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0abb99852932d6e7a1b04d8ad8fc0e3902a1f5f1
moonwell-core
/
src
/
server
/
game
/
Scripting
T
History
Benjamin Jackson
f01e5d157c
refactor(Core/Scripting): Forward-declare AuctionEntry as a struct rather than a class. (
#22282
)
2025-06-27 09:43:05 +01:00
..
ScriptDefines
fix(Core/Scripting):
UnitScript::DealDamage
always returns the original damage value (
#22206
)
2025-06-08 01:15:32 +01:00
MapScripts.cpp
refactor(src/server/game): optimise imports (
#20541
)
2024-11-13 11:37:20 +01:00
ScriptMgr.cpp
feat(Core/Scripting): Add new hooks for Ticket (
#21238
)
2025-02-17 03:26:05 +01:00
ScriptMgr.h
feat(Core/Entities): Add OnPlayerSendListInventory script hook (
#21676
)
2025-03-11 15:01:55 +01:00
ScriptMgrMacros.h
…
ScriptObject.cpp
…
ScriptObject.h
fix(Core/Grids): Grid improvements (
#20955
)
2025-02-14 22:11:27 +01:00
ScriptObjectFwd.h
refactor(Core/Scripting): Forward-declare AuctionEntry as a struct rather than a class. (
#22282
)
2025-06-27 09:43:05 +01:00
ScriptSystem.cpp
…
ScriptSystem.h
…