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395eed40450f396b7e81924282c39db202478e2c
moonwell-core
/
src
/
server
/
scripts
T
History
IntelligentQuantum
395eed4045
feat(Scripts/Spells): Move to spell scripts Deathbolt (
#11100
)
...
* . * Update zone_sholazar_basin.cpp * Update SpellEffects.cpp
2022-04-01 07:00:45 -03:00
..
Commands
feat(Scripts/Commands): debug objectcount
2022-04-01 06:57:26 -03:00
Custom
feat(License): add new headers information about license (
#7941
)
2021-09-30 13:40:52 +07:00
EasternKingdoms
fix(Scripts/AlteracValley): Crashfix. (
#10976
)
2022-04-01 06:58:28 -03:00
Events
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (
#11227
)
2022-03-30 07:59:42 -03:00
Kalimdor
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (
#11227
)
2022-03-30 07:59:42 -03:00
Northrend
feat(Scripts/Spells): Move to spell scripts Deathbolt (
#11100
)
2022-04-01 07:00:45 -03:00
OutdoorPvP
feat(Core/Scripts): Spirit towers reset to neutral 6 hours after capture and save WorldState (
#11030
)
2022-03-27 01:28:41 -03:00
Outland
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (
#11227
)
2022-03-30 07:59:42 -03:00
Pet
fix(Core/Misc): Change const to be after type name (
#10591
)
2022-02-14 16:05:45 -03:00
Spells
fix(Core/Players): Fixed setting player's zone id to unknown value. (
#10996
)
2022-04-01 06:59:12 -03:00
World
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (
#11227
)
2022-03-30 07:59:42 -03:00
CMakeLists.txt
feat(Core/Modules): add separated lib for modules (
#9281
)
2021-12-02 20:28:58 +07:00
ScriptLoader.cpp.in.cmake
feat(Core/Modules): add separated lib for modules (
#9281
)
2021-12-02 20:28:58 +07:00
ScriptLoader.h
feat(License): add new headers information about license (
#7941
)
2021-09-30 13:40:52 +07:00
ScriptPCH.h
refactor(Core/Misc): headers cleanup (
#9259
)
2021-11-22 17:24:39 +07:00