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41b0fa02f2ea251e876de5dfc03f0be2d4bdc2f0
moonwell-core
/
src
/
server
/
game
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AI
T
History
Maelthyr
dfc6adb081
refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() (
#11824
)
...
refactor(Chore/Combat): DeleteThreatLists() become ClearAllThreat()
2022-05-23 05:51:52 -03:00
..
CoreAI
refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() (
#11824
)
2022-05-23 05:51:52 -03:00
ScriptedAI
refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() (
#11824
)
2022-05-23 05:51:52 -03:00
SmartScripts
feat(Core/Movement): Allow waypoints to use 0 as valid facing value (
#11681
)
2022-05-21 23:42:41 +02:00
CreatureAI.cpp
refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() (
#11824
)
2022-05-23 05:51:52 -03:00
CreatureAI.h
feat(Core/Maps): AreaBoundary (
#10525
)
2022-04-15 14:10:41 +02:00
CreatureAIFactory.h
fix(Core/Misc): Change const to be after type name (
#10591
)
2022-02-14 16:05:45 -03:00
CreatureAIImpl.h
feat(License): add new headers information about license (
#7941
)
2021-09-30 13:40:52 +07:00
CreatureAIRegistry.cpp
refactor(Core/Misc): headers cleanup (
#9259
)
2021-11-22 17:24:39 +07:00
CreatureAIRegistry.h
feat(License): add new headers information about license (
#7941
)
2021-09-30 13:40:52 +07:00
CreatureAISelector.cpp
chore(Core/Misc): nullptr cleanup (
#11467
)
2022-04-21 19:17:20 +02:00
CreatureAISelector.h
feat(License): add new headers information about license (
#7941
)
2021-09-30 13:40:52 +07:00