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9ad7cef3c474faacd2999b8575cbfc79a4d58852
moonwell-core
/
src
/
server
/
game
/
Entities
/
Player
T
History
Tereneckla
9ad7cef3c4
fix(Core/Items): count stats programatically instead of manually set (
#22564
)
...
Co-authored-by: heyitsbench <
benjymansy123@gmail.com
>
2025-08-01 10:36:01 -03:00
..
CinematicMgr.cpp
…
CinematicMgr.h
refactor(src/server/game): optimise imports (
#20541
)
2024-11-13 11:37:20 +01:00
KillRewarder.cpp
fix(Core/PlayerScript) Align player script function names (
#21020
)
2025-02-16 14:59:41 +01:00
KillRewarder.h
…
Player.cpp
fix(Core/Items): count stats programatically instead of manually set (
#22564
)
2025-08-01 10:36:01 -03:00
Player.h
fix(Core/Items): count stats programatically instead of manually set (
#22564
)
2025-08-01 10:36:01 -03:00
PlayerGossip.cpp
…
PlayerMisc.cpp
fix(Core/PlayerScript) Align player script function names (
#21020
)
2025-02-16 14:59:41 +01:00
PlayerQuest.cpp
fix(CORE/lfg): Correct random LFG reward bug (
#22599
)
2025-08-01 09:55:22 +01:00
PlayerSettings.cpp
refactor(Core/PlayerSettings): Refactor Player settings handling for efficiency (
#22494
)
2025-07-19 11:38:04 +02:00
PlayerSettings.h
refactor(Core/PlayerSettings): Refactor Player settings handling for efficiency (
#22494
)
2025-07-19 11:38:04 +02:00
PlayerStorage.cpp
fix(Core/Items): count stats programatically instead of manually set (
#22564
)
2025-08-01 10:36:01 -03:00
PlayerTaxi.cpp
…
PlayerTaxi.h
fix(Core/PlayerTaxi): prevent pop_front crash (
#22292
)
2025-06-18 19:10:33 +01:00
PlayerUpdates.cpp
fix(Core/Player): allow attacking target within boundary radius when… (
#22500
)
2025-07-29 09:38:49 -03:00
SocialMgr.cpp
…
SocialMgr.h
…
TradeData.cpp
…
TradeData.h
…