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122fd3ec742d768f29961aedbcfb3c183e8b98d2
moonwell-core/src/server/game/Spells
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UltraNix 122fd3ec74 fix(Core/Spells): add SPELL_ATTR0_CU_NO_INITIAL_THREAT to some spells (#7291)
- Closes #7241
2021-08-19 16:40:00 +02:00
..
Auras
fix(Core/Movement): Properly updates MOVE_WALK in case of slowing auras. (#7371)
2021-08-18 11:59:13 +02:00
Spell.cpp
fix(Core/Spells): add SPELL_ATTR0_CU_NO_INITIAL_THREAT to some spells (#7291)
2021-08-19 16:40:00 +02:00
Spell.h
fix(Core/Spells): always select correct item on weapon skill update (#7135)
2021-08-07 14:17:14 +02:00
SpellEffects.cpp
fix(Core/Spells): Always melee attack target when charge is over. (#7316)
2021-08-17 20:36:30 +02:00
SpellInfo.cpp
fix(Core/Spell): Make use of SPELL_ATTR2_NO_SCHOOL_IMMUNITIES (#5880)
2021-07-31 15:31:00 +02:00
SpellInfo.h
fix(Core/Spell): Make use of SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING (#4933)
2021-03-24 18:19:57 -06:00
SpellMgr.cpp
fix(Core/Spells): add SPELL_ATTR0_CU_NO_INITIAL_THREAT to some spells (#7291)
2021-08-19 16:40:00 +02:00
SpellMgr.h
fix(Core): check spell info and prevent crash (#6454)
2021-06-20 19:52:44 +02:00
SpellScript.cpp
chore(Core/Logging): replace most server loggers (#5726)
2021-06-21 03:07:12 +02:00
SpellScript.h
feat(Core/Script): Allow spell script ValidateSpellInfo to work with any container type (#6078)
2021-06-01 13:55:51 +02:00
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