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02ae2ed3f9f48503a987a25611366c460da4df25
moonwell-core/src/server/game/Spells
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UltraNix 02ae2ed3f9 fix(Core/Spells): Flamewaker's Sunder Armor should be single stack. (#9228)
2021-11-19 05:25:27 -03:00
..
Auras
feat(Core/Spells): implement two new custom attributes to handle aura saving rule (#8377)
2021-11-05 15:56:45 +01:00
Spell.cpp
fix(CI): revert sleep + fix shadowing variable issue (#9106)
2021-11-10 10:18:40 +01:00
Spell.h
Core/Spells: Triggered spells should not cause players to stand up (#8986)
2021-11-07 20:41:25 +01:00
SpellEffects.cpp
feat(Core/Misc): change how Position struct is retrieved (#9017)
2021-11-10 23:43:00 +01:00
SpellInfo.cpp
fix(Core/Movement): creatures should not cast while moving (#9141)
2021-11-15 14:39:36 +01:00
SpellInfo.h
feat(Core/Spells): implement two new custom attributes to handle aura saving rule (#8377)
2021-11-05 15:56:45 +01:00
SpellMgr.cpp
fix(Core/Spells): Flamewaker's Sunder Armor should be single stack. (#9228)
2021-11-19 05:25:27 -03:00
SpellMgr.h
feat(License): add new headers information about license (#7941)
2021-09-30 13:40:52 +07:00
SpellScript.cpp
chore(Core): Code Reduction dealing with Logging, (Cosmetic only). (#8686)
2021-10-24 22:33:16 -03:00
SpellScript.h
feat(License): add new headers information about license (#7941)
2021-09-30 13:40:52 +07:00
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