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2ce2c8cf3a8af9f6213d8247dc215161f431319a
moonwell-core
/
src
/
server
/
game
/
AI
T
History
Francesco Borzì
2ce2c8cf3a
refactor(src/server/game/*): remove unused imports (big part 3) (
#20315
)
2024-10-27 13:10:28 +01:00
..
CoreAI
refactor(src/server/game/*): remove unused imports (big part 3) (
#20315
)
2024-10-27 13:10:28 +01:00
ScriptedAI
fix(Core/Scripts): Further improve the ScheduleHealthCheck() function (
#20163
)
2024-10-09 08:08:37 -03:00
SmartScripts
fix(Core/SAI): rooted check blocks vehicles from casting quest credit (
#20283
)
2024-10-24 06:57:52 -03:00
CreatureAI.cpp
fix(Core/AI): Improve creature leashing behavior. (
#19751
)
2024-09-03 21:08:56 +02:00
CreatureAI.h
refactor(src/server/game/AI): remove unused imports (
#20095
)
2024-10-01 08:04:00 +02:00
CreatureAIFactory.h
…
CreatureAIImpl.h
refactor(src/server/game/*): remove unused imports (big part 1) (
#20310
)
2024-10-27 10:25:40 +01:00
CreatureAIRegistry.cpp
…
CreatureAIRegistry.h
…
CreatureAISelector.cpp
…
CreatureAISelector.h
…
enuminfo_CreatureAI.cpp
refactor(src/common): remove unused imports (
#19506
)
2024-07-30 20:06:46 -03:00
GameObjectAIFactory.h
refactor(src/server/game/AI): remove unused imports (
#20095
)
2024-10-01 08:04:00 +02:00