# Solo Random Dungeon client patch The server recognizes five custom `LFGDungeons.dbc` entries: | Custom ID | Stock category | | --- | --- | | 1258 | Random Classic Dungeon (258) | | 1259 | Random Burning Crusade Dungeon (259) | | 1260 | Random Burning Crusade Heroic (260) | | 1261 | Random Lich King Dungeon (261) | | 1262 | Random Lich King Heroic (262) | The generated server DBC is at: `client_patch/enUS/DBFilesClient/LFGDungeons.dbc` It is mounted into `ac-worldserver` by `docker-compose.override.yml`. ## Client installation Use the DBC extracted from the exact locale of the target 3.3.5a client: ```bash ./tools/build-solo-lfg-dbc.py \ /path/to/client/DBFilesClient/LFGDungeons.dbc \ /tmp/solo-rdf/DBFilesClient/LFGDungeons.dbc ``` Put the generated `DBFilesClient/LFGDungeons.dbc` into a client MPQ patch loaded after the stock locale archives. For a Russian client this is normally a new archive under `Data/ruRU/` named like `patch-ruRU-S.MPQ`. After installing the patch, delete the client's `Cache` directory. The Dungeon Finder list will contain separate solo random categories appropriate for the character's level. Do not replace a localized client DBC with the bundled enUS server DBC. Run the generator against that client's own DBC so all stock localized rows remain intact.