Logo
Explore Help
Sign In
sindoring/moonwell-core
1
0
Fork 0
You've already forked moonwell-core
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
11006041acbb58969c62aedc33d4e9192906877a
moonwell-core/src/server/game/Entities
T
History
Kargatum 11006041ac fix(Core/Build): macOS build (part 1) (#10549)
2022-02-08 11:21:17 +01:00
..
Corpse
feat(Core/DBLayer): replace char const* to std::string_view (#10211)
2022-02-05 00:37:11 +01:00
Creature
feat(Core/DBLayer): replace char const* to std::string_view (#10211)
2022-02-05 00:37:11 +01:00
DynamicObject
refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
2022-01-27 16:44:41 +01:00
GameObject
feat(Core/DBLayer): replace char const* to std::string_view (#10211)
2022-02-05 00:37:11 +01:00
Item
feat(Core/DBLayer): replace char const* to std::string_view (#10211)
2022-02-05 00:37:11 +01:00
Object
feat(Core/Position): own file (#10505)
2022-02-08 05:12:42 -03:00
Pet
feat(Core/DBLayer): replace char const* to std::string_view (#10211)
2022-02-05 00:37:11 +01:00
Player
fix(Core/Build): macOS build (part 1) (#10549)
2022-02-08 11:21:17 +01:00
Totem
refactor(Core/Packets): Totem (#9451)
2021-12-31 10:23:38 -03:00
Transport
refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
2022-01-27 16:44:41 +01:00
Unit
feat(Core/Position): own file (#10505)
2022-02-08 05:12:42 -03:00
Vehicle
refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
2022-01-27 16:44:41 +01:00
Powered by Gitea Version: 1.26.1 Page: 1520ms Template: 267ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API