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4a2c4f0f5f1a480a2461849ee82948368c9dc90d
moonwell-core/src/server/game/Spells
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Silker 4a2c4f0f5f fix(Spell): Expose weakness (#3588)
This change allows the spell Expose Weakness (heroic encounters) to stack from additional sources.
Co-authored-by: Si1ker <55638679+Sombranator@users.noreply.github.com>
2020-10-31 00:19:51 -06:00
..
Auras
refactor(Core/Game): restyle game lib with astyle (#3466)
2020-10-12 10:08:15 +02:00
Spell.cpp
refactor(Core/Game): restyle game lib with astyle (#3466)
2020-10-12 10:08:15 +02:00
Spell.h
refactor(Core/Game): restyle game lib with astyle (#3466)
2020-10-12 10:08:15 +02:00
SpellEffects.cpp
refactor(Core/Game): restyle game lib with astyle (#3466)
2020-10-12 10:08:15 +02:00
SpellInfo.cpp
refactor(Core/Game): restyle game lib with astyle (#3466)
2020-10-12 10:08:15 +02:00
SpellInfo.h
refactor(Core/Game): restyle game lib with astyle (#3466)
2020-10-12 10:08:15 +02:00
SpellMgr.cpp
fix(Spell): Expose weakness (#3588)
2020-10-31 00:19:51 -06:00
SpellMgr.h
refactor(Core/Game): restyle game lib with astyle (#3466)
2020-10-12 10:08:15 +02:00
SpellScript.cpp
refactor(Core/Game): restyle game lib with astyle (#3466)
2020-10-12 10:08:15 +02:00
SpellScript.h
refactor(Core/Game): restyle game lib with astyle (#3466)
2020-10-12 10:08:15 +02:00
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