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moonwell-core/src/server/game/AI
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Rocco Silipo d6cf473882 fix (Core/SmartScript) Improve SMART_ACTION_START_CLOSEST_WAYPOINT. (#22364)
Co-authored-by: Yehonal <yehonal.azeroth@gmail.com>
2025-06-27 20:07:54 +02:00
..
CoreAI
refactor(Core/AI): rename FarthestTargetSelector to RangeSelector (#22026)
2025-06-24 23:09:38 +02:00
ScriptedAI
chore(Core): Remove unused and inaccurate comment headers for various script-related files. (#22263)
2025-06-05 15:49:20 -03:00
SmartScripts
fix (Core/SmartScript) Improve SMART_ACTION_START_CLOSEST_WAYPOINT. (#22364)
2025-06-27 20:07:54 +02:00
CreatureAI.cpp
feat(Scripts/Commands): .debug boundary to visualize CreatureBoundary (#22099)
2025-05-30 11:42:11 -03:00
CreatureAI.h
feat(Scripts/Commands): .debug boundary to visualize CreatureBoundary (#22099)
2025-05-30 11:42:11 -03:00
CreatureAIFactory.h
…
CreatureAIImpl.h
refactor(src/server/game/*): remove unused imports (big part 1) (#20310)
2024-10-27 10:25:40 +01:00
CreatureAIRegistry.cpp
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CreatureAIRegistry.h
…
CreatureAISelector.cpp
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CreatureAISelector.h
…
enuminfo_CreatureAI.cpp
refactor(src/common): remove unused imports (#19506)
2024-07-30 20:06:46 -03:00
GameObjectAIFactory.h
refactor(src/server/game/AI): remove unused imports (#20095)
2024-10-01 08:04:00 +02:00
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