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78bdc898813910c79c3a9c67f2bf9a0f1abef221
moonwell-core/src/server/game/Entities
T
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Kargatum 78bdc89881 feat(Core/Battleground): rework bg queue system (#10817)
2022-03-15 14:36:49 -03:00
..
Corpse
feat(Core/DBLayer): replace char const* to std::string_view (#10211)
2022-02-05 00:37:11 +01:00
Creature
fix and bringing to a unified style warnings of server loading logs to be more visible at server startup (#10970)
2022-03-12 04:57:26 -03:00
DynamicObject
refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
2022-01-27 16:44:41 +01:00
GameObject
fix(Core/GameObjects): move activation code of traps to GO_ACTIVATED (#10537)
2022-02-19 22:26:26 +01:00
Item
fix and bringing to a unified style warnings of server loading logs to be more visible at server startup (#10970)
2022-03-12 04:57:26 -03:00
Object
feat(Core/Maps): Improvements to Cinematic function (#10765)
2022-03-11 08:21:54 +01:00
Pet
refactor(Core/Packet): Pet (#9473)
2022-03-01 13:50:50 +01:00
Player
feat(Core/Battleground): rework bg queue system (#10817)
2022-03-15 14:36:49 -03:00
Totem
refactor(Core/Packets): Totem (#9451)
2021-12-31 10:23:38 -03:00
Transport
refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
2022-01-27 16:44:41 +01:00
Unit
fix(Core/Spells): Beacon of Light should not proc off from Glyph of Holy Light and Judgement of Light. (#10564)
2022-03-14 15:51:09 +01:00
Vehicle
refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
2022-01-27 16:44:41 +01:00
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