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moonwell-core/src/server/game/AI
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Andrew 0f1618faf5 feat(Core/Scripting): Implement SetAutoAttackAllowed() to disable aut… (#20805)
* feat(Core/Scripting): Implement SetAutoAttackAllowed() to disable autoattacks

* Update ScriptedCreature.cpp
2024-12-02 08:11:18 -03:00
..
CoreAI
refactor(Core/Spells): Add helpers for HasAuraType (#20802)
2024-12-01 08:50:59 -03:00
ScriptedAI
feat(Core/Scripting): Implement SetAutoAttackAllowed() to disable aut… (#20805)
2024-12-02 08:11:18 -03:00
SmartScripts
feat(Core/SAI): Add pet variable to SMART_TARGET_INVOKER_PARTY (#20804)
2024-12-01 13:57:39 -03:00
CreatureAI.cpp
fix(Scripts/ZulAman): Fix Amani Hatcher behaviour (#20687)
2024-11-24 07:56:18 -03:00
CreatureAI.h
fix(Scripts/ZulAman): Fix Amani Hatcher behaviour (#20687)
2024-11-24 07:56:18 -03:00
CreatureAIFactory.h
…
CreatureAIImpl.h
refactor(src/server/game/*): remove unused imports (big part 1) (#20310)
2024-10-27 10:25:40 +01:00
CreatureAIRegistry.cpp
…
CreatureAIRegistry.h
…
CreatureAISelector.cpp
…
CreatureAISelector.h
…
enuminfo_CreatureAI.cpp
…
GameObjectAIFactory.h
…
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