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161302252e74c7d4d1a689204b0779bc6768fe59
moonwell-core/src/server/game/Entities
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Francesco Borzì 161302252e refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)
2020-12-06 19:39:48 +01:00
..
Corpse
refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)
2020-12-06 19:39:48 +01:00
Creature
refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)
2020-12-06 19:39:48 +01:00
DynamicObject
refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)
2020-12-06 19:39:48 +01:00
GameObject
refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)
2020-12-06 19:39:48 +01:00
Item
refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)
2020-12-06 19:39:48 +01:00
Object
refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)
2020-12-06 19:39:48 +01:00
Pet
refactor(Core): apply clang-tidy modernize-use-override (#3817)
2020-12-06 18:04:55 +01:00
Player
refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)
2020-12-06 19:39:48 +01:00
Totem
refactor(Core): apply clang-tidy modernize-use-override (#3817)
2020-12-06 18:04:55 +01:00
Transport
refactor(Core): apply clang-tidy modernize-use-override (#3817)
2020-12-06 18:04:55 +01:00
Unit
refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)
2020-12-06 19:39:48 +01:00
Vehicle
refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)
2020-12-06 19:39:48 +01:00
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