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54ebdfcfc1bd72ef90b0c0b4df4981f79fb752b2
moonwell-core/src/server/game/Entities
T
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UltraNix 54ebdfcfc1 fix(Core/Formations): Implemented GROUP_AI_FLAG_RESPAWN_ON_EVADE flag. (#11512)
Fixes #11364
2022-04-25 09:24:46 -03:00
..
Corpse
feat(Core/DBLayer): replace char const* to std::string_view (#10211)
2022-02-05 00:37:11 +01:00
Creature
fix(Core/Formations): Implemented GROUP_AI_FLAG_RESPAWN_ON_EVADE flag. (#11512)
2022-04-25 09:24:46 -03:00
DynamicObject
refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
2022-01-27 16:44:41 +01:00
GameObject
fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… (#11341)
2022-04-10 09:24:35 -03:00
Item
chore(Core/Misc): nullptr cleanup (#11467)
2022-04-21 19:17:20 +02:00
Object
feat(Core/SmartScripts): Add an action_param3 to "summon gob" to control when the object will despawn (#10254)
2022-04-17 03:48:22 +02:00
Pet
fix(Core/Pets): Handle health-aurastates on pet loading. (#11491)
2022-04-23 11:32:46 -03:00
Player
fix(Core/Player): null crash in RemovePet() (#11464)
2022-04-23 11:33:44 -03:00
Totem
refactor(Core/Packets): Totem (#9451)
2021-12-31 10:23:38 -03:00
Transport
feat(Core/GameObject): Gob flag helpers (#11287)
2022-04-05 13:52:58 +02:00
Unit
fix(Scripts/Spells): Improvements to Brood Power: Bronze: (#11499)
2022-04-24 03:25:07 -03:00
Vehicle
feat(Core/Unit): NPCFlags helpers (#11286)
2022-04-05 13:52:42 +02:00
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