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moonwell-core/src/server/game/Spells
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Andrew 31012923c1 fix(Core/Spells): Fix SPELL_EFFECT_LEAP_BACK not working on targeted … (#22389)
2025-06-29 16:11:11 -03:00
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Auras
fix(Scripts/Spell): snapshot %dmg and crit when spreading or refreshing diseases with pestilence (#22306)
2025-06-22 11:38:09 +02:00
Spell.cpp
fix(Core/Player): Mutilate + Cold Blood crit fix (#22308)
2025-06-28 10:58:45 -03:00
Spell.h
refactor(Core/Random): Remove unused map based RNG (#20939)
2024-12-18 13:48:06 +01:00
SpellDefines.h
chore(Core/Spells): move db spell_dbc corrections to SpellInfoCorre… (#21819)
2025-04-30 14:46:36 +01:00
SpellEffects.cpp
fix(Core/Spells): Fix SPELL_EFFECT_LEAP_BACK not working on targeted … (#22389)
2025-06-29 16:11:11 -03:00
SpellInfo.cpp
fix(Core/Spell): implement SPELL_ATTR5_NOT_ON_PLAYER and SPELL_ATTR5_NOT_ON_PLAYER_CONTROLLED_NPC (#22332)
2025-06-22 22:51:58 -03:00
SpellInfo.h
…
SpellInfoCorrections.cpp
refactor(Core/Player): revert equip item aura duration core fix with a spell correction (#22167)
2025-06-05 17:08:38 -03:00
SpellMgr.cpp
fix(Core/Spells): Initial threat for periodic effects (#21045)
2024-12-26 18:25:08 +01:00
SpellMgr.h
…
SpellScript.cpp
…
SpellScript.h
…
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