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4277ac0b262b229bf798339c77b1254aedfabf1b
moonwell-core
/
src
/
server
/
game
/
Spells
T
History
blinkysc
4277ac0b26
fix(Core/Spells): Fix Rapid Recuperation, Rapid Killing, and auto-generate PROC_ATTR_REQ_SPELLMOD (
#24830
)
...
Co-authored-by: blinkysc <
blinkysc@users.noreply.github.com
>
2026-02-23 12:37:37 -06:00
..
Auras
fix(Core/Spells): Fix Rapid Recuperation, Rapid Killing, and auto-generate PROC_ATTR_REQ_SPELLMOD (
#24830
)
2026-02-23 12:37:37 -06:00
Spell.cpp
fix(Core/Spells): Fix Lock and Load procs (
#24795
)
2026-02-22 12:32:41 -06:00
Spell.h
fix(Core/Spells): Fix Lock and Load procs (
#24795
)
2026-02-22 12:32:41 -06:00
SpellDefines.h
fix(docs/license): use GPLv2 as MaNGOS-based project (
#23655
)
2025-11-14 08:44:25 -03:00
SpellEffects.cpp
fix(Core/Spells): Beacon of Light no longer copies target healing modifiers (
#24796
)
2026-02-22 11:06:47 -06:00
SpellInfo.cpp
refactor(Core/Spells): QAston proc system (
#24233
)
2026-02-18 08:31:53 -03:00
SpellInfo.h
fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rules (
#23346
)
2025-11-28 16:01:25 -03:00
SpellInfoCorrections.cpp
fix(Core/Spells): Implement Honor Among Thieves spell scripts (
#24799
)
2026-02-22 11:07:18 -06:00
SpellMgr.cpp
fix(Core/Spells): Fix Rapid Recuperation, Rapid Killing, and auto-generate PROC_ATTR_REQ_SPELLMOD (
#24830
)
2026-02-23 12:37:37 -06:00
SpellMgr.h
refactor(Core/Spells): QAston proc system (
#24233
)
2026-02-18 08:31:53 -03:00
SpellScript.cpp
refactor(Core/Spells): QAston proc system (
#24233
)
2026-02-18 08:31:53 -03:00
SpellScript.h
refactor(Core/Spells): QAston proc system (
#24233
)
2026-02-18 08:31:53 -03:00