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75441ddb3b94f207345d1646a991a57cb00698dd
moonwell-core
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src
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server
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game
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Entities
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Unit
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History
Andrew
b17d69b33c
feat(Core/Unit): Add SpellSchoolMask info to the DamageDealt() hook (
#21411
)
2025-02-12 12:16:02 +01:00
..
CharmInfo.cpp
feat(Core/Player): implement Spell Queue (
#20797
)
2024-12-12 11:59:52 +01:00
CharmInfo.h
feat(Core/Player): implement Spell Queue (
#20797
)
2024-12-12 11:59:52 +01:00
enuminfo_Unit.cpp
refactor(src/common): remove unused imports (
#19506
)
2024-07-30 20:06:46 -03:00
StatSystem.cpp
fix(Core/Unit): fix Dual Wield for more creatures, CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK, creature disarm damage (
#20015
)
2024-09-25 16:53:39 +02:00
Unit.cpp
feat(Core/Unit): Add SpellSchoolMask info to the DamageDealt() hook (
#21411
)
2025-02-12 12:16:02 +01:00
Unit.h
feat(Core/Scripting): Add new hook OnUnitSetShapeshiftForm (
#21235
)
2025-02-04 07:41:29 +01:00
UnitDefines.h
refactor(Core/Unit): Add naming for all ShapeshiftFlags (
#20989
)
2024-12-22 08:56:54 +01:00
UnitUtils.h
refactor(Core/Entities): Cleanup Unit header file (
#19622
)
2024-08-15 05:12:44 -03:00