236c842934
* fix(DB/SmartAI): improve Harry surrendering during quest 'Gambling Debt' (#23598) * fix(DB/Quest): The Kalu'ak dailies reward 500 rep (#23600) * chore(DB): import pending files Referenced commit(s):fb03f41b2a* fix(DB/GameEvent): Remove midsummer pole in K3 (#23614) * chore(DB): import pending files Referenced commit(s):7b0000d6ee* fix(DB/SmartAI): increase reliability of quest event Foolish Endeavors (#23612) * chore(DB): import pending files Referenced commit(s):86f219abbc* fix(Scripts/AreaTrigger): players become stuck after Last Rites (#23613) * chore(DB): import pending files Referenced commit(s):c1a8047cf1* fix(Core/Vmaps): Fix inconsistency of hitInstance and hitModel to cause wrong area ids (#23233) Co-authored-by: ModoX <moardox@gmail.com> Co-authored-by: Shauren <shauren.trinity@gmail.com> Co-authored-by: Grimdhex <237474256+Grimdhex@users.noreply.github.com> Co-authored-by: sudlud <sudlud@users.noreply.github.com> * fix(DB/Gameobject): Sniffed Values for 'Wild Mustard' spawns (#23608) * fix(DB/SmartAI): remove large combat distance of Frostbrood Sentry (#23607) * chore(DB): import pending files Referenced commit(s):41d40b236f* fix(DB/ReputationRewardRate): Patch 3.0.0 gain for Northrend factions (#23597) * chore(DB): import pending files Referenced commit(s):067a898caa* fix(Core/Map): It should be ensured that the instance is unloaded only after the Creature Respawn. (#23103) * fix(Scripts/Northrend): Sniffing Out The Perpetrator horde (#23620) * fix(Scripts/Northrend): ensure Drakuru stays in place during Betrayal (#23619) * chore(DB): import pending files Referenced commit(s):928e145694* fix(DB/SmartAI): quest 'Reconnaissance Flight' (#23628) Co-authored-by: dr-j <dr-j@users.noreply.github.com> Co-authored-by: Killyana <morphone1@gmail.com> * fix(DB/QuestOfferReward): remove mention of a beta recipe in text (#23629) * fix(DB/Conditions): update quest conditions to drop chokers (#23610) * chore(DB): import pending files Referenced commit(s):bca8f7ce07* refactor(Core/PlayerScript): Delete OnPlayerChat, use OnPlayerCanUseChat (#23617) * fix(Core/SmartAI): startup warnings unused params (#23551) * fix(Core/Unit): Druid Talent Survival of the Fittest lacking immunity to creature daze (#23471) * fix(DB/SAI): Fix Fizzcrank Paradrop teleporters (#23633) * chore(DB): import pending files Referenced commit(s):94ba1c210d* fix(Core): Fix waterwalking after dying in instance (#23593) * fix(DB/SAI): don't remove all auras when mounting flamebringer (#23640) * chore(DB): import pending files Referenced commit(s):22f91f3802* fix(DB/SAI): Emerald Lasher goes out of the terrain when aggroed. (#23642) * chore(DB): import pending files Referenced commit(s):f9d6fe41de* fix(DB/SAI): Burning Depths Necromancer no longer stays in place. (#23641) * chore(DB): import pending files Referenced commit(s):1037471c8d* fix(DB/SAI): Remove SmartAI from Valkyrion Harpoon Gun. (#23646) * chore(DB): import pending files Referenced commit(s):8e3a7e6dcf* fix(DB/Creature): Fix Weakened Reanimated Frost Wyrm inhabit type (#23645) * chore(DB): import pending files Referenced commit(s):3baa18ef5b* fix(DB/Spell): Infectious Bites should stack from different casters (#23647) * chore(DB): import pending files Referenced commit(s):5aede412ab* fix(DB/SAI): Solve various issues with It Goes to 11... quest. (#23651) * fix(DB/Loot): Fireproof Satchel will now always drop the Ritual of Torch (#23585) * chore(DB): import pending files Referenced commit(s):1090c209b3* fix(Scripts/Northrend): Betrayal quest (#23650) * fix(Script/BlackTemple): Reliquary of Souls will use 45 degree in front to set incombat (#22938) * fix(Scripts/Spell): Fix Animal Blood spawning when it shouldn't (#23656) * fix(Scripts/BoreanTundra): Script Bloodspore Haze/Psychosis (#23657) * chore(DB): import pending files Referenced commit(s):baf7957e36* fix(DB/SAI): Sibling Rivalry quest credit if mounted (#23659) * chore(DB): import pending files Referenced commit(s):6919cc679d* fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) * fix(Core/Achievements): a character can only have 1 race realm first (#23626) * chore: fix leftover license header (#23678) * fix(Scripts/HoL): Update Loken script (#23587) * fix(Scripts/DTK): Update King Dred script (#23572) * fix(DB/SAI): Bitter Departure quest credit (#23658) * chore(DB): import pending files Referenced commit(s):e595425578* fix(DB/Conditions): Ice Shard require Icy Imprisonment (#23661) * chore(DB): import pending files Referenced commit(s):8294652e77* fix(DB/Loot): add Scourge Curio drop to Lost Shandaral Spirit (#23686) * chore(DB): import pending files Referenced commit(s):b6ed4347fe* fix(DB/Gameobject): fix spell focus location for 'Will of the Titans' (#23683) * chore(DB): import pending files Referenced commit(s):388f18895d* fix(DB/Creature): update IOC Demolisher spells (#23685) * chore(DB): import pending files Referenced commit(s):cdfa50c990* fix(Scripts/Northrend): IOC boss cast ability Mortal Strike (#23684) * fix(Scripts/BoreanTundra): Fix Beryl Sorcerer engaging mobs (#23690) * fix(Core/Entities): Improve interactions between taxis and players regarding PvP flag. (#23681) * fix(DB/Creature): Peon Gakra should be an innkeeper (#23699) * chore(DB): import pending files Referenced commit(s):6abff4ac2b* fix(Scripts/SholazarBasin): Fix Song of Wind and Water double credit (#23707) * fix(DB/SAI): Reanimated Frost Wyrm engage after being hit by quest spell (#23697) * fix(DB/SAI): Timely respawn Nesingwary Trappers (#23703) * fix(DB/Creature): Fix Fjord Hawk Matriarch unit flags (#23696) * fix(DB/Conditions): Fix Fordragon Resolve target conditions (#23701) * chore(DB): import pending files Referenced commit(s):2942d63125* fix(DB/Script): Move Tailhorn Stag and Amberpine Woodsman behavior into SmartAI. (#23708) * fix(DB/Creature): Set Trigger flag on Steam Vent. (#23710) * chore(DB): import pending files Referenced commit(s):435ca302ef* fix(DB/SAI): To Stars' Rest! taxi flight (#23712) * chore(DB): import pending files Referenced commit(s):ab4d59ac9d* fix (DB/Creature): Set Surveyor Orlond flags. (#23714) * chore(DB): import pending files Referenced commit(s):e8ec77dca7* fix(DB/Loot): Fix Master Summoner Staff drop chance (#23717) * chore(DB): import pending files Referenced commit(s):182c055e6e* fix(Scripts/DTK): Fix Oh Novos! achievement (#23539) (#23718) * fix(Core/Spells): Remove King Mrgl-Mrgl costume on spell casting (#23713) * chore(DB): import pending files Referenced commit(s):8c963a11ce* fix(DB/Reputation): Utigarde Pinnacle normal reputation (#23719) * chore(DB): import pending files Referenced commit(s):88ed7d66d5* fix(Scripts/HoS): Clean up faction update hacks (#23720) * fix(DB/Reputation): Lower reputation according to rates handling (#23722) * fix(DB/Reputation): Oculus normal & UP correction (#23723) * chore(DB): import pending files Referenced commit(s):abc2cf3028* fix(Scripts/Oculus): Implement crossfaction support for drakes (#23704) * fix(DB/Quest): Correct prerequisite for Reclaimed Ration (#23736) Co-authored-by: blinkysc <blinkysc@users.noreply.github.com> * fix(DB/Quest): Correct prerequisite for Salvaging Life's Strength (#23734) Co-authored-by: blinkysc <blinkysc@users.noreply.github.com> * chore(DB): import pending files Referenced commit(s):afd8197588* fix(Core/Movement): Fix SummonMovementInform for summons (#23725) * refactor(Core/Movement): Fix Build (#23739) * fix(DB/SAI): Update Iron Rune Construct SAI to use DO_ACTION instead … (#23716) * chore(DB): import pending files Referenced commit(s):7cc39f78e2* fix(DB/SAI): Fix Flamebringer gossip interaction (#23740) * chore(DB): import pending files Referenced commit(s):9cb683cfcd* fix(DB/SAI): Nerub'ar member packs now attack together. (#23727) * chore(DB): import pending files Referenced commit(s):6f5a1b7ccc* fix(DB/SAI): Remove Harrison Johnes quest flag on escort accept (#23700) * chore(DB): import pending files Referenced commit(s):bacf15d356* Update crash issue template with log submission guidelines (#23754) * Merge * Updated OnPlayerChat method name to OnPlayerCanUseChat --------- Co-authored-by: sogladev <sogladev@gmail.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: 天鹭 <18535853+PkllonG@users.noreply.github.com> Co-authored-by: ModoX <moardox@gmail.com> Co-authored-by: Shauren <shauren.trinity@gmail.com> Co-authored-by: Grimdhex <237474256+Grimdhex@users.noreply.github.com> Co-authored-by: sudlud <sudlud@users.noreply.github.com> Co-authored-by: dr-j <dr-j@users.noreply.github.com> Co-authored-by: Killyana <morphone1@gmail.com> Co-authored-by: Undo <50205200+UndoUreche@users.noreply.github.com> Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com> Co-authored-by: killerwife <killerwife@gmail.com> Co-authored-by: Tereneckla <Tereneckla@pm.me> Co-authored-by: Rocco Silipo <108557877+Rorschach91@users.noreply.github.com> Co-authored-by: Ryan Turner <16946913+TheSCREWEDSoftware@users.noreply.github.com> Co-authored-by: blinkysc <37940565+blinkysc@users.noreply.github.com> Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com> Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com> Co-authored-by: Traesh <Traesh@users.noreply.github.com> Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
227 lines
7.5 KiB
C++
227 lines
7.5 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _AUCTION_HOUSE_MGR_H
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#define _AUCTION_HOUSE_MGR_H
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#include "Common.h"
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#include "DBCStructure.h"
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#include "DatabaseEnv.h"
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#include "EventProcessor.h"
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#include "ObjectGuid.h"
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#include "Timer.h"
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#include "WorldPacket.h"
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#include <unordered_map>
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class Item;
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class Player;
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class AuctionHouseSearcher;
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#define MIN_AUCTION_TIME (12*HOUR)
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#define MAX_AUCTION_ITEMS 160
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#define MAX_AUCTIONS_PER_PAGE 50
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#define AUCTION_SEARCH_DELAY 300
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/*
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The max allowable single packet size in 3.3.5 client protocol is 0x7FFFFF. A single BuildAuctionInfo structure
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has a size of 148 bytes. 148 * 55000 = 8140000 which gives us just under the max size of 8388607 with a little
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bit of margin.
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Reference: https://wowpedia.fandom.com/wiki/API_QueryAuctionItems
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"In 4.0.1, getAll mode only fetches up to 42554 items. This is usually adequate, but high-population realms might have more."
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*/
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#define MAX_GETALL_RETURN 55000
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enum AuctionError
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{
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ERR_AUCTION_OK = 0,
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ERR_AUCTION_INVENTORY = 1,
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ERR_AUCTION_DATABASE_ERROR = 2,
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ERR_AUCTION_NOT_ENOUGHT_MONEY = 3,
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ERR_AUCTION_ITEM_NOT_FOUND = 4,
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ERR_AUCTION_HIGHER_BID = 5,
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ERR_AUCTION_BID_INCREMENT = 7,
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ERR_AUCTION_BID_OWN = 10,
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ERR_AUCTION_RESTRICTED_ACCOUNT = 13
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};
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enum AuctionAction
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{
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AUCTION_SELL_ITEM = 0,
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AUCTION_CANCEL = 1,
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AUCTION_PLACE_BID = 2
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};
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enum MailAuctionAnswers
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{
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AUCTION_OUTBIDDED = 0,
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AUCTION_WON = 1,
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AUCTION_SUCCESSFUL = 2,
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AUCTION_EXPIRED = 3,
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AUCTION_CANCELLED_TO_BIDDER = 4,
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AUCTION_CANCELED = 5,
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AUCTION_SALE_PENDING = 6
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};
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enum class AuctionHouseFaction : uint8
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{
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Alliance,
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Horde,
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Neutral
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};
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enum class AuctionHouseId : uint8
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{
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Alliance = 2,
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Horde = 6,
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Neutral = 7
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};
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#define MAX_AUCTION_HOUSE_FACTIONS 3
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struct AuctionEntry
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{
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uint32 Id;
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AuctionHouseId houseId;
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ObjectGuid item_guid;
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uint32 item_template;
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uint32 itemCount;
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ObjectGuid owner;
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uint32 startbid; //maybe useless
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uint32 bid;
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uint32 buyout;
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time_t expire_time;
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ObjectGuid bidder;
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uint32 deposit; //deposit can be calculated only when creating auction
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AuctionHouseEntry const* auctionHouseEntry; // in AuctionHouse.dbc
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// helpers
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[[nodiscard]] AuctionHouseId GetHouseId() const { return houseId; }
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[[nodiscard]] AuctionHouseFaction GetFactionId() const;
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[[nodiscard]] uint32 GetAuctionCut() const;
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[[nodiscard]] uint32 GetAuctionOutBid() const;
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[[nodiscard]] static uint32 CalculateAuctionOutBid(uint32 bid);
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void DeleteFromDB(CharacterDatabaseTransaction trans) const;
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void SaveToDB(CharacterDatabaseTransaction trans) const;
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bool LoadFromDB(Field* fields);
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[[nodiscard]] std::string BuildAuctionMailSubject(MailAuctionAnswers response) const;
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static std::string BuildAuctionMailBody(ObjectGuid guid, uint32 bid, uint32 buyout, uint32 deposit = 0, uint32 cut = 0, uint32 moneyDelay = 0, uint32 eta = 0);
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};
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//this class is used as auctionhouse instance
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class AuctionHouseObject
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{
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public:
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// Initialize storage
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AuctionHouseObject() { _next = _auctionsMap.begin(); }
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~AuctionHouseObject()
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{
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for (auto& itr : _auctionsMap)
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delete itr.second;
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}
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typedef std::map<uint32, AuctionEntry*> AuctionEntryMap;
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[[nodiscard]] uint32 Getcount() const { return _auctionsMap.size(); }
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AuctionEntryMap::iterator GetAuctionsBegin() { return _auctionsMap.begin(); }
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AuctionEntryMap::iterator GetAuctionsEnd() { return _auctionsMap.end(); }
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AuctionEntryMap const& GetAuctions() { return _auctionsMap; }
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[[nodiscard]] AuctionEntry* GetAuction(uint32 id) const
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{
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AuctionEntryMap::const_iterator itr = _auctionsMap.find(id);
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return itr != _auctionsMap.end() ? itr->second : nullptr;
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}
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void AddAuction(AuctionEntry* auction);
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bool RemoveAuction(AuctionEntry* auction);
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void Update();
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private:
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AuctionEntryMap _auctionsMap;
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// storage for "next" auction item for next Update()
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AuctionEntryMap::const_iterator _next;
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};
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class AuctionHouseMgr
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{
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private:
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AuctionHouseMgr();
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~AuctionHouseMgr();
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public:
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typedef std::unordered_map<ObjectGuid, Item*> ItemMap;
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static AuctionHouseMgr* instance();
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AuctionHouseObject* GetAuctionsMap(uint32 factionTemplateId);
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AuctionHouseObject* GetAuctionsMapByHouseId(AuctionHouseId auctionHouseId);
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Item* GetAItem(ObjectGuid itemGuid)
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{
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ItemMap::const_iterator itr = _mAitems.find(itemGuid);
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if (itr != _mAitems.end())
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return itr->second;
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return nullptr;
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}
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//auction messages
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void SendAuctionWonMail(AuctionEntry* auction, CharacterDatabaseTransaction trans, bool sendNotification = true, bool updateAchievementCriteria = true, bool sendMail = true);
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void SendAuctionSalePendingMail(AuctionEntry* auction, CharacterDatabaseTransaction trans, bool sendMail = true);
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void SendAuctionSuccessfulMail(AuctionEntry* auction, CharacterDatabaseTransaction trans, bool sendNotification = true, bool updateAchievementCriteria = true, bool sendMail = true);
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void SendAuctionExpiredMail(AuctionEntry* auction, CharacterDatabaseTransaction trans, bool sendNotification = true, bool sendMail = true);
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void SendAuctionOutbiddedMail(AuctionEntry* auction, uint32 newPrice, Player* newBidder, CharacterDatabaseTransaction trans, bool sendNotification = true, bool sendMail = true);
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void SendAuctionCancelledToBidderMail(AuctionEntry* auction, CharacterDatabaseTransaction trans, bool sendMail = true);
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static uint32 GetAuctionDeposit(AuctionHouseEntry const* entry, uint32 time, Item* pItem, uint32 count);
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static AuctionHouseFaction GetAuctionHouseFactionFromHouseId(AuctionHouseId ahHouseId);
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static AuctionHouseEntry const* GetAuctionHouseEntryFromFactionTemplate(uint32 factionTemplateId);
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static AuctionHouseEntry const* GetAuctionHouseEntryFromHouse(AuctionHouseId ahHouseId);
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AuctionHouseSearcher* GetAuctionHouseSearcher() { return _auctionHouseSearcher; }
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public:
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//load first auction items, because of check if item exists, when loading
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void LoadAuctionItems();
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void LoadAuctions();
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void AddAItem(Item* it);
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bool RemoveAItem(ObjectGuid itemGuid, bool deleteFromDB = false, CharacterDatabaseTransaction* trans = nullptr);
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void Update(uint32 const diff);
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private:
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AuctionHouseObject _hordeAuctions;
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AuctionHouseObject _allianceAuctions;
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AuctionHouseObject _neutralAuctions;
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ItemMap _mAitems;
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AuctionHouseSearcher* _auctionHouseSearcher;
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IntervalTimer _updateIntervalTimer;
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};
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#define sAuctionMgr AuctionHouseMgr::instance()
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#endif
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