Deadmines',
|
||||||
|
'Beneath the quiet town of Moonbrook lies the Defias Brotherhood''s '
|
||||||
|
'shipyard, where Edwin VanCleef forges his revenge against the city of '
|
||||||
|
'Stormwind.',
|
||||||
|
'Interface\\EncounterJournal\\UI-EJ-DUNGEONBUTTON-DEADMINES',
|
||||||
|
'Interface\\EncounterJournal\\UI-EJ-SMALLBUTTON-DEADMINES',
|
||||||
|
'Interface\\EncounterJournal\\UI-EJ-DUNGEON-DEADMINES',
|
||||||
|
'',
|
||||||
|
36, 1581, 0,
|
||||||
|
0, 10);
|
||||||
|
|
||||||
|
INSERT INTO `custom_ej_tier_instance` (`tier_id`, `instance_id`, `sort_order`)
|
||||||
|
VALUES (9001, 9001, 10);
|
||||||
|
|
||||||
|
-- Encounter: Edwin VanCleef
|
||||||
|
INSERT INTO `custom_ej_encounter`
|
||||||
|
(`id`, `instance_id`, `name`, `description`,
|
||||||
|
`map_position_x`, `map_position_y`, `floor_index`, `world_map_area_id`,
|
||||||
|
`first_section_id`, `difficulty_mask`, `flags`, `sort_order`)
|
||||||
|
VALUES
|
||||||
|
(9001, 9001, 'Edwin VanCleef',
|
||||||
|
'Once a master stonemason, VanCleef built much of postwar Stormwind. '
|
||||||
|
'Cheated of his pay, he founded the Defias Brotherhood to take revenge.',
|
||||||
|
0.85, 0.65, 1, 0,
|
||||||
|
9001, 0x1, 0, 100);
|
||||||
|
|
||||||
|
-- Creature card
|
||||||
|
INSERT INTO `custom_ej_creature`
|
||||||
|
(`id`, `encounter_id`, `creature_id`, `name`, `description`,
|
||||||
|
`creature_display_id`, `icon`, `difficulty_mask`, `sort_order`)
|
||||||
|
VALUES
|
||||||
|
(9001, 9001, 639, 'Edwin VanCleef',
|
||||||
|
'Leader of the Defias Brotherhood.',
|
||||||
|
822, '', 0x1, 10);
|
||||||
|
|
||||||
|
-- Sections
|
||||||
|
-- Tree: 9001 (Overview) -> next 9002 (Abilities)
|
||||||
|
-- sub 9003 (Strike)
|
||||||
|
INSERT INTO `custom_ej_section`
|
||||||
|
(`id`, `encounter_id`, `parent_section_id`, `next_section_id`,
|
||||||
|
`sub_section_id`, `name`, `description`,
|
||||||
|
`creature_display_id`, `description_spell_id`, `icon_spell_id`,
|
||||||
|
`icon`, `flags`, `icon_flags`, `sort_order`, `type`,
|
||||||
|
`difficulty_mask`, `creature_id`)
|
||||||
|
VALUES
|
||||||
|
(9001, 9001, 0, 9002, 0,
|
||||||
|
'Overview',
|
||||||
|
'VanCleef calls in waves of his lieutenants before engaging the party '
|
||||||
|
'directly. Stay mobile and interrupt his casts.',
|
||||||
|
0, 0, 0, NULL, 0x1, 0, 10, 0, 0x1, 639),
|
||||||
|
|
||||||
|
(9002, 9001, 0, 0, 9003,
|
||||||
|
'Abilities',
|
||||||
|
'', 0, 0, 0, NULL, 0, 0, 20, 0, 0x1, 639),
|
||||||
|
|
||||||
|
(9003, 9001, 9002, 0, 0,
|
||||||
|
'Strike',
|
||||||
|
'A heavy melee strike on VanCleef''s current target.',
|
||||||
|
0, 6975, 6975, NULL, 0, 0, 10, 0, 0x1, 639);
|
||||||
|
|
||||||
|
-- Loot (real WotLK items): Cruel Barb (mh sword), Buccaneer''s Bracers
|
||||||
|
INSERT INTO `custom_ej_loot`
|
||||||
|
(`encounter_id`, `item_id`, `difficulty_mask`, `faction_mask`,
|
||||||
|
`class_mask`, `flags`, `sort_order`)
|
||||||
|
VALUES
|
||||||
|
(9001, 1937, 0x1, -1, -1, 0, 10), -- Cruel Barb
|
||||||
|
(9001, 2169, 0x1, -1, -1, 0, 20); -- Buccaneer''s Bracers
|
||||||
|
|
||||||
|
-- ---------------------------------------------------------------------------
|
||||||
|
-- Raid: Naxxramas (map 533)
|
||||||
|
-- ---------------------------------------------------------------------------
|
||||||
|
-- instance.flags = 0x10 (raid)
|
||||||
|
INSERT INTO `custom_ej_instance`
|
||||||
|
(`id`, `name`, `description`, `button_icon`, `small_button_icon`,
|
||||||
|
`background`, `lore_background`, `map_id`, `area_id`, `world_map_area_id`,
|
||||||
|
`flags`, `sort_order`)
|
||||||
|
VALUES
|
||||||
|
(9101, 'Naxxramas',
|
||||||
|
'Necropolis of the lich Kel''Thuzad, anchored above the Dragonblight. '
|
||||||
|
'Liberated and reactivated as a fortress of the Scourge.',
|
||||||
|
'Interface\\EncounterJournal\\UI-EJ-RAIDBUTTON-NAXXRAMAS',
|
||||||
|
'Interface\\EncounterJournal\\UI-EJ-SMALLBUTTON-NAXXRAMAS',
|
||||||
|
'Interface\\EncounterJournal\\UI-EJ-RAID-NAXXRAMAS',
|
||||||
|
'',
|
||||||
|
533, 3456, 0,
|
||||||
|
0x10, 10);
|
||||||
|
|
||||||
|
INSERT INTO `custom_ej_tier_instance` (`tier_id`, `instance_id`, `sort_order`)
|
||||||
|
VALUES (9002, 9101, 10);
|
||||||
|
|
||||||
|
-- Encounter: Patchwerk (10/25, normal/heroic combinations -> mask 0xF)
|
||||||
|
INSERT INTO `custom_ej_encounter`
|
||||||
|
(`id`, `instance_id`, `name`, `description`,
|
||||||
|
`map_position_x`, `map_position_y`, `floor_index`, `world_map_area_id`,
|
||||||
|
`first_section_id`, `difficulty_mask`, `flags`, `sort_order`)
|
||||||
|
VALUES
|
||||||
|
(9101, 9101, 'Patchwerk',
|
||||||
|
'Kel''Thuzad''s favored creation: an abomination stitched from the '
|
||||||
|
'corpses of more than a hundred victims.',
|
||||||
|
0.40, 0.50, 1, 0,
|
||||||
|
9101, 0xF, 0, 100);
|
||||||
|
|
||||||
|
INSERT INTO `custom_ej_creature`
|
||||||
|
(`id`, `encounter_id`, `creature_id`, `name`, `description`,
|
||||||
|
`creature_display_id`, `icon`, `difficulty_mask`, `sort_order`)
|
||||||
|
VALUES
|
||||||
|
(9101, 9101, 16028, 'Patchwerk',
|
||||||
|
'Kel''Thuzad''s flagship abomination.',
|
||||||
|
23323, '', 0xF, 10);
|
||||||
|
|
||||||
|
INSERT INTO `custom_ej_section`
|
||||||
|
(`id`, `encounter_id`, `parent_section_id`, `next_section_id`,
|
||||||
|
`sub_section_id`, `name`, `description`,
|
||||||
|
`creature_display_id`, `description_spell_id`, `icon_spell_id`,
|
||||||
|
`icon`, `flags`, `icon_flags`, `sort_order`, `type`,
|
||||||
|
`difficulty_mask`, `creature_id`)
|
||||||
|
VALUES
|
||||||
|
(9101, 9101, 0, 9102, 0,
|
||||||
|
'Overview',
|
||||||
|
'Tank-and-spank with a fixed enrage timer. Two well-geared tanks must '
|
||||||
|
'soak Hateful Strikes; healers run hot from the start.',
|
||||||
|
0, 0, 0, NULL, 0x1, 0, 10, 0, 0xF, 16028),
|
||||||
|
|
||||||
|
(9102, 9101, 0, 0, 9103,
|
||||||
|
'Abilities',
|
||||||
|
'', 0, 0, 0, NULL, 0, 0, 20, 0, 0xF, 16028),
|
||||||
|
|
||||||
|
(9103, 9101, 9102, 0, 0,
|
||||||
|
'Hateful Strike',
|
||||||
|
'Patchwerk strikes the highest-health target within melee range for '
|
||||||
|
'massive physical damage.',
|
||||||
|
0, 28308, 28308, NULL, 0, 0, 10, 0, 0xF, 16028);
|
||||||
|
|
||||||
|
-- Loot: a few real Patchwerk drops (10-normal mask 0x1, 25-normal mask 0x2)
|
||||||
|
INSERT INTO `custom_ej_loot`
|
||||||
|
(`encounter_id`, `item_id`, `difficulty_mask`, `faction_mask`,
|
||||||
|
`class_mask`, `flags`, `sort_order`)
|
||||||
|
VALUES
|
||||||
|
(9101, 39262, 0x1, -1, -1, 0, 10), -- Stained-Glass Shard of Light
|
||||||
|
(9101, 39263, 0x1, -1, -1, 0, 20), -- Wraith Spear
|
||||||
|
(9101, 40548, 0x2, -1, -1, 0, 30), -- Patchwork Bracers (25-man)
|
||||||
|
(9101, 40549, 0x2, -1, -1, 0, 40); -- Severed Visionary Tendrils (25-man)
|
||||||
|
|
||||||
|
COMMIT;
|
||||||
@@ -0,0 +1,125 @@
|
|||||||
|
# EncounterJournal export format
|
||||||
|
|
||||||
|
This document fixes the field order inside each row of the JSON / Lua
|
||||||
|
export. Same order in JSON arrays and Lua tables; the only difference is
|
||||||
|
the surrounding container syntax.
|
||||||
|
|
||||||
|
## `tiers`
|
||||||
|
|
||||||
|
Array. Stable order: `sort_order ASC, id ASC`.
|
||||||
|
|
||||||
|
```text
|
||||||
|
[ id, name, flags, sort_order ]
|
||||||
|
```
|
||||||
|
|
||||||
|
## `instances` — keyed by `instance_id`
|
||||||
|
|
||||||
|
```text
|
||||||
|
[
|
||||||
|
name,
|
||||||
|
description,
|
||||||
|
button_icon,
|
||||||
|
small_button_icon,
|
||||||
|
background,
|
||||||
|
lore_background,
|
||||||
|
map_id,
|
||||||
|
area_id,
|
||||||
|
sort_order,
|
||||||
|
flags,
|
||||||
|
id,
|
||||||
|
world_map_area_id
|
||||||
|
]
|
||||||
|
```
|
||||||
|
|
||||||
|
## `tierInstances` — keyed by `tier_id`
|
||||||
|
|
||||||
|
```text
|
||||||
|
[ instance_id, instance_id, ... ]
|
||||||
|
```
|
||||||
|
|
||||||
|
Stable order: `tier_instance.sort_order ASC, instance_id ASC`.
|
||||||
|
|
||||||
|
## `encounters` — keyed by `instance_id`
|
||||||
|
|
||||||
|
Array of rows; stable order `sort_order ASC, id ASC`.
|
||||||
|
|
||||||
|
```text
|
||||||
|
[
|
||||||
|
id,
|
||||||
|
name,
|
||||||
|
description,
|
||||||
|
map_position_x,
|
||||||
|
map_position_y,
|
||||||
|
floor_index,
|
||||||
|
world_map_area_id,
|
||||||
|
first_section_id,
|
||||||
|
instance_id,
|
||||||
|
difficulty_mask,
|
||||||
|
flags,
|
||||||
|
sort_order
|
||||||
|
]
|
||||||
|
```
|
||||||
|
|
||||||
|
## `creatures` — keyed by `encounter_id`
|
||||||
|
|
||||||
|
Array of rows; stable order `sort_order ASC, id ASC`.
|
||||||
|
|
||||||
|
```text
|
||||||
|
[
|
||||||
|
name,
|
||||||
|
description,
|
||||||
|
creature_display_id,
|
||||||
|
icon,
|
||||||
|
encounter_id,
|
||||||
|
sort_order,
|
||||||
|
id,
|
||||||
|
creature_id,
|
||||||
|
difficulty_mask
|
||||||
|
]
|
||||||
|
```
|
||||||
|
|
||||||
|
## `sections` — keyed by `section_id`
|
||||||
|
|
||||||
|
Single row per key.
|
||||||
|
|
||||||
|
```text
|
||||||
|
[
|
||||||
|
id,
|
||||||
|
name,
|
||||||
|
description,
|
||||||
|
creature_display_id,
|
||||||
|
description_spell_id,
|
||||||
|
icon_spell_id,
|
||||||
|
encounter_id,
|
||||||
|
next_section_id,
|
||||||
|
sub_section_id,
|
||||||
|
parent_section_id,
|
||||||
|
flags,
|
||||||
|
icon_flags,
|
||||||
|
sort_order,
|
||||||
|
type,
|
||||||
|
difficulty_mask,
|
||||||
|
creature_id
|
||||||
|
]
|
||||||
|
```
|
||||||
|
|
||||||
|
## `items` — keyed by `encounter_id`
|
||||||
|
|
||||||
|
Array of rows; stable order `sort_order ASC, id ASC`.
|
||||||
|
|
||||||
|
```text
|
||||||
|
[
|
||||||
|
item_id,
|
||||||
|
encounter_id,
|
||||||
|
difficulty_mask,
|
||||||
|
faction_mask,
|
||||||
|
flags,
|
||||||
|
id,
|
||||||
|
class_mask
|
||||||
|
]
|
||||||
|
```
|
||||||
|
|
||||||
|
> Item name / icon / quality are intentionally **not** part of this
|
||||||
|
> payload. The MoonWellClient EncounterJournal addon resolves them via
|
||||||
|
> the regular `GetItemInfo` API; if you need an offline cache, generate
|
||||||
|
> a separate `ItemCache.lua` from `item_template`.
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
MOD_ENCOUNTER_JOURNAL_ROOT="$( cd "$( dirname "${BASH_SOURCE[0]}" )/" && pwd )"
|
||||||
@@ -0,0 +1,182 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or modify it
|
||||||
|
* under the terms of the GNU General Public License v2 as published by the
|
||||||
|
* Free Software Foundation.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "EncounterJournalMgr.h"
|
||||||
|
|
||||||
|
#include "Chat.h"
|
||||||
|
#include "CommandScript.h"
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
using namespace Acore::ChatCommands;
|
||||||
|
|
||||||
|
class encounter_journal_commandscript : public CommandScript
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
encounter_journal_commandscript() : CommandScript("encounter_journal_commandscript") { }
|
||||||
|
|
||||||
|
ChatCommandTable GetCommands() const override
|
||||||
|
{
|
||||||
|
static ChatCommandTable ejCommandTable =
|
||||||
|
{
|
||||||
|
{ "reload", HandleReloadCommand, SEC_ADMINISTRATOR, Console::Yes },
|
||||||
|
{ "export", HandleExportCommand, SEC_ADMINISTRATOR, Console::Yes },
|
||||||
|
{ "validate", HandleValidateCommand, SEC_ADMINISTRATOR, Console::Yes },
|
||||||
|
{ "importloot", HandleImportLootCommand, SEC_ADMINISTRATOR, Console::Yes },
|
||||||
|
{ "importskeleton", HandleImportSkeletonCommand, SEC_ADMINISTRATOR, Console::Yes },
|
||||||
|
{ "importall", HandleImportAllCommand, SEC_ADMINISTRATOR, Console::Yes },
|
||||||
|
{ "info", HandleInfoCommand, SEC_GAMEMASTER, Console::Yes },
|
||||||
|
};
|
||||||
|
|
||||||
|
static ChatCommandTable commandTable =
|
||||||
|
{
|
||||||
|
{ "ej", ejCommandTable },
|
||||||
|
};
|
||||||
|
return commandTable;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool HandleReloadCommand(ChatHandler* handler)
|
||||||
|
{
|
||||||
|
sEncounterJournalMgr->Load();
|
||||||
|
handler->PSendSysMessage("Encounter Journal reloaded ({} instances, "
|
||||||
|
"{} encounters, {} sections, {} loot rows).",
|
||||||
|
sEncounterJournalMgr->InstanceCount(),
|
||||||
|
sEncounterJournalMgr->EncounterCount(),
|
||||||
|
sEncounterJournalMgr->SectionCount(),
|
||||||
|
sEncounterJournalMgr->LootCount());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool HandleExportCommand(ChatHandler* handler)
|
||||||
|
{
|
||||||
|
sEncounterJournalMgr->Load();
|
||||||
|
|
||||||
|
std::vector<std::string> paths;
|
||||||
|
std::string error;
|
||||||
|
if (!sEncounterJournalMgr->Export(paths, error))
|
||||||
|
{
|
||||||
|
handler->SendErrorMessage("Encounter Journal export failed: {}", error);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
handler->PSendSysMessage("Encounter Journal exported {} file(s):", paths.size());
|
||||||
|
for (std::string const& p : paths)
|
||||||
|
handler->PSendSysMessage(" {}", p);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool HandleValidateCommand(ChatHandler* handler)
|
||||||
|
{
|
||||||
|
sEncounterJournalMgr->Load();
|
||||||
|
|
||||||
|
std::vector<std::string> errors;
|
||||||
|
std::size_t count = sEncounterJournalMgr->Validate(errors);
|
||||||
|
if (count == 0)
|
||||||
|
{
|
||||||
|
handler->PSendSysMessage("Encounter Journal: validation OK "
|
||||||
|
"({} instances, {} encounters, {} sections, {} loot rows).",
|
||||||
|
sEncounterJournalMgr->InstanceCount(),
|
||||||
|
sEncounterJournalMgr->EncounterCount(),
|
||||||
|
sEncounterJournalMgr->SectionCount(),
|
||||||
|
sEncounterJournalMgr->LootCount());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
handler->PSendSysMessage("Encounter Journal: {} issue(s):", count);
|
||||||
|
// Cap output to avoid flooding chat in the in-game case.
|
||||||
|
std::size_t const limit = 50;
|
||||||
|
for (std::size_t i = 0; i < errors.size() && i < limit; ++i)
|
||||||
|
handler->PSendSysMessage(" {}", errors[i]);
|
||||||
|
if (errors.size() > limit)
|
||||||
|
handler->PSendSysMessage(" ... and {} more (run from console for full list)",
|
||||||
|
errors.size() - limit);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool HandleImportLootCommand(ChatHandler* handler)
|
||||||
|
{
|
||||||
|
sEncounterJournalMgr->Load();
|
||||||
|
|
||||||
|
std::vector<std::string> warnings;
|
||||||
|
std::size_t inserted = sEncounterJournalMgr->ImportLoot(warnings);
|
||||||
|
|
||||||
|
handler->PSendSysMessage(
|
||||||
|
"Encounter Journal loot import: inserted {} row(s).", inserted);
|
||||||
|
if (!warnings.empty())
|
||||||
|
{
|
||||||
|
handler->PSendSysMessage("{} warning(s):", warnings.size());
|
||||||
|
std::size_t const limit = 25;
|
||||||
|
for (std::size_t i = 0; i < warnings.size() && i < limit; ++i)
|
||||||
|
handler->PSendSysMessage(" {}", warnings[i]);
|
||||||
|
if (warnings.size() > limit)
|
||||||
|
handler->PSendSysMessage(" ... and {} more",
|
||||||
|
warnings.size() - limit);
|
||||||
|
}
|
||||||
|
if (inserted > 0)
|
||||||
|
handler->PSendSysMessage("Reload the manager (.ej reload) to "
|
||||||
|
"see the new rows in subsequent .ej export/validate.");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool HandleImportSkeletonCommand(ChatHandler* handler)
|
||||||
|
{
|
||||||
|
sEncounterJournalMgr->Load();
|
||||||
|
|
||||||
|
MoonWell::EncounterJournal::Mgr::SkeletonCounts c;
|
||||||
|
std::vector<std::string> warnings;
|
||||||
|
std::size_t total = sEncounterJournalMgr->ImportSkeleton(c, warnings);
|
||||||
|
|
||||||
|
handler->PSendSysMessage(
|
||||||
|
"Encounter Journal skeleton import: {} new rows.", total);
|
||||||
|
handler->PSendSysMessage(
|
||||||
|
" tiers={} instances={} tier_instances={}",
|
||||||
|
c.tiers, c.instances, c.tierInstances);
|
||||||
|
handler->PSendSysMessage(
|
||||||
|
" encounters={} creatures={} sections={}",
|
||||||
|
c.encounters, c.creatures, c.sections);
|
||||||
|
|
||||||
|
if (!warnings.empty())
|
||||||
|
{
|
||||||
|
handler->PSendSysMessage("{} warning(s):", warnings.size());
|
||||||
|
std::size_t const limit = 25;
|
||||||
|
for (std::size_t i = 0; i < warnings.size() && i < limit; ++i)
|
||||||
|
handler->PSendSysMessage(" {}", warnings[i]);
|
||||||
|
if (warnings.size() > limit)
|
||||||
|
handler->PSendSysMessage(" ... and {} more",
|
||||||
|
warnings.size() - limit);
|
||||||
|
}
|
||||||
|
if (total > 0)
|
||||||
|
handler->PSendSysMessage("Run .ej importloot next, then .ej export.");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool HandleImportAllCommand(ChatHandler* handler)
|
||||||
|
{
|
||||||
|
HandleImportSkeletonCommand(handler);
|
||||||
|
sEncounterJournalMgr->Load();
|
||||||
|
return HandleImportLootCommand(handler);
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool HandleInfoCommand(ChatHandler* handler)
|
||||||
|
{
|
||||||
|
handler->PSendSysMessage("Encounter Journal cache:");
|
||||||
|
handler->PSendSysMessage(" tiers: {}", sEncounterJournalMgr->TierCount());
|
||||||
|
handler->PSendSysMessage(" instances: {}", sEncounterJournalMgr->InstanceCount());
|
||||||
|
handler->PSendSysMessage(" encounters: {}", sEncounterJournalMgr->EncounterCount());
|
||||||
|
handler->PSendSysMessage(" creatures: {}", sEncounterJournalMgr->CreatureCount());
|
||||||
|
handler->PSendSysMessage(" sections: {}", sEncounterJournalMgr->SectionCount());
|
||||||
|
handler->PSendSysMessage(" loot rows: {}", sEncounterJournalMgr->LootCount());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
void AddSC_encounter_journal_commands()
|
||||||
|
{
|
||||||
|
new encounter_journal_commandscript();
|
||||||
|
}
|
||||||
@@ -0,0 +1,83 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or modify it
|
||||||
|
* under the terms of the GNU General Public License v2 as published by the
|
||||||
|
* Free Software Foundation.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "Config.h"
|
||||||
|
#include "EncounterJournalMgr.h"
|
||||||
|
#include "Log.h"
|
||||||
|
#include "ScriptMgr.h"
|
||||||
|
|
||||||
|
void AddSC_encounter_journal_commands();
|
||||||
|
|
||||||
|
class encounter_journal_world_script : public WorldScript
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
encounter_journal_world_script()
|
||||||
|
: WorldScript("encounter_journal_world_script",
|
||||||
|
{ WORLDHOOK_ON_LOAD_CUSTOM_DATABASE_TABLE })
|
||||||
|
{ }
|
||||||
|
|
||||||
|
void OnLoadCustomDatabaseTable() override
|
||||||
|
{
|
||||||
|
if (!sConfigMgr->GetOption<bool>("EncounterJournal.Enable", true))
|
||||||
|
{
|
||||||
|
LOG_INFO("server.loading", ">> mod-encounter-journal disabled "
|
||||||
|
"via EncounterJournal.Enable=0.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
sEncounterJournalMgr->Load();
|
||||||
|
|
||||||
|
if (sConfigMgr->GetOption<bool>("EncounterJournal.ImportOnStart", false))
|
||||||
|
{
|
||||||
|
MoonWell::EncounterJournal::Mgr::SkeletonCounts sc;
|
||||||
|
std::vector<std::string> warnings;
|
||||||
|
std::size_t inserted =
|
||||||
|
sEncounterJournalMgr->ImportSkeleton(sc, warnings);
|
||||||
|
LOG_INFO("server.loading",
|
||||||
|
">> mod-encounter-journal: ImportOnStart added {} skeleton rows "
|
||||||
|
"(tiers={}, instances={}, encounters={}, creatures={}, sections={}).",
|
||||||
|
inserted, sc.tiers, sc.instances, sc.encounters,
|
||||||
|
sc.creatures, sc.sections);
|
||||||
|
|
||||||
|
std::vector<std::string> lootWarn;
|
||||||
|
std::size_t lootRows = sEncounterJournalMgr->ImportLoot(lootWarn);
|
||||||
|
LOG_INFO("server.loading",
|
||||||
|
">> mod-encounter-journal: ImportOnStart added {} loot rows.",
|
||||||
|
lootRows);
|
||||||
|
|
||||||
|
sEncounterJournalMgr->Load();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!sConfigMgr->GetOption<bool>("EncounterJournal.ExportOnStart", false))
|
||||||
|
return;
|
||||||
|
|
||||||
|
std::vector<std::string> paths;
|
||||||
|
std::string error;
|
||||||
|
if (!sEncounterJournalMgr->Export(paths, error))
|
||||||
|
{
|
||||||
|
LOG_ERROR("server.loading",
|
||||||
|
">> mod-encounter-journal: ExportOnStart failed: {}", error);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (std::string const& p : paths)
|
||||||
|
LOG_INFO("server.loading",
|
||||||
|
">> mod-encounter-journal: wrote {}", p);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
void Addmod_encounter_journalScripts()
|
||||||
|
{
|
||||||
|
if (!sConfigMgr->GetOption<bool>("EncounterJournal.Enable", true))
|
||||||
|
return;
|
||||||
|
|
||||||
|
new encounter_journal_world_script();
|
||||||
|
AddSC_encounter_journal_commands();
|
||||||
|
LOG_INFO("server.loading",
|
||||||
|
">> mod-encounter-journal scripts registered (.ej commands available).");
|
||||||
|
}
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,197 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or modify it
|
||||||
|
* under the terms of the GNU General Public License v2 as published by the
|
||||||
|
* Free Software Foundation.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef MOONWELL_ENCOUNTER_JOURNAL_MGR_H
|
||||||
|
#define MOONWELL_ENCOUNTER_JOURNAL_MGR_H
|
||||||
|
|
||||||
|
#include "Define.h"
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
|
#include <cstdint>
|
||||||
|
#include <string>
|
||||||
|
#include <unordered_map>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
namespace MoonWell::EncounterJournal
|
||||||
|
{
|
||||||
|
struct Tier
|
||||||
|
{
|
||||||
|
uint32 id = 0;
|
||||||
|
std::string name;
|
||||||
|
uint32 flags = 0;
|
||||||
|
int32 sortOrder = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Instance
|
||||||
|
{
|
||||||
|
uint32 id = 0;
|
||||||
|
std::string name;
|
||||||
|
std::string description;
|
||||||
|
std::string buttonIcon;
|
||||||
|
std::string smallButtonIcon;
|
||||||
|
std::string background;
|
||||||
|
std::string loreBackground;
|
||||||
|
uint32 mapId = 0;
|
||||||
|
uint32 areaId = 0;
|
||||||
|
uint32 worldMapAreaId = 0;
|
||||||
|
uint32 flags = 0;
|
||||||
|
int32 sortOrder = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct TierInstance
|
||||||
|
{
|
||||||
|
uint32 tierId = 0;
|
||||||
|
uint32 instanceId = 0;
|
||||||
|
int32 sortOrder = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Encounter
|
||||||
|
{
|
||||||
|
uint32 id = 0;
|
||||||
|
uint32 instanceId = 0;
|
||||||
|
std::string name;
|
||||||
|
std::string description;
|
||||||
|
float mapPositionX = 0.f;
|
||||||
|
float mapPositionY = 0.f;
|
||||||
|
uint32 floorIndex = 1;
|
||||||
|
uint32 worldMapAreaId = 0;
|
||||||
|
uint32 firstSectionId = 0;
|
||||||
|
uint32 difficultyMask = 0;
|
||||||
|
uint32 flags = 0;
|
||||||
|
int32 sortOrder = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Creature
|
||||||
|
{
|
||||||
|
uint32 id = 0;
|
||||||
|
uint32 encounterId = 0;
|
||||||
|
uint32 creatureId = 0;
|
||||||
|
std::string name;
|
||||||
|
std::string description;
|
||||||
|
uint32 creatureDisplayId = 0;
|
||||||
|
std::string icon;
|
||||||
|
uint32 difficultyMask = 0;
|
||||||
|
int32 sortOrder = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Section
|
||||||
|
{
|
||||||
|
uint32 id = 0;
|
||||||
|
uint32 encounterId = 0;
|
||||||
|
uint32 parentSectionId = 0;
|
||||||
|
uint32 nextSectionId = 0;
|
||||||
|
uint32 subSectionId = 0;
|
||||||
|
std::string name;
|
||||||
|
std::string description;
|
||||||
|
uint32 creatureDisplayId = 0;
|
||||||
|
uint32 descriptionSpellId = 0;
|
||||||
|
uint32 iconSpellId = 0;
|
||||||
|
std::string icon; // empty when SQL value is NULL or ''
|
||||||
|
uint32 flags = 0;
|
||||||
|
uint32 iconFlags = 0;
|
||||||
|
int32 sortOrder = 0;
|
||||||
|
uint32 type = 0;
|
||||||
|
uint32 difficultyMask = 0;
|
||||||
|
uint32 creatureId = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Loot
|
||||||
|
{
|
||||||
|
uint32 id = 0;
|
||||||
|
uint32 encounterId = 0;
|
||||||
|
uint32 itemId = 0;
|
||||||
|
uint32 difficultyMask = 0;
|
||||||
|
int32 factionMask = -1;
|
||||||
|
int32 classMask = -1;
|
||||||
|
uint32 flags = 0;
|
||||||
|
int32 sortOrder = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
class Mgr
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
static Mgr* instance();
|
||||||
|
|
||||||
|
// Loads all custom_ej_* tables into in-memory caches.
|
||||||
|
// Safe to call repeatedly: previous data is dropped first.
|
||||||
|
// Returns true on success (does not fail when tables are empty).
|
||||||
|
bool Load();
|
||||||
|
|
||||||
|
// Drops cached data.
|
||||||
|
void Unload();
|
||||||
|
|
||||||
|
// Writes the configured JSON file (always) and Lua file
|
||||||
|
// (when Export.LuaFile is non-empty). On success @writtenPaths
|
||||||
|
// contains the absolute paths created/overwritten.
|
||||||
|
bool Export(std::vector<std::string>& writtenPaths, std::string& error);
|
||||||
|
|
||||||
|
// Validates relational integrity. Returns the number of errors
|
||||||
|
// found and pushes one human-readable line per error into @errors.
|
||||||
|
std::size_t Validate(std::vector<std::string>& errors);
|
||||||
|
|
||||||
|
// Imports loot rows from creature_loot_template via creature_template.lootid
|
||||||
|
// for each creature card whose creature_id != 0. Reference rows are
|
||||||
|
// followed one level. Existing rows in custom_ej_loot are skipped via
|
||||||
|
// INSERT IGNORE on the unique key. Returns the number of inserted rows.
|
||||||
|
std::size_t ImportLoot(std::vector<std::string>& warnings);
|
||||||
|
|
||||||
|
// Generates skeleton EJ rows from existing AzerothCore tables:
|
||||||
|
// - custom_ej_tier from MapEntry.expansionID buckets
|
||||||
|
// - custom_ej_instance from instance_template + sMapStore (name, type)
|
||||||
|
// - custom_ej_encounter from instance_encounters (creditType=0 only)
|
||||||
|
// - custom_ej_creature from creature_template referenced by encounters
|
||||||
|
// - custom_ej_section one Overview placeholder per encounter
|
||||||
|
// Existing rows are kept (INSERT IGNORE on PK). Returns total inserted
|
||||||
|
// rows; per-table counts are reported via @counts (tier/instance/
|
||||||
|
// tier_instance/encounter/creature/section).
|
||||||
|
struct SkeletonCounts
|
||||||
|
{
|
||||||
|
std::size_t tiers = 0;
|
||||||
|
std::size_t instances = 0;
|
||||||
|
std::size_t tierInstances = 0;
|
||||||
|
std::size_t encounters = 0;
|
||||||
|
std::size_t creatures = 0;
|
||||||
|
std::size_t sections = 0;
|
||||||
|
};
|
||||||
|
std::size_t ImportSkeleton(SkeletonCounts& counts,
|
||||||
|
std::vector<std::string>& warnings);
|
||||||
|
|
||||||
|
std::size_t TierCount() const { return _tiers.size(); }
|
||||||
|
std::size_t InstanceCount() const { return _instances.size(); }
|
||||||
|
std::size_t EncounterCount() const { return _encounters.size(); }
|
||||||
|
std::size_t CreatureCount() const { return _creatures.size(); }
|
||||||
|
std::size_t SectionCount() const { return _sections.size(); }
|
||||||
|
std::size_t LootCount() const { return _loot.size(); }
|
||||||
|
|
||||||
|
private:
|
||||||
|
Mgr() = default;
|
||||||
|
|
||||||
|
std::string ResolveExportPath(std::string const& filename) const;
|
||||||
|
std::string BuildJson() const;
|
||||||
|
std::string BuildLua(std::string const& globalName) const;
|
||||||
|
|
||||||
|
std::vector<Tier> _tiers;
|
||||||
|
std::vector<TierInstance> _tierInstances;
|
||||||
|
std::unordered_map<uint32, Instance> _instances;
|
||||||
|
std::unordered_map<uint32, Encounter> _encounters;
|
||||||
|
std::unordered_map<uint32, Creature> _creatures;
|
||||||
|
std::unordered_map<uint32, Section> _sections;
|
||||||
|
std::vector<Loot> _loot;
|
||||||
|
|
||||||
|
// Sorted access caches (by sort_order, id). Filled at end of Load().
|
||||||
|
std::vector<uint32> _instancesSorted;
|
||||||
|
std::unordered_map<uint32, std::vector<uint32>> _encountersByInstance;
|
||||||
|
std::unordered_map<uint32, std::vector<uint32>> _creaturesByEncounter;
|
||||||
|
std::unordered_map<uint32, std::vector<std::size_t>> _lootByEncounter;
|
||||||
|
std::unordered_map<uint32, std::vector<uint32>> _instancesByTier;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#define sEncounterJournalMgr ::MoonWell::EncounterJournal::Mgr::instance()
|
||||||
|
|
||||||
|
#endif // MOONWELL_ENCOUNTER_JOURNAL_MGR_H
|
||||||
@@ -0,0 +1,164 @@
|
|||||||
|
#!/usr/bin/env python3
|
||||||
|
"""
|
||||||
|
Build a trimmed item cache for the MoonWellClient EncounterJournal addon.
|
||||||
|
|
||||||
|
Reads one or more donor cache files (Sirus-style Generated_ItemsCache*.lua,
|
||||||
|
each holding rows like `[id] = { "name_en", "name_ru", quality, ..., "icon",
|
||||||
|
... }`), intersects them with the item ids referenced by
|
||||||
|
EncounterJournalData.json (the file produced by .ej export) and emits a
|
||||||
|
Lua file containing only the matching rows.
|
||||||
|
|
||||||
|
Output schema (single global, Lua):
|
||||||
|
|
||||||
|
MoonWellEncounterJournalItemCache = {
|
||||||
|
[<item_id>] = { name_en, name_ru, quality, icon },
|
||||||
|
...
|
||||||
|
}
|
||||||
|
|
||||||
|
Multiple donor files are merged left-to-right; later files override earlier
|
||||||
|
ones for duplicate ids. Items missing from every donor are reported on
|
||||||
|
stderr and skipped (the client falls back to GetItemInfo for those).
|
||||||
|
"""
|
||||||
|
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
import argparse
|
||||||
|
import json
|
||||||
|
import re
|
||||||
|
import sys
|
||||||
|
from pathlib import Path
|
||||||
|
from typing import Dict, Iterable, Set, Tuple
|
||||||
|
|
||||||
|
# Row layout per Sirus convention:
|
||||||
|
# [id] = { "name_en", "name_ru", quality, classId, subClass,
|
||||||
|
# inventoryType, slot, stackable, idx, "icon", spellId },
|
||||||
|
ROW_RE = re.compile(
|
||||||
|
r"""^\s*\[(?P<id>\d+)\]\s*=\s*\{\s*
|
||||||
|
"(?P<en>(?:[^"\\]|\\.)*)"\s*,\s*
|
||||||
|
"(?P<ru>(?:[^"\\]|\\.)*)"\s*,\s*
|
||||||
|
(?P<quality>-?\d+)\s*,\s*
|
||||||
|
-?\d+\s*,\s* # field 4
|
||||||
|
-?\d+\s*,\s* # field 5
|
||||||
|
-?\d+\s*,\s* # field 6
|
||||||
|
-?\d+\s*,\s* # field 7
|
||||||
|
-?\d+\s*,\s* # field 8
|
||||||
|
-?\d+\s*,\s* # field 9
|
||||||
|
"(?P<icon>(?:[^"\\]|\\.)*)"\s*,\s*
|
||||||
|
-?\d+\s*
|
||||||
|
\}\s*,?\s*$""",
|
||||||
|
re.VERBOSE,
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
def parse_donor(path: Path) -> Dict[int, Tuple[str, str, int, str]]:
|
||||||
|
"""Returns {id: (name_en, name_ru, quality, icon)} from one donor file."""
|
||||||
|
out: Dict[int, Tuple[str, str, int, str]] = {}
|
||||||
|
bad = 0
|
||||||
|
with path.open("r", encoding="utf-8") as f:
|
||||||
|
for line in f:
|
||||||
|
m = ROW_RE.match(line)
|
||||||
|
if not m:
|
||||||
|
stripped = line.strip()
|
||||||
|
if stripped and not stripped.startswith(
|
||||||
|
("--", "Items", "ItemsCache", "}", "{")
|
||||||
|
):
|
||||||
|
bad += 1
|
||||||
|
continue
|
||||||
|
out[int(m.group("id"))] = (
|
||||||
|
m.group("en"),
|
||||||
|
m.group("ru"),
|
||||||
|
int(m.group("quality")),
|
||||||
|
m.group("icon"),
|
||||||
|
)
|
||||||
|
if bad:
|
||||||
|
print(f"[{path.name}] skipped {bad} unparseable lines", file=sys.stderr)
|
||||||
|
return out
|
||||||
|
|
||||||
|
|
||||||
|
def collect_needed_ids(journal_json: Path) -> Set[int]:
|
||||||
|
"""Returns the set of item ids referenced in EncounterJournalData.json."""
|
||||||
|
with journal_json.open("r", encoding="utf-8") as f:
|
||||||
|
data = json.load(f)
|
||||||
|
needed: Set[int] = set()
|
||||||
|
for rows in data.get("items", {}).values():
|
||||||
|
for row in rows:
|
||||||
|
# items[encounterID] row layout per docs/encounter_journal_format.md:
|
||||||
|
# [item_id, encounter_id, difficulty_mask, faction_mask, flags,
|
||||||
|
# id, class_mask]
|
||||||
|
if row:
|
||||||
|
needed.add(int(row[0]))
|
||||||
|
return needed
|
||||||
|
|
||||||
|
|
||||||
|
def lua_str(s: str) -> str:
|
||||||
|
s = s.replace("\\", "\\\\").replace("'", "\\'")
|
||||||
|
s = s.replace("\n", "\\n").replace("\r", "\\r")
|
||||||
|
return f"'{s}'"
|
||||||
|
|
||||||
|
|
||||||
|
def write_lua(out_path: Path, global_name: str,
|
||||||
|
cache: Dict[int, Tuple[str, str, int, str]]) -> None:
|
||||||
|
with out_path.open("w", encoding="utf-8") as f:
|
||||||
|
f.write("-- Generated by mod-encounter-journal/tools/"
|
||||||
|
"build_item_cache.py.\n")
|
||||||
|
f.write("-- Trimmed donor item cache for items referenced by "
|
||||||
|
"EncounterJournalData.\n\n")
|
||||||
|
f.write(f"{global_name} = {{\n")
|
||||||
|
for item_id in sorted(cache.keys()):
|
||||||
|
en, ru, quality, icon = cache[item_id]
|
||||||
|
f.write(
|
||||||
|
f" [{item_id}] = {{ {lua_str(en)}, {lua_str(ru)}, "
|
||||||
|
f"{quality}, {lua_str(icon)} }},\n"
|
||||||
|
)
|
||||||
|
f.write("}\n")
|
||||||
|
|
||||||
|
|
||||||
|
def merge_donors(donor_paths: Iterable[Path]
|
||||||
|
) -> Dict[int, Tuple[str, str, int, str]]:
|
||||||
|
merged: Dict[int, Tuple[str, str, int, str]] = {}
|
||||||
|
for p in donor_paths:
|
||||||
|
rows = parse_donor(p)
|
||||||
|
print(f"[{p.name}] parsed {len(rows)} rows", file=sys.stderr)
|
||||||
|
merged.update(rows)
|
||||||
|
return merged
|
||||||
|
|
||||||
|
|
||||||
|
def main() -> int:
|
||||||
|
parser = argparse.ArgumentParser(description=__doc__)
|
||||||
|
parser.add_argument("--journal", "-j", required=True, type=Path,
|
||||||
|
help="EncounterJournalData.json (from .ej export)")
|
||||||
|
parser.add_argument("--donor", "-d", required=True, type=Path, nargs="+",
|
||||||
|
help="One or more Generated_ItemsCache*.lua files")
|
||||||
|
parser.add_argument("--output", "-o", required=True, type=Path,
|
||||||
|
help="Where to write EncounterJournalItemCache.lua")
|
||||||
|
parser.add_argument("--global", dest="global_name",
|
||||||
|
default="MoonWellEncounterJournalItemCache",
|
||||||
|
help="Lua global name (default: %(default)s)")
|
||||||
|
args = parser.parse_args()
|
||||||
|
|
||||||
|
needed = collect_needed_ids(args.journal)
|
||||||
|
print(f"EJ references {len(needed)} unique item ids", file=sys.stderr)
|
||||||
|
|
||||||
|
donors = merge_donors(args.donor)
|
||||||
|
print(f"donor cache holds {len(donors)} unique item ids", file=sys.stderr)
|
||||||
|
|
||||||
|
trimmed = {i: donors[i] for i in needed if i in donors}
|
||||||
|
missing = sorted(needed - donors.keys())
|
||||||
|
|
||||||
|
write_lua(args.output, args.global_name, trimmed)
|
||||||
|
|
||||||
|
print(
|
||||||
|
f"wrote {len(trimmed)} rows to {args.output} "
|
||||||
|
f"(missing in donor: {len(missing)})",
|
||||||
|
file=sys.stderr,
|
||||||
|
)
|
||||||
|
if missing:
|
||||||
|
sample = ", ".join(str(i) for i in missing[:15])
|
||||||
|
more = "" if len(missing) <= 15 else f" ... and {len(missing) - 15} more"
|
||||||
|
print(f"missing item ids (client will fall back to GetItemInfo): "
|
||||||
|
f"{sample}{more}", file=sys.stderr)
|
||||||
|
return 0
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
sys.exit(main())
|
||||||
@@ -0,0 +1,577 @@
|
|||||||
|
#!/usr/bin/env python3
|
||||||
|
"""
|
||||||
|
Import a Sirus-style Generated_EncounterJournal.lua dump into the
|
||||||
|
mod-encounter-journal custom_ej_* tables.
|
||||||
|
|
||||||
|
The dump holds seven top-level Lua tables that map 1:1 to our schema:
|
||||||
|
|
||||||
|
JOURNALINSTANCE -> custom_ej_instance
|
||||||
|
JOURNALENCOUNTER -> custom_ej_encounter
|
||||||
|
JOURNALENCOUNTERCREATURE -> custom_ej_creature
|
||||||
|
JOURNALENCOUNTERSECTION -> custom_ej_section
|
||||||
|
JOURNALENCOUNTERITEM -> custom_ej_loot
|
||||||
|
JOURNALTIER -> custom_ej_tier
|
||||||
|
JOURNALTIERXINSTANCE -> custom_ej_tier_instance
|
||||||
|
|
||||||
|
The script emits a single .sql file (or writes to stdout) that uses
|
||||||
|
REPLACE INTO so re-running is safe. Pipe it into your MySQL container:
|
||||||
|
|
||||||
|
python3 import_donor_journal.py -i Generated_EncounterJournal.lua \
|
||||||
|
-o donor_import.sql
|
||||||
|
docker exec -i ac-database mysql -uroot -p$PASS acore_world \
|
||||||
|
< donor_import.sql
|
||||||
|
|
||||||
|
Each row from the dump goes through a small tokenizer that understands
|
||||||
|
quoted strings ("..."), long-bracket strings ([[...]]), numbers, and
|
||||||
|
nested braces. The dump only uses single-line strings, so no multi-line
|
||||||
|
handling is needed.
|
||||||
|
"""
|
||||||
|
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
import argparse
|
||||||
|
import re
|
||||||
|
import sys
|
||||||
|
from pathlib import Path
|
||||||
|
from typing import Any, Iterable, List, Optional, TextIO, Tuple
|
||||||
|
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
# Tokeniser / value parser
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
|
||||||
|
class LuaParseError(RuntimeError):
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
|
def _skip_ws(src: str, pos: int) -> int:
|
||||||
|
while pos < len(src) and src[pos] in " \t\r\n,":
|
||||||
|
pos += 1
|
||||||
|
return pos
|
||||||
|
|
||||||
|
|
||||||
|
def _parse_quoted_string(src: str, pos: int) -> Tuple[str, int]:
|
||||||
|
assert src[pos] == '"'
|
||||||
|
pos += 1
|
||||||
|
out: List[str] = []
|
||||||
|
while pos < len(src):
|
||||||
|
c = src[pos]
|
||||||
|
if c == "\\" and pos + 1 < len(src):
|
||||||
|
nxt = src[pos + 1]
|
||||||
|
# Lua escapes: \", \', \\, \n, \r, \t — keep verbatim semantics.
|
||||||
|
out.append({
|
||||||
|
'"': '"', "'": "'", "\\": "\\",
|
||||||
|
"n": "\n", "r": "\r", "t": "\t",
|
||||||
|
}.get(nxt, nxt))
|
||||||
|
pos += 2
|
||||||
|
continue
|
||||||
|
if c == '"':
|
||||||
|
return "".join(out), pos + 1
|
||||||
|
out.append(c)
|
||||||
|
pos += 1
|
||||||
|
raise LuaParseError("unterminated quoted string")
|
||||||
|
|
||||||
|
|
||||||
|
def _parse_long_bracket_string(src: str, pos: int) -> Tuple[str, int]:
|
||||||
|
assert src.startswith("[[", pos)
|
||||||
|
pos += 2
|
||||||
|
end = src.find("]]", pos)
|
||||||
|
if end < 0:
|
||||||
|
raise LuaParseError("unterminated long-bracket string")
|
||||||
|
return src[pos:end], end + 2
|
||||||
|
|
||||||
|
|
||||||
|
_NUM_RE = re.compile(r"-?\d+(?:\.\d+)?(?:[eE][-+]?\d+)?")
|
||||||
|
|
||||||
|
|
||||||
|
def _parse_number(src: str, pos: int) -> Tuple[float, int]:
|
||||||
|
m = _NUM_RE.match(src, pos)
|
||||||
|
if not m:
|
||||||
|
raise LuaParseError(f"expected number at {pos}: {src[pos:pos+20]!r}")
|
||||||
|
txt = m.group(0)
|
||||||
|
val: Any = float(txt) if ("." in txt or "e" in txt or "E" in txt) else int(txt)
|
||||||
|
return val, m.end()
|
||||||
|
|
||||||
|
|
||||||
|
def _parse_table(src: str, pos: int) -> Tuple[list, int]:
|
||||||
|
"""Parses `{ v1, v2, ... }` and returns the list of values."""
|
||||||
|
if src[pos] != "{":
|
||||||
|
raise LuaParseError(f"expected '{{' at {pos}")
|
||||||
|
pos += 1
|
||||||
|
out: list = []
|
||||||
|
while True:
|
||||||
|
pos = _skip_ws(src, pos)
|
||||||
|
if pos >= len(src):
|
||||||
|
raise LuaParseError("unterminated table literal")
|
||||||
|
if src[pos] == "}":
|
||||||
|
return out, pos + 1
|
||||||
|
value, pos = _parse_value(src, pos)
|
||||||
|
out.append(value)
|
||||||
|
|
||||||
|
|
||||||
|
def _parse_value(src: str, pos: int) -> Tuple[Any, int]:
|
||||||
|
pos = _skip_ws(src, pos)
|
||||||
|
c = src[pos]
|
||||||
|
if c == '"':
|
||||||
|
return _parse_quoted_string(src, pos)
|
||||||
|
if src.startswith("[[", pos):
|
||||||
|
return _parse_long_bracket_string(src, pos)
|
||||||
|
if c == "{":
|
||||||
|
return _parse_table(src, pos)
|
||||||
|
return _parse_number(src, pos)
|
||||||
|
|
||||||
|
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
# Top-level table extractor
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
|
||||||
|
def _find_top_level_tables(text: str) -> dict:
|
||||||
|
"""
|
||||||
|
Returns {table_name: dict_or_list}. Iterates the source once, splitting
|
||||||
|
at top-level `NAME = {` declarations and parsing the brace-balanced body.
|
||||||
|
"""
|
||||||
|
tables: dict = {}
|
||||||
|
pos = 0
|
||||||
|
pat = re.compile(r"^([A-Z_]+)\s*=\s*\{", re.MULTILINE)
|
||||||
|
while True:
|
||||||
|
m = pat.search(text, pos)
|
||||||
|
if not m:
|
||||||
|
break
|
||||||
|
name = m.group(1)
|
||||||
|
# Find brace-balanced end.
|
||||||
|
body_start = m.end() - 1 # position of '{'
|
||||||
|
depth = 0
|
||||||
|
i = body_start
|
||||||
|
in_str = None # '"' or '[' for long bracket
|
||||||
|
while i < len(text):
|
||||||
|
ch = text[i]
|
||||||
|
if in_str == '"':
|
||||||
|
if ch == "\\":
|
||||||
|
i += 2
|
||||||
|
continue
|
||||||
|
if ch == '"':
|
||||||
|
in_str = None
|
||||||
|
i += 1
|
||||||
|
continue
|
||||||
|
if in_str == "[":
|
||||||
|
if text.startswith("]]", i):
|
||||||
|
in_str = None
|
||||||
|
i += 2
|
||||||
|
continue
|
||||||
|
i += 1
|
||||||
|
continue
|
||||||
|
if ch == '"':
|
||||||
|
in_str = '"'
|
||||||
|
i += 1
|
||||||
|
continue
|
||||||
|
if text.startswith("[[", i):
|
||||||
|
in_str = "["
|
||||||
|
i += 2
|
||||||
|
continue
|
||||||
|
if ch == "{":
|
||||||
|
depth += 1
|
||||||
|
elif ch == "}":
|
||||||
|
depth -= 1
|
||||||
|
if depth == 0:
|
||||||
|
body = text[body_start:i + 1]
|
||||||
|
tables[name] = _parse_top_level_body(name, body)
|
||||||
|
pos = i + 1
|
||||||
|
break
|
||||||
|
i += 1
|
||||||
|
else:
|
||||||
|
raise LuaParseError(f"unterminated table {name}")
|
||||||
|
return tables
|
||||||
|
|
||||||
|
|
||||||
|
def _parse_top_level_body(name: str, body: str) -> Any:
|
||||||
|
"""
|
||||||
|
Parses the contents of one top-level table, which can have either
|
||||||
|
keyed entries `[id] = { ... }` or sequential entries `{ ... }`.
|
||||||
|
Returns dict for keyed entries, list for sequential.
|
||||||
|
"""
|
||||||
|
assert body.startswith("{") and body.endswith("}")
|
||||||
|
inner = body[1:-1]
|
||||||
|
i = 0
|
||||||
|
keyed: dict = {}
|
||||||
|
seq: list = []
|
||||||
|
while True:
|
||||||
|
i = _skip_ws(inner, i)
|
||||||
|
if i >= len(inner):
|
||||||
|
break
|
||||||
|
if inner[i] == "[":
|
||||||
|
# `[key] = value`
|
||||||
|
j = inner.index("]", i)
|
||||||
|
key_val, _ = _parse_value(inner, i + 1)
|
||||||
|
i = j + 1
|
||||||
|
i = _skip_ws(inner, i)
|
||||||
|
if inner[i] != "=":
|
||||||
|
raise LuaParseError(f"{name}: expected '=' at {i}")
|
||||||
|
i = _skip_ws(inner, i + 1)
|
||||||
|
value, i = _parse_value(inner, i)
|
||||||
|
keyed[key_val] = value
|
||||||
|
else:
|
||||||
|
value, i = _parse_value(inner, i)
|
||||||
|
seq.append(value)
|
||||||
|
if keyed and seq:
|
||||||
|
raise LuaParseError(f"{name}: mix of keyed/sequential entries")
|
||||||
|
return keyed if keyed else seq
|
||||||
|
|
||||||
|
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
# SQL emission
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
|
||||||
|
def _sql_str(s: Any) -> str:
|
||||||
|
s = str(s)
|
||||||
|
return "'" + s.replace("\\", "\\\\").replace("'", "''") + "'"
|
||||||
|
|
||||||
|
|
||||||
|
def _to_int(v: Any, default: int = 0) -> int:
|
||||||
|
if v is None:
|
||||||
|
return default
|
||||||
|
if isinstance(v, bool):
|
||||||
|
return int(v)
|
||||||
|
return int(v)
|
||||||
|
|
||||||
|
|
||||||
|
def _to_uint(v: Any) -> int:
|
||||||
|
"""Sirus uses -1 as 'all difficulties'; our schema is UNSIGNED → store 0."""
|
||||||
|
n = _to_int(v)
|
||||||
|
return n if n >= 0 else 0
|
||||||
|
|
||||||
|
|
||||||
|
def _to_signed(v: Any) -> int:
|
||||||
|
return _to_int(v)
|
||||||
|
|
||||||
|
|
||||||
|
def _to_float(v: Any) -> float:
|
||||||
|
if v is None:
|
||||||
|
return 0.0
|
||||||
|
return float(v)
|
||||||
|
|
||||||
|
|
||||||
|
def _load_id_set(path: Optional[Path]) -> Optional[set]:
|
||||||
|
"""Reads one id per line, returns a set of ints. None when path is None."""
|
||||||
|
if path is None:
|
||||||
|
return None
|
||||||
|
out: set = set()
|
||||||
|
with path.open("r", encoding="utf-8") as f:
|
||||||
|
for line in f:
|
||||||
|
line = line.strip()
|
||||||
|
if not line or line.startswith("#"):
|
||||||
|
continue
|
||||||
|
try:
|
||||||
|
out.add(int(line))
|
||||||
|
except ValueError:
|
||||||
|
pass
|
||||||
|
return out
|
||||||
|
|
||||||
|
|
||||||
|
def emit(tables: dict, out: TextIO,
|
||||||
|
known_maps: Optional[set] = None,
|
||||||
|
known_creatures: Optional[set] = None,
|
||||||
|
known_items: Optional[set] = None,
|
||||||
|
dropped: Optional[dict] = None) -> dict:
|
||||||
|
"""
|
||||||
|
Writes REPLACE INTO statements for every donor table. Returns per-table
|
||||||
|
insert counts for the run summary.
|
||||||
|
|
||||||
|
When @known_maps/@known_creatures/@known_items are provided, rows that
|
||||||
|
reference an id missing from the corresponding set are skipped:
|
||||||
|
- instance with map_id not in known_maps is dropped (and all of its
|
||||||
|
encounters/creatures/sections/loot/tier_instance go with it);
|
||||||
|
- creature whose creature_id != 0 and not in known_creatures dropped;
|
||||||
|
- loot whose item_id not in known_items dropped;
|
||||||
|
- tier with no surviving tier_instance entries dropped.
|
||||||
|
"""
|
||||||
|
counts = {
|
||||||
|
"tier": 0, "instance": 0, "tier_instance": 0,
|
||||||
|
"encounter": 0, "creature": 0, "section": 0, "loot": 0,
|
||||||
|
}
|
||||||
|
if dropped is None:
|
||||||
|
dropped = {}
|
||||||
|
for k in ("instance", "creature", "loot", "tier"):
|
||||||
|
dropped.setdefault(k, 0)
|
||||||
|
|
||||||
|
out.write("-- Generated by mod-encounter-journal/tools/"
|
||||||
|
"import_donor_journal.py.\n")
|
||||||
|
out.write("-- Source: Sirus-style Generated_EncounterJournal.lua dump.\n")
|
||||||
|
out.write("-- Safe to re-run: every INSERT uses REPLACE semantics on PK.\n")
|
||||||
|
out.write("SET NAMES utf8mb4;\n")
|
||||||
|
out.write("START TRANSACTION;\n\n")
|
||||||
|
|
||||||
|
# First pass: figure out which instance_ids survive the map filter so we
|
||||||
|
# can transitively drop their encounters/creatures/sections/loot.
|
||||||
|
surviving_instances: set = set()
|
||||||
|
for inst_id, row in tables.get("JOURNALINSTANCE", {}).items():
|
||||||
|
if len(row) < 12:
|
||||||
|
row = row + [0] * (12 - len(row))
|
||||||
|
map_id = _to_int(row[6])
|
||||||
|
if known_maps is not None and map_id not in known_maps:
|
||||||
|
dropped["instance"] += 1
|
||||||
|
continue
|
||||||
|
surviving_instances.add(_to_int(inst_id))
|
||||||
|
|
||||||
|
# encounter_id -> instance_id (used by creature/section/loot filters)
|
||||||
|
encounter_to_instance: dict = {}
|
||||||
|
for inst_id, rows in tables.get("JOURNALENCOUNTER", {}).items():
|
||||||
|
for row in rows:
|
||||||
|
if len(row) < 12:
|
||||||
|
continue
|
||||||
|
encounter_to_instance[_to_int(row[0])] = _to_int(inst_id)
|
||||||
|
|
||||||
|
def _enc_survives(enc_id: int) -> bool:
|
||||||
|
inst = encounter_to_instance.get(enc_id)
|
||||||
|
return inst is not None and inst in surviving_instances
|
||||||
|
|
||||||
|
# ---- tiers ----
|
||||||
|
# Build the set of tiers that retain at least one surviving instance
|
||||||
|
# via JOURNALTIERXINSTANCE so we don't write orphan tiers.
|
||||||
|
surviving_tiers: set = set()
|
||||||
|
for inst_id, tirow in tables.get("JOURNALTIERXINSTANCE", {}).items():
|
||||||
|
if _to_int(inst_id) in surviving_instances and len(tirow) >= 1:
|
||||||
|
surviving_tiers.add(_to_int(tirow[0]))
|
||||||
|
|
||||||
|
for row in tables.get("JOURNALTIER", []):
|
||||||
|
# {id, name, flags}
|
||||||
|
tid, name, flags = row[0], row[1], row[2] if len(row) > 2 else 0
|
||||||
|
if surviving_tiers and _to_int(tid) not in surviving_tiers:
|
||||||
|
dropped["tier"] += 1
|
||||||
|
continue
|
||||||
|
out.write(
|
||||||
|
"REPLACE INTO `custom_ej_tier` "
|
||||||
|
"(`id`, `name`, `flags`, `sort_order`) VALUES "
|
||||||
|
f"({_to_int(tid)}, {_sql_str(name)}, {_to_int(flags)}, "
|
||||||
|
f"{_to_int(tid)});\n"
|
||||||
|
)
|
||||||
|
counts["tier"] += 1
|
||||||
|
out.write("\n")
|
||||||
|
|
||||||
|
# ---- instances ----
|
||||||
|
for inst_id, row in tables.get("JOURNALINSTANCE", {}).items():
|
||||||
|
if _to_int(inst_id) not in surviving_instances:
|
||||||
|
continue
|
||||||
|
if len(row) < 12:
|
||||||
|
row = row + [0] * (12 - len(row))
|
||||||
|
(name, desc, btn, sbtn, bg, lbg, map_id, area, sort_o,
|
||||||
|
flags, src_id, wmaa) = row[:12]
|
||||||
|
out.write(
|
||||||
|
"REPLACE INTO `custom_ej_instance` "
|
||||||
|
"(`id`, `name`, `description`, `button_icon`, "
|
||||||
|
"`small_button_icon`, `background`, `lore_background`, "
|
||||||
|
"`map_id`, `area_id`, `world_map_area_id`, `flags`, `sort_order`) "
|
||||||
|
"VALUES ("
|
||||||
|
f"{_to_int(inst_id)}, {_sql_str(name)}, {_sql_str(desc)}, "
|
||||||
|
f"{_sql_str(btn)}, {_sql_str(sbtn)}, {_sql_str(bg)}, "
|
||||||
|
f"{_sql_str(lbg)}, {_to_int(map_id)}, {_to_int(area)}, "
|
||||||
|
f"{_to_int(wmaa)}, {_to_int(flags)}, {_to_int(sort_o)}"
|
||||||
|
");\n"
|
||||||
|
)
|
||||||
|
counts["instance"] += 1
|
||||||
|
out.write("\n")
|
||||||
|
|
||||||
|
# ---- tier_instance ----
|
||||||
|
# JOURNALTIERXINSTANCE[instance_id] = {tier_id, sort_order}
|
||||||
|
for inst_id, row in tables.get("JOURNALTIERXINSTANCE", {}).items():
|
||||||
|
if _to_int(inst_id) not in surviving_instances:
|
||||||
|
continue
|
||||||
|
tier_id = row[0]
|
||||||
|
sort_o = row[1] if len(row) > 1 else 0
|
||||||
|
out.write(
|
||||||
|
"REPLACE INTO `custom_ej_tier_instance` "
|
||||||
|
"(`tier_id`, `instance_id`, `sort_order`) VALUES "
|
||||||
|
f"({_to_int(tier_id)}, {_to_int(inst_id)}, {_to_int(sort_o)});\n"
|
||||||
|
)
|
||||||
|
counts["tier_instance"] += 1
|
||||||
|
out.write("\n")
|
||||||
|
|
||||||
|
# ---- encounters ----
|
||||||
|
# JOURNALENCOUNTER[instance_id] = list of rows
|
||||||
|
# {id, name, desc, map_x, map_y, floor, world_map_area, first_section,
|
||||||
|
# instance_id, difficulty_mask, flags, sort_order}
|
||||||
|
for inst_id, rows in tables.get("JOURNALENCOUNTER", {}).items():
|
||||||
|
if _to_int(inst_id) not in surviving_instances:
|
||||||
|
continue
|
||||||
|
for row in rows:
|
||||||
|
if len(row) < 12:
|
||||||
|
row = row + [0] * (12 - len(row))
|
||||||
|
(eid, name, desc, mx, my, floor, wmaa, first_sec, src_inst,
|
||||||
|
diff, flags, sort_o) = row[:12]
|
||||||
|
out.write(
|
||||||
|
"REPLACE INTO `custom_ej_encounter` "
|
||||||
|
"(`id`, `instance_id`, `name`, `description`, "
|
||||||
|
"`map_position_x`, `map_position_y`, `floor_index`, "
|
||||||
|
"`world_map_area_id`, `first_section_id`, `difficulty_mask`, "
|
||||||
|
"`flags`, `sort_order`) VALUES ("
|
||||||
|
f"{_to_int(eid)}, {_to_int(inst_id)}, {_sql_str(name)}, "
|
||||||
|
f"{_sql_str(desc)}, {_to_float(mx):.6f}, {_to_float(my):.6f}, "
|
||||||
|
f"{_to_uint(floor)}, {_to_uint(wmaa)}, {_to_int(first_sec)}, "
|
||||||
|
f"{_to_uint(diff)}, {_to_uint(flags)}, {_to_int(sort_o)}"
|
||||||
|
");\n"
|
||||||
|
)
|
||||||
|
counts["encounter"] += 1
|
||||||
|
out.write("\n")
|
||||||
|
|
||||||
|
# ---- creatures ----
|
||||||
|
# JOURNALENCOUNTERCREATURE[encounter_id] = list of rows
|
||||||
|
# {name, desc, display_id, icon, encounter_id, sort, id, creature_id,
|
||||||
|
# difficulty_mask}
|
||||||
|
for enc_id, rows in tables.get("JOURNALENCOUNTERCREATURE", {}).items():
|
||||||
|
if not _enc_survives(_to_int(enc_id)):
|
||||||
|
continue
|
||||||
|
for row in rows:
|
||||||
|
if len(row) < 9:
|
||||||
|
row = row + [0] * (9 - len(row))
|
||||||
|
(name, desc, display_id, icon, src_enc, sort_o, cid, cr_id,
|
||||||
|
diff) = row[:9]
|
||||||
|
cr_id_i = _to_int(cr_id)
|
||||||
|
if (known_creatures is not None and cr_id_i != 0
|
||||||
|
and cr_id_i not in known_creatures):
|
||||||
|
dropped["creature"] += 1
|
||||||
|
continue
|
||||||
|
out.write(
|
||||||
|
"REPLACE INTO `custom_ej_creature` "
|
||||||
|
"(`id`, `encounter_id`, `creature_id`, `name`, `description`, "
|
||||||
|
"`creature_display_id`, `icon`, `difficulty_mask`, "
|
||||||
|
"`sort_order`) VALUES ("
|
||||||
|
f"{_to_int(cid)}, {_to_int(enc_id)}, {_to_int(cr_id)}, "
|
||||||
|
f"{_sql_str(name)}, {_sql_str(desc)}, {_to_uint(display_id)}, "
|
||||||
|
f"{_sql_str(icon)}, {_to_uint(diff)}, {_to_int(sort_o)}"
|
||||||
|
");\n"
|
||||||
|
)
|
||||||
|
counts["creature"] += 1
|
||||||
|
out.write("\n")
|
||||||
|
|
||||||
|
# ---- sections ----
|
||||||
|
# JOURNALENCOUNTERSECTION[section_id] = single row
|
||||||
|
# {id, name, desc, display_id, desc_spell, icon_spell, encounter_id,
|
||||||
|
# next, sub, parent, flags, icon_flags, sort, type, difficulty,
|
||||||
|
# creature_id}
|
||||||
|
for sid, row in tables.get("JOURNALENCOUNTERSECTION", {}).items():
|
||||||
|
if len(row) < 16:
|
||||||
|
row = row + [0] * (16 - len(row))
|
||||||
|
(src_sid, name, desc, display_id, desc_spell, icon_spell, enc_id,
|
||||||
|
next_sid, sub_sid, parent_sid, flags, icon_flags, sort_o, stype,
|
||||||
|
diff, cr_id) = row[:16]
|
||||||
|
if not _enc_survives(_to_int(enc_id)):
|
||||||
|
continue
|
||||||
|
out.write(
|
||||||
|
"REPLACE INTO `custom_ej_section` "
|
||||||
|
"(`id`, `encounter_id`, `parent_section_id`, `next_section_id`, "
|
||||||
|
"`sub_section_id`, `name`, `description`, `creature_display_id`, "
|
||||||
|
"`description_spell_id`, `icon_spell_id`, `icon`, `flags`, "
|
||||||
|
"`icon_flags`, `sort_order`, `type`, `difficulty_mask`, "
|
||||||
|
"`creature_id`) VALUES ("
|
||||||
|
f"{_to_int(sid)}, {_to_int(enc_id)}, {_to_int(parent_sid)}, "
|
||||||
|
f"{_to_int(next_sid)}, {_to_int(sub_sid)}, {_sql_str(name)}, "
|
||||||
|
f"{_sql_str(desc)}, {_to_uint(display_id)}, "
|
||||||
|
f"{_to_uint(desc_spell)}, {_to_uint(icon_spell)}, NULL, "
|
||||||
|
f"{_to_uint(flags)}, {_to_uint(icon_flags)}, {_to_int(sort_o)}, "
|
||||||
|
f"{_to_uint(stype)}, {_to_uint(diff)}, {_to_uint(cr_id)}"
|
||||||
|
");\n"
|
||||||
|
)
|
||||||
|
counts["section"] += 1
|
||||||
|
out.write("\n")
|
||||||
|
|
||||||
|
# ---- loot ----
|
||||||
|
# JOURNALENCOUNTERITEM[encounter_id] = list of rows
|
||||||
|
# {item_id, encounter_id, difficulty_mask, faction_mask, flags, id,
|
||||||
|
# class_mask}
|
||||||
|
for enc_id, rows in tables.get("JOURNALENCOUNTERITEM", {}).items():
|
||||||
|
if not _enc_survives(_to_int(enc_id)):
|
||||||
|
continue
|
||||||
|
for row in rows:
|
||||||
|
if len(row) < 7:
|
||||||
|
row = row + [0] * (7 - len(row))
|
||||||
|
(item_id, src_enc, diff, faction, flags, lid, class_mask) = row[:7]
|
||||||
|
item_i = _to_int(item_id)
|
||||||
|
if known_items is not None and item_i not in known_items:
|
||||||
|
dropped["loot"] += 1
|
||||||
|
continue
|
||||||
|
out.write(
|
||||||
|
"REPLACE INTO `custom_ej_loot` "
|
||||||
|
"(`id`, `encounter_id`, `item_id`, `difficulty_mask`, "
|
||||||
|
"`faction_mask`, `class_mask`, `flags`, `sort_order`) "
|
||||||
|
"VALUES ("
|
||||||
|
f"{_to_int(lid)}, {_to_int(enc_id)}, {_to_int(item_id)}, "
|
||||||
|
f"{_to_uint(diff)}, {_to_signed(faction)}, "
|
||||||
|
f"{_to_signed(class_mask)}, {_to_uint(flags)}, "
|
||||||
|
f"{_to_int(lid)}"
|
||||||
|
");\n"
|
||||||
|
)
|
||||||
|
counts["loot"] += 1
|
||||||
|
out.write("\n")
|
||||||
|
|
||||||
|
out.write("COMMIT;\n")
|
||||||
|
return counts
|
||||||
|
|
||||||
|
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
# CLI
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
|
||||||
|
def main() -> int:
|
||||||
|
p = argparse.ArgumentParser(description=__doc__)
|
||||||
|
p.add_argument("--input", "-i", required=True, type=Path,
|
||||||
|
help="Generated_EncounterJournal.lua")
|
||||||
|
p.add_argument("--output", "-o", type=Path,
|
||||||
|
help="Where to write the .sql file (default: stdout)")
|
||||||
|
p.add_argument("--known-maps", type=Path,
|
||||||
|
help="File with allowed map ids (one per line). Donor "
|
||||||
|
"instances whose map_id is not listed are dropped, "
|
||||||
|
"together with their encounters/creatures/sections/"
|
||||||
|
"loot.")
|
||||||
|
p.add_argument("--known-creatures", type=Path,
|
||||||
|
help="File with allowed creature_template entries. Donor "
|
||||||
|
"creature cards with creature_id not in the list are "
|
||||||
|
"dropped.")
|
||||||
|
p.add_argument("--known-items", type=Path,
|
||||||
|
help="File with allowed item_template entries. Donor loot "
|
||||||
|
"rows referencing missing items are dropped.")
|
||||||
|
args = p.parse_args()
|
||||||
|
|
||||||
|
text = args.input.read_text(encoding="utf-8")
|
||||||
|
tables = _find_top_level_tables(text)
|
||||||
|
|
||||||
|
print("parsed tables:", file=sys.stderr)
|
||||||
|
for name, body in tables.items():
|
||||||
|
size = len(body) if isinstance(body, (dict, list)) else "?"
|
||||||
|
print(f" {name:30s} {size}", file=sys.stderr)
|
||||||
|
|
||||||
|
known_maps = _load_id_set(args.known_maps)
|
||||||
|
known_creatures = _load_id_set(args.known_creatures)
|
||||||
|
known_items = _load_id_set(args.known_items)
|
||||||
|
|
||||||
|
if known_maps is not None:
|
||||||
|
print(f"map whitelist: {len(known_maps)} ids", file=sys.stderr)
|
||||||
|
if known_creatures is not None:
|
||||||
|
print(f"creature whitelist: {len(known_creatures)} ids",
|
||||||
|
file=sys.stderr)
|
||||||
|
if known_items is not None:
|
||||||
|
print(f"item whitelist: {len(known_items)} ids", file=sys.stderr)
|
||||||
|
|
||||||
|
dropped: dict = {}
|
||||||
|
if args.output:
|
||||||
|
with args.output.open("w", encoding="utf-8") as f:
|
||||||
|
counts = emit(tables, f, known_maps, known_creatures,
|
||||||
|
known_items, dropped)
|
||||||
|
else:
|
||||||
|
counts = emit(tables, sys.stdout, known_maps, known_creatures,
|
||||||
|
known_items, dropped)
|
||||||
|
|
||||||
|
print("emitted rows:", file=sys.stderr)
|
||||||
|
for k, v in counts.items():
|
||||||
|
print(f" {k:14s} {v}", file=sys.stderr)
|
||||||
|
if any(dropped.values()):
|
||||||
|
print("dropped (custom Sirus entries):", file=sys.stderr)
|
||||||
|
for k, v in dropped.items():
|
||||||
|
if v:
|
||||||
|
print(f" {k:14s} {v}", file=sys.stderr)
|
||||||
|
return 0
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
sys.exit(main())
|
||||||
@@ -0,0 +1,125 @@
|
|||||||
|
#!/usr/bin/env python3
|
||||||
|
"""
|
||||||
|
Convert an EncounterJournal JSON dump into a Lua file the
|
||||||
|
MoonWellClient EncounterJournal addon can `loadstring`/`include`.
|
||||||
|
|
||||||
|
Field order, key sort and structure mirror what the C++ exporter
|
||||||
|
in mod-encounter-journal writes via .ej export. Use this when the
|
||||||
|
JSON is produced outside the worldserver (e.g., from a CI job that
|
||||||
|
queries acore_world directly).
|
||||||
|
"""
|
||||||
|
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
import argparse
|
||||||
|
import json
|
||||||
|
import sys
|
||||||
|
from pathlib import Path
|
||||||
|
from typing import Any, Iterable
|
||||||
|
|
||||||
|
|
||||||
|
def lua_str(value: Any) -> str:
|
||||||
|
s = str(value)
|
||||||
|
s = s.replace("\\", "\\\\")
|
||||||
|
s = s.replace("'", "\\'")
|
||||||
|
s = s.replace("\n", "\\n")
|
||||||
|
s = s.replace("\r", "\\r")
|
||||||
|
return f"'{s}'"
|
||||||
|
|
||||||
|
|
||||||
|
def lua_value(value: Any) -> str:
|
||||||
|
if isinstance(value, bool):
|
||||||
|
return "true" if value else "false"
|
||||||
|
if isinstance(value, (int, float)):
|
||||||
|
# Integers stay int; floats use repr for round-trip stability.
|
||||||
|
if isinstance(value, float) and value.is_integer():
|
||||||
|
return str(int(value))
|
||||||
|
return repr(value) if isinstance(value, float) else str(value)
|
||||||
|
if value is None:
|
||||||
|
return "nil"
|
||||||
|
return lua_str(value)
|
||||||
|
|
||||||
|
|
||||||
|
def lua_array(values: Iterable[Any]) -> str:
|
||||||
|
return "{ " + ", ".join(lua_value(v) for v in values) + " }"
|
||||||
|
|
||||||
|
|
||||||
|
def emit_keyed_rows(out: list[str], name: str, mapping: dict, indent: str) -> None:
|
||||||
|
out.append(f"{indent}{name} = {{\n")
|
||||||
|
for key in sorted(mapping.keys(), key=lambda k: int(k)):
|
||||||
|
rows = mapping[key]
|
||||||
|
if rows and isinstance(rows[0], list):
|
||||||
|
out.append(f"{indent} [{int(key)}] = {{\n")
|
||||||
|
for row in rows:
|
||||||
|
out.append(f"{indent} {lua_array(row)},\n")
|
||||||
|
out.append(f"{indent} }},\n")
|
||||||
|
else:
|
||||||
|
# Single row OR flat list of ids (tierInstances).
|
||||||
|
out.append(f"{indent} [{int(key)}] = {lua_array(rows)},\n")
|
||||||
|
out.append(f"{indent}}},\n")
|
||||||
|
|
||||||
|
|
||||||
|
def main() -> int:
|
||||||
|
parser = argparse.ArgumentParser(description=__doc__)
|
||||||
|
parser.add_argument("--input", "-i", required=True,
|
||||||
|
help="Path to EncounterJournalData.json")
|
||||||
|
parser.add_argument("--output", "-o", required=True,
|
||||||
|
help="Path to write EncounterJournalData.lua")
|
||||||
|
parser.add_argument("--global", "-g", dest="global_name",
|
||||||
|
default="MoonWellEncounterJournalData",
|
||||||
|
help="Name of the Lua global to assign")
|
||||||
|
args = parser.parse_args()
|
||||||
|
|
||||||
|
src = Path(args.input)
|
||||||
|
if not src.exists():
|
||||||
|
print(f"input file not found: {src}", file=sys.stderr)
|
||||||
|
return 1
|
||||||
|
|
||||||
|
with src.open("r", encoding="utf-8") as f:
|
||||||
|
data = json.load(f)
|
||||||
|
|
||||||
|
out: list[str] = []
|
||||||
|
out.append("-- Generated by mod-encounter-journal/tools/json_to_lua.py.\n")
|
||||||
|
out.append("-- Source of truth: custom_ej_* tables in acore_world.\n\n")
|
||||||
|
out.append(f"{args.global_name} = {{\n")
|
||||||
|
|
||||||
|
# tiers (flat array)
|
||||||
|
out.append(" tiers = {\n")
|
||||||
|
for tier in data.get("tiers", []):
|
||||||
|
out.append(f" {lua_array(tier)},\n")
|
||||||
|
out.append(" },\n")
|
||||||
|
|
||||||
|
# instances : map id -> single row
|
||||||
|
instances = data.get("instances", {})
|
||||||
|
out.append(" instances = {\n")
|
||||||
|
for key in sorted(instances.keys(), key=lambda k: int(k)):
|
||||||
|
out.append(f" [{int(key)}] = {lua_array(instances[key])},\n")
|
||||||
|
out.append(" },\n")
|
||||||
|
|
||||||
|
# tierInstances : map tier_id -> [instance_id, ...]
|
||||||
|
emit_keyed_rows(out, "tierInstances", data.get("tierInstances", {}), " ")
|
||||||
|
|
||||||
|
# encounters : map instance_id -> [[row], ...]
|
||||||
|
emit_keyed_rows(out, "encounters", data.get("encounters", {}), " ")
|
||||||
|
|
||||||
|
# creatures : map encounter_id -> [[row], ...]
|
||||||
|
emit_keyed_rows(out, "creatures", data.get("creatures", {}), " ")
|
||||||
|
|
||||||
|
# sections : map section_id -> single row
|
||||||
|
sections = data.get("sections", {})
|
||||||
|
out.append(" sections = {\n")
|
||||||
|
for key in sorted(sections.keys(), key=lambda k: int(k)):
|
||||||
|
out.append(f" [{int(key)}] = {lua_array(sections[key])},\n")
|
||||||
|
out.append(" },\n")
|
||||||
|
|
||||||
|
# items : map encounter_id -> [[row], ...]
|
||||||
|
emit_keyed_rows(out, "items", data.get("items", {}), " ")
|
||||||
|
|
||||||
|
out.append("}\n")
|
||||||
|
|
||||||
|
Path(args.output).write_text("".join(out), encoding="utf-8")
|
||||||
|
return 0
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
sys.exit(main())
|
||||||
@@ -336,3 +336,40 @@ IndividualProgression.ExcludeAccounts = 1
|
|||||||
# Default: "^RNDBOT.*"
|
# Default: "^RNDBOT.*"
|
||||||
#
|
#
|
||||||
IndividualProgression.ExcludedAccountsRegex = "^RNDBOT.*"
|
IndividualProgression.ExcludedAccountsRegex = "^RNDBOT.*"
|
||||||
|
|
||||||
|
########################################
|
||||||
|
# Player Guide (Путеводитель)
|
||||||
|
########################################
|
||||||
|
|
||||||
|
# IndividualProgression.PlayerGuide.Enable
|
||||||
|
#
|
||||||
|
# Description: Enable server-side Player Guide payload generation
|
||||||
|
# and addon-channel delivery. When disabled the
|
||||||
|
# module does not push any data to clients and
|
||||||
|
# ignores client commands.
|
||||||
|
#
|
||||||
|
# Default: 1 - Enabled
|
||||||
|
# 0 - Disabled
|
||||||
|
#
|
||||||
|
IndividualProgression.PlayerGuide.Enable = 1
|
||||||
|
|
||||||
|
# IndividualProgression.PlayerGuide.ChunkSize
|
||||||
|
#
|
||||||
|
# Description: Maximum size, in bytes, of a single addon-channel
|
||||||
|
# chunk used to deliver guide payloads. Lower values
|
||||||
|
# produce more chunks; higher values risk hitting
|
||||||
|
# the 255-byte client limit. Clamped to [64, 240].
|
||||||
|
#
|
||||||
|
# Default: 230
|
||||||
|
#
|
||||||
|
IndividualProgression.PlayerGuide.ChunkSize = 230
|
||||||
|
|
||||||
|
# IndividualProgression.PlayerGuide.LogPayloads
|
||||||
|
#
|
||||||
|
# Description: Emit a debug log line for each payload pushed to
|
||||||
|
# a client. Useful when developing the client UI.
|
||||||
|
#
|
||||||
|
# Default: 0 - Disabled
|
||||||
|
# 1 - Enabled
|
||||||
|
#
|
||||||
|
IndividualProgression.PlayerGuide.LogPayloads = 0
|
||||||
|
|||||||
@@ -42,6 +42,7 @@ void AddSC_ipp_spell_scripts();
|
|||||||
void AddSC_individualProgression_commandscript();
|
void AddSC_individualProgression_commandscript();
|
||||||
void AddSC_mod_individual_progression_awareness();
|
void AddSC_mod_individual_progression_awareness();
|
||||||
void AddSC_mod_individual_progression_player();
|
void AddSC_mod_individual_progression_player();
|
||||||
|
void AddSC_mod_individual_progression_player_guide();
|
||||||
void AddSC_npc_archmage_timear();
|
void AddSC_npc_archmage_timear();
|
||||||
void AddSC_karazhan_70();
|
void AddSC_karazhan_70();
|
||||||
void AddSC_the_eye_70();
|
void AddSC_the_eye_70();
|
||||||
@@ -88,6 +89,7 @@ void Addmod_individual_progressionScripts()
|
|||||||
AddSC_individualProgression_commandscript();
|
AddSC_individualProgression_commandscript();
|
||||||
AddSC_mod_individual_progression_awareness();
|
AddSC_mod_individual_progression_awareness();
|
||||||
AddSC_mod_individual_progression_player();
|
AddSC_mod_individual_progression_player();
|
||||||
|
AddSC_mod_individual_progression_player_guide();
|
||||||
AddSC_npc_archmage_timear();
|
AddSC_npc_archmage_timear();
|
||||||
AddSC_karazhan_70();
|
AddSC_karazhan_70();
|
||||||
AddSC_the_eye_70();
|
AddSC_the_eye_70();
|
||||||
|
|||||||
@@ -0,0 +1,649 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>,
|
||||||
|
* released under GNU AGPL v3 license:
|
||||||
|
* https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "PlayerGuideMgr.h"
|
||||||
|
|
||||||
|
#include "../IndividualProgression.h"
|
||||||
|
|
||||||
|
#include "Config.h"
|
||||||
|
#include "DatabaseEnv.h"
|
||||||
|
#include "Field.h"
|
||||||
|
#include "Log.h"
|
||||||
|
#include "Player.h"
|
||||||
|
#include "QueryResult.h"
|
||||||
|
#include "QuestDef.h"
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
#include <cstdio>
|
||||||
|
#include <cstdlib>
|
||||||
|
#include <set>
|
||||||
|
#include <sstream>
|
||||||
|
#include <unordered_set>
|
||||||
|
|
||||||
|
namespace MoonWell::PlayerGuide
|
||||||
|
{
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
std::string EscapeJson(std::string const& in)
|
||||||
|
{
|
||||||
|
std::string out;
|
||||||
|
out.reserve(in.size() + 2);
|
||||||
|
for (unsigned char c : in)
|
||||||
|
{
|
||||||
|
switch (c)
|
||||||
|
{
|
||||||
|
case '"': out += "\\\""; break;
|
||||||
|
case '\\': out += "\\\\"; break;
|
||||||
|
case '\b': out += "\\b"; break;
|
||||||
|
case '\f': out += "\\f"; break;
|
||||||
|
case '\n': out += "\\n"; break;
|
||||||
|
case '\r': out += "\\r"; break;
|
||||||
|
case '\t': out += "\\t"; break;
|
||||||
|
default:
|
||||||
|
if (c < 0x20)
|
||||||
|
{
|
||||||
|
char buf[8];
|
||||||
|
std::snprintf(buf, sizeof(buf), "\\u%04x", c);
|
||||||
|
out += buf;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
out += static_cast<char>(c);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Writes "key":number when value > 0.
|
||||||
|
void WriteOptUInt(std::ostringstream& s, char const* key, uint32 v,
|
||||||
|
bool& first)
|
||||||
|
{
|
||||||
|
if (!v)
|
||||||
|
return;
|
||||||
|
if (!first) s << ',';
|
||||||
|
s << '"' << key << "\":" << v;
|
||||||
|
first = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void WriteString(std::ostringstream& s, char const* key,
|
||||||
|
std::string const& v, bool& first)
|
||||||
|
{
|
||||||
|
if (!first) s << ',';
|
||||||
|
s << '"' << key << "\":\"" << EscapeJson(v) << '"';
|
||||||
|
first = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void WriteUInt(std::ostringstream& s, char const* key, uint32 v,
|
||||||
|
bool& first)
|
||||||
|
{
|
||||||
|
if (!first) s << ',';
|
||||||
|
s << '"' << key << "\":" << v;
|
||||||
|
first = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void WriteBool(std::ostringstream& s, char const* key, bool v,
|
||||||
|
bool& first)
|
||||||
|
{
|
||||||
|
if (!first) s << ',';
|
||||||
|
s << '"' << key << "\":" << (v ? "true" : "false");
|
||||||
|
first = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Maps an IPP ProgressionState into a target stage (1..N).
|
||||||
|
// The stage ids are kept stable so the client can key
|
||||||
|
// localisations off of them.
|
||||||
|
struct StageInfo
|
||||||
|
{
|
||||||
|
uint32 id;
|
||||||
|
char const* name;
|
||||||
|
char const* description;
|
||||||
|
};
|
||||||
|
|
||||||
|
StageInfo const STAGES[] =
|
||||||
|
{
|
||||||
|
{ 1, "Начало пути",
|
||||||
|
"Завершите низкоуровневое содержимое родного континента." },
|
||||||
|
{ 2, "Огненные Недра",
|
||||||
|
"Победите Рагнароса в Огненных Недрах." },
|
||||||
|
{ 3, "Логово Ониксии",
|
||||||
|
"Победите Ониксию." },
|
||||||
|
{ 4, "Логово Крыла Тьмы",
|
||||||
|
"Победите Нефариана в Логове Крыла Тьмы." },
|
||||||
|
{ 5, "Подготовка к АQ",
|
||||||
|
"Завершите подготовку к открытию ворот Ан'Киража." },
|
||||||
|
{ 6, "Военный поход АQ",
|
||||||
|
"Окажите помощь военным усилиям в Силитусе." },
|
||||||
|
{ 7, "Храм Ан'Киража",
|
||||||
|
"Победите Ц'Туна в Храме Ан'Киража." },
|
||||||
|
{ 8, "Наксрамас (40)",
|
||||||
|
"Победите КелТузада в Наксрамасе." },
|
||||||
|
{ 9, "Подготовка к Запределью",
|
||||||
|
"Откройте Тёмный портал и подготовьтесь к TBC." },
|
||||||
|
{ 10, "Каражан и Гру'ул",
|
||||||
|
"Завершите первый ярус рейдов TBC." },
|
||||||
|
{ 11, "Пещера Змеиных Недр / Око Бури",
|
||||||
|
"Завершите рейды второго яруса TBC." },
|
||||||
|
{ 12, "Вершина Хиджала и Чёрный храм",
|
||||||
|
"Победите Иллидана в Чёрном храме." },
|
||||||
|
{ 13, "Зул'Аман",
|
||||||
|
"Получите доступ к Зул'Аману и завершите его." },
|
||||||
|
{ 14, "Плато Солнечного Колодца",
|
||||||
|
"Победите Кил'джедена на Плато Солнечного Колодца." },
|
||||||
|
{ 15, "Наксрамас (Нордскол)",
|
||||||
|
"Завершите рейды первого яруса WotLK." },
|
||||||
|
{ 16, "Ульдуар",
|
||||||
|
"Победите Йогг-Сарона в Ульдуаре." },
|
||||||
|
{ 17, "Испытание крестоносца",
|
||||||
|
"Завершите Испытание крестоносца." },
|
||||||
|
{ 18, "Ледяная Корона",
|
||||||
|
"Победите Короля-лича." },
|
||||||
|
{ 19, "Рубиновое святилище",
|
||||||
|
"Победите Халиона в Рубиновом святилище." }
|
||||||
|
};
|
||||||
|
|
||||||
|
StageInfo const* FindStage(uint32 id)
|
||||||
|
{
|
||||||
|
for (StageInfo const& s : STAGES)
|
||||||
|
if (s.id == id)
|
||||||
|
return &s;
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Tiered dungeon recommendations matched to the player level/stage.
|
||||||
|
struct DungeonRec
|
||||||
|
{
|
||||||
|
uint32 stage; // recommended starting from this stage
|
||||||
|
uint32 maxStage; // hidden after this stage (inclusive)
|
||||||
|
uint8 minLevel;
|
||||||
|
uint8 maxLevel;
|
||||||
|
uint32 mapId;
|
||||||
|
char const* title;
|
||||||
|
};
|
||||||
|
|
||||||
|
DungeonRec const DUNGEONS[] =
|
||||||
|
{
|
||||||
|
{ 1, 1, 15, 21, 36, "Мёртвые копи" },
|
||||||
|
{ 1, 1, 17, 24, 33, "Курганы Иглошкурых" },
|
||||||
|
{ 1, 2, 22, 30, 47, "Шахта Каражан" },
|
||||||
|
{ 1, 2, 24, 32, 70, "Ульдаман" },
|
||||||
|
{ 1, 3, 27, 38, 109, "Затонувший храм" },
|
||||||
|
{ 1, 3, 30, 42, 209, "Зул'Фаррак" },
|
||||||
|
{ 1, 4, 46, 54, 229, "Верхняя часть Чёрной горы" },
|
||||||
|
{ 1, 4, 55, 60, 230, "Глубины Чёрной горы" },
|
||||||
|
{ 1, 4, 58, 60, 533, "Наксрамас" },
|
||||||
|
{ 9, 12, 58, 70, 540, "Кузня Крови" },
|
||||||
|
{ 9, 12, 60, 70, 542, "Цитадель Адского пламени" },
|
||||||
|
{ 9, 12, 65, 70, 553, "Ботаника" },
|
||||||
|
{ 9, 12, 67, 70, 555, "Гробница Ткача Смерти" },
|
||||||
|
{14, 19, 68, 80, 574, "Утгард" },
|
||||||
|
{14, 19, 70, 80, 600, "Драк'Тарон" },
|
||||||
|
{14, 19, 72, 80, 619, "Ан'Кахет: Старое Королевство" },
|
||||||
|
{14, 19, 74, 80, 595, "Чертоги Камней" },
|
||||||
|
{14, 19, 76, 80, 658, "Очищение Стратхольма" }
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
Mgr* Mgr::instance()
|
||||||
|
{
|
||||||
|
static Mgr inst;
|
||||||
|
return &inst;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Mgr::LoadConfig()
|
||||||
|
{
|
||||||
|
_enabled = sConfigMgr->GetOption<bool>(
|
||||||
|
"IndividualProgression.PlayerGuide.Enable", true);
|
||||||
|
_logPayloads = sConfigMgr->GetOption<bool>(
|
||||||
|
"IndividualProgression.PlayerGuide.LogPayloads", false);
|
||||||
|
_chunkSize = sConfigMgr->GetOption<uint32>(
|
||||||
|
"IndividualProgression.PlayerGuide.ChunkSize", 230);
|
||||||
|
|
||||||
|
// The addon channel hard-caps a single message body to 255
|
||||||
|
// characters. We leave room for the framing header.
|
||||||
|
if (_chunkSize < 64) _chunkSize = 64;
|
||||||
|
if (_chunkSize > 240) _chunkSize = 240;
|
||||||
|
|
||||||
|
ReloadEncounterJournalCache();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Mgr::ReloadEncounterJournalCache()
|
||||||
|
{
|
||||||
|
_ejByMapId.clear();
|
||||||
|
|
||||||
|
// mod-encounter-journal may be disabled or its table absent.
|
||||||
|
// The query then yields no result and we keep an empty cache;
|
||||||
|
// recommendations that would have used EJ ids are skipped.
|
||||||
|
QueryResult result = WorldDatabase.Query(
|
||||||
|
"SELECT `id`, `map_id`, `name` "
|
||||||
|
"FROM `custom_ej_instance`");
|
||||||
|
if (!result)
|
||||||
|
{
|
||||||
|
LOG_INFO("server.loading",
|
||||||
|
">> PlayerGuide: no custom_ej_instance rows found. "
|
||||||
|
"Recommendations will be empty.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
do
|
||||||
|
{
|
||||||
|
Field* f = result->Fetch();
|
||||||
|
EjInstanceRef ref;
|
||||||
|
ref.ejId = f[0].Get<uint32>();
|
||||||
|
uint32 mapId = f[1].Get<uint32>();
|
||||||
|
ref.name = f[2].Get<std::string>();
|
||||||
|
|
||||||
|
// First entry wins. If the EJ has duplicates for the same
|
||||||
|
// map (e.g. heroic variants) the lowest id is taken via the
|
||||||
|
// INSERT order; we don't reorder.
|
||||||
|
_ejByMapId.emplace(mapId, std::move(ref));
|
||||||
|
} while (result->NextRow());
|
||||||
|
|
||||||
|
LOG_INFO("server.loading",
|
||||||
|
">> PlayerGuide: cached {} EJ instance entries by mapId.",
|
||||||
|
_ejByMapId.size());
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string Mgr::StageName(uint32 stage) const
|
||||||
|
{
|
||||||
|
StageInfo const* s = FindStage(stage);
|
||||||
|
return s ? s->name : "Этап";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string Mgr::StageDescription(uint32 stage) const
|
||||||
|
{
|
||||||
|
StageInfo const* s = FindStage(stage);
|
||||||
|
return s ? s->description : "";
|
||||||
|
}
|
||||||
|
|
||||||
|
void Mgr::AppendLevelObjective(Payload& out, Player* player,
|
||||||
|
uint32 requiredLevel, uint32 order) const
|
||||||
|
{
|
||||||
|
Objective o;
|
||||||
|
o.id = order;
|
||||||
|
o.type = "level";
|
||||||
|
char buf[64];
|
||||||
|
std::snprintf(buf, sizeof(buf), "Достигнуть %u уровня",
|
||||||
|
requiredLevel);
|
||||||
|
o.title = buf;
|
||||||
|
o.progress = player->GetLevel();
|
||||||
|
o.required = requiredLevel;
|
||||||
|
o.completed = o.progress >= o.required;
|
||||||
|
o.targetId = requiredLevel;
|
||||||
|
o.order = order;
|
||||||
|
out.objectives.push_back(std::move(o));
|
||||||
|
}
|
||||||
|
|
||||||
|
void Mgr::AppendQuestObjective(Payload& out, Player* player,
|
||||||
|
uint32 questId,
|
||||||
|
std::string const& title,
|
||||||
|
uint32 order) const
|
||||||
|
{
|
||||||
|
QuestStatus st = player->GetQuestStatus(questId);
|
||||||
|
Objective o;
|
||||||
|
o.id = order;
|
||||||
|
o.type = "quest";
|
||||||
|
o.title = title;
|
||||||
|
o.required = 1;
|
||||||
|
o.progress = (st == QUEST_STATUS_REWARDED ||
|
||||||
|
st == QUEST_STATUS_COMPLETE) ? 1 : 0;
|
||||||
|
o.completed = (st == QUEST_STATUS_REWARDED);
|
||||||
|
o.targetId = questId;
|
||||||
|
o.questId = questId;
|
||||||
|
o.order = order;
|
||||||
|
out.objectives.push_back(std::move(o));
|
||||||
|
}
|
||||||
|
|
||||||
|
void Mgr::AppendDungeonObjective(Payload& out, uint32 mapId,
|
||||||
|
std::string const& title,
|
||||||
|
uint32 order) const
|
||||||
|
{
|
||||||
|
auto it = _ejByMapId.find(mapId);
|
||||||
|
if (it == _ejByMapId.end())
|
||||||
|
return; // no EJ entry -> skip rather than emit a stub.
|
||||||
|
|
||||||
|
Objective o;
|
||||||
|
o.id = order;
|
||||||
|
o.type = "dungeon";
|
||||||
|
o.title = it->second.name.empty() ? title : it->second.name;
|
||||||
|
o.required = 1;
|
||||||
|
o.targetId = it->second.ejId; // primary id for click
|
||||||
|
o.ejInstanceId = it->second.ejId; // JOURNALINSTANCE key
|
||||||
|
o.mapId = mapId; // WoW map id (auxiliary)
|
||||||
|
o.order = order;
|
||||||
|
out.objectives.push_back(std::move(o));
|
||||||
|
}
|
||||||
|
|
||||||
|
void Mgr::AppendRaidObjective(Payload& out, uint32 mapId,
|
||||||
|
std::string const& title,
|
||||||
|
uint32 order) const
|
||||||
|
{
|
||||||
|
auto it = _ejByMapId.find(mapId);
|
||||||
|
if (it == _ejByMapId.end())
|
||||||
|
return;
|
||||||
|
|
||||||
|
Objective o;
|
||||||
|
o.id = order;
|
||||||
|
o.type = "raid";
|
||||||
|
o.title = it->second.name.empty() ? title : it->second.name;
|
||||||
|
o.required = 1;
|
||||||
|
o.targetId = it->second.ejId;
|
||||||
|
o.ejInstanceId = it->second.ejId;
|
||||||
|
o.mapId = mapId;
|
||||||
|
o.order = order;
|
||||||
|
out.objectives.push_back(std::move(o));
|
||||||
|
}
|
||||||
|
|
||||||
|
void Mgr::AppendRecommendations(Payload& out, Player* player) const
|
||||||
|
{
|
||||||
|
uint8 level = player->GetLevel();
|
||||||
|
uint32 stage = out.stageId;
|
||||||
|
|
||||||
|
std::unordered_set<uint32> seen;
|
||||||
|
uint32 recId = 1;
|
||||||
|
|
||||||
|
for (DungeonRec const& d : DUNGEONS)
|
||||||
|
{
|
||||||
|
if (stage < d.stage || stage > d.maxStage)
|
||||||
|
continue;
|
||||||
|
if (level + 2 < d.minLevel || level > d.maxLevel + 1)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// Resolve EJ id from custom_ej_instance. If the EJ does
|
||||||
|
// not know about this map, we cannot link to a card, so
|
||||||
|
// we skip the recommendation entirely. This keeps the
|
||||||
|
// contract that recommendations.instanceID is always a
|
||||||
|
// valid EJ id.
|
||||||
|
auto it = _ejByMapId.find(d.mapId);
|
||||||
|
if (it == _ejByMapId.end())
|
||||||
|
continue;
|
||||||
|
if (!seen.insert(it->second.ejId).second)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
Recommendation r;
|
||||||
|
r.id = recId++;
|
||||||
|
r.type = "dungeon";
|
||||||
|
r.title = it->second.name.empty() ? d.title
|
||||||
|
: it->second.name;
|
||||||
|
r.ejInstanceId = it->second.ejId; // JOURNALINSTANCE key
|
||||||
|
r.mapId = d.mapId; // WoW map id (auxiliary)
|
||||||
|
r.priority = 100 -
|
||||||
|
static_cast<uint32>(std::abs(int32(level) -
|
||||||
|
int32((d.minLevel + d.maxLevel) / 2)));
|
||||||
|
r.description = "Подходит для вашего текущего этапа.";
|
||||||
|
out.recommendations.push_back(std::move(r));
|
||||||
|
|
||||||
|
if (out.recommendations.size() >= 6)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static uint32 ProgressFor(uint32 stage, uint8 level)
|
||||||
|
{
|
||||||
|
// Rough %: scaled across the three expansion bands.
|
||||||
|
uint32 p = 0;
|
||||||
|
if (stage < PROGRESSION_PRE_TBC)
|
||||||
|
p = std::min<uint32>(60u, (level * 60u) / 60u);
|
||||||
|
else if (stage < PROGRESSION_WOTLK_TIER_1)
|
||||||
|
p = 60u + std::min<uint32>(20u,
|
||||||
|
((level > 60 ? level - 60 : 0) * 20u) / 10u);
|
||||||
|
else
|
||||||
|
p = 80u + std::min<uint32>(20u,
|
||||||
|
((level > 70 ? level - 70 : 0) * 20u) / 10u);
|
||||||
|
// Add a small bump per cleared major raid stage above 1.
|
||||||
|
if (stage > 1)
|
||||||
|
p = std::min<uint32>(100u, p + (stage - 1) * 2u);
|
||||||
|
return p;
|
||||||
|
}
|
||||||
|
|
||||||
|
Payload Mgr::BuildFor(Player* player) const
|
||||||
|
{
|
||||||
|
Payload out;
|
||||||
|
out.version = PAYLOAD_VERSION;
|
||||||
|
out.characterGuid = player->GetGUID().GetRawValue();
|
||||||
|
|
||||||
|
// ProgressionState as set by IPP. Default is 0 (start of vanilla).
|
||||||
|
uint32 ipStage = player->GetPlayerSetting(
|
||||||
|
"mod-individual-progression", SETTING_PROGRESSION_STATE).value;
|
||||||
|
|
||||||
|
// Player's *next* stage is what the guide should be helping with.
|
||||||
|
// STAGES use 1-based ids where stage id = ProgressionState+1.
|
||||||
|
out.stageId = std::min<uint32>(ipStage + 1, 19);
|
||||||
|
out.stageName = StageName(out.stageId);
|
||||||
|
out.stageDescription = StageDescription(out.stageId);
|
||||||
|
out.progress = ProgressFor(ipStage, player->GetLevel());
|
||||||
|
|
||||||
|
uint32 order = 1;
|
||||||
|
|
||||||
|
switch (ipStage)
|
||||||
|
{
|
||||||
|
case PROGRESSION_START:
|
||||||
|
AppendLevelObjective(out, player, 60, order++);
|
||||||
|
AppendRaidObjective(out, 409,
|
||||||
|
"Победить Рагнароса в Огненных Недрах", order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_MOLTEN_CORE:
|
||||||
|
AppendLevelObjective(out, player, 60, order++);
|
||||||
|
AppendRaidObjective(out, 249,
|
||||||
|
"Победить Ониксию", order++);
|
||||||
|
AppendRaidObjective(out, 469,
|
||||||
|
"Победить Нефариана в Логове Крыла Тьмы", order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_ONYXIA:
|
||||||
|
AppendRaidObjective(out, 469,
|
||||||
|
"Победить Нефариана в Логове Крыла Тьмы", order++);
|
||||||
|
AppendRaidObjective(out, 309,
|
||||||
|
"Зул'Гуруб (опционально)", order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_BLACKWING_LAIR:
|
||||||
|
AppendQuestObjective(out, player, MIGHT_OF_KALIMDOR,
|
||||||
|
"Сдать ресурсы для военного похода", order++);
|
||||||
|
AppendQuestObjective(out, player, BANG_A_GONG,
|
||||||
|
"Открыть ворота Ан'Киража", order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_PRE_AQ:
|
||||||
|
AppendQuestObjective(out, player, CHAOS_AND_DESTRUCTION,
|
||||||
|
"Завершить полевые задания в Силитусе", order++);
|
||||||
|
AppendRaidObjective(out, 509,
|
||||||
|
"Руины Ан'Киража", order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_AQ_WAR:
|
||||||
|
AppendRaidObjective(out, 531,
|
||||||
|
"Победить Ц'Туна в Храме Ан'Киража", order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_AQ:
|
||||||
|
AppendRaidObjective(out, 533,
|
||||||
|
"Победить КелТузада в Наксрамасе", order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_NAXX40:
|
||||||
|
AppendQuestObjective(out, player, INTO_THE_BREACH,
|
||||||
|
"Открыть Тёмный портал", order++);
|
||||||
|
AppendLevelObjective(out, player, 70, order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_PRE_TBC:
|
||||||
|
AppendLevelObjective(out, player, 70, order++);
|
||||||
|
AppendRaidObjective(out, 532,
|
||||||
|
"Каражан", order++);
|
||||||
|
AppendRaidObjective(out, 565,
|
||||||
|
"Логово Груула", order++);
|
||||||
|
AppendRaidObjective(out, 544,
|
||||||
|
"Логово Магтеридона", order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_TBC_TIER_1:
|
||||||
|
AppendRaidObjective(out, 548,
|
||||||
|
"Пещера Змеиных Недр", order++);
|
||||||
|
AppendRaidObjective(out, 550,
|
||||||
|
"Око Бури — Крепость Бурь", order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_TBC_TIER_2:
|
||||||
|
AppendRaidObjective(out, 534,
|
||||||
|
"Битва за гору Хиджал", order++);
|
||||||
|
AppendRaidObjective(out, 564,
|
||||||
|
"Чёрный храм", order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_TBC_TIER_3:
|
||||||
|
AppendRaidObjective(out, 568,
|
||||||
|
"Зул'Аман", order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_TBC_TIER_4:
|
||||||
|
AppendRaidObjective(out, 580,
|
||||||
|
"Плато Солнечного Колодца", order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_TBC_TIER_5:
|
||||||
|
AppendLevelObjective(out, player, 80, order++);
|
||||||
|
AppendRaidObjective(out, 533,
|
||||||
|
"Наксрамас (Нордскол)", order++);
|
||||||
|
AppendRaidObjective(out, 616,
|
||||||
|
"Око Вечности", order++);
|
||||||
|
AppendRaidObjective(out, 615,
|
||||||
|
"Камера Сокровищ Обсидиановой драконьей стаи",
|
||||||
|
order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_WOTLK_TIER_1:
|
||||||
|
AppendRaidObjective(out, 603,
|
||||||
|
"Победить Йогг-Сарона в Ульдуаре", order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_WOTLK_TIER_2:
|
||||||
|
AppendRaidObjective(out, 649,
|
||||||
|
"Испытание крестоносца", order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_WOTLK_TIER_3:
|
||||||
|
AppendRaidObjective(out, 631,
|
||||||
|
"Цитадель Ледяной Короны", order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case PROGRESSION_WOTLK_TIER_4:
|
||||||
|
AppendRaidObjective(out, 724,
|
||||||
|
"Рубиновое святилище", order++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
AppendRecommendations(out, player);
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string Mgr::SerializeJson(Objective const& o) const
|
||||||
|
{
|
||||||
|
std::ostringstream s;
|
||||||
|
s << '{';
|
||||||
|
bool first = true;
|
||||||
|
WriteUInt(s, "id", o.id, first);
|
||||||
|
WriteString(s, "type", o.type, first);
|
||||||
|
WriteString(s, "title", o.title, first);
|
||||||
|
if (!o.description.empty())
|
||||||
|
WriteString(s, "description", o.description, first);
|
||||||
|
WriteBool(s, "completed", o.completed, first);
|
||||||
|
WriteUInt(s, "progress", o.progress, first);
|
||||||
|
WriteUInt(s, "required", o.required, first);
|
||||||
|
WriteUInt(s, "targetID", o.targetId, first);
|
||||||
|
WriteUInt(s, "order", o.order, first);
|
||||||
|
|
||||||
|
WriteOptUInt(s, "questID", o.questId, first);
|
||||||
|
WriteOptUInt(s, "questChainID", o.questChainId, first);
|
||||||
|
WriteOptUInt(s, "ej_instanceID", o.ejInstanceId, first);
|
||||||
|
WriteOptUInt(s, "mapID", o.mapId, first);
|
||||||
|
WriteOptUInt(s, "encounterID", o.encounterId, first);
|
||||||
|
WriteOptUInt(s, "achievementID", o.achievementId, first);
|
||||||
|
WriteOptUInt(s, "factionID", o.factionId, first);
|
||||||
|
WriteOptUInt(s, "professionID", o.professionId, first);
|
||||||
|
WriteOptUInt(s, "itemID", o.itemId, first);
|
||||||
|
WriteOptUInt(s, "currencyID", o.currencyId, first);
|
||||||
|
s << '}';
|
||||||
|
return s.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string Mgr::SerializeJson(Payload const& p) const
|
||||||
|
{
|
||||||
|
std::ostringstream s;
|
||||||
|
s << '{';
|
||||||
|
s << "\"version\":" << p.version
|
||||||
|
<< ",\"characterGuid\":" << p.characterGuid
|
||||||
|
<< ",\"stageID\":" << p.stageId
|
||||||
|
<< ",\"stageName\":\"" << EscapeJson(p.stageName) << '"'
|
||||||
|
<< ",\"stageDescription\":\""
|
||||||
|
<< EscapeJson(p.stageDescription) << '"'
|
||||||
|
<< ",\"progress\":" << std::min<uint32>(p.progress, 100u);
|
||||||
|
|
||||||
|
// Objectives: collapse duplicate ids and clamp progress.
|
||||||
|
s << ",\"objectives\":[";
|
||||||
|
std::set<uint32> seenIds;
|
||||||
|
bool firstObj = true;
|
||||||
|
for (Objective const& src : p.objectives)
|
||||||
|
{
|
||||||
|
if (!seenIds.insert(src.id).second)
|
||||||
|
continue;
|
||||||
|
Objective o = src;
|
||||||
|
if (o.required && o.progress > o.required)
|
||||||
|
o.progress = o.required;
|
||||||
|
if (!firstObj) s << ',';
|
||||||
|
s << SerializeJson(o);
|
||||||
|
firstObj = false;
|
||||||
|
}
|
||||||
|
s << "]";
|
||||||
|
|
||||||
|
// Recommendations.
|
||||||
|
s << ",\"recommendations\":[";
|
||||||
|
bool firstRec = true;
|
||||||
|
for (Recommendation const& r : p.recommendations)
|
||||||
|
{
|
||||||
|
if (!firstRec) s << ',';
|
||||||
|
s << '{';
|
||||||
|
bool f = true;
|
||||||
|
WriteUInt(s, "id", r.id, f);
|
||||||
|
WriteString(s, "type", r.type, f);
|
||||||
|
WriteString(s, "title", r.title, f);
|
||||||
|
if (!r.description.empty())
|
||||||
|
WriteString(s, "description", r.description, f);
|
||||||
|
WriteOptUInt(s, "ej_instanceID", r.ejInstanceId, f);
|
||||||
|
WriteOptUInt(s, "mapID", r.mapId, f);
|
||||||
|
WriteOptUInt(s, "encounterID", r.encounterId, f);
|
||||||
|
WriteOptUInt(s, "questID", r.questId, f);
|
||||||
|
WriteOptUInt(s, "itemID", r.itemId, f);
|
||||||
|
WriteUInt(s, "priority", r.priority, f);
|
||||||
|
s << '}';
|
||||||
|
firstRec = false;
|
||||||
|
}
|
||||||
|
s << "]";
|
||||||
|
|
||||||
|
// Rewards.
|
||||||
|
s << ",\"rewards\":[";
|
||||||
|
bool firstRew = true;
|
||||||
|
for (Reward const& r : p.rewards)
|
||||||
|
{
|
||||||
|
if (!firstRew) s << ',';
|
||||||
|
s << '{';
|
||||||
|
bool f = true;
|
||||||
|
WriteString(s, "type", r.type, f);
|
||||||
|
WriteOptUInt(s, "itemID", r.itemId, f);
|
||||||
|
WriteOptUInt(s, "currencyID", r.currencyId, f);
|
||||||
|
WriteUInt(s, "count", std::max<uint32>(r.count, 1), f);
|
||||||
|
WriteOptUInt(s, "amount", r.amount, f);
|
||||||
|
s << '}';
|
||||||
|
firstRew = false;
|
||||||
|
}
|
||||||
|
s << "]";
|
||||||
|
s << '}';
|
||||||
|
return s.str();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,159 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>,
|
||||||
|
* released under GNU AGPL v3 license:
|
||||||
|
* https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef MOONWELL_PLAYER_GUIDE_MGR_H
|
||||||
|
#define MOONWELL_PLAYER_GUIDE_MGR_H
|
||||||
|
|
||||||
|
#include "Define.h"
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
#include <string>
|
||||||
|
#include <unordered_map>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
class Player;
|
||||||
|
|
||||||
|
namespace MoonWell::PlayerGuide
|
||||||
|
{
|
||||||
|
enum : uint32 { PAYLOAD_VERSION = 1 };
|
||||||
|
|
||||||
|
struct Objective
|
||||||
|
{
|
||||||
|
uint32 id = 0;
|
||||||
|
std::string type; // level | quest | quest_chain | dungeon |
|
||||||
|
// raid | boss | achievement |
|
||||||
|
// reputation | profession | item |
|
||||||
|
// currency | custom
|
||||||
|
std::string title;
|
||||||
|
std::string description;
|
||||||
|
bool completed = false;
|
||||||
|
uint32 progress = 0;
|
||||||
|
uint32 required = 0;
|
||||||
|
uint32 targetId = 0;
|
||||||
|
uint32 order = 0;
|
||||||
|
|
||||||
|
// Optional type-specific helpers. Zero means "not set" and
|
||||||
|
// serialiser omits it.
|
||||||
|
uint32 questId = 0;
|
||||||
|
uint32 questChainId = 0;
|
||||||
|
// ej_instanceID: key into client's JOURNALINSTANCE table.
|
||||||
|
// Consumed by EncounterJournal_DisplayInstance / EJ_SelectInstance.
|
||||||
|
uint32 ejInstanceId = 0;
|
||||||
|
// WoW map id (for telemetry / teleport / fallback). NOT used by
|
||||||
|
// the client to open EJ.
|
||||||
|
uint32 mapId = 0;
|
||||||
|
uint32 encounterId = 0;
|
||||||
|
uint32 achievementId = 0;
|
||||||
|
uint32 factionId = 0;
|
||||||
|
uint32 professionId = 0;
|
||||||
|
uint32 itemId = 0;
|
||||||
|
uint32 currencyId = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Recommendation
|
||||||
|
{
|
||||||
|
uint32 id = 0;
|
||||||
|
std::string type;
|
||||||
|
std::string title;
|
||||||
|
std::string description;
|
||||||
|
uint32 ejInstanceId = 0; // JOURNALINSTANCE key
|
||||||
|
uint32 mapId = 0; // WoW map id (auxiliary)
|
||||||
|
uint32 encounterId = 0;
|
||||||
|
uint32 questId = 0;
|
||||||
|
uint32 itemId = 0;
|
||||||
|
uint32 priority = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Reward
|
||||||
|
{
|
||||||
|
std::string type;
|
||||||
|
uint32 itemId = 0;
|
||||||
|
uint32 count = 1;
|
||||||
|
uint32 currencyId = 0;
|
||||||
|
uint32 amount = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Payload
|
||||||
|
{
|
||||||
|
uint32 version = PAYLOAD_VERSION;
|
||||||
|
uint64 characterGuid = 0;
|
||||||
|
|
||||||
|
uint32 stageId = 0;
|
||||||
|
std::string stageName;
|
||||||
|
std::string stageDescription;
|
||||||
|
uint32 progress = 0; // 0..100
|
||||||
|
|
||||||
|
std::vector<Objective> objectives;
|
||||||
|
std::vector<Recommendation> recommendations;
|
||||||
|
std::vector<Reward> rewards;
|
||||||
|
};
|
||||||
|
|
||||||
|
class Mgr
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
static Mgr* instance();
|
||||||
|
|
||||||
|
// Reads configuration. Safe to call multiple times.
|
||||||
|
void LoadConfig();
|
||||||
|
|
||||||
|
// Builds the per-character guide payload from IPP state.
|
||||||
|
// The function is read-only with respect to the player.
|
||||||
|
Payload BuildFor(Player* player) const;
|
||||||
|
|
||||||
|
// Serialises a payload to a single JSON string.
|
||||||
|
// Validates uniqueness of objective ids and clamps progress.
|
||||||
|
std::string SerializeJson(Payload const& payload) const;
|
||||||
|
std::string SerializeJson(Objective const& objective) const;
|
||||||
|
|
||||||
|
bool IsEnabled() const { return _enabled; }
|
||||||
|
bool LogPayloads() const { return _logPayloads; }
|
||||||
|
uint32 ChunkSize() const { return _chunkSize; }
|
||||||
|
|
||||||
|
// Reloads (map_id -> ej_instance.id/name) cache from
|
||||||
|
// custom_ej_instance. Called from LoadConfig() and from the
|
||||||
|
// OnLoadCustomDatabaseTable world hook.
|
||||||
|
void ReloadEncounterJournalCache();
|
||||||
|
|
||||||
|
private:
|
||||||
|
Mgr() = default;
|
||||||
|
|
||||||
|
// Stage helpers based on ProgressionState.
|
||||||
|
std::string StageName(uint32 stage) const;
|
||||||
|
std::string StageDescription(uint32 stage) const;
|
||||||
|
|
||||||
|
// Filling helpers.
|
||||||
|
void AppendLevelObjective(Payload& out, Player* player,
|
||||||
|
uint32 requiredLevel, uint32 order) const;
|
||||||
|
void AppendQuestObjective(Payload& out, Player* player,
|
||||||
|
uint32 questId, std::string const& title,
|
||||||
|
uint32 order) const;
|
||||||
|
void AppendDungeonObjective(Payload& out, uint32 mapId,
|
||||||
|
std::string const& title,
|
||||||
|
uint32 order) const;
|
||||||
|
void AppendRaidObjective(Payload& out, uint32 mapId,
|
||||||
|
std::string const& title,
|
||||||
|
uint32 order) const;
|
||||||
|
|
||||||
|
void AppendRecommendations(Payload& out, Player* player) const;
|
||||||
|
|
||||||
|
struct EjInstanceRef
|
||||||
|
{
|
||||||
|
uint32 ejId = 0; // custom_ej_instance.id
|
||||||
|
std::string name; // custom_ej_instance.name
|
||||||
|
};
|
||||||
|
|
||||||
|
// mapId -> EJ instance ref. Filled at config load.
|
||||||
|
std::unordered_map<uint32, EjInstanceRef> _ejByMapId;
|
||||||
|
|
||||||
|
bool _enabled = true;
|
||||||
|
bool _logPayloads = false;
|
||||||
|
uint32 _chunkSize = 230; // per-frame body capacity (addon channel)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#define sPlayerGuideMgr ::MoonWell::PlayerGuide::Mgr::instance()
|
||||||
|
|
||||||
|
#endif // MOONWELL_PLAYER_GUIDE_MGR_H
|
||||||
@@ -0,0 +1,196 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>,
|
||||||
|
* released under GNU AGPL v3 license:
|
||||||
|
* https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "PlayerGuideMgr.h"
|
||||||
|
#include "PlayerGuideTransport.h"
|
||||||
|
|
||||||
|
#include "../IndividualProgression.h"
|
||||||
|
|
||||||
|
#include "Chat.h"
|
||||||
|
#include "Config.h"
|
||||||
|
#include "Creature.h"
|
||||||
|
#include "Log.h"
|
||||||
|
#include "Player.h"
|
||||||
|
#include "QuestDef.h"
|
||||||
|
#include "ScriptMgr.h"
|
||||||
|
#include "SharedDefines.h"
|
||||||
|
|
||||||
|
#include <cstdlib>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace MoonWell::PlayerGuide
|
||||||
|
{
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
void Push(Player* player)
|
||||||
|
{
|
||||||
|
if (!sPlayerGuideMgr->IsEnabled())
|
||||||
|
return;
|
||||||
|
if (!player || !player->GetSession() || player->IsBeingTeleported())
|
||||||
|
return;
|
||||||
|
|
||||||
|
Payload p = sPlayerGuideMgr->BuildFor(player);
|
||||||
|
std::string json = sPlayerGuideMgr->SerializeJson(p);
|
||||||
|
|
||||||
|
if (sPlayerGuideMgr->LogPayloads())
|
||||||
|
LOG_DEBUG("module", "[PlayerGuide] push {} bytes -> {}",
|
||||||
|
json.size(), player->GetName());
|
||||||
|
|
||||||
|
Transport::SendSetData(player, json);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Splits "MWPG\t<cmd>\t<arg>" -> (cmd, arg). Returns false if
|
||||||
|
// the message does not match the expected addon prefix.
|
||||||
|
bool ParseClientMessage(std::string const& in, std::string& cmd,
|
||||||
|
std::string& arg)
|
||||||
|
{
|
||||||
|
// Expected prefix: "MWPG\t".
|
||||||
|
if (in.size() < 6)
|
||||||
|
return false;
|
||||||
|
if (in.compare(0, 4, ADDON_PREFIX) != 0)
|
||||||
|
return false;
|
||||||
|
if (in[4] != '\t')
|
||||||
|
return false;
|
||||||
|
|
||||||
|
std::size_t end = in.find('\t', 5);
|
||||||
|
if (end == std::string::npos)
|
||||||
|
{
|
||||||
|
cmd.assign(in, 5, in.size() - 5);
|
||||||
|
arg.clear();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
cmd.assign(in, 5, end - 5);
|
||||||
|
arg.assign(in, end + 1, in.size() - (end + 1));
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class PlayerGuide_PlayerScript : public PlayerScript
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
PlayerGuide_PlayerScript()
|
||||||
|
: PlayerScript("PlayerGuide_PlayerScript",
|
||||||
|
{
|
||||||
|
PLAYERHOOK_ON_LOGIN,
|
||||||
|
PLAYERHOOK_ON_LEVEL_CHANGED,
|
||||||
|
PLAYERHOOK_ON_PLAYER_COMPLETE_QUEST,
|
||||||
|
PLAYERHOOK_ON_CREATURE_KILL,
|
||||||
|
PLAYERHOOK_ON_BEFORE_SEND_CHAT_MESSAGE
|
||||||
|
}) { }
|
||||||
|
|
||||||
|
void OnPlayerLogin(Player* player) override
|
||||||
|
{
|
||||||
|
Push(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnPlayerLevelChanged(Player* player, uint8 /*oldLevel*/) override
|
||||||
|
{
|
||||||
|
Push(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnPlayerCompleteQuest(Player* player,
|
||||||
|
Quest const* /*quest*/) override
|
||||||
|
{
|
||||||
|
Push(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnPlayerCreatureKill(Player* killer, Creature* killed) override
|
||||||
|
{
|
||||||
|
if (!killer || !killed)
|
||||||
|
return;
|
||||||
|
if (killed->GetCreatureTemplate()->rank <= CREATURE_ELITE_NORMAL)
|
||||||
|
return;
|
||||||
|
Push(killer);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnPlayerBeforeSendChatMessage(Player* player, uint32& type,
|
||||||
|
uint32& lang, std::string& msg) override
|
||||||
|
{
|
||||||
|
if (!sPlayerGuideMgr->IsEnabled())
|
||||||
|
return;
|
||||||
|
if (type != CHAT_MSG_WHISPER || lang != LANG_ADDON)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (sPlayerGuideMgr->LogPayloads())
|
||||||
|
LOG_DEBUG("module",
|
||||||
|
"[PlayerGuide] raw addon <- {} ({} bytes): '{}'",
|
||||||
|
player->GetName(), msg.size(), msg);
|
||||||
|
|
||||||
|
std::string cmd, arg;
|
||||||
|
if (!ParseClientMessage(msg, cmd, arg))
|
||||||
|
return;
|
||||||
|
|
||||||
|
LOG_INFO("module",
|
||||||
|
"[PlayerGuide] <- {} cmd='{}' arg='{}' ({} bytes)",
|
||||||
|
player->GetName(), cmd, arg, msg.size());
|
||||||
|
|
||||||
|
if (cmd == ClientCmd::REQUEST_REFRESH)
|
||||||
|
{
|
||||||
|
Push(player);
|
||||||
|
}
|
||||||
|
else if (cmd == ClientCmd::REQUEST_TRACK_OBJECTIVE)
|
||||||
|
{
|
||||||
|
// Tracking is purely client-side state for now; we just
|
||||||
|
// re-send the payload so the client can update its
|
||||||
|
// tracked id atomically.
|
||||||
|
Push(player);
|
||||||
|
}
|
||||||
|
else if (cmd == ClientCmd::REQUEST_OPEN_TARGET)
|
||||||
|
{
|
||||||
|
// Reserved for future: server-driven open-target action
|
||||||
|
// (e.g. queue LFG). For MVP a refresh is enough.
|
||||||
|
Push(player);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
LOG_WARN("module",
|
||||||
|
"[PlayerGuide] unknown cmd='{}' from {}",
|
||||||
|
cmd, player->GetName());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Swallow the message so it does not get relayed as a real
|
||||||
|
// whisper. Clearing the body is enough — ChatHandler
|
||||||
|
// returns early on empty addon messages.
|
||||||
|
msg.clear();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class PlayerGuide_WorldScript : public WorldScript
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
PlayerGuide_WorldScript()
|
||||||
|
: WorldScript("PlayerGuide_WorldScript",
|
||||||
|
{
|
||||||
|
WORLDHOOK_ON_AFTER_CONFIG_LOAD,
|
||||||
|
WORLDHOOK_ON_LOAD_CUSTOM_DATABASE_TABLE
|
||||||
|
}) { }
|
||||||
|
|
||||||
|
void OnAfterConfigLoad(bool /*reload*/) override
|
||||||
|
{
|
||||||
|
sPlayerGuideMgr->LoadConfig();
|
||||||
|
LOG_INFO("server.loading",
|
||||||
|
">> PlayerGuide module: {}.",
|
||||||
|
sPlayerGuideMgr->IsEnabled() ? "enabled" : "disabled");
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnLoadCustomDatabaseTable() override
|
||||||
|
{
|
||||||
|
// Re-read custom_ej_instance after the EJ loader has had
|
||||||
|
// a chance to populate it. Order between modules on this
|
||||||
|
// hook is undefined, but we are reading the table itself
|
||||||
|
// (not EJ's in-memory cache) so we are fine as long as
|
||||||
|
// the SQL has been applied.
|
||||||
|
sPlayerGuideMgr->ReloadEncounterJournalCache();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
void AddSC_mod_individual_progression_player_guide()
|
||||||
|
{
|
||||||
|
new MoonWell::PlayerGuide::PlayerGuide_PlayerScript();
|
||||||
|
new MoonWell::PlayerGuide::PlayerGuide_WorldScript();
|
||||||
|
}
|
||||||
@@ -0,0 +1,96 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>,
|
||||||
|
* released under GNU AGPL v3 license:
|
||||||
|
* https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "PlayerGuideTransport.h"
|
||||||
|
#include "PlayerGuideMgr.h"
|
||||||
|
|
||||||
|
#include "Chat.h"
|
||||||
|
#include "Player.h"
|
||||||
|
#include "WorldPacket.h"
|
||||||
|
#include "WorldSession.h"
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
#include <cstdio>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
namespace MoonWell::PlayerGuide
|
||||||
|
{
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
// The client-visible chat body must stay strictly below the
|
||||||
|
// 255-byte addon limit. We reserve room for the framing header.
|
||||||
|
// The mgr clamps its configured chunk size into a safe range.
|
||||||
|
constexpr std::size_t HARD_LIMIT = 250;
|
||||||
|
|
||||||
|
void SendOneChunk(Player* player, std::string_view command,
|
||||||
|
uint32 seq, uint32 total, std::string_view body)
|
||||||
|
{
|
||||||
|
std::string msg;
|
||||||
|
msg.reserve(ADDON_PREFIX[0] ? body.size() + 32 : body.size());
|
||||||
|
msg.append(ADDON_PREFIX);
|
||||||
|
msg.push_back('\t');
|
||||||
|
msg.append(command.data(), command.size());
|
||||||
|
msg.push_back('\t');
|
||||||
|
|
||||||
|
char buf[24];
|
||||||
|
std::snprintf(buf, sizeof(buf), "%u\t%u\t", seq, total);
|
||||||
|
msg.append(buf);
|
||||||
|
|
||||||
|
msg.append(body.data(), body.size());
|
||||||
|
|
||||||
|
if (msg.size() > HARD_LIMIT)
|
||||||
|
msg.resize(HARD_LIMIT);
|
||||||
|
|
||||||
|
WorldPacket data;
|
||||||
|
ChatHandler::BuildChatPacket(data, CHAT_MSG_WHISPER,
|
||||||
|
LANG_ADDON, player, player, msg);
|
||||||
|
player->GetSession()->SendPacket(&data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Transport::Send(Player* player, std::string_view command,
|
||||||
|
std::string_view body)
|
||||||
|
{
|
||||||
|
if (!player || !player->GetSession())
|
||||||
|
return;
|
||||||
|
|
||||||
|
// How much body fits into a chunk after framing.
|
||||||
|
// Framing = prefix(4) + '\t' + cmd(N) + '\t' + "65535\t65535\t".
|
||||||
|
// Use Mgr's configured chunk size when sensible.
|
||||||
|
std::size_t framing = 4 + 1 + command.size() + 1 + 16;
|
||||||
|
std::size_t budget = sPlayerGuideMgr->ChunkSize() > framing
|
||||||
|
? (sPlayerGuideMgr->ChunkSize() - framing)
|
||||||
|
: 64;
|
||||||
|
|
||||||
|
if (body.size() <= budget)
|
||||||
|
{
|
||||||
|
SendOneChunk(player, command, 1, 1, body);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Multi-chunk: split blindly by byte budget. JSON tolerates
|
||||||
|
// concatenation on the client.
|
||||||
|
uint32 total = static_cast<uint32>(
|
||||||
|
(body.size() + budget - 1) / budget);
|
||||||
|
uint32 seq = 1;
|
||||||
|
for (std::size_t off = 0; off < body.size(); off += budget, ++seq)
|
||||||
|
{
|
||||||
|
std::size_t take = std::min(budget, body.size() - off);
|
||||||
|
SendOneChunk(player, command, seq, total,
|
||||||
|
std::string_view(body.data() + off, take));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Transport::SendSetData(Player* player, std::string const& json)
|
||||||
|
{
|
||||||
|
Send(player, ServerCmd::SET_DATA, json);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Transport::SendNotify(Player* player, std::string const& text)
|
||||||
|
{
|
||||||
|
Send(player, ServerCmd::NOTIFY, text);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>,
|
||||||
|
* released under GNU AGPL v3 license:
|
||||||
|
* https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef MOONWELL_PLAYER_GUIDE_TRANSPORT_H
|
||||||
|
#define MOONWELL_PLAYER_GUIDE_TRANSPORT_H
|
||||||
|
|
||||||
|
#include "Define.h"
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <string_view>
|
||||||
|
|
||||||
|
class Player;
|
||||||
|
|
||||||
|
namespace MoonWell::PlayerGuide
|
||||||
|
{
|
||||||
|
// Addon channel prefix used on both ends. The client AIO bridge
|
||||||
|
// routes messages with this prefix to the MoonWellPlayerGuide
|
||||||
|
// handler.
|
||||||
|
constexpr char const* ADDON_PREFIX = "MWPG";
|
||||||
|
|
||||||
|
// Commands sent server -> client.
|
||||||
|
namespace ServerCmd
|
||||||
|
{
|
||||||
|
constexpr char const* SET_DATA = "SetData";
|
||||||
|
constexpr char const* SET_STAGE = "SetStage";
|
||||||
|
constexpr char const* UPDATE_OBJECTIVE = "UpdateObjective";
|
||||||
|
constexpr char const* NOTIFY = "Notify";
|
||||||
|
}
|
||||||
|
|
||||||
|
// Commands sent client -> server.
|
||||||
|
namespace ClientCmd
|
||||||
|
{
|
||||||
|
constexpr char const* REQUEST_REFRESH = "RequestRefresh";
|
||||||
|
constexpr char const* REQUEST_TRACK_OBJECTIVE = "RequestTrackObjective";
|
||||||
|
constexpr char const* REQUEST_OPEN_TARGET = "RequestOpenTarget";
|
||||||
|
}
|
||||||
|
|
||||||
|
class Transport
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
// Sends a single logical message split into addon-channel
|
||||||
|
// chunks. Wire format per chunk:
|
||||||
|
// "MWPG\t<cmd>\t<seq>\t<total>\t<body>"
|
||||||
|
// Single-chunk messages still use seq=1 total=1.
|
||||||
|
static void Send(Player* player, std::string_view command,
|
||||||
|
std::string_view body);
|
||||||
|
|
||||||
|
// Convenience wrappers.
|
||||||
|
static void SendSetData(Player* player, std::string const& json);
|
||||||
|
static void SendNotify(Player* player, std::string const& text);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // MOONWELL_PLAYER_GUIDE_TRANSPORT_H
|
||||||
Reference in New Issue
Block a user