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moonwell-core/src/server/game/Spells
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p-tkachuk 78a01fd678 fix(Scripts/Ulduar): Fix Kologarn script (#21595)
Co-authored-by: Hexadecimal <hd@hd.hd>
2025-03-04 23:44:57 -03:00
..
Auras
fix(Core/SpellAuraEffects): use caster's level to scale amount to break crowd control auras (#20153)
2024-12-06 12:19:03 +01:00
Spell.cpp
fix(Core/Spells): Implement SPELL_ATTR2_ALLOW_LOW_LEVEL_BUFF (#21470)
2025-02-16 23:07:37 +01:00
Spell.h
refactor(Core/Random): Remove unused map based RNG (#20939)
2024-12-18 13:48:06 +01:00
SpellDefines.h
feat(Core/Spells): Allow modifying MiscValues during cast (#20731)
2024-11-26 12:17:02 -03:00
SpellEffects.cpp
fix(Core/PlayerScript) Align player script function names (#21020)
2025-02-16 14:59:41 +01:00
SpellInfo.cpp
fix(Core/Spells): Implement SPELL_ATTR2_ALLOW_LOW_LEVEL_BUFF (#21470)
2025-02-16 23:07:37 +01:00
SpellInfo.h
fix(Core/Spells): Fix movement impairment auras not being removed (#19684)
2024-08-22 15:09:43 -03:00
SpellInfoCorrections.cpp
fix(Scripts/Ulduar): Fix Kologarn script (#21595)
2025-03-04 23:44:57 -03:00
SpellMgr.cpp
fix(Core/Spells): Initial threat for periodic effects (#21045)
2024-12-26 18:25:08 +01:00
SpellMgr.h
…
SpellScript.cpp
fix(Spells/SpellScript): fix CI, rename the log for Validate (#20418)
2024-11-02 21:09:56 +01:00
SpellScript.h
…
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