/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef ACORE_GRID_TERRAIN_LOADER_H #define ACORE_GRID_TERRAIN_LOADER_H #include "GridDefines.h" class GridTerrainLoader { public: GridTerrainLoader(MapGridType& grid, Map* map) : _grid(grid), _map(map) { } void LoadTerrain(); static bool ExistMap(uint32 mapid, int gx, int gy); static bool ExistVMap(uint32 mapid, int gx, int gy); private: void LoadMap(); void LoadVMap(); void LoadMMap(); MapGridType& _grid; Map* _map; }; class GridTerrainUnloader { public: GridTerrainUnloader(MapGridType& grid, Map* map) : _grid(grid), _map(map) { } void UnloadTerrain(); private: MapGridType& _grid; Map* _map; }; #endif