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522eb9a7e42f3435d202cee3a0e23b725221f1c0
moonwell-core/src/server/game/Entities
T
History
Footman 522eb9a7e4 fix(Core/Pathfinding): Creatures regen health, spells LOD (#4509)
2021-02-10 00:37:05 +01:00
..
Corpse
refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)
2020-12-06 19:39:48 +01:00
Creature
fix(Core/Pathfinding): Creatures regen health, spells LOD (#4509)
2021-02-10 00:37:05 +01:00
DynamicObject
refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)
2020-12-06 19:39:48 +01:00
GameObject
feat(CI/Codestyle): added codestyle check (#3668)
2021-01-09 11:59:50 +01:00
Item
fix(Core/Creature): Implement CREATURE_FLAG_EXTRA_NO_SELL_VENDOR (#4233)
2021-01-26 14:12:21 +01:00
Object
fix(Core/Spell): SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER to face caster (#4351)
2021-02-03 17:06:37 +01:00
Pet
refactor(Core/Spell): Move some SpellImmune from script to db (#4381)
2021-02-05 18:57:51 -05:00
Player
feat(Hooks/PlayerScript): ShouldBeRewardedWithMoneyInsteadOfExp (#4445)
2021-02-09 14:09:41 -05:00
Totem
feat(CI/Codestyle): added codestyle check (#3668)
2021-01-09 11:59:50 +01:00
Transport
fix(Core/Pathfinding): pets chase & transport (#4451)
2021-02-06 20:22:15 -05:00
Unit
fix(Core/Pathfinding): Creatures regen health, spells LOD (#4509)
2021-02-10 00:37:05 +01:00
Vehicle
refactor(Core): apply clang-tidy modernize-use-equals-default (#3834)
2020-12-07 19:21:55 +01:00
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