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28532bc1e0e0268af0555a0168cbe72566e80c38
moonwell-core
/
src
/
server
/
game
/
AI
T
History
Andrew
28532bc1e0
feat(Core/AI): Allow preventing health check events while casting (
#22897
)
2025-09-14 18:48:33 -03:00
..
CoreAI
feat(Core/Grids): Remove WorldObject separation in grid containers (
#22595
)
2025-08-09 06:36:24 +02:00
ScriptedAI
feat(Core/AI): Allow preventing health check events while casting (
#22897
)
2025-09-14 18:48:33 -03:00
SmartScripts
feat(Core/Conditions): Implement CONDITION_AI_DATA and support for st… (
#22879
)
2025-09-11 18:38:56 -03:00
CreatureAI.cpp
feat(Scripts/Commands):
.debug boundary
to visualize
CreatureBoundary
(
#22099
)
2025-05-30 11:42:11 -03:00
CreatureAI.h
feat(Scripts/Commands):
.debug boundary
to visualize
CreatureBoundary
(
#22099
)
2025-05-30 11:42:11 -03:00
CreatureAIFactory.h
…
CreatureAIImpl.h
refactor(src/server/game/*): remove unused imports (big part 1) (
#20310
)
2024-10-27 10:25:40 +01:00
CreatureAIRegistry.cpp
…
CreatureAIRegistry.h
…
CreatureAISelector.cpp
…
CreatureAISelector.h
…
enuminfo_CreatureAI.cpp
refactor(src/common): remove unused imports (
#19506
)
2024-07-30 20:06:46 -03:00
GameObjectAIFactory.h
refactor(src/server/game/AI): remove unused imports (
#20095
)
2024-10-01 08:04:00 +02:00