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8e51041885691677d57fc08361476f71714d158d
moonwell-core/src/server/game/Entities
T
History
Andrew 8e51041885 fix(Core/Player): Use uint8 for combat rating loop index (#23956)
2025-11-29 10:15:56 +01:00
..
Corpse
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
2025-11-14 08:44:25 -03:00
Creature
fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rules (#23346)
2025-11-28 16:01:25 -03:00
DynamicObject
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
2025-11-14 08:44:25 -03:00
GameObject
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
2025-11-14 08:44:25 -03:00
Item
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
2025-11-14 08:44:25 -03:00
Object
fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rules (#23346)
2025-11-28 16:01:25 -03:00
Pet
fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rules (#23346)
2025-11-28 16:01:25 -03:00
Player
fix(Core/Player): Use uint8 for combat rating loop index (#23956)
2025-11-29 10:15:56 +01:00
Totem
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
2025-11-14 08:44:25 -03:00
Transport
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
2025-11-14 08:44:25 -03:00
Unit
fix(Core/Unit): fix AoE aggro and contested guard attack logic (#23935)
2025-11-29 02:49:01 -03:00
Vehicle
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
2025-11-14 08:44:25 -03:00
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