-- Create Squire NPC INSERT INTO acore_world.creature_template (entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, `exp`, faction, npcflag, speed_walk, speed_run, speed_swim, speed_flight, detection_range, `rank`, dmgschool, DamageModifier, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, dynamicflags, family, `type`, type_flags, lootid, pickpocketloot, skinloot, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, flags_extra, ScriptName, VerifiedBuild) VALUES (9000001, 29831, 0, 0, 0, 0, 'Eluna Squire', '', '', 0, 81, 81, 2, 21, 69,341,185, 1.0, 1.42857, 1.0, 1.0, 20.0, 1, 0, 7.5, 2000, 2000, 1.0, 1.0, 1, 64, 2048, 8, 0, 6, 72, 100003, 0, 0, 0, 0, 1163, 1524, 'PassiveAI', 0, 1.0, 4.0, 1.0, 1.0, 2.5, 0, 144, 1, 0, '', 12340) ON DUPLICATE KEY UPDATE entry = entry; -- Add Squire localization INSERT INTO acore_world.creature_template_locale (entry, locale, Name, Title, VerifiedBuild) VALUES (9000001, 'ruRU', 'Оруженосец', '', 12340) ON DUPLICATE KEY UPDATE entry = entry; -- Add Squire model INSERT INTO acore_world.creature_template_model (CreatureID, Idx, CreatureDisplayID, DisplayScale, Probability, VerifiedBuild) VALUES (9000001, 0, 16927, 1.0, 1.0, 12340) ON DUPLICATE KEY UPDATE CreatureID = CreatureID; -- Add Squire dialogue text INSERT INTO acore_world.npc_text (ID, text0_0, text0_1, BroadcastTextID0, lang0, Probability0, em0_0, em0_1, em0_2, em0_3, em0_4, em0_5, text1_0, text1_1, BroadcastTextID1, lang1, Probability1, em1_0, em1_1, em1_2, em1_3, em1_4, em1_5, text2_0, text2_1, BroadcastTextID2, lang2, Probability2, em2_0, em2_1, em2_2, em2_3, em2_4, em2_5, text3_0, text3_1, BroadcastTextID3, lang3, Probability3, em3_0, em3_1, em3_2, em3_3, em3_4, em3_5, text4_0, text4_1, BroadcastTextID4, lang4, Probability4, em4_0, em4_1, em4_2, em4_3, em4_4, em4_5, text5_0, text5_1, BroadcastTextID5, lang5, Probability5, em5_0, em5_1, em5_2, em5_3, em5_4, em5_5, text6_0, text6_1, BroadcastTextID6, lang6, Probability6, em6_0, em6_1, em6_2, em6_3, em6_4, em6_5, text7_0, text7_1, BroadcastTextID7, lang7, Probability7, em7_0, em7_1, em7_2, em7_3, em7_4, em7_5, VerifiedBuild) VALUES (10000000, '', 'By the grace of the stars, I have been bound to your side, $n. This ancient pile of bones is ready to serve you.', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, '', '', 0, 0, 0.0, 0, 0, 0, 0, 0, 0, 0) ON DUPLICATE KEY UPDATE ID = ID; -- Add squire dialogue text locale INSERT INTO acore_world.npc_text_locale (ID, Locale, Text0_0, Text0_1, Text1_0, Text1_1, Text2_0, Text2_1, Text3_0, Text3_1, Text4_0, Text4_1, Text5_0, Text5_1, Text6_0, Text6_1, Text7_0, Text7_1) VALUES (10000000, 'ruRU', '', 'Милостью высших сил я был приставлен к тебе, $n. Эти древние кости готовы служить. Чего желаешь?', '', '', '', '', '', '', '', '', '', '', '', '', '', '') ON DUPLICATE KEY UPDATE ID = ID;