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490c90bdd72dab91d9d8506caff68259f242c89d
moonwell-core
/
src
/
server
/
game
/
AI
/
ScriptedAI
T
History
Andrew
0b771cbc92
fix(Core/Creature): Don't call reset if still in combat (
#20675
)
2024-11-23 10:57:26 +01:00
..
ScriptedCreature.cpp
fix(Core/Creature): Don't call reset if still in combat (
#20675
)
2024-11-23 10:57:26 +01:00
ScriptedCreature.h
feat(Core/Scripting): Implement SetInvincibility() to prevent creatur… (
#20508
)
2024-11-11 00:22:03 -03:00
ScriptedEscortAI.cpp
refactor(Core): Make more use of helpers. (
#19835
)
2024-09-03 14:41:31 -03:00
ScriptedEscortAI.h
…
ScriptedFollowerAI.cpp
fix(Core/Creature): Prevent combat movement disabled creatures from r… (
#18428
)
2024-02-27 10:11:39 -03:00
ScriptedFollowerAI.h
…
ScriptedGossip.cpp
…
ScriptedGossip.h
…